1416 lines
44 KiB
C++
1416 lines
44 KiB
C++
/*
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www.sourceforge.net/projects/dfhack
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Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "DFCommonInternal.h"
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using namespace DFHack;
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class API::Private
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{
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public:
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Private()
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: block (NULL)
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, pm (NULL), p (NULL), dm (NULL), offset_descriptor (NULL)
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, p_cons (NULL), p_bld (NULL), p_veg (NULL)
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{}
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uint32_t * block;
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uint32_t x_block_count, y_block_count, z_block_count;
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uint32_t regionX, regionY, regionZ;
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uint32_t worldSizeX, worldSizeY;
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uint32_t tile_type_offset;
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uint32_t designation_offset;
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uint32_t occupancy_offset;
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uint32_t biome_stuffs;
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uint32_t veinvector;
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uint32_t veinsize;
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uint32_t window_x_offset;
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uint32_t window_y_offset;
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uint32_t window_z_offset;
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uint32_t cursor_xyz_offset;
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uint32_t window_dims_offset;
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uint32_t current_cursor_creature_offset;
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uint32_t pause_state_offset;
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uint32_t view_screen_offset;
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uint32_t creature_pos_offset;
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uint32_t creature_type_offset;
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uint32_t creature_flags1_offset;
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uint32_t creature_flags2_offset;
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uint32_t creature_first_name_offset;
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uint32_t creature_nick_name_offset;
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uint32_t creature_last_name_offset;
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uint32_t creature_custom_profession_offset;
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uint32_t creature_profession_offset;
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uint32_t creature_sex_offset;
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uint32_t creature_id_offset;
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uint32_t creature_squad_name_offset;
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uint32_t creature_squad_leader_id_offset;
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uint32_t creature_money_offset;
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uint32_t creature_current_job_offset;
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uint32_t creature_current_job_id_offset;
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uint32_t creature_strength_offset;
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uint32_t creature_agility_offset;
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uint32_t creature_toughness_offset;
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uint32_t creature_skills_offset;
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uint32_t creature_labors_offset;
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uint32_t creature_happiness_offset;
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uint32_t creature_traits_offset;
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uint32_t item_material_offset;
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uint32_t dwarf_lang_table_offset;
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ProcessEnumerator* pm;
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Process* p;
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DataModel* dm;
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memory_info* offset_descriptor;
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vector<uint16_t> v_geology[eBiomeCount];
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string xml;
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bool constructionsInited;
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bool buildingsInited;
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bool vegetationInited;
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bool creaturesInited;
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bool cursorWindowInited;
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bool viewSizeInited;
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bool itemsInited;
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bool nameTablesInited;
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uint32_t tree_offset;
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DfVector *p_cre;
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DfVector *p_cons;
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DfVector *p_bld;
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DfVector *p_veg;
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// DfVector *p_trans;
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// DfVector *p_generic;
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// DfVector *p_dwarf_names;
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DfVector *p_itm;
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/*
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string getLastNameByAddress(const uint32_t &address, bool use_generic=false);
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string getSquadNameByAddress(const uint32_t &address, bool use_generic=false);
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string getProfessionByAddress(const uint32_t &address);
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string getCurrentJobByAddress(const uint32_t &address);
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void getSkillsByAddress(const uint32_t &address, vector<t_skill> &);
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void getTraitsByAddress(const uint32_t &address, vector<t_trait> &);
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void getLaborsByAddress(const uint32_t &address, vector<t_labor> &);
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*/
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};
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API::API (const string path_to_xml)
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: d (new Private())
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{
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d->xml = QUOT (MEMXML_DATA_PATH);
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d->xml += "/";
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d->xml += path_to_xml;
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d->constructionsInited = false;
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d->creaturesInited = false;
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d->buildingsInited = false;
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d->vegetationInited = false;
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d->cursorWindowInited = false;
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d->viewSizeInited = false;
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d->itemsInited = false;
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d->pm = NULL;
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}
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API::~API()
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{
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delete d;
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}
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/*-----------------------------------*
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* Init the mapblock pointer array *
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*-----------------------------------*/
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bool API::InitMap()
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{
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uint32_t map_offset = d->offset_descriptor->getAddress ("map_data");
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uint32_t x_count_offset = d->offset_descriptor->getAddress ("x_count");
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uint32_t y_count_offset = d->offset_descriptor->getAddress ("y_count");
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uint32_t z_count_offset = d->offset_descriptor->getAddress ("z_count");
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// get the offsets once here
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d->tile_type_offset = d->offset_descriptor->getOffset ("type");
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d->designation_offset = d->offset_descriptor->getOffset ("designation");
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d->occupancy_offset = d->offset_descriptor->getOffset ("occupancy");
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d->biome_stuffs = d->offset_descriptor->getOffset ("biome_stuffs");
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d->veinvector = d->offset_descriptor->getOffset ("v_vein");
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d->veinsize = d->offset_descriptor->getHexValue ("v_vein_size");
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// get the map pointer
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uint32_t x_array_loc = MreadDWord (map_offset);
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//FIXME: very inadequate
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if (!x_array_loc)
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{
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// bad stuffz happend
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return false;
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}
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uint32_t mx, my, mz;
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// get the size
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mx = d->x_block_count = MreadDWord (x_count_offset);
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my = d->y_block_count = MreadDWord (y_count_offset);
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mz = d->z_block_count = MreadDWord (z_count_offset);
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// test for wrong map dimensions
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if (mx == 0 || mx > 48 || my == 0 || my > 48 || mz == 0)
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{
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return false;
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}
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// alloc array for pointers to all blocks
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d->block = new uint32_t[mx*my*mz];
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uint32_t *temp_x = new uint32_t[mx];
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uint32_t *temp_y = new uint32_t[my];
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uint32_t *temp_z = new uint32_t[mz];
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Mread (x_array_loc, mx * sizeof (uint32_t), (uint8_t *) temp_x);
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for (uint32_t x = 0; x < mx; x++)
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{
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Mread (temp_x[x], my * sizeof (uint32_t), (uint8_t *) temp_y);
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// y -> map column
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for (uint32_t y = 0; y < my; y++)
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{
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Mread (temp_y[y],
