2907 lines
89 KiB
C++
2907 lines
89 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2012 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "Internal.h"
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#include <string>
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#include <vector>
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#include <map>
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#include <set>
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#include <cstdio>
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#include <cstring>
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#include <iterator>
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#include <sstream>
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#include <forward_list>
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#include <type_traits>
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#include <cstdarg>
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using namespace std;
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#include "Error.h"
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#include "MemAccess.h"
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#include "Core.h"
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#include "DataDefs.h"
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#include "Console.h"
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#include "Module.h"
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#include "VersionInfoFactory.h"
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#include "VersionInfo.h"
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#include "PluginManager.h"
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#include "ModuleFactory.h"
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#include "modules/EventManager.h"
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#include "modules/Filesystem.h"
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#include "modules/Gui.h"
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#include "modules/World.h"
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#include "modules/Graphic.h"
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#include "modules/Windows.h"
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#include "RemoteServer.h"
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#include "LuaTools.h"
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#include "DFHackVersion.h"
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#include "MiscUtils.h"
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using namespace DFHack;
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#include "df/ui.h"
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#include "df/ui_sidebar_menus.h"
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#include "df/world.h"
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#include "df/world_data.h"
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#include "df/interfacest.h"
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#include "df/viewscreen_dwarfmodest.h"
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#include "df/viewscreen_game_cleanerst.h"
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#include "df/viewscreen_loadgamest.h"
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#include "df/viewscreen_savegamest.h"
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#include <df/graphic.h>
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#include <stdio.h>
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#include <iomanip>
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#include <stdlib.h>
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#include <fstream>
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#include "tinythread.h"
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#include "md5wrapper.h"
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#include "SDL_events.h"
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#ifdef LINUX_BUILD
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#include <dlfcn.h>
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#endif
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using namespace tthread;
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using namespace df::enums;
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using df::global::init;
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using df::global::world;
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// FIXME: A lot of code in one file, all doing different things... there's something fishy about it.
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static bool parseKeySpec(std::string keyspec, int *psym, int *pmod, std::string *pfocus = NULL);
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size_t loadScriptFiles(Core* core, color_ostream& out, const vector<std::string>& prefix, const std::string& folder);
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struct Core::Cond
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{
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Cond()
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{
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predicate = false;
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wakeup = new tthread::condition_variable();
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}
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~Cond()
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{
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delete wakeup;
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}
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bool Lock(tthread::mutex * m)
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{
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while(!predicate)
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{
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wakeup->wait(*m);
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}
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predicate = false;
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return true;
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}
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bool Unlock()
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{
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predicate = true;
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wakeup->notify_one();
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return true;
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}
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tthread::condition_variable * wakeup;
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bool predicate;
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};
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struct Core::Private
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{
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tthread::mutex AccessMutex;
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tthread::mutex StackMutex;
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std::stack<Core::Cond*> suspended_tools;
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Core::Cond core_cond;
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thread::id df_suspend_thread;
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int df_suspend_depth;
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Private() {
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df_suspend_depth = 0;
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}
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};
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struct CommandDepthCounter
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{
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static const int MAX_DEPTH = 20;
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static thread_local int depth;
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CommandDepthCounter() { depth++; }
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~CommandDepthCounter() { depth--; }
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bool ok() { return depth < MAX_DEPTH; }
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};
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thread_local int CommandDepthCounter::depth = 0;
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void Core::cheap_tokenise(string const& input, vector<string> &output)
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{
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string *cur = NULL;
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size_t i = 0;
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// Check the first non-space character
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while (i < input.size() && isspace(input[i])) i++;
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// Special verbatim argument mode?
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if (i < input.size() && input[i] == ':')
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{
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// Read the command
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std::string cmd;
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i++;
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while (i < input.size() && !isspace(input[i]))
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cmd.push_back(input[i++]);
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if (!cmd.empty())
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output.push_back(cmd);
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// Find the argument
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while (i < input.size() && isspace(input[i])) i++;
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if (i < input.size())
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output.push_back(input.substr(i));
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return;
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}
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// Otherwise, parse in the regular quoted mode
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for (; i < input.size(); i++)
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{
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unsigned char c = input[i];
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if (isspace(c)) {
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cur = NULL;
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} else {
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if (!cur) {
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output.push_back("");
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cur = &output.back();
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}
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if (c == '"') {
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for (i++; i < input.size(); i++) {
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c = input[i];
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if (c == '"')
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break;
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else if (c == '\\') {
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if (++i < input.size())
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cur->push_back(input[i]);
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}
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else
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cur->push_back(c);
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}
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} else {
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cur->push_back(c);
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}
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}
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}
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}
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struct IODATA
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{
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Core * core;
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PluginManager * plug_mgr;
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};
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// A thread function... for handling hotkeys. This is needed because
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// all the plugin commands are expected to be run from foreign threads.
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// Running them from one of the main DF threads will result in deadlock!
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void fHKthread(void * iodata)
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{
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Core * core = ((IODATA*) iodata)->core;
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PluginManager * plug_mgr = ((IODATA*) iodata)->plug_mgr;
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if(plug_mgr == 0 || core == 0)
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{
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cerr << "Hotkey thread has croaked." << endl;
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return;
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}
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while(1)
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{
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std::string stuff = core->getHotkeyCmd(); // waits on mutex!
