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Dfusion
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Removed Console module from dfusion.
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2012-07-18 21:07:27 +03:00 |
devel
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Move siege engine out of devel.
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2012-09-17 14:59:59 +04:00 |
df2mc@a80abe848e
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Move depends out of main library, make them (static) libraries.
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2012-03-13 14:46:48 +01:00 |
dwarfexport
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Merge https://github.com/danaris/dfhack
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2012-06-14 00:00:36 +02:00 |
lua
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New tweaks for the military assign to position screen.
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2012-09-28 18:01:17 +04:00 |
mapexport
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Initial changes to get dfhack building on the Mac
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2012-05-24 11:31:20 -04:00 |
proto
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Support renaming some buildings, and arbitrary units, via gui script.
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2012-09-05 21:27:42 +04:00 |
raw
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Document some of the new stuff in the readme.
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2012-09-19 15:55:08 +04:00 |
ruby
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ruby: install generated autogen after copying *.rb
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2012-09-30 17:08:03 +02:00 |
skeleton
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
stonesense@75df766263
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Track structures and stonesense
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2012-09-28 21:57:12 +02:00 |
.keep
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Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
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2011-06-20 01:12:07 +02:00 |
Brushes.h
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Brush output lists numbers, update xml.
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2012-05-11 07:00:18 +02:00 |
CMakeLists.txt
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Add DwarfMonitor plugin to monitor activities and happiness levels in a fort.
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2013-02-28 23:39:22 +13:00 |
Plugins.cmake
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Swap order of includes to work around silly compiler/assembler bug on OS X
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2012-07-02 11:02:48 -04:00 |
add-spatter.cpp
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Switch some plugins to using world load/unload instead of map.
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2012-09-19 19:46:54 +04:00 |
advtools.cpp
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Extract the color enum from color_ostream to toplevel.
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2012-08-19 09:21:25 +04:00 |
autodump.cpp
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Fix build and allow autodump to any walkable tile (e.g. a stair).
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2012-07-06 20:11:20 +04:00 |
autolabor.cpp
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Cleanup autolabor+cleanowned, fix depends/clsocket
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2012-09-13 14:42:17 -05:00 |
automaterial.cpp
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A better format for toggle strings.
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2013-01-12 23:32:30 +13:00 |
buildingplan.cpp
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Fix crash when persistent data refers to missing buildings. Can only happen if planned buildings are removed with the plugin removed, then the game is reloaded after the plugin is put back.
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2013-03-13 21:44:33 +13:00 |
burrows.cpp
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Sync to the change in gamemode/gametype globals.
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2012-06-16 14:42:56 +04:00 |
catsplosion.cpp
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Mass fixage
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2012-04-18 04:12:11 +02:00 |
changeitem.cpp
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zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug)
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2012-04-15 23:21:36 +02:00 |
changelayer.cpp
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Follow change in xml again.
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2012-08-27 23:03:02 +04:00 |
changevein.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
cleaners.cpp
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Add a plugin implementing 'add spatter to item' reactions.
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2012-09-17 21:15:51 +04:00 |
cleanowned.cpp
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Cleanup autolabor+cleanowned, fix depends/clsocket
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2012-09-13 14:42:17 -05:00 |
colonies.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
cursecheck.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
deramp.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
dig.cpp
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Fixed some memory leaks.
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2012-08-27 14:42:00 -04:00 |
drybuckets.cpp
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Follow a typo fix in flag name.
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2012-03-30 10:44:52 +04:00 |
dwarfmonitor.cpp
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WIP - More logical categories and variable windows
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2013-03-07 22:27:06 +13:00 |
fastdwarf.cpp
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Fixed unit_grounded in teleporting dwarf tile.
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2012-09-28 19:17:12 -04:00 |
feature.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
filltraffic.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
fixpositions.cpp
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Synchronize with changes to df-structures
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2012-07-16 20:56:46 -05:00 |
fixveins.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
flows.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
follow.cpp
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Track world and map changes separately for plugin_onstatechange
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2012-04-01 02:56:54 +02:00 |
forceequip.cpp
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body_part_raw has its own set of flags which do NOT match body_part_template
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2012-05-30 08:02:53 -05:00 |
getplants.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
initflags.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
jobutils.cpp
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
lair.cpp
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Add revforget command, lair plugin
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2012-03-11 22:25:30 +01:00 |
liquids.cpp
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Support permaflow in liquids, including the gui.
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2012-08-26 20:08:28 +04:00 |
manipulator.cpp
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Make backspace seek to top left corner in manipulator.
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2012-09-29 13:01:11 +04:00 |
misery.cpp
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Tabs to spaces.
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2012-08-27 16:05:23 -04:00 |
mode.cpp
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Sync to the change in gamemode/gametype globals.
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2012-06-16 14:42:56 +04:00 |
plants.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
power-meter.cpp
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Switch some plugins to using world load/unload instead of map.
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2012-09-19 19:46:54 +04:00 |
probe.cpp
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Follow change in xml again.
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2012-08-27 23:03:02 +04:00 |
prospector.cpp
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
regrass.cpp
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regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on)
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2012-04-23 00:34:19 +02:00 |
rename.cpp
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Implement explicit hook priority in vmethod interpose.
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2012-09-22 13:14:06 +04:00 |
resume.cpp
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Plugin to easily find and resume suspended constructions
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2013-02-02 02:24:05 +13:00 |
reveal.cpp
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Sync to the change in gamemode/gametype globals.
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2012-06-16 14:42:56 +04:00 |
search.cpp
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Copy fixes from r3 to fix search issues in Nobles screen.
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2013-03-13 22:21:30 +13:00 |
seedwatch.cpp
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Fixed seedwatch not working on reclaim
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2012-08-01 19:52:50 -05:00 |
showmood.cpp
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showmood: fix fetched/needed quantity calculation
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2012-08-09 17:07:20 +02:00 |
siege-engine.cpp
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Forbid stuff from bins in siege-engine, if forbid ammo standing order set.
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2012-09-27 10:43:42 +04:00 |
sort.cpp
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fix for updated viewlist_petst
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2012-09-26 18:22:07 +02:00 |
steam-engine.cpp
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Switch some plugins to using world load/unload instead of map.
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2012-09-19 19:46:54 +04:00 |
stockpiles.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
tiletypes.cpp
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
tubefill.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
tweak.cpp
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Try a different color scheme when highlighting squad members in tweak.
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2012-09-28 18:50:01 +04:00 |
uicommon.h
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WIP - More logical categories and variable windows
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2013-03-07 22:27:06 +13:00 |
versionosd.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
weather.cpp
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Cleanup World module to use df::global, and fix crashes when control_mode/game_mode are missing
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2012-05-23 12:51:03 -05:00 |
workflow.cpp
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Fix bad refactor
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2013-01-18 23:29:08 +13:00 |
zone.cpp
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Add filtering to zone creature assignment menu. First steps towards adding autopasture functionality.
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2012-11-29 00:31:39 +13:00 |