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mz * sizeof (uint32_t),
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(uint8_t *) (d->block + x*my*mz + y*mz));
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}
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}
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delete [] temp_x;
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delete [] temp_y;
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delete [] temp_z;
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return true;
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}
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bool API::DestroyMap()
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{
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if (d->block != NULL)
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{
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delete [] d->block;
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d->block = NULL;
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}
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return true;
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}
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bool API::isValidBlock (uint32_t x, uint32_t y, uint32_t z)
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{
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return d->block[x*d->y_block_count*d->z_block_count + y*d->z_block_count + z] != 0;
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}
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// 256 * sizeof(uint16_t)
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bool API::ReadTileTypes (uint32_t x, uint32_t y, uint32_t z, uint16_t *buffer)
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{
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uint32_t addr = d->block[x*d->y_block_count*d->z_block_count + y*d->z_block_count + z];
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if (addr)
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{
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Mread (addr + d->tile_type_offset, 256 * sizeof (uint16_t), (uint8_t *) buffer);
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return true;
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}
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return false;
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}
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// 256 * sizeof(uint32_t)
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bool API::ReadDesignations (uint32_t x, uint32_t y, uint32_t z, uint32_t *buffer)
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{
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uint32_t addr = d->block[x*d->y_block_count*d->z_block_count + y*d->z_block_count + z];
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if (addr)
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{
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Mread (addr + d->designation_offset, 256 * sizeof (uint32_t), (uint8_t *) buffer);
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return true;
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}
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return false;
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}
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// 256 * sizeof(uint32_t)
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bool API::ReadOccupancy (uint32_t x, uint32_t y, uint32_t z, uint32_t *buffer)
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{
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uint32_t addr = d->block[x*d->y_block_count*d->z_block_count + y*d->z_block_count + z];
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if (addr)
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{
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Mread (addr + d->occupancy_offset, 256 * sizeof (uint32_t), (uint8_t *) buffer);
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return true;
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}
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return false;
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}
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// 256 * sizeof(uint16_t)
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bool API::WriteTileTypes (uint32_t x, uint32_t y, uint32_t z, uint16_t *buffer)
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{
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uint32_t addr = d->block[x*d->y_block_count*d->z_block_count + y*d->z_block_count + z];
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if (addr)
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{
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Mwrite (addr + d->tile_type_offset, 256 * sizeof (uint16_t), (uint8_t *) buffer);
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return true;
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}
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return false;
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}
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bool API::getCurrentCursorCreatures (vector<uint32_t> &addresses)
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{
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assert (d->cursorWindowInited);
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DfVector creUnderCursor = d->dm->readVector (d->current_cursor_creature_offset, 4);
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if (creUnderCursor.getSize() == 0)
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{
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return false;
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}
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addresses.clear();
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for (int i = 0;i < creUnderCursor.getSize();i++)
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{
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uint32_t temp = * (uint32_t *) creUnderCursor.at (i);
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addresses.push_back (temp);
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}
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return true;
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}
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// 256 * sizeof(uint32_t)
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bool API::WriteDesignations (uint32_t x, uint32_t y, uint32_t z, uint32_t *buffer)
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{
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uint32_t addr = d->block[x*d->y_block_count*d->z_block_count + y*d->z_block_count + z];
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if (addr)
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{
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Mwrite (addr + d->designation_offset, 256 * sizeof (uint32_t), (uint8_t *) buffer);
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return true;
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}
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return false;
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}
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// 256 * sizeof(uint32_t)
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bool API::WriteOccupancy (uint32_t x, uint32_t y, uint32_t z, uint32_t *buffer)
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{
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uint32_t addr = d->block[x*d->y_block_count*d->z_block_count + y*d->z_block_count + z];
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if (addr)
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{
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Mwrite (addr + d->occupancy_offset, 256 * sizeof (uint32_t), (uint8_t *) buffer);
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return true;
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}
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return false;
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}
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//16 of them? IDK... there's probably just 7. Reading more doesn't cause errors as it's an array nested inside a block
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// 16 * sizeof(uint8_t)
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bool API::ReadRegionOffsets (uint32_t x, uint32_t y, uint32_t z, uint8_t *buffer)
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{
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uint32_t addr = d->block[x*d->y_block_count*d->z_block_count + y*d->z_block_count + z];
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if (addr)
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{
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Mread (addr + d->biome_stuffs, 16 * sizeof (uint8_t), buffer);
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return true;
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}
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return false;
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}
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// veins of a block, expects empty vein vector
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bool API::ReadVeins (uint32_t x, uint32_t y, uint32_t z, vector <t_vein> & veins)
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{
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uint32_t addr = d->block[x*d->y_block_count*d->z_block_count + y*d->z_block_count + z];
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assert (sizeof (t_vein) == d->veinsize);
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veins.clear();
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if (addr && d->veinvector && d->veinsize)
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{
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// veins are stored as a vector of pointers to veins
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/*pointer is 4 bytes! we work with a 32bit program here, no matter what architecture we compile khazad for*/
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DfVector p_veins = d->dm->readVector (addr + d->veinvector, 4);
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uint32_t size = p_veins.getSize();
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veins.reserve (size);
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// read all veins
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for (uint32_t i = 0; i < size;i++)
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{
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t_vein v;
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// read the vein pointer from the vector
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uint32_t temp = * (uint32_t *) p_veins[i];
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// read the vein data (dereference pointer)
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Mread (temp, d->veinsize, (uint8_t *) &v);
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// store it in the vector
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veins.push_back (v);
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}
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return true;
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}
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return false;
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}
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// getter for map size
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void API::getSize (uint32_t& x, uint32_t& y, uint32_t& z)
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{
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x = d->x_block_count;
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y = d->y_block_count;
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z = d->z_block_count;
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}
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bool API::ReadWoodMatgloss (vector<t_matgloss> & woods)
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{
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int matgloss_address = d->offset_descriptor->getAddress ("matgloss");
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// TODO: find flag for autumnal coloring?
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DfVector p_matgloss = d->dm->readVector (matgloss_address, 4);
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woods.clear();
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t_matgloss mat;
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// TODO: use brown?