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if(!stuff.empty())
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{
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color_ostream_proxy out(core->getConsole());
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auto rv = core->runCommand(out, stuff);
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if (rv == CR_NOT_IMPLEMENTED)
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out.printerr("Invalid hotkey command: '%s'\n", stuff.c_str());
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}
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}
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}
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struct sortable
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{
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bool recolor;
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string name;
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string description;
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//FIXME: Nuke when MSVC stops failing at being C++11 compliant
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sortable(bool recolor_,const string& name_,const string & description_): recolor(recolor_), name(name_), description(description_){};
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bool operator <(const sortable & rhs) const
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{
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if( name < rhs.name )
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return true;
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return false;
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};
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};
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static string dfhack_version_desc()
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{
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stringstream s;
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s << Version::dfhack_version() << " ";
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if (Version::is_release())
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s << "(release)";
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else
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s << "(development build " << Version::git_description() << ")";
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s << " on " << (sizeof(void*) == 8 ? "x86_64" : "x86");
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return s.str();
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}
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static std::string getScriptHelp(std::string path, std::string helpprefix)
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{
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ifstream script(path.c_str());
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if (script.good())
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{
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std::string help;
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if (getline(script, help) &&
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help.substr(0,helpprefix.length()) == helpprefix)
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{
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help = help.substr(helpprefix.length());
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while (help.size() && help[0] == ' ')
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help = help.substr(1);
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return help;
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}
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}
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return "No help available.";
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}
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static void listScripts(PluginManager *plug_mgr, std::map<string,string> &pset, std::string path, bool all, std::string prefix = "")
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{
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std::vector<string> files;
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Filesystem::listdir(path, files);
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path += '/';
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for (size_t i = 0; i < files.size(); i++)
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{
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if (hasEnding(files[i], ".lua"))
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{
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string help = getScriptHelp(path + files[i], "--");
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string key = prefix + files[i].substr(0, files[i].size()-4);
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if (pset.find(key) == pset.end()) {
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pset[key] = help;
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}
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}
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else if (plug_mgr->ruby && plug_mgr->ruby->is_enabled() && hasEnding(files[i], ".rb"))
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{
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string help = getScriptHelp(path + files[i], "#");
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string key = prefix + files[i].substr(0, files[i].size()-3);
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if (pset.find(key) == pset.end()) {
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pset[key] = help;
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}
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}
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else if (all && !files[i].empty() && files[i][0] != '.')
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{
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listScripts(plug_mgr, pset, path+files[i]+"/", all, prefix+files[i]+"/");
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}
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}
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}
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static void listAllScripts(map<string, string> &pset, bool all)
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{
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vector<string> paths;
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Core::getInstance().getScriptPaths(&paths);
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for (string path : paths)
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listScripts(Core::getInstance().getPluginManager(), pset, path, all);
