dfhack/library/include/dfhack/extra/MapExtras.h

387 lines
10 KiB
C++

#pragma once
#ifndef MAPEXTRAS_H
#define MAPEXTRAS_H
#include "../modules/Maps.h"
#include "../DFTileTypes.h"
#include "../DFIntegers.h"
#include <cstring>
namespace MapExtras
{
void SquashVeins (DFHack::Maps *m, DFHack::DFCoord bcoord, DFHack::mapblock40d & mb, DFHack::t_blockmaterials & materials)
{
memset(materials,-1,sizeof(materials));
vector <DFHack::t_vein> veins;
m->ReadVeins(bcoord.x,bcoord.y,bcoord.z,&veins);
//iterate through block rows
for(uint32_t j = 0;j<16;j++)
{
//iterate through columns
for (uint32_t k = 0; k< 16;k++)
{
int16_t tt = mb.tiletypes[k][j];
DFHack::TileMaterial mat = DFHack::tileTypeTable[tt].m;
if(mat == DFHack::VEIN)
{
for(int i = (int) veins.size() - 1; i >= 0;i--)
{
if(!!(((1 << k) & veins[i].assignment[j]) >> k))
{
materials[k][j] = veins[i].type;
i = -1;
}
}
}
}
}
}
void SquashRocks ( vector< vector <uint16_t> > * layerassign, DFHack::mapblock40d & mb, DFHack::t_blockmaterials & materials)
{
// get the layer materials
for(uint32_t xx = 0;xx<16;xx++)
{
for (uint32_t yy = 0; yy< 16;yy++)
{
uint8_t test = mb.designation[xx][yy].bits.biome;
if( test >= sizeof(mb.biome_indices))
{
materials[xx][yy] = -1;
continue;
}
materials[xx][yy] =
layerassign->at(mb.biome_indices[test])[mb.designation[xx][yy].bits.geolayer_index];
}
}
}
class Block
{
public:
Block(DFHack::Maps *_m, DFHack::DFCoord _bcoord, vector< vector <uint16_t> > * layerassign = 0)
{
m = _m;
dirty_designations = false;
dirty_tiletypes = false;
dirty_temperatures = false;
dirty_blockflags = false;
valid = false;
bcoord = _bcoord;
if(m->ReadBlock40d(bcoord.x,bcoord.y,bcoord.z,&raw))
{
m->ReadTemperatures(bcoord.x,bcoord.y, bcoord.z,&temp1,&temp2);
SquashVeins(m,bcoord,raw,veinmats);
if(layerassign)
SquashRocks(layerassign,raw,basemats);
else
memset(basemats,-1,sizeof(basemats));
valid = true;
}
}
int16_t veinMaterialAt(DFHack::DFCoord p)
{
return veinmats[p.x][p.y];
}
int16_t baseMaterialAt(DFHack::DFCoord p)
{
return basemats[p.x][p.y];
}
void ClearMaterialAt(DFHack::DFCoord p)
{
veinmats[p.x][p.y] = -1;
}
uint16_t TileTypeAt(DFHack::DFCoord p)
{
return raw.tiletypes[p.x][p.y];
}
bool setTiletypeAt(DFHack::DFCoord p, uint16_t tiletype)
{
if(!valid) return false;
dirty_tiletypes = true;
//printf("setting block %d/%d/%d , %d %d\n",x,y,z, p.x, p.y);
raw.tiletypes[p.x][p.y] = tiletype;
return true;
}
uint16_t temperature1At(DFHack::DFCoord p)
{
return temp1[p.x][p.y];
}
bool setTemp1At(DFHack::DFCoord p, uint16_t temp)
{
if(!valid) return false;
dirty_temperatures = true;
temp1[p.x][p.y] = temp;
return true;
}
uint16_t temperature2At(DFHack::DFCoord p)
{
return temp2[p.x][p.y];
}
bool setTemp2At(DFHack::DFCoord p, uint16_t temp)
{
if(!valid) return false;
dirty_temperatures = true;
temp2[p.x][p.y] = temp;
return true;
}
DFHack::t_designation DesignationAt(DFHack::DFCoord p)
{
return raw.designation[p.x][p.y];
}
bool setDesignationAt(DFHack::DFCoord p, DFHack::t_designation des)
{
if(!valid) return false;
dirty_designations = true;
//printf("setting block %d/%d/%d , %d %d\n",x,y,z, p.x, p.y);
raw.designation[p.x][p.y] = des;
return true;
}
DFHack::t_blockflags BlockFlags()
{
return raw.blockflags;
}
bool setBlockFlags(DFHack::t_blockflags des)
{
if(!valid) return false;
dirty_blockflags = true;
//printf("setting block %d/%d/%d , %d %d\n",x,y,z, p.x, p.y);
raw.blockflags = des;
return true;
}
bool Write ()
{
if(!valid) return false;
if(dirty_designations)
{
m->WriteDesignations(bcoord.x,bcoord.y,bcoord.z, &raw.designation);
m->WriteDirtyBit(bcoord.x,bcoord.y,bcoord.z,true);
dirty_designations = false;
}
if(dirty_tiletypes)
{
m->WriteTileTypes(bcoord.x,bcoord.y,bcoord.z, &raw.tiletypes);
dirty_tiletypes = false;
}
if(dirty_temperatures)
{
m->WriteTemperatures(bcoord.x,bcoord.y,bcoord.z, &temp1, &temp2);
dirty_temperatures = false;
}