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mat.fore = 7;
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mat.back = 0;
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mat.bright = 0;
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uint32_t size = p_matgloss.getSize();
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for (uint32_t i = 0; i < size ;i++)
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{
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// read the matgloss pointer from the vector into temp
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uint32_t temp = * (uint32_t *) p_matgloss[i];
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// read the string pointed at by
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/*
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fill_char_buf(mat.id, d->dm->readSTLString(temp)); // reads a C string given an address
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*/
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d->dm->readSTLString (temp, mat.id, 128);
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woods.push_back (mat);
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}
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return true;
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}
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bool API::ReadStoneMatgloss (vector<t_matgloss> & stones)
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{
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memory_info * minfo = d->offset_descriptor;
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int matgloss_address = minfo->getAddress ("matgloss");
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int matgloss_offset = minfo->getHexValue ("matgloss_skip");
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int matgloss_colors = minfo->getOffset ("matgloss_stone_color");
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DfVector p_matgloss = d->dm->readVector (matgloss_address + matgloss_offset, 4);
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int size = p_matgloss.getSize();
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stones.resize (0);
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stones.reserve (size);
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for (uint32_t i = 0; i < size;i++)
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{
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// read the matgloss pointer from the vector into temp
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uint32_t temp = * (uint32_t *) p_matgloss[i];
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// read the string pointed at by
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t_matgloss mat;
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//fill_char_buf(mat.id, d->dm->readSTLString(temp)); // reads a C string given an address
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d->dm->readSTLString (temp, mat.id, 128);
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mat.fore = (uint8_t) MreadWord (temp + matgloss_colors);
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mat.back = (uint8_t) MreadWord (temp + matgloss_colors + 2);
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mat.bright = (uint8_t) MreadWord (temp + matgloss_colors + 4);
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stones.push_back (mat);
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}
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return true;
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}
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bool API::ReadMetalMatgloss (vector<t_matgloss> & metals)
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{
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memory_info * minfo = d->offset_descriptor;
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int matgloss_address = minfo->getAddress ("matgloss");
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int matgloss_offset = minfo->getHexValue ("matgloss_skip");
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int matgloss_colors = minfo->getOffset ("matgloss_metal_color");
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DfVector p_matgloss = d->dm->readVector (matgloss_address + matgloss_offset * 3, 4);
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metals.clear();
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for (uint32_t i = 0; i < p_matgloss.getSize();i++)
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{
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// read the matgloss pointer from the vector into temp
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uint32_t temp = * (uint32_t *) p_matgloss[i];
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// read the string pointed at by
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t_matgloss mat;
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//fill_char_buf(mat.id, d->dm->readSTLString(temp)); // reads a C string given an address
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d->dm->readSTLString (temp, mat.id, 128);
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mat.fore = (uint8_t) MreadWord (temp + matgloss_colors);
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mat.back = (uint8_t) MreadWord (temp + matgloss_colors + 2);
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mat.bright = (uint8_t) MreadWord (temp + matgloss_colors + 4);
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metals.push_back (mat);
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}
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return true;
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}
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bool API::ReadPlantMatgloss (vector<t_matgloss> & plants)
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{
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memory_info * minfo = d->offset_descriptor;
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int matgloss_address = minfo->getAddress ("matgloss");
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int matgloss_offset = minfo->getHexValue ("matgloss_skip");
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DfVector p_matgloss = d->dm->readVector (matgloss_address + matgloss_offset * 2, 4);
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plants.clear();
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// TODO: use green?
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t_matgloss mat;
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mat.fore = 7;
