dfhack/plugins/lua/luasocket.lua

68 lines
1.5 KiB
Lua

local _ENV = mkmodule('plugins.luasocket')
local _funcs={}
for k,v in pairs(_ENV) do
if type(v)=="function" then
_funcs[k]=v
_ENV[k]=nil
end
end
local socket=defclass(socket)
socket.ATTRS={
server_id=-1,
client_id=-1,
}
function socket:close( )
if self.client_id==-1 then
_funcs.lua_server_close(self.server_id)
else
_funcs.lua_client_close(self.server_id,self.client_id)
end
end
function socket:setTimeout( sec,msec )
msec=msec or 0
_funcs.lua_socket_set_timeout(self.server_id,self.client_id,sec,msec)
end
local client=defclass(client,socket)
function client:receive( pattern )
local pattern=pattern or "*l"
local bytes=-1
if type(pattern)== number then
bytes=pattern
end
local ret=_funcs.lua_client_receive(self.server_id,self.client_id,bytes,pattern,false)
if ret=="" then
return
else
return ret
end
end
function client:send( data )
_funcs.lua_client_send(self.server_id,self.client_id,data)
end
local server=defclass(server,socket)
function server:accept()
local id=_funcs.lua_server_accept(self.server_id,false)
if id~=nil then
return client{server_id=self.server_id,client_id=id}
else
return
end
end
tcp={}
function tcp:bind( address,port )
local id=_funcs.lua_socket_bind(address,port)
return server{server_id=id}
end
function tcp:connect( address,port )
local id=_funcs.lua_socket_connect(address,port)
return client{client_id=id}
end
--TODO garbage collect stuff
return _ENV