dfhack/plugins
expwnent b945b36016 digSmart: framework in place for finding the bug. When a tile is actively being dug, the dig designation is cleared. If you designate the tile again for digging, multiple dwarves might try to dig it at the same time, leading to job cancellation spam when one finishes. 2013-05-31 12:23:28 -04:00
..
Dfusion Merge remote-tracking branch 'warmist/master' 2012-11-12 10:50:48 +04:00
devel Merge remote-tracking branch 'peterix/master' 2013-05-25 20:08:56 -04:00
df2mc@a80abe848e Move depends out of main library, make them (static) libraries. 2012-03-13 14:46:48 +01:00
dwarfexport Merge https://github.com/danaris/dfhack 2012-06-14 00:00:36 +02:00
isoworld@aa3b1bd51f Merge branch 'master' of https://github.com/cherrydev/dfhack 2013-04-24 16:13:27 +02:00
lua Added lua GUI front-end for autobutcher. 2013-04-24 23:37:05 +12:00
mapexport ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
proto Changed liquids to use an enum. 2013-04-04 14:28:43 +05:30
raw Add a special workshop for add spatter reactions into example raws. 2012-10-10 18:29:59 +04:00
ruby ruby: add construction/siegeengine bld subtypes in building_alloc 2013-04-21 22:29:51 +02:00
skeleton skeletonShort: slightly easier to copy+paste it to start new plugins, but is more illegible to new DFHackers. 2013-05-30 19:07:22 -04:00
stonesense@0d41614ff3 Merge branch 'master' of https://github.com/cherrydev/dfhack 2013-04-24 16:13:27 +02:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Brushes.h Brush output lists numbers, update xml. 2012-05-11 07:00:18 +02:00
CMakeLists.txt Merge branch 'master' into digSmart 2013-05-30 22:22:16 -04:00
Plugins.cmake Sync isoworld, some protobuf building changes 2013-04-02 22:37:41 +02:00
add-spatter.cpp Follow the change in the base-type of job_skill. 2012-10-26 20:29:21 +04:00
advtools.cpp Rename general_ref vectors for consistency 2012-11-12 08:27:58 -06:00
autoSyndrome.cpp autoSyndrome comment tweaks 2013-05-25 20:23:59 -04:00
autodump.cpp follow rename itemst.flags.artifact1 -> artifact 2012-11-28 19:48:47 +01:00
autolabor.cpp Added documentation of autolabor exemption from burrowed dwarves 2013-02-15 19:16:26 -08:00
automaterial.cpp Fix build bug in automaterial. 2013-04-24 17:49:18 +02:00
autotrade.cpp Add wear filter 2013-04-15 20:43:13 +12:00
buildingplan.cpp Make planned doors pet passable 2013-04-01 19:52:34 +13:00
burrows.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
catsplosion.cpp Mass fixage 2012-04-18 04:12:11 +02:00
changeitem.cpp zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug) 2012-04-15 23:21:36 +02:00
changelayer.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
changevein.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
cleaners.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
cleanowned.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
colonies.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
createitem.cpp Make createitem create shoes in pairs (as well as gloves) 2013-04-08 08:29:50 -05:00
cursecheck.cpp Tweaks! 2012-03-29 18:37:22 +02:00
deramp.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
dfstream.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
dig.cpp dig: ignore tile shape if hidden 2013-04-12 15:23:16 +02:00
digSmart.cpp digSmart: framework in place for finding the bug. When a tile is actively being dug, the dig designation is cleared. If you designate the tile again for digging, multiple dwarves might try to dig it at the same time, leading to job cancellation spam when one finishes. 2013-05-31 12:23:28 -04:00
drybuckets.cpp Follow a typo fix in flag name. 2012-03-30 10:44:52 +04:00
dwarfmonitor.cpp Right align happiness monitor to avoid interference with announcements 2013-04-01 19:52:13 +13:00
eventful.cpp Fix for eventful and a advfort not to show worn items. 2013-03-09 12:54:07 +02:00
fastdwarf.cpp fastdwarf: made it work better when both fastdwarf and teledwarf are enabled. 2013-05-25 11:07:59 -04:00
feature.cpp Tweaks! 2012-03-29 18:37:22 +02:00
filltraffic.cpp Merge branch 'master' of https://github.com/rampaging-poet/dfhack 2013-04-24 16:14:30 +02:00
fix-armory.cpp Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
fixpositions.cpp Synchronize with changes to df-structures 2012-07-16 20:56:46 -05:00
fixveins.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
flows.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
follow.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
forceequip.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
getplants.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
infiniteSky.cpp Infinite sky: bug with z level flags. 2013-01-13 15:28:17 -05:00
initflags.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
isoworldremote.cpp Skip ice and brook floors. 2013-04-06 17:07:46 +05:30
jobutils.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00
lair.cpp Add revforget command, lair plugin 2012-03-11 22:25:30 +01:00
liquids.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
manipulator.cpp Adjust minimum widths so they actually work at 80x25 without glitching out 2012-11-24 11:13:54 -06:00
misery.cpp Tabs to spaces. 2012-08-27 16:05:23 -04:00
mode.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
mousequery.cpp Fix crash when using right mouse button 2013-03-22 23:08:33 +13:00
outsideOnly.cpp Outside only: new plugin. Buildings that start with OUTSIDE_ONLY get destroyed instantly before they can be created. 2013-03-24 00:15:20 -04:00
plants.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
power-meter.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
probe.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
prospector.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
regrass.cpp regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on) 2012-04-23 00:34:19 +02:00
rename.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
resume.cpp Update versions 2013-03-16 22:13:01 +13:00
reveal.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
search.cpp Fix the search plugin crashing the military screen. 2013-04-02 22:42:55 +13:00
seedwatch.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
showmood.cpp Rename general_ref vectors for consistency 2012-11-12 08:27:58 -06:00
siege-engine.cpp Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
sort.cpp fix for updated viewlist_petst 2012-09-26 18:22:07 +02:00
steam-engine.cpp Update for temperaturest 2012-11-12 11:54:21 -06:00
stockpiles.cpp Tweaks! 2012-03-29 18:37:22 +02:00
stocks.cpp Stocks plugin: Add keywords to search for flags. 2013-04-24 23:31:37 +12:00
syndromeTrigger.cpp autoSyndrome/syndromeTrigger: made things off by default. 2013-05-24 15:55:19 -04:00
tiletypes.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
treefarm.cpp treefarm: automatically chop trees and dig obsidian 2013-05-30 22:18:08 -04:00
tubefill.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
tweak.cpp Weird compilation error. 2013-05-24 15:55:40 -04:00
uicommon.h Stocks plugin: Add keywords to search for flags. 2013-04-24 23:31:37 +12:00
versionosd.cpp Tweaks! 2012-03-29 18:37:22 +02:00
weather.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
workNow.cpp workNow tweaks 2013-05-25 12:23:38 -04:00
workflow.cpp Fix bad refactor 2013-01-18 23:29:08 +13:00
zone.cpp fix in zone UI filters: lower case 'f' conflicted as hotkey with toggling between pit and pond in the pit screen. So now the filter keys use upper case letters instead. 2013-04-24 23:37:05 +12:00