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mat.back = 0;
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mat.bright = 0;
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for (uint32_t i = 0; i < p_matgloss.getSize();i++)
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{
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// read the matgloss pointer from the vector into temp
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uint32_t temp = * (uint32_t *) p_matgloss[i];
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// read the string pointed at by
|
|
//fill_char_buf(mat.id, d->dm->readSTLString(temp)); // reads a C string given an address
|
|
d->dm->readSTLString (temp, mat.id, 128);
|
|
plants.push_back (mat);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool API::ReadCreatureMatgloss (vector<t_matgloss> & creatures)
|
|
{
|
|
memory_info * minfo = d->offset_descriptor;
|
|
int matgloss_address = minfo->getAddress ("matgloss");
|
|
int matgloss_offset = minfo->getHexValue ("matgloss_skip");
|
|
DfVector p_matgloss = d->dm->readVector (matgloss_address + matgloss_offset * 6, 4);
|
|
|
|
creatures.clear();
|
|
|
|
// TODO: use green?
|
|
t_matgloss mat;
|
|
mat.fore = 7;
|
|
mat.back = 0;
|
|
mat.bright = 0;
|
|
for (uint32_t i = 0; i < p_matgloss.getSize();i++)
|
|
{
|
|
// read the matgloss pointer from the vector into temp
|
|
uint32_t temp = * (uint32_t *) p_matgloss[i];
|
|
// read the string pointed at by
|
|
//fill_char_buf(mat.id, d->dm->readSTLString(temp)); // reads a C string given an address
|
|
d->dm->readSTLString (temp, mat.id, 128);
|
|
creatures.push_back (mat);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
//vector<uint16_t> v_geology[eBiomeCount];
|
|
bool API::ReadGeology (vector < vector <uint16_t> >& assign)
|
|
{
|
|
memory_info * minfo = d->offset_descriptor;
|
|
// get needed addresses and offsets
|
|
int region_x_offset = minfo->getAddress ("region_x");
|
|
int region_y_offset = minfo->getAddress ("region_y");
|
|
int region_z_offset = minfo->getAddress ("region_z");
|
|
int world_offset = minfo->getAddress ("world");
|
|
int world_regions_offset = minfo->getOffset ("w_regions_arr");
|
|
int region_size = minfo->getHexValue ("region_size");
|
|
int region_geo_index_offset = minfo->getOffset ("region_geo_index_off");
|
|
int world_geoblocks_offset = minfo->getOffset ("w_geoblocks");
|
|
int world_size_x = minfo->getOffset ("world_size_x");
|
|
int world_size_y = minfo->getOffset ("world_size_y");
|
|
int geolayer_geoblock_offset = minfo->getOffset ("geolayer_geoblock_offset");
|
|
|
|
uint32_t regionX, regionY, regionZ;
|
|
uint16_t worldSizeX, worldSizeY;
|
|
|
|
// check if we have 'em all
|
|
if (
|
|
! (
|
|
region_x_offset && region_y_offset && region_z_offset && world_size_x && world_size_y
|
|
&& world_offset && world_regions_offset && world_geoblocks_offset && region_size
|
|
&& region_geo_index_offset && geolayer_geoblock_offset
|
|
)
|
|
)
|
|
{
|
|
// fail if we don't have them
|
|
return false;
|
|
}
|
|
|
|
// read position of the region inside DF world
|
|
MreadDWord (region_x_offset, regionX);
|
|
MreadDWord (region_y_offset, regionY);
|
|
MreadDWord (region_z_offset, regionZ);
|
|
|
|
// get world size
|
|
MreadWord (world_offset + world_size_x, worldSizeX);
|
|
MreadWord (world_offset + world_size_y, worldSizeY);
|
|
|
|
// get pointer to first part of 2d array of regions
|
|
uint32_t regions = MreadDWord (world_offset + world_regions_offset);
|
|
|
|
// read the geoblock vector
|
|
DfVector geoblocks = d->dm->readVector (world_offset + world_geoblocks_offset, 4);
|
|
|
|
// iterate over 8 surrounding regions + local region
|
|
for (int i = eNorthWest; i < eBiomeCount; i++)
|
|
{
|
|
// check bounds, fix them if needed
|
|
int bioRX = regionX / 16 + (i % 3) - 1;
|
|
if (bioRX < 0) bioRX = 0;
|
|
if (bioRX >= worldSizeX) bioRX = worldSizeX - 1;
|
|
int bioRY = regionY / 16 + (i / 3) - 1;
|
|
if (bioRY < 0) bioRY = 0;
|
|
if (bioRY >= worldSizeY) bioRY = worldSizeY - 1;
|
|
|
|
// get pointer to column of regions
|
|
uint32_t geoX;
|
|
MreadDWord (regions + bioRX*4, geoX);
|
|
|
|
// get index into geoblock vector
|
|
uint16_t geoindex;
|
|
MreadWord (geoX + bioRY*region_size + region_geo_index_offset, geoindex);
|
|
|
|
// get the geoblock from the geoblock vector using the geoindex
|
|
// read the matgloss pointer from the vector into temp
|
|
uint32_t geoblock_off = * (uint32_t *) geoblocks[geoindex];
|
|
|
|
// get the vector with pointer to layers
|
|
DfVector geolayers = d->dm->readVector (geoblock_off + geolayer_geoblock_offset , 4); // let's hope
|
|
// make sure we don't load crap
|
|
assert (geolayers.getSize() > 0 && geolayers.getSize() <= 16);
|
|
|
|
d->v_geology[i].reserve (geolayers.getSize());
|
|
// finally, read the layer matgloss
|
|
for (uint32_t j = 0;j < geolayers.getSize();j++)
|
|
{
|
|
// read pointer to a layer
|
|
uint32_t geol_offset = * (uint32_t *) geolayers[j];
|
|
// read word at pointer + 2, store in our geology vectors
|
|
d->v_geology[i].push_back (MreadWord (geol_offset + 2));
|
|
}
|
|
}
|
|
assign.clear();
|
|
assign.reserve (eBiomeCount);
|
|
// TODO: clean this up
|
|
for (int i = 0; i < eBiomeCount;i++)
|
|
{
|
|
assign.push_back (d->v_geology[i]);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
// returns number of buildings, expects v_buildingtypes that will later map t_building.type to its name
|
|
uint32_t API::InitReadBuildings (vector <string> &v_buildingtypes)
|
|
{
|
|
d->buildingsInited = true;
|
|
int buildings = d->offset_descriptor->getAddress ("buildings");
|
|
assert (buildings);
|
|
d->p_bld = new DfVector (d->dm->readVector (buildings, 4));
|
|
d->offset_descriptor->copyBuildings (v_buildingtypes);
|
|
return d->p_bld->getSize();
|
|
}
|
|
|
|
|
|
// read one building
|
|
bool API::ReadBuilding (const int32_t &index, t_building & building)
|
|
{
|
|
assert (d->buildingsInited);
|
|
|
|
t_building_df40d bld_40d;
|
|
|
|
// read pointer from vector at position
|
|
uint32_t temp = * (uint32_t *) d->p_bld->at (index);
|
|
//d->p_bld->read(index,(uint8_t *)&temp);
|
|
|
|
//read building from memory
|
|
Mread (temp, sizeof (t_building_df40d), (uint8_t *) &bld_40d);
|
|
|
|
// transform
|
|
int32_t type = -1;
|
|
d->offset_descriptor->resolveClassId (temp, type);
|
|
building.origin = temp;
|
|
building.vtable = bld_40d.vtable;
|
|
building.x1 = bld_40d.x1;
|
|
building.x2 = bld_40d.x2;
|
|
building.y1 = bld_40d.y1;
|
|
building.y2 = bld_40d.y2;
|
|
building.z = bld_40d.z;
|
|
building.material = bld_40d.material;
|
|
building.type = type;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void API::FinishReadBuildings()
|
|
{
|
|
delete d->p_bld;