if(dirty_blockflags)
{
m->WriteBlockFlags(bcoord.x,bcoord.y,bcoord.z,raw.blockflags);
dirty_blockflags = false;
}
return true;
}
bool valid:1;
bool dirty_designations:1;
bool dirty_tiletypes:1;
bool dirty_temperatures:1;
bool dirty_blockflags:1;
DFHack::Maps * m;
DFHack::mapblock40d raw;
DFHack::DFCoord bcoord;
DFHack::t_blockmaterials veinmats;
DFHack::t_blockmaterials basemats;
DFHack::t_temperatures temp1;
DFHack::t_temperatures temp2;
};
class MapCache
{
public:
MapCache(DFHack::Maps * Maps)
{
valid = 0;
this->Maps = Maps;
Maps->getSize(x_bmax, y_bmax, z_max);
validgeo = Maps->ReadGeology( layerassign );
valid = true;
};
~MapCache()
{
map<DFHack::DFCoord, Block *>::iterator p;
for(p = blocks.begin(); p != blocks.end(); p++)
{
delete p->second;
//cout << stonetypes[p->first].id << " : " << p->second << endl;
}
}
bool isValid ()
{
return valid;
}
/// get the map block at a *block* coord. Block coord = tile coord / 16
Block * BlockAt (DFHack::DFCoord blockcoord)
{
if(!valid)
return 0;
map <DFHack::DFCoord, Block*>::iterator iter = blocks.find(blockcoord);
if(iter != blocks.end())
{
return (*iter).second;
}
else
{
if(blockcoord.x < x_bmax && blockcoord.y < y_bmax && blockcoord.z < z_max)
{
Block * nblo;
if(validgeo)
nblo = new Block(Maps,blockcoord, &layerassign);
else
nblo = new Block(Maps,blockcoord);
blocks[blockcoord] = nblo;
return nblo;
}
return 0;
}
}
uint16_t tiletypeAt (DFHack::DFCoord tilecoord)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
return b->TileTypeAt(tilecoord % 16);
}
return 0;
}
bool setTiletypeAt(DFHack::DFCoord& tilecoord, uint16_t tiletype)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
b->setTiletypeAt(tilecoord % 16, tiletype);
return true;
}
return false;
}
uint16_t temperature1At (DFHack::DFCoord tilecoord)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
return b->temperature1At(tilecoord % 16);
}
return 0;
}
bool setTemp1At(DFHack::DFCoord& tilecoord, uint16_t temperature)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
b->setTemp1At(tilecoord % 16, temperature);
return true;
}
return false;
}
uint16_t temperature2At (DFHack::DFCoord tilecoord)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
return b->temperature2At(tilecoord % 16);
}
return 0;
}
bool setTemp2At(DFHack::DFCoord& tilecoord, uint16_t temperature)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
b->setTemp2At(tilecoord % 16, temperature);
return true;
}
return false;
}
int16_t veinMaterialAt (DFHack::DFCoord tilecoord)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
return b->veinMaterialAt(tilecoord % 16);
}
return 0;
}
int16_t baseMaterialAt (DFHack::DFCoord tilecoord)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
return b->baseMaterialAt(tilecoord % 16);
}
return 0;
}
bool clearMaterialAt (DFHack::DFCoord tilecoord)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
b->ClearMaterialAt(tilecoord % 16);
}
return 0;
}
DFHack::t_designation designationAt (DFHack::DFCoord tilecoord)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
return b->DesignationAt(tilecoord % 16);
}
DFHack:: t_designation temp;
temp.whole = 0;
return temp;
}
bool setDesignationAt (DFHack::DFCoord tilecoord, DFHack::t_designation des)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
b->setDesignationAt(tilecoord % 16, des);
return true;
}
return false;
}
bool testCoord (DFHack::DFCoord tilecoord)
{
Block * b= BlockAt(tilecoord / 16);
if(b && b->valid)
{
return true;
}
return false;
}
bool WriteAll()
{
map<DFHack::DFCoord, Block *>::iterator p;
for(p = blocks.begin(); p != blocks.end(); p++)
{
p->second->Write();
}
return true;
}
private:
volatile bool valid;
volatile bool validgeo;
uint32_t x_bmax;
uint32_t y_bmax;
uint32_t x_tmax;
uint32_t y_tmax;
uint32_t z_max;
vector< vector <uint16_t> > layerassign;
DFHack::Maps * Maps;
map<DFHack::DFCoord, Block *> blocks;
};
}
#endif