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}
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namespace {
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struct ScriptArgs {
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const string *pcmd;
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vector<string> *pargs;
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};
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struct ScriptEnableState {
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const string *pcmd;
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bool pstate;
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};
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}
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static bool init_run_script(color_ostream &out, lua_State *state, void *info)
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{
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auto args = (ScriptArgs*)info;
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if (!lua_checkstack(state, args->pargs->size()+10))
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return false;
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Lua::PushDFHack(state);
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lua_getfield(state, -1, "run_script");
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lua_remove(state, -2);
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lua_pushstring(state, args->pcmd->c_str());
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for (size_t i = 0; i < args->pargs->size(); i++)
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lua_pushstring(state, (*args->pargs)[i].c_str());
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return true;
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}
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static command_result runLuaScript(color_ostream &out, std::string name, vector<string> &args)
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{
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ScriptArgs data;
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data.pcmd = &name;
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data.pargs = &args;
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bool ok = Lua::RunCoreQueryLoop(out, Lua::Core::State, init_run_script, &data);
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return ok ? CR_OK : CR_FAILURE;
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}
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static bool init_enable_script(color_ostream &out, lua_State *state, void *info)
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{
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auto args = (ScriptEnableState*)info;
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if (!lua_checkstack(state, 4))
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return false;
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Lua::PushDFHack(state);
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lua_getfield(state, -1, "enable_script");
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lua_remove(state, -2);
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lua_pushstring(state, args->pcmd->c_str());
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lua_pushboolean(state, args->pstate);
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return true;
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}
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static command_result enableLuaScript(color_ostream &out, std::string name, bool state)
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{
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ScriptEnableState data;
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data.pcmd = &name;
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data.pstate = state;
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bool ok = Lua::RunCoreQueryLoop(out, Lua::Core::State, init_enable_script, &data);
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return ok ? CR_OK : CR_FAILURE;
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}
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static command_result runRubyScript(color_ostream &out, PluginManager *plug_mgr, std::string filename, vector<string> &args)
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{
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if (!plug_mgr->ruby || !plug_mgr->ruby->is_enabled())
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return CR_FAILURE;
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// ugly temporary patch for https://github.com/DFHack/dfhack/issues/1146
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string cwd = Filesystem::getcwd();
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if (filename.find(cwd) == 0)
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{
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filename = filename.substr(cwd.size());
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while (!filename.empty() && (filename[0] == '/' || filename[0] == '\\'))
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filename = filename.substr(1);
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}
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std::string rbcmd = "$script_args = [";
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for (size_t i = 0; i < args.size(); i++)
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rbcmd += "'" + args[i] + "', ";
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rbcmd += "]\n";
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rbcmd += "catch(:script_finished) { load '" + filename + "' }";
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return plug_mgr->ruby->eval_ruby(out, rbcmd.c_str());
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}
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command_result Core::runCommand(color_ostream &out, const std::string &command)
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{
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if (!command.empty())
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{
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vector <string> parts;
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Core::cheap_tokenise(command,parts);
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if(parts.size() == 0)
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return CR_NOT_IMPLEMENTED;
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string first = parts[0];
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parts.erase(parts.begin());
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if (first[0] == '#')