|
|
d->p_bld = NULL;
|
|
d->buildingsInited = false;
|
|
}
|
|
|
|
|
|
//TODO: maybe do construction reading differently - this could go slow with many of them.
|
|
// returns number of constructions, prepares a vector, returns total number of constructions
|
|
uint32_t API::InitReadConstructions()
|
|
{
|
|
d->constructionsInited = true;
|
|
int constructions = d->offset_descriptor->getAddress ("constructions");
|
|
assert (constructions);
|
|
|
|
d->p_cons = new DfVector (d->dm->readVector (constructions, 4));
|
|
return d->p_cons->getSize();
|
|
}
|
|
|
|
|
|
bool API::ReadConstruction (const int32_t &index, t_construction & construction)
|
|
{
|
|
assert (d->constructionsInited);
|
|
t_construction_df40d c_40d;
|
|
|
|
// read pointer from vector at position
|
|
uint32_t temp = * (uint32_t *) d->p_cons->at (index);
|
|
|
|
//read construction from memory
|
|
Mread (temp, sizeof (t_construction_df40d), (uint8_t *) &c_40d);
|
|
|
|
// transform
|
|
construction.x = c_40d.x;
|
|
construction.y = c_40d.y;
|
|
construction.z = c_40d.z;
|
|
construction.material = c_40d.material;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void API::FinishReadConstructions()
|
|
{
|
|
delete d->p_cons;
|
|
d->p_cons = NULL;
|
|
d->constructionsInited = false;
|
|
}
|
|
|
|
|
|
uint32_t API::InitReadVegetation()
|
|
{
|
|
d->vegetationInited = true;
|
|
int vegetation = d->offset_descriptor->getAddress ("vegetation");
|
|
d->tree_offset = d->offset_descriptor->getOffset ("tree_desc_offset");
|
|
assert (vegetation && d->tree_offset);
|
|
d->p_veg = new DfVector (d->dm->readVector (vegetation, 4));
|
|
return d->p_veg->getSize();
|
|
}
|
|
|
|
|
|
bool API::ReadVegetation (const int32_t &index, t_tree_desc & shrubbery)
|
|
{
|
|
assert (d->vegetationInited);
|
|
// uint32_t temp;
|
|
// read pointer from vector at position
|
|
uint32_t temp = * (uint32_t *) d->p_veg->at (index);
|
|
//read construction from memory
|
|
Mread (temp + d->tree_offset, sizeof (t_tree_desc), (uint8_t *) &shrubbery);
|
|
// FIXME: this is completely wrong. type isn't just tree/shrub but also different kinds of trees. stuff that grows around ponds has its own type ID
|
|
if (shrubbery.material.type == 3) shrubbery.material.type = 2;
|
|
return true;
|
|
}
|
|
|
|
|
|
void API::FinishReadVegetation()
|
|
{
|
|
delete d->p_veg;
|
|
d->p_veg = NULL;
|
|
d->vegetationInited = false;
|
|
}
|
|
|
|
|
|
uint32_t API::InitReadCreatures()
|
|
{
|
|
memory_info * minfo = d->offset_descriptor;
|
|
int creatures = d->offset_descriptor->getAddress ("creatures");
|
|
d->creature_pos_offset = minfo->getOffset ("creature_position");
|
|
d->creature_type_offset = minfo->getOffset ("creature_race");
|
|
d->creature_flags1_offset = minfo->getOffset ("creature_flags1");
|
|
d->creature_flags2_offset = minfo->getOffset ("creature_flags2");
|
|
d->creature_first_name_offset = minfo->getOffset ("creature_first_name");
|
|
d->creature_nick_name_offset = minfo->getOffset ("creature_nick_name");
|
|
d->creature_last_name_offset = minfo->getOffset ("creature_last_name");
|
|
d->creature_custom_profession_offset = minfo->getOffset ("creature_custom_profession");
|
|
d->creature_profession_offset = minfo->getOffset ("creature_profession");
|
|
d->creature_sex_offset = minfo->getOffset ("creature_sex");
|
|
d->creature_id_offset = minfo->getOffset ("creature_id");
|
|
d->creature_squad_name_offset = minfo->getOffset ("creature_squad_name");
|
|
d->creature_squad_leader_id_offset = minfo->getOffset ("creature_squad_leader_id");
|
|
d->creature_money_offset = minfo->getOffset ("creature_money");
|
|
d->creature_current_job_offset = minfo->getOffset ("creature_current_job");
|
|
d->creature_current_job_id_offset = minfo->getOffset ("current_job_id");
|
|
d->creature_strength_offset = minfo->getOffset ("creature_strength");
|
|
d->creature_agility_offset = minfo->getOffset ("creature_agility");
|
|
d->creature_toughness_offset = minfo->getOffset ("creature_toughness");
|
|
d->creature_skills_offset = minfo->getOffset ("creature_skills");
|
|
d->creature_labors_offset = minfo->getOffset ("creature_labors");
|
|
d->creature_happiness_offset = minfo->getOffset ("creature_happiness");
|
|
d->creature_traits_offset = minfo->getOffset ("creature_traits");
|
|
if (creatures
|
|
&& d->creature_pos_offset
|
|
&& d->creature_type_offset
|
|
&& d->creature_flags1_offset
|
|
&& d->creature_flags2_offset
|
|
&& d->creature_nick_name_offset
|
|
&& d->creature_custom_profession_offset
|
|
&& d->creature_profession_offset
|
|
&& d->creature_sex_offset
|
|
&& d->creature_id_offset
|
|
&& d->creature_squad_name_offset
|
|
&& d->creature_squad_leader_id_offset
|
|
&& d->creature_money_offset
|
|
&& d->creature_current_job_offset
|
|
&& d->creature_strength_offset
|
|
&& d->creature_agility_offset
|
|
&& d->creature_toughness_offset
|
|
&& d->creature_skills_offset
|
|
&& d->creature_labors_offset
|
|
&& d->creature_happiness_offset
|
|
&& d->creature_traits_offset
|
|
)
|
|
{
|
|
d->p_cre = new DfVector (d->dm->readVector (creatures, 4));
|
|
//InitReadNameTables();
|
|
//if(d->InitReadNameTables())
|
|
//{
|
|
d->creaturesInited = true;
|
|
return d->p_cre->getSize();
|
|
//}
|
|
//else
|
|
//{
|
|
// return false;
|
|
//}
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
/*
|
|
//This code was mostly adapted fromh dwarftherapist by chmod
|
|
string API::Private::getLastNameByAddress(const uint32_t &address, bool use_generic)
|
|
{
|
|
string out;
|
|
uint32_t wordIndex;
|
|
for (int i = 0; i<7;i++)
|
|
{
|
|
MreadDWord(address+i*4, wordIndex);
|
|
if(wordIndex == 0xFFFFFFFF)
|
|
{
|
|
break;
|
|
}
|
|
if(use_generic)
|
|
{
|
|
uint32_t genericPtr;
|
|
p_generic->read(wordIndex,(uint8_t *)&genericPtr);
|
|
out.append(dm->readSTLString(genericPtr));
|
|
}
|
|
else
|
|
{
|
|
uint32_t transPtr;
|
|
p_dwarf_names->read(wordIndex,(uint8_t *)&transPtr);
|
|
out.append(dm->readSTLString(transPtr));
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
|
|
string API::Private::getSquadNameByAddress(const uint32_t &address, bool use_generic)
|
|
{
|
|
string out;
|
|
uint32_t wordIndex;
|
|
for (int i = 0; i<6;i++)
|
|
{
|
|
MreadDWord(address+i*4, wordIndex);
|
|
if(wordIndex == 0xFFFFFFFF)
|
|
{
|
|
continue;
|
|
}
|
|
if(wordIndex == 0)
|
|
{
|
|
break;
|
|
}
|
|
if(use_generic)
|
|
{
|
|
uint32_t genericPtr;
|
|
p_generic->read(wordIndex,(uint8_t *)&genericPtr);
|
|
out.append(dm->readSTLString(genericPtr));
|
|
}
|
|
else
|
|
{
|
|
if(i == 4) // There will be a space in game if there is a name in the last
|
|
{
|
|
out.append(" ");
|
|
}
|
|
uint32_t transPtr;
|
|
p_dwarf_names->read(wordIndex,(uint8_t *)&transPtr);
|
|
out.append(dm->readSTLString(transPtr));
