55 lines
1.7 KiB
ReStructuredText
55 lines
1.7 KiB
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##################################
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Welcome to DFHack's documentation!
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##################################
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Introduction
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============
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DFHack is a Dwarf Fortress memory access library, distributed with
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a wide variety of useful scripts and plugins.
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The project is currently hosted at https://www.github.com/DFHack/dfhack,
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and can be downloaded from `the releases page
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<http://github.com/DFHack/dfhack/releases>`_.
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All new releases are announced in :forums:`the bay12 forums thread <139553>`,
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which is also a good place for discussion and questions.
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For users, it provides a significant suite of bugfixes and interface
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enhancements by default, and more can be enabled. There are also many tools
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(such as `workflow` or `autodump`) which can make life easier.
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You can even add third-party scripts and plugins to do almost anything!
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For modders, DFHack makes many things possible. Custom reactions, new
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interactions, magic creature abilities, and more can be set through `scripts-modtools`
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and custom raws. Non-standard DFHack scripts and inits can be stored in the
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raw directory, making raws or saves fully self-contained for distribution -
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or for coexistence in a single DF install, even with incompatible components.
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For developers, DFHack unites the various ways tools access DF memory and
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allows easier development of new tools. As an open-source project under
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`various copyleft licences <license>`, contributions are welcome.
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User Manual
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===========
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.. toctree::
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:maxdepth: 2
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/docs/Introduction
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/docs/Core
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/docs/Plugins
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/docs/Scripts
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/docs/index-dev
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Other Contents
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==============
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.. toctree::
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:maxdepth: 1
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/docs/Authors
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/LICENSE
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/docs/NEWS
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/docs/Removed
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