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return CR_OK;
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cerr << "Invoking: " << command << endl;
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return runCommand(out, first, parts);
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}
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else
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return CR_NOT_IMPLEMENTED;
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}
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// List of built in commands
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static const std::set<std::string> built_in_commands = {
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"ls" ,
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"help" ,
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"type" ,
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"load" ,
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"unload" ,
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"reload" ,
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"enable" ,
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"disable" ,
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"plug" ,
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"keybinding" ,
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"alias" ,
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"fpause" ,
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"cls" ,
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"die" ,
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"kill-lua" ,
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"script" ,
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"hide" ,
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"show" ,
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"sc-script"
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};
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static bool try_autocomplete(color_ostream &con, const std::string &first, std::string &completed)
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{
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std::vector<std::string> possible;
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// Check for possible built in commands to autocomplete first
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for (auto const &command : built_in_commands)
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if (command.substr(0, first.size()) == first)
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possible.push_back(command);
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auto plug_mgr = Core::getInstance().getPluginManager();
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for (auto it = plug_mgr->begin(); it != plug_mgr->end(); ++it)
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{
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const Plugin * plug = it->second;
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for (size_t j = 0; j < plug->size(); j++)
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{
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const PluginCommand &pcmd = (*plug)[j];
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if (pcmd.isHotkeyCommand())
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continue;
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if (pcmd.name.substr(0, first.size()) == first)
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possible.push_back(pcmd.name);
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}
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}
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bool all = (first.find('/') != std::string::npos);
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std::map<string, string> scripts;
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listAllScripts(scripts, all);
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for (auto iter = scripts.begin(); iter != scripts.end(); ++iter)
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if (iter->first.substr(0, first.size()) == first)
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possible.push_back(iter->first);
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if (possible.size() == 1)
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{
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completed = possible[0];
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//fprintf(stderr, "Autocompleted %s to %s\n", , );
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con.printerr("%s is not recognized. Did you mean %s?\n", first.c_str(), completed.c_str());
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return true;
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}
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if (possible.size() > 1 && possible.size() < 8)
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{
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std::string out;
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for (size_t i = 0; i < possible.size(); i++)
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out += " " + possible[i];
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con.printerr("%s is not recognized. Possible completions:%s\n", first.c_str(), out.c_str());
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return true;
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}
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return false;
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}
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bool Core::addScriptPath(string path, bool search_before)
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{
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lock_guard<mutex> lock(*script_path_mutex);
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vector<string> &vec = script_paths[search_before ? 0 : 1];
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if (std::find(vec.begin(), vec.end(), path) != vec.end())
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return false;
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if (!Filesystem::isdir(path))
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return false;
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vec.push_back(path);
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return true;
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}
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bool Core::removeScriptPath(string path)
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{
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lock_guard<mutex> lock(*script_path_mutex);
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bool found = false;