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
|
|
string API::Private::getProfessionByAddress(const uint32_t &address)
|
|
{
|
|
string profession;
|
|
uint8_t profId = MreadByte(address);
|
|
profession = offset_descriptor->getProfession(profId);
|
|
return profession;
|
|
}
|
|
|
|
string API::Private::getCurrentJobByAddress(const uint32_t &address)
|
|
{
|
|
string job;
|
|
uint32_t jobIdAddr = MreadDWord(address);
|
|
if(jobIdAddr != 0)
|
|
{
|
|
uint8_t jobId = MreadByte(jobIdAddr+creature_current_job_id_offset);
|
|
job = offset_descriptor->getJob(jobId);
|
|
}
|
|
else
|
|
{
|
|
job ="No Job";
|
|
}
|
|
return job;
|
|
}
|
|
|
|
string API::getLastName(const uint32_t &index, bool use_generic=false)
|
|
{
|
|
assert(d->creaturesInited);
|
|
uint32_t temp;
|
|
// read pointer from vector at position
|
|
d->p_cre->read(index,(uint8_t *)&temp);
|
|
return(d->getLastNameByAddress(temp+d->creature_last_name_offset,use_generic));
|
|
}
|
|
string API::getSquadName(const uint32_t &index, bool use_generic=false)
|
|
{
|
|
assert(d->creaturesInited);
|
|
uint32_t temp;
|
|
// read pointer from vector at position
|
|
d->p_cre->read(index,(uint8_t *)&temp);
|
|
return(d->getSquadNameByAddress(temp+d->creature_squad_name_offset,use_generic));
|
|
}
|
|
string API::getProfession(const uint32_t &index)
|
|
{
|
|
assert(d->creaturesInited);
|
|
uint32_t temp;
|
|
// read pointer from vector at position
|
|
d->p_cre->read(index,(uint8_t *)&temp);
|
|
return(d->getProfessionByAddress(temp+d->creature_profession_offset));
|
|
}
|
|
string API::getCurrentJob(const uint32_t &index)
|
|
{
|
|
assert(d->creaturesInited);
|
|
uint32_t temp;
|
|
// read pointer from vector at position
|
|
d->p_cre->read(index,(uint8_t *)&temp);
|
|
return(d->getCurrentJobByAddress(temp+d->creature_current_job_offset));
|
|
}
|
|
vector<t_skill> API::getSkills(const uint32_t &index)
|
|
{
|
|
assert(d->creaturesInited);
|
|
uint32_t temp;
|
|
// read pointer from vector at position
|
|
d->p_cre->read(index,(uint8_t *)&temp);
|
|
vector<t_skill> tempSkillVec;
|
|
d->getSkillsByAddress(temp+d->creature_last_name_offset,tempSkillVec);
|
|
return(tempSkillVec);
|
|
}
|
|
|
|
vector<t_trait> API::getTraits(const uint32_t &index)
|
|
{
|
|
assert(d->creaturesInited);
|
|
uint32_t temp;
|
|
// read pointer from vector at position
|
|
d->p_cre->read(index,(uint8_t *)&temp);
|
|
vector<t_trait> tempTraitVec;
|
|
d->getTraitsByAddress(temp+d->creature_traits_offset,tempTraitVec);
|
|
return(tempTraitVec);
|
|
}
|
|
|
|
void API::Private::getSkillsByAddress(const uint32_t &address, vector<t_skill> & skills)
|
|
{
|
|
DfVector* skillVector = new DfVector(dm->readVector(address,4));
|
|
for(uint32_t i = 0; i<skillVector->getSize();i++)
|
|
{
|
|
uint32_t temp;
|
|
skillVector->read(i, (uint8_t *) &temp);
|
|
t_skill tempSkill;
|
|
tempSkill.id= MreadByte(temp);
|
|
tempSkill.name = offset_descriptor->getSkill(tempSkill.id);
|
|
tempSkill.experience = MreadWord(temp+8);
|
|
tempSkill.rating = MreadByte(temp+4);
|
|
// add up all the experience per level
|
|
// for (int j = 0; j < tempSkill.rating; ++j)
|
|
// {
|
|
// tempSkill.experience += 500 + (j * 100);
|
|
// }
|
|
//
|
|
skills.push_back(tempSkill);
|
|
}
|
|
}
|
|
|
|
void API::Private::getTraitsByAddress(const uint32_t &address, vector<t_trait> & traits)
|
|
{
|
|
for(int i = 0; i < 30; i++)
|
|
{
|
|
t_trait tempTrait;
|
|
tempTrait.value =MreadWord(address+i*2);
|
|
tempTrait.displayTxt = offset_descriptor->getTrait(i,tempTrait.value);
|
|
tempTrait.name = offset_descriptor->getTraitName(i);
|
|
traits.push_back(tempTrait);
|
|
}
|
|
}
|
|
|
|
void API::Private::getLaborsByAddress(const uint32_t &address, vector<t_labor> & labors)
|
|
{
|
|
uint8_t laborArray[102] = {0};
|
|
Mread(address, 102, laborArray);
|
|
for(int i = 0;i<102; i++)
|
|
{
|
|
t_labor tempLabor;
|
|
tempLabor.name = offset_descriptor->getLabor(i);
|
|
tempLabor.value = laborArray[i];
|
|
labors.push_back(tempLabor);
|
|
}
|
|
}*/
|
|
|
|
// returns index of creature actually read or -1 if no creature can be found
|
|
int32_t API::ReadCreatureInBox (int32_t index, t_creature & furball,
|
|
const uint16_t &x1, const uint16_t &y1, const uint16_t &z1,
|
|
const uint16_t &x2, const uint16_t &y2, const uint16_t &z2)
|
|
{
|
|
uint16_t coords[3];
|
|
assert (d->creaturesInited);
|
|
uint32_t size = d->p_cre->getSize();
|
|
while (index < size)
|
|
{
|
|
// read pointer from vector at position
|
|
uint32_t temp = * (uint32_t *) d->p_cre->at (index);
|
|
Mread (temp + d->creature_pos_offset, 3 * sizeof (uint16_t), (uint8_t *) &coords);
|
|
if (coords[0] >= x1 && coords[0] < x2)
|
|
{
|
|
if (coords[1] >= y1 && coords[1] < y2)
|
|
{
|
|
if (coords[2] >= z1 && coords[2] < z2)
|
|
{
|
|
ReadCreature (index, furball);
|
|
return index;
|
|
}
|
|
}
|
|
}
|
|
index++;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
bool API::ReadCreature (const int32_t &index, t_creature & furball)
|
|
{
|
|
assert (d->creaturesInited);
|
|
// read pointer from vector at position
|
|
uint32_t temp = * (uint32_t *) d->p_cre->at (index);
|
|
furball.origin = temp;
|
|
//read creature from memory
|
|
Mread (temp + d->creature_pos_offset, 3 * sizeof (uint16_t), (uint8_t *) & (furball.x)); // xyz really
|
|
MreadDWord (temp + d->creature_type_offset, furball.type);
|
|
MreadDWord (temp + d->creature_flags1_offset, furball.flags1.whole);
|
|
MreadDWord (temp + d->creature_flags2_offset, furball.flags2.whole);
|
|
// normal names
|
|
d->dm->readSTLString (temp + d->creature_first_name_offset, furball.first_name, 128);
|
|
d->dm->readSTLString (temp + d->creature_nick_name_offset, furball.nick_name, 128);
|
|
// custom profession
|
|
d->dm->readSTLString (temp + d->creature_nick_name_offset, furball.nick_name, 128);
|
|
fill_char_buf (furball.custom_profession, d->dm->readSTLString (temp + d->creature_custom_profession_offset));
|
|
// crazy composited names
|
|
Mread (temp + d->creature_last_name_offset, sizeof (t_lastname), (uint8_t *) &furball.last_name);
|
|
Mread (temp + d->creature_squad_name_offset, sizeof (t_squadname), (uint8_t *) &furball.squad_name);
|
|
|
|
|
|
|
|
// labors
|
|
Mread (temp + d->creature_labors_offset, NUM_CREATURE_LABORS, furball.labors);
|
|
// traits
|
|
Mread (temp + d->creature_traits_offset, sizeof (uint16_t) * NUM_CREATURE_TRAITS, (uint8_t *) &furball.traits);
|
|
// learned skills
|
|
DfVector skills (d->dm->readVector (temp + d->creature_skills_offset, 4));
|
|
furball.numSkills = skills.getSize();
|
|
for (uint32_t i = 0; i < furball.numSkills;i++)
|
|
{
|
|
uint32_t temp2 = * (uint32_t *) skills[i];
|
|
//skills.read(i, (uint8_t *) &temp2);
|
|
// a byte: this gives us 256 skills maximum.
|
|
furball.skills[i].id = MreadByte (temp2);
|
|
furball.skills[i].rating = MreadByte (temp2 + 4);
|
|
furball.skills[i].experience = MreadWord (temp2 + 8);
|
|
}
|
|
// profession
|
|
furball.profession = MreadByte (temp + d->creature_profession_offset);
|
|
// current job HACK: the job object isn't cleanly represented here
|
|
uint32_t jobIdAddr = MreadDWord (temp + d->creature_current_job_offset);
|
|
if (furball.current_job.active = jobIdAddr != 0)
|
|
{
|
|
furball.current_job.jobId = MreadByte (jobIdAddr + d->creature_current_job_id_offset);
|
|
}
|
|
|
|
MreadDWord (temp + d->creature_happiness_offset, furball.happiness);
|
|
MreadDWord (temp + d->creature_id_offset, furball.id);
|
|
MreadDWord (temp + d->creature_agility_offset, furball.agility);
|
|
MreadDWord (temp + d->creature_strength_offset, furball.strength);
|
|
MreadDWord (temp + d->creature_toughness_offset, furball.toughness);
|
|
MreadDWord (temp + d->creature_money_offset, furball.money);
|
|
furball.squad_leader_id = (int32_t) MreadDWord (temp + d->creature_squad_leader_id_offset);
|
|
MreadByte (temp + d->creature_sex_offset, furball.sex);
|
|
return true;
|
|
}
|
|
|
|
//FIXME: this just isn't enough
|
|
void API::InitReadNameTables (map< string, vector<string> > & nameTable)
|
|
{
|
|
int genericAddress = d->offset_descriptor->getAddress ("language_vector");
|
|
int transAddress = d->offset_descriptor->getAddress ("translation_vector");
|
|
int word_table_offset = d->offset_descriptor->getOffset ("word_table");
|
|
|
|
DfVector genericVec (d->dm->readVector (genericAddress, 4));
|
|
DfVector transVec (d->dm->readVector (transAddress, 4));
|
|
uint32_t dwarf_entry = 0;
|
|
|
|
for (int32_t i = 0;i < genericVec.getSize();i++)
|
|
{
|
|
uint32_t genericNamePtr = * (uint32_t *) genericVec.at (i);
|
|
string genericName = d->dm->readSTLString (genericNamePtr);
|
|
nameTable["GENERIC"].push_back (genericName);
|
|
}
|
|
|
|
for (uint32_t i = 0; i < transVec.getSize();i++)
|
|
{
|
|
uint32_t transPtr = * (uint32_t *) transVec.at (i);
|
|
string transName = d->dm->readSTLString (transPtr);
|
|
DfVector trans_names_vec (d->dm->readVector (transPtr + word_table_offset, 4));
|
|
for (uint32_t j = 0;j < trans_names_vec.getSize();j++)
|
|
{
|
|
uint32_t transNamePtr = * (uint32_t *) trans_names_vec.at (j);
|
|
string name = d->dm->readSTLString (transNamePtr);
|
|
nameTable[transName].push_back (name);
|
|
}
|
|
}
|
|
d->nameTablesInited = true;
|
|
}
|
|
|
|
string API::TranslateName (const t_lastname & last, const map<string, vector<string> > & nameTable, const string & language)
|
|
{
|
|
string trans_last;
|
|
assert (d->nameTablesInited);
|
|
map<string, vector<string> >::const_iterator it;
|
|
it = nameTable.find (language);
|
|
if (it != nameTable.end())
|
|
{
|
|
for (int i = 0;i < 7;i++)
|
|
{
|
|
if (last.names[i] == -1)
|
|
{
|
|
break;
|
|
}
|
|
trans_last.append (it->second[last.names[i]]);
|
|
}
|
|
}
|
|
return (trans_last);
|
|
}
|
|
string API::TranslateName (const t_squadname & squad, const map<string, vector<string> > & nameTable, const string & language)
|
|
{
|
|
string trans_squad;
|
|
assert (d->nameTablesInited);
|
|
map<string, vector<string> >::const_iterator it;
|
|
it = nameTable.find (language);
|
|
if (it != nameTable.end())
|
|
{
|
|
for (int i = 0;i < 7;i++)
|
|
{
|
|
if (squad.names[i] == 0xFFFFFFFF)
|
|
{
|
|
continue;
|
|
}
|
|
if (squad.names[i] == 0)
|
|
{
|
|
break;
|
|
}
|
|
if (i == 4)
|
|
{
|
|
trans_squad.append (" ");
|
|
}
|
|
trans_squad.append (it->second[squad.names[i]]);
|
|
}
|
|
}
|
|
return (trans_squad);
|
|
}
|
|
|
|
void API::FinishReadNameTables()
|
|
{
|
|
d->nameTablesInited = false;
|
|
}
|
|
|
|
void API::FinishReadCreatures()
|
|
{
|
|
delete d->p_cre;
|
|
d->p_cre = NULL;
|
|
d->creaturesInited = false;
|
|
//FinishReadNameTables();
|
|
}
|
|
|
|
bool API::Attach()
|
|
{
|
|
// detach all processes, destroy manager
|
|
if (d->pm == NULL)
|
|
{
|
|
d->pm = new ProcessEnumerator (d->xml); // FIXME: handle bad XML better
|
|
}
|
|
|
|
// find a process (ProcessManager can find multiple when used properly)
|
|
if (!d->pm->findProcessess())
|
|
{
|
|
return false;
|
|
}
|
|
d->p = (*d->pm) [0];
|
|
if (!d->p->attach())
|
|
{
|
|
return false; // couldn't attach to process, no go
|
|
}
|
|
d->offset_descriptor = d->p->getDescriptor();
|
|
d->dm = d->p->getDataModel();
|
|
// process is attached, everything went just fine... hopefully
|
|
return true;
|
|
}
|
|
|
|
|
|
bool API::Detach()
|
|
{
|
|
if (!d->p->detach())
|
|
{
|
|
return false;
|
|
}
|
|
if (d->pm != NULL)
|
|
{
|
|
delete d->pm;
|
|
}
|
|
d->pm = NULL;
|
|
d->p = NULL;
|
|
d->offset_descriptor = NULL;
|
|
d->dm = NULL;
|
|
return true;
|
|
}
|
|
|
|
bool API::isAttached()
|
|
{
|
|
return d->dm != NULL;
|
|
}
|
|
|
|
bool API::Suspend()
|
|
{
|
|
return d->p->suspend();
|
|
}
|
|
bool API::Resume()
|
|
{
|
|
return d->p->resume();
|
|
}
|
|
bool API::ForceResume()
|
|
{
|
|
return d->p->forceresume();
|
|
}
|
|
bool API::isSuspended()
|
|
{
|
|
return d->p->isSuspended();
|
|
}
|
|
|
|
void API::ReadRaw (const uint32_t &offset, const uint32_t &size, uint8_t *target)
|
|
{
|
|
Mread (offset, size, target);
|
|
}
|
|
|
|
void API::WriteRaw (const uint32_t &offset, const uint32_t &size, uint8_t *source)
|
|
{
|
|
Mwrite (offset, size, source);
|
|
}
|
|
|
|
bool API::InitViewAndCursor()
|
|
{
|
|
d->window_x_offset = d->offset_descriptor->getAddress ("window_x");
|
|
d->window_y_offset = d->offset_descriptor->getAddress ("window_y");
|
|
d->window_z_offset = d->offset_descriptor->getAddress ("window_z");
|
|
d->cursor_xyz_offset = d->offset_descriptor->getAddress ("cursor_xyz");
|
|
d->current_cursor_creature_offset = d->offset_descriptor->getAddress ("current_cursor_creature");
|
|
|
|
d->pause_state_offset = d->offset_descriptor->getAddress ("pause_state");
|
|
d->view_screen_offset = d->offset_descriptor->getAddress ("view_screen");
|
|
|
|
if (d->window_x_offset && d->window_y_offset && d->window_z_offset)
|
|
{
|
|
d->cursorWindowInited = true;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool API::InitViewSize()
|
|
{
|
|
d->window_dims_offset = d->offset_descriptor->getAddress ("window_dims");
|
|
if (d->window_dims_offset)
|
|
{
|
|
d->viewSizeInited = true;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool API::getViewCoords (int32_t &x, int32_t &y, int32_t &z)
|
|
{
|
|
assert (d->cursorWindowInited);
|
|
MreadDWord (d->window_x_offset, (uint32_t &) x);
|
|
MreadDWord (d->window_y_offset, (uint32_t &) y);
|
|
MreadDWord (d->window_z_offset, (uint32_t &) z);
|
|
return true;
|
|
}
|
|
//FIXME: confine writing of coords to map bounds?