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for (int i = 0; i < 2; i++)
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{
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vector<string> &vec = script_paths[i];
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while (1)
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{
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auto it = std::find(vec.begin(), vec.end(), path);
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if (it == vec.end())
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break;
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vec.erase(it);
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found = true;
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}
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}
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return found;
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}
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void Core::getScriptPaths(std::vector<std::string> *dest)
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{
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lock_guard<mutex> lock(*script_path_mutex);
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dest->clear();
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string df_path = this->p->getPath();
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for (auto it = script_paths[0].begin(); it != script_paths[0].end(); ++it)
|
|
dest->push_back(*it);
|
|
if (df::global::world && isWorldLoaded()) {
|
|
string save = World::ReadWorldFolder();
|
|
if (save.size())
|
|
dest->push_back(df_path + "/data/save/" + save + "/raw/scripts");
|
|
}
|
|
dest->push_back(df_path + "/raw/scripts");
|
|
dest->push_back(df_path + "/hack/scripts");
|
|
for (auto it = script_paths[1].begin(); it != script_paths[1].end(); ++it)
|
|
dest->push_back(*it);
|
|
}
|
|
|
|
|
|
string Core::findScript(string name)
|
|
{
|
|
vector<string> paths;
|
|
getScriptPaths(&paths);
|
|
for (auto it = paths.begin(); it != paths.end(); ++it)
|
|
{
|
|
string path = *it + "/" + name;
|
|
if (Filesystem::isfile(path))
|
|
return path;
|
|
}
|
|
return "";
|
|
}
|
|
|
|
bool loadScriptPaths(color_ostream &out, bool silent = false)
|
|
{
|
|
using namespace std;
|
|
string filename("dfhack-config/script-paths.txt");
|
|
ifstream file(filename);
|
|
if (!file)
|
|
{
|
|
if (!silent)
|
|
out.printerr("Could not load %s\n", filename.c_str());
|
|
return false;
|
|
}
|
|
string raw;
|
|
int line = 0;
|
|
while (getline(file, raw))
|
|
{
|
|
++line;
|
|
istringstream ss(raw);
|
|
char ch;
|
|
ss >> skipws;
|
|
if (!(ss >> ch) || ch == '#')
|
|
continue;
|
|
ss >> ws; // discard whitespace
|
|
string path;
|
|
getline(ss, path);
|
|
if (ch == '+' || ch == '-')
|
|
{
|
|
if (!Core::getInstance().addScriptPath(path, ch == '+') && !silent)
|
|
out.printerr("%s:%i: Failed to add path: %s\n", filename.c_str(), line, path.c_str());
|
|
}
|
|
else if (!silent)
|
|
out.printerr("%s:%i: Illegal character: %c\n", filename.c_str(), line, ch);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static std::map<std::string, state_change_event> state_change_event_map;
|
|
static void sc_event_map_init() {
|
|
if (!state_change_event_map.size())
|
|
{
|
|
#define insert(name) state_change_event_map.insert(std::pair<std::string, state_change_event>(#name, name))
|
|
insert(SC_WORLD_LOADED);
|
|
insert(SC_WORLD_UNLOADED);
|
|
insert(SC_MAP_LOADED);
|
|
insert(SC_MAP_UNLOADED);
|
|
insert(SC_VIEWSCREEN_CHANGED);
|
|
insert(SC_PAUSED);
|
|
insert(SC_UNPAUSED);
|
|
#undef insert
|
|
}
|
|
}
|
|
|
|
static state_change_event sc_event_id (std::string name) {
|
|
sc_event_map_init();
|
|
auto it = state_change_event_map.find(name);
|
|
if (it != state_change_event_map.end())
|
|
return it->second;
|
|
if (name.find("SC_") != 0)
|
|
return sc_event_id(std::string("SC_") + name);
|
|
return SC_UNKNOWN;
|
|
}
|
|
|
|
static std::string sc_event_name (state_change_event id) {
|
|
sc_event_map_init();
|
|
for (auto it = state_change_event_map.begin(); it != state_change_event_map.end(); ++it)
|
|
{
|
|
if (it->second == id)
|
|
return it->first;
|
|
}
|
|
return "SC_UNKNOWN";
|
|
}
|
|
|
|
string getBuiltinCommand(std::string cmd)
|
|
{
|
|
std::string builtin = "";
|
|
|
|
// Check our list of builtin commands from the header
|
|
if (built_in_commands.count(cmd))
|
|
builtin = cmd;
|
|
|
|
// Check for some common aliases for built in commands
|
|
else if (cmd == "?" || cmd == "man")
|
|
builtin = "help";
|
|
|
|
else if (cmd == "dir")
|
|
builtin = "ls";
|
|
|
|
else if (cmd == "clear")
|
|
builtin = "cls";
|
|
|
|
return builtin;
|
|
}
|
|
|
|
void ls_helper(color_ostream &con, const string &name, const string &desc)
|
|
{
|
|
const size_t help_line_length = 80 - 22 - 5;
|
|
const string padding = string(80 - help_line_length, ' ');
|
|
vector<string> lines;
|
|
con.print(" %-22s - ", name.c_str());
|
|
word_wrap(&lines, desc, help_line_length);
|
|
|
|
// print first line, then any additional lines preceded by padding
|
|
for (size_t i = 0; i < lines.size(); i++)
|
|
con.print("%s%s\n", i ? padding.c_str() : "", lines[i].c_str());
|
|
}
|
|
|
|
void ls_helper(color_ostream &con, const PluginCommand &pcmd)
|
|
{
|
|
if (pcmd.isHotkeyCommand())
|
|
con.color(COLOR_CYAN);
|
|
ls_helper(con, pcmd.name, pcmd.description);
|
|
con.reset_color();
|
|
}
|
|
|
|
command_result Core::runCommand(color_ostream &con, const std::string &first_, vector<string> &parts)
|
|
{
|
|
std::string first = first_;
|
|
CommandDepthCounter counter;
|
|
if (!counter.ok())
|
|
{
|
|
con.printerr("Cannot invoke \"%s\": maximum command depth exceeded (%i)\n",
|
|
first.c_str(), CommandDepthCounter::MAX_DEPTH);
|
|
return CR_FAILURE;
|
|
}
|
|
|
|
command_result res;
|
|
if (!first.empty())
|
|
{
|
|
if(first.find('\\') != std::string::npos)
|
|
{
|
|
con.printerr("Replacing backslashes with forward slashes in \"%s\"\n", first.c_str());
|
|
for (size_t i = 0; i < first.size(); i++)
|
|
{
|
|
if (first[i] == '\\')
|
|
first[i] = '/';
|
|
}
|
|
}
|
|
|
|
// let's see what we actually got
|
|
string builtin = getBuiltinCommand(first);
|
|
if (builtin == "help")
|
|
{
|
|
if(!parts.size())
|
|
{
|
|
if (con.is_console())
|
|
{
|
|
con.print("This is the DFHack console. You can type commands in and manage DFHack plugins from it.\n"
|
|
"Some basic editing capabilities are included (single-line text editing).\n"
|
|
"The console also has a command history - you can navigate it with Up and Down keys.\n"
|
|
"On Windows, you may have to resize your console window. The appropriate menu is accessible\n"
|
|
"by clicking on the program icon in the top bar of the window.\n\n");
|
|
}
|
|
con.print("Basic commands:\n"
|
|
" help|?|man - This text.\n"
|
|
" help COMMAND - Usage help for the given command.\n"
|
|
" ls|dir [-a] [PLUGIN] - List available commands. Optionally for single plugin.\n"
|
|
" cls|clear - Clear the console.\n"
|
|
" fpause - Force DF to pause.\n"
|
|
" die - Force DF to close immediately\n"
|
|
" keybinding - Modify bindings of commands to keys\n"
|
|
"Plugin management (useful for developers):\n"
|
|
" plug [PLUGIN|v] - List plugin state and description.\n"
|
|
" load PLUGIN|-all - Load a plugin by name or load all possible plugins.\n"
|
|
" unload PLUGIN|-all - Unload a plugin or all loaded plugins.\n"
|
|
" reload PLUGIN|-all - Reload a plugin or all loaded plugins.\n"
|
|
);
|
|
|
|
con.print("\nDFHack version %s\n", dfhack_version_desc().c_str());
|
|
}
|
|
else if (parts.size() == 1)
|
|
{
|
|
if (getBuiltinCommand(parts[0]).size())
|
|
{
|
|
con << parts[0] << ": built-in command; Use `ls`, `help`, or check hack/Readme.html for more information" << std::endl;
|
|
return CR_NOT_IMPLEMENTED;
|
|
}
|
|
Plugin *plug = plug_mgr->getPluginByCommand(parts[0]);
|
|
if (plug) {
|
|
for (size_t j = 0; j < plug->size();j++)
|
|
{
|
|
const PluginCommand & pcmd = (plug->operator[](j));
|
|
if (pcmd.name != parts[0])
|
|
continue;
|
|
|
|
if (pcmd.isHotkeyCommand())
|
|
con.color(COLOR_CYAN);
|
|
con.print("%s: %s\n",pcmd.name.c_str(), pcmd.description.c_str());
|
|
con.reset_color();
|
|
if (!pcmd.usage.empty())
|
|
con << "Usage:\n" << pcmd.usage << flush;
|
|
return CR_OK;
|
|
}
|
|
}
|
|
string file = findScript(parts[0] + ".lua");
|
|
if ( file != "" ) {
|
|
string help = getScriptHelp(file, "--");
|
|
con.print("%s: %s\n", parts[0].c_str(), help.c_str());
|
|
return CR_OK;
|
|
}
|
|
if (plug_mgr->ruby && plug_mgr->ruby->is_enabled() ) {
|
|
file = findScript(parts[0] + ".rb");
|
|
if ( file != "" ) {
|
|
string help = getScriptHelp(file, "#");
|
|
con.print("%s: %s\n", parts[0].c_str(), help.c_str());
|
|
return CR_OK;
|
|
}
|
|
}
|
|
con.printerr("Unknown command: %s\n", parts[0].c_str());
|
|
return CR_FAILURE;
|
|
}
|
|
else
|
|
{
|
|
con.printerr("not implemented yet\n");
|
|
return CR_NOT_IMPLEMENTED;
|
|
}
|
|
}
|
|
else if (builtin == "load" || builtin == "unload" || builtin == "reload")
|
|
{
|
|
bool all = false;
|
|
bool load = (builtin == "load");
|
|
bool unload = (builtin == "unload");
|
|
if (parts.size())
|
|
{
|
|
for (auto p = parts.begin(); p != parts.end(); p++)
|
|
{
|
|
if (p->size() && (*p)[0] == '-')
|
|
{
|
|
if (p->find('a') != string::npos)
|
|
all = true;
|
|
}
|
|
}
|
|
if (all)
|
|
{
|
|
if (load)
|
|
plug_mgr->loadAll();
|
|
else if (unload)
|
|
plug_mgr->unloadAll();
|
|
else
|
|
plug_mgr->reloadAll();
|
|
return CR_OK;
|
|
}
|
|
for (auto p = parts.begin(); p != parts.end(); p++)
|
|
{
|
|
if (!p->size() || (*p)[0] == '-')
|
|
continue;
|
|
if (load)
|
|
plug_mgr->load(*p);
|
|
else if (unload)
|
|
plug_mgr->unload(*p);
|
|
else
|
|
plug_mgr->reload(*p);
|
|
}
|
|
}
|
|
else
|
|
con.printerr("%s: no arguments\n", builtin.c_str());
|
|
}
|
|
else if( builtin == "enable" || builtin == "disable" )
|
|
{
|
|
CoreSuspender suspend;
|
|
bool enable = (builtin == "enable");
|
|
|
|
if(parts.size())
|
|
{
|
|
for (size_t i = 0; i < parts.size(); i++)
|
|
{
|
|
std::string part = parts[i];
|
|
if (part.find('\\') != std::string::npos)
|
|
{
|
|
con.printerr("Replacing backslashes with forward slashes in \"%s\"\n", part.c_str());
|
|
for (size_t j = 0; j < part.size(); j++)
|
|
{
|
|
if (part[j] == '\\')
|
|
part[j] = '/';
|
|
}
|
|
}
|
|
|
|
Plugin * plug = (*plug_mgr)[part];
|
|
|
|
if(!plug)
|
|
{
|
|
std::string lua = findScript(part + ".lua");
|
|
if (lua.size())
|
|
{
|
|
res = enableLuaScript(con, part, enable);
|
|
}
|
|
else
|
|
{
|
|
res = CR_NOT_FOUND;
|
|
con.printerr("No such plugin or Lua script: %s\n", part.c_str());
|
|
}
|
|
}
|
|
else if (!plug->can_set_enabled())
|
|
{
|
|
res = CR_NOT_IMPLEMENTED;
|
|
con.printerr("Cannot %s plugin: %s\n", builtin.c_str(), part.c_str());
|
|
}
|
|
else
|
|
{
|
|
res = plug->set_enabled(con, enable);
|
|
|
|
if (res != CR_OK || plug->is_enabled() != enable)
|
|
con.printerr("Could not %s plugin: %s\n", builtin.c_str(), part.c_str());
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|
|
else
|
|
{
|
|
for (auto it = plug_mgr->begin(); it != plug_mgr->end(); ++it)
|
|
{
|
|
Plugin * plug = it->second;
|
|
if (!plug->can_be_enabled()) continue;
|
|
|
|
con.print(
|
|
"%20s\t%-3s%s\n",
|
|
(plug->getName()+":").c_str(),
|
|
plug->is_enabled() ? "on" : "off",
|
|
plug->can_set_enabled() ? "" : " (controlled elsewhere)"
|
|
);
|
|
}
|
|
}
|
|
}
|
|
else if (builtin == "ls" || builtin == "dir")
|
|
{
|
|
bool all = false;
|
|
if (parts.size() && parts[0] == "-a")
|
|
{
|
|
all = true;
|
|
vector_erase_at(parts, 0);
|
|
}
|
|
if(parts.size())
|
|
{
|
|
string & plugname = parts[0];
|
|
const Plugin * plug = (*plug_mgr)[plugname];
|
|
if(!plug)
|
|
{
|
|
con.printerr("There's no plugin called %s!\n", plugname.c_str());
|
|
}
|
|
else if (plug->getState() != Plugin::PS_LOADED)
|
|
{
|
|
con.printerr("Plugin %s is not loaded.\n", plugname.c_str());
|
|
}
|
|
else if (!plug->size())
|
|
{
|
|
con.printerr("Plugin %s is loaded but does not implement any commands.\n", plugname.c_str());
|
|
}
|
|
else for (size_t j = 0; j < plug->size();j++)
|
|
{
|
|
ls_helper(con, plug->operator[](j));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
con.print(
|
|
"builtin:\n"
|
|
" help|?|man - This text or help specific to a plugin.\n"
|
|
" ls|dir [-a] [PLUGIN] - List available commands. Optionally for single plugin.\n"
|
|
" cls|clear - Clear the console.\n"
|
|
" fpause - Force DF to pause.\n"
|
|
" die - Force DF to close immediately\n"
|
|
" kill-lua - Stop an active Lua script\n"
|
|
" keybinding - Modify bindings of commands to keys\n"
|
|
" script FILENAME - Run the commands specified in a file.\n"
|
|
" sc-script - Automatically run specified scripts on state change events\n"
|
|
" plug [PLUGIN|v] - List plugin state and detailed description.\n"
|
|
" load PLUGIN|-all [...] - Load a plugin by name or load all possible plugins.\n"
|
|
" unload PLUGIN|-all [...] - Unload a plugin or all loaded plugins.\n"
|
|
" reload PLUGIN|-all [...] - Reload a plugin or all loaded plugins.\n"
|
|
" enable/disable PLUGIN [...] - Enable or disable a plugin if supported.\n"
|
|
" type COMMAND - Display information about where a command is implemented\n"
|
|
"\n"
|
|
"plugins:\n"
|
|
);
|
|
std::set <sortable> out;
|
|
for (auto it = plug_mgr->begin(); it != plug_mgr->end(); ++it)
|
|
{
|
|
const Plugin * plug = it->second;
|
|
if(!plug->size())
|
|
continue;
|
|
for (size_t j = 0; j < plug->size();j++)
|
|
{
|
|
const PluginCommand & pcmd = (plug->operator[](j));
|
|
out.insert(sortable(pcmd.isHotkeyCommand(),pcmd.name,pcmd.description));
|
|
}
|
|
}
|
|
for(auto iter = out.begin();iter != out.end();iter++)
|
|
{
|
|
if ((*iter).recolor)
|
|
con.color(COLOR_CYAN);
|
|
ls_helper(con, iter->name, iter->description);
|
|
con.reset_color();
|
|
}
|
|
std::map<string, string> scripts;
|
|
listAllScripts(scripts, all);
|
|
if (!scripts.empty())
|
|
{
|
|
con.print("\nscripts:\n");
|
|
for (auto iter = scripts.begin(); iter != scripts.end(); ++iter)
|
|
ls_helper(con, iter->first, iter->second);
|
|
}
|
|
}
|
|
}
|
|
else if (builtin == "plug")
|
|
{
|
|
const char *header_format = "%30s %10s %4s %8s\n";
|
|
const char *row_format = "%30s %10s %4i %8s\n";
|
|
con.print(header_format, "Name", "State", "Cmds", "Enabled");
|
|
|
|
plug_mgr->refresh();
|
|
for (auto it = plug_mgr->begin(); it != plug_mgr->end(); ++it)
|
|
{
|
|
Plugin * plug = it->second;
|
|
if (!plug)
|
|
continue;
|
|
if (parts.size() && std::find(parts.begin(), parts.end(), plug->getName()) == parts.end())
|
|
continue;
|
|
color_value color;
|
|
switch (plug->getState())
|
|
{
|
|
case Plugin::PS_LOADED:
|
|
color = COLOR_RESET;
|
|
break;
|
|
case Plugin::PS_UNLOADED:
|
|
case Plugin::PS_UNLOADING:
|
|
color = COLOR_YELLOW;
|
|
break;
|
|
case Plugin::PS_LOADING:
|
|
color = COLOR_LIGHTBLUE;
|
|
break;
|
|
case Plugin::PS_BROKEN:
|
|
color = COLOR_LIGHTRED;
|
|
break;
|
|
default:
|
|
color = COLOR_LIGHTMAGENTA;
|
|
break;
|
|
}
|
|
con.color(color);
|
|
con.print(row_format,
|
|
plug->getName().c_str(),
|
|
Plugin::getStateDescription(plug->getState()),
|
|
plug->size(),
|
|
(plug->can_be_enabled()
|
|
? (plug->is_enabled() ? "enabled" : "disabled")
|
|
: "n/a")
|
|
);
|
|
con.color(COLOR_RESET);
|
|
}
|
|
}
|
|
else if (builtin == "type")
|
|
{
|
|
if (!parts.size())
|
|
{
|
|
con.printerr("type: no argument\n");
|
|
return CR_WRONG_USAGE;
|
|
}
|
|
con << parts[0];
|
|
string builtin_cmd = getBuiltinCommand(parts[0]);
|
|
string lua_path = findScript(parts[0] + ".lua");
|
|
string ruby_path = findScript(parts[0] + ".rb");
|
|
Plugin *plug = plug_mgr->getPluginByCommand(parts[0]);
|
|
if (builtin_cmd.size())
|
|
{
|
|
con << " is a built-in command";
|
|
if (builtin_cmd != parts[0])
|
|
con << " (aliased to " << builtin_cmd << ")";
|
|
con << std::endl;
|
|
}
|
|
else if (IsAlias(parts[0]))
|
|
{
|
|
con << " is an alias: " << GetAliasCommand(parts[0]) << std::endl;
|
|
}
|
|
else if (plug)
|
|
{
|
|
con << " is a command implemented by the plugin " << plug->getName() << std::endl;
|
|
}
|
|
else if (lua_path.size())
|
|
{
|
|
con << " is a Lua script: " << lua_path << std::endl;
|
|
}
|
|
else if (ruby_path.size())
|
|
{
|
|
con << " is a Ruby script: " << ruby_path << std::endl;
|
|
}
|
|
else
|
|
{
|
|
con << " is not a recognized command." << std::endl;
|
|
plug = plug_mgr->getPluginByName(parts[0]);
|
|
if (plug)
|
|
con << "Plugin " << parts[0] << " exists and implements " << plug->size() << " commands." << std::endl;
|
|
return CR_FAILURE;
|
|
}
|
|
}
|
|
else if (builtin == "keybinding")
|
|
{
|
|
if (parts.size() >= 3 && (parts[0] == "set" || parts[0] == "add"))
|
|
{
|
|
std::string keystr = parts[1];
|
|
if (parts[0] == "set")
|
|
ClearKeyBindings(keystr);
|
|
for (int i = parts.size()-1; i >= 2; i--)
|
|
{
|
|
if (!AddKeyBinding(keystr, parts[i])) {
|
|
con.printerr("Invalid key spec: %s\n", keystr.c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (parts.size() >= 2 && parts[0] == "clear")
|
|
{
|
|
for (size_t i = 1; i < parts.size(); i++)
|
|
{
|
|
if (!ClearKeyBindings(parts[i])) {
|
|
con.printerr("Invalid key spec: %s\n", parts[i].c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (parts.size() == 2 && parts[0] == "list")
|
|
{
|
|
std::vector<std::string> list = ListKeyBindings(parts[1]);
|
|
if (list.empty())
|
|
con << "No bindings." << endl;
|
|
for (size_t i = 0; i < list.size(); i++)
|
|
con << " " << list[i] << endl;
|
|
}
|
|
else
|
|
{
|
|
con << "Usage:" << endl
|
|
<< " keybinding list <key>" << endl
|
|
<< " keybinding clear <key>[@context]..." << endl
|
|
<< " keybinding set <key>[@context] \"cmdline\" \"cmdline\"..." << endl
|
|
<< " keybinding add <key>[@context] \"cmdline\" \"cmdline\"..." << endl
|
|
<< "Later adds, and earlier items within one command have priority." << endl
|
|
<< "Supported keys: [Ctrl-][Alt-][Shift-](A-Z, 0-9, F1-F12, or Enter)." << endl
|
|
<< "Context may be used to limit the scope of the binding, by" << endl
|
|
<< "requiring the current context to have a certain prefix." << endl
|
|
<< "Current UI context is: "
|
|
<< Gui::getFocusString(Core::getTopViewscreen()) << endl;
|
|
}
|
|
}
|
|
else if (builtin == "alias")
|
|
{
|
|
if (parts.size() >= 3 && (parts[0] == "add" || parts[0] == "replace"))
|
|
{
|
|
const string &name = parts[1];
|
|
vector<string> cmd(parts.begin() + 2, parts.end());
|
|
if (!AddAlias(name, cmd, parts[0] == "replace"))
|
|
{
|
|
con.printerr("Could not add alias %s - already exists\n", name.c_str());
|
|
return CR_FAILURE;
|
|
}
|
|
}
|
|
else if (parts.size() >= 2 && (parts[0] == "delete" || parts[0] == "clear"))
|
|
{
|
|
if (!RemoveAlias(parts[1]))
|
|
{
|
|
con.printerr("Could not remove alias %s\n", parts[1].c_str());
|
|
return CR_FAILURE;
|
|
}
|
|
}
|
|
else if (parts.size() >= 1 && (parts[0] == "list"))
|
|
{
|
|
auto aliases = ListAliases();
|
|
for (auto p : aliases)
|
|
{
|
|
con << p.first << ": " << join_strings(" ", p.second) << endl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
con << "Usage: " << endl
|
|
<< " alias add|replace <name> <command...>" << endl
|
|
<< " alias delete|clear <name> <command...>" << endl
|
|
<< " alias list" << endl;
|
|
}
|
|
}
|
|
else if (builtin == "fpause")
|
|
{
|
|
World::SetPauseState(true);
|
|
con.print("The game was forced to pause!\n");
|
|
}
|
|
else if (builtin == "cls")
|
|
{
|
|
if (con.is_console())
|
|
((Console&)con).clear();
|
|
else
|
|
{
|
|
con.printerr("No console to clear.\n");
|
|
return CR_NEEDS_CONSOLE;
|
|
}
|
|
}
|
|
else if (builtin == "die")
|
|
{
|
|
_exit(666);
|
|
}
|
|
else if (builtin == "kill-lua")
|
|
{
|
|
bool force = false;
|
|
for (auto it = parts.begin(); it != parts.end(); ++it)
|
|
{
|
|
if (*it == "force")
|
|
force = true;
|
|
}
|
|
if (!Lua::Interrupt(force))
|
|
con.printerr("Failed to register hook - use 'kill-lua force' to force\n");
|
|
}
|
|
else if (builtin == "script")
|
|
{
|
|
if(parts.size() == 1)
|
|
{
|
|
loadScriptFile(con, parts[0], false);
|
|
}
|
|
else
|
|
{
|
|
con << "Usage:" << endl
|
|
<< " script <filename>" << endl;
|
|
return CR_WRONG_USAGE;
|
|
}
|
|
}
|
|
else if (builtin=="hide")
|
|
{
|
|
if (!getConsole().hide())
|
|
{
|
|
con.printerr("Could not hide console\n");
|
|
return CR_FAILURE;
|
|
}
|
|
return CR_OK;
|
|
}
|
|
else if (builtin=="show")
|
|
{
|
|
if (!getConsole().show())
|
|
{
|
|
con.printerr("Could not show console\n");
|
|
return CR_FAILURE;
|
|
}
|
|
return CR_OK;
|
|
}
|
|
else if (builtin == "sc-script")
|
|
{
|
|
if (parts.empty() || parts[0] == "help" || parts[0] == "?")