|
|
bool API::setViewCoords (const int32_t &x, const int32_t &y, const int32_t &z)
|
|
{
|
|
assert (d->cursorWindowInited);
|
|
MwriteDWord (d->window_x_offset, (uint32_t &) x);
|
|
MwriteDWord (d->window_y_offset, (uint32_t &) y);
|
|
MwriteDWord (d->window_z_offset, (uint32_t &) z);
|
|
return true;
|
|
}
|
|
|
|
bool API::getCursorCoords (int32_t &x, int32_t &y, int32_t &z)
|
|
{
|
|
assert (d->cursorWindowInited);
|
|
int32_t coords[3];
|
|
Mread (d->cursor_xyz_offset, 3*sizeof (int32_t), (uint8_t *) coords);
|
|
x = coords[0];
|
|
y = coords[1];
|
|
z = coords[2];
|
|
if (x == -30000) return false;
|
|
return true;
|
|
}
|
|
//FIXME: confine writing of coords to map bounds?
|
|
bool API::setCursorCoords (const int32_t &x, const int32_t &y, const int32_t &z)
|
|
{
|
|
assert (d->cursorWindowInited);
|
|
int32_t coords[3] = {x, y, z};
|
|
Mwrite (d->cursor_xyz_offset, 3*sizeof (int32_t), (uint8_t *) coords);
|
|
return true;
|
|
}
|
|
bool API::getWindowSize (int32_t &width, int32_t &height)
|
|
{
|
|
assert (d->viewSizeInited);
|
|
int32_t coords[2];
|
|
Mread (d->window_dims_offset, 2*sizeof (int32_t), (uint8_t *) coords);
|
|
width = coords[0];
|
|
height = coords[1];
|
|
return true;
|
|
}
|
|
////FIXME: I don't know what is going to happen if you try to set these to bad values, probably bad things...
|
|
//bool API::setWindowSize(const int32_t &width, const int32_t &height)
|
|
//{
|
|
// assert(d->viewSizeInited);
|
|
// int32_t coords[2] = {width,height};
|
|
// Mwrite(d->window_dims_offset,2*sizeof(int32_t),(uint8_t *)coords);
|
|
// return true;
|
|
//}
|
|
|
|
memory_info API::getMemoryInfo()
|
|
{
|
|
return *d->offset_descriptor;
|
|
}
|
|
Process * API::getProcess()
|
|
{
|
|
return d->p;
|
|
}
|
|
|
|
uint32_t API::InitReadItems()
|
|
{
|
|
int items = d->offset_descriptor->getAddress ("items");
|
|
assert (items);
|
|
|
|
cerr << hex << items;
|
|
|
|
d->item_material_offset = d->offset_descriptor->getOffset ("item_materials");
|
|
assert (d->item_material_offset);
|
|
|
|
d->p_itm = new DfVector (d->dm->readVector (items, 4));
|
|
d->itemsInited = true;
|
|
return d->p_itm->getSize();
|
|
}
|
|
bool API::ReadItem (const uint32_t &index, t_item & item)
|
|
{
|
|
assert (d->buildingsInited && d->itemsInited); //should change to the generic init rather than buildings
|
|
t_item_df40d item_40d;
|
|
|
|
// read pointer from vector at position
|
|
uint32_t temp = * (uint32_t *) d->p_itm->at (index);
|
|
|
|
//read building from memory
|
|
Mread (temp, sizeof (t_item_df40d), (uint8_t *) &item_40d);
|
|
|
|
// transform
|
|
int32_t type = -1;
|
|
d->offset_descriptor->resolveClassId (temp, type);
|
|
item.origin = temp;
|
|
item.vtable = item_40d.vtable;
|
|
item.x = item_40d.x;
|
|
item.y = item_40d.y;
|
|
item.z = item_40d.z;
|
|
item.type = type;
|
|
item.ID = item_40d.ID;
|
|
item.flags = item_40d.flags;
|
|
|
|
//TODO certain item types (creature based, threads, seeds, bags do not have the first matType byte, instead they have the material index only located at 0x68
|
|
Mread (temp + d->item_material_offset, sizeof (t_matglossPair), (uint8_t *) &item.material);
|
|
//for(int i = 0; i < 0xCC; i++){ // used for item research
|
|
// uint8_t byte = MreadByte(temp+i);
|
|
// item.bytes.push_back(byte);
|
|
//}
|
|
return true;
|
|
}
|
|
void API::FinishReadItems()
|
|
{
|
|
delete d->p_itm;
|
|
d->p_itm = NULL;
|
|
d->itemsInited = false;
|
|
}
|
|
|
|
bool API::ReadPauseState()
|
|
{
|
|
assert (d->cursorWindowInited);
|
|
|
|
uint32_t pauseState = MreadDWord (d->pause_state_offset);
|
|
return (pauseState);
|
|
}
|
|
|
|
bool API::ReadViewScreen (t_viewscreen &screen)
|
|
{
|
|
assert (d->cursorWindowInited);
|
|
uint32_t last = MreadDWord (d->view_screen_offset);
|
|
uint32_t screenAddr = MreadDWord (last);
|
|
uint32_t nextScreenPtr = MreadDWord (last + 4);
|
|
while (nextScreenPtr != 0)
|
|
{
|
|
last = nextScreenPtr;
|
|
screenAddr = MreadDWord (nextScreenPtr);
|
|
nextScreenPtr = MreadDWord (nextScreenPtr + 4);
|
|
}
|
|
return d->offset_descriptor->resolveClassId (last, screen.type);
|
|
}
|