|
|
{
|
|
con << "Usage: sc-script add|remove|list|help SC_EVENT [path-to-script] [...]" << endl;
|
|
con << "Valid event names (SC_ prefix is optional):" << endl;
|
|
for (int i = SC_WORLD_LOADED; i <= SC_UNPAUSED; i++)
|
|
{
|
|
std::string name = sc_event_name((state_change_event)i);
|
|
if (name != "SC_UNKNOWN")
|
|
con << " " << name << endl;
|
|
}
|
|
return CR_OK;
|
|
}
|
|
else if (parts[0] == "list")
|
|
{
|
|
if(parts.size() < 2)
|
|
parts.push_back("");
|
|
if (parts[1].size() && sc_event_id(parts[1]) == SC_UNKNOWN)
|
|
{
|
|
con << "Unrecognized event name: " << parts[1] << endl;
|
|
return CR_WRONG_USAGE;
|
|
}
|
|
for (auto it = state_change_scripts.begin(); it != state_change_scripts.end(); ++it)
|
|
{
|
|
if (!parts[1].size() || (it->event == sc_event_id(parts[1])))
|
|
{
|
|
con.print("%s (%s): %s%s\n", sc_event_name(it->event).c_str(),
|
|
it->save_specific ? "save-specific" : "global",
|
|
it->save_specific ? "<save folder>/raw/" : "<DF folder>/",
|
|
it->path.c_str());
|
|
}
|
|
}
|
|
return CR_OK;
|
|
}
|
|
else if (parts[0] == "add")
|
|
{
|
|
if (parts.size() < 3 || (parts.size() >= 4 && parts[3] != "-save"))
|
|
{
|
|
con << "Usage: sc-script add EVENT path-to-script [-save]" << endl;
|
|
return CR_WRONG_USAGE;
|
|
}
|
|
state_change_event evt = sc_event_id(parts[1]);
|
|
if (evt == SC_UNKNOWN)
|
|
{
|
|
con << "Unrecognized event: " << parts[1] << endl;
|
|
return CR_FAILURE;
|
|
}
|
|
bool save_specific = (parts.size() >= 4 && parts[3] == "-save");
|
|
StateChangeScript script(evt, parts[2], save_specific);
|
|
for (auto it = state_change_scripts.begin(); it != state_change_scripts.end(); ++it)
|
|
{
|
|
if (script == *it)
|
|
{
|
|
con << "Script already registered" << endl;
|
|
return CR_FAILURE;
|
|
}
|
|
}
|
|
state_change_scripts.push_back(script);
|
|
return CR_OK;
|
|
}
|
|
else if (parts[0] == "remove")
|
|
{
|
|
if (parts.size() < 3 || (parts.size() >= 4 && parts[3] != "-save"))
|
|
{
|
|
con << "Usage: sc-script remove EVENT path-to-script [-save]" << endl;
|
|
return CR_WRONG_USAGE;
|
|
}
|
|
state_change_event evt = sc_event_id(parts[1]);
|
|
if (evt == SC_UNKNOWN)
|
|
{
|
|
con << "Unrecognized event: " << parts[1] << endl;
|
|
return CR_FAILURE;
|
|
}
|
|
bool save_specific = (parts.size() >= 4 && parts[3] == "-save");
|
|
StateChangeScript tmp(evt, parts[2], save_specific);
|
|
auto it = std::find(state_change_scripts.begin(), state_change_scripts.end(), tmp);
|
|
if (it != state_change_scripts.end())
|
|
{
|
|
state_change_scripts.erase(it);
|
|
return CR_OK;
|
|
}
|
|
else
|
|
{
|
|
con << "Unrecognized script" << endl;
|
|
return CR_FAILURE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
con << "Usage: sc-script add|remove|list|help SC_EVENT [path-to-script] [...]" << endl;
|
|
return CR_WRONG_USAGE;
|
|
}
|
|
}
|
|
else if (RunAlias(con, first, parts, res))
|
|
{
|
|
return res;
|
|
}
|
|
else
|
|
{
|
|
res = plug_mgr->InvokeCommand(con, first, parts);
|
|
if(res == CR_NOT_IMPLEMENTED)
|
|
{
|
|
string completed;
|
|
string filename = findScript(first + ".lua");
|
|
bool lua = filename != "";
|
|
if ( !lua ) {
|
|
filename = findScript(first + ".rb");
|
|
}
|
|
if ( lua )
|
|
res = runLuaScript(con, first, parts);
|
|
else if ( filename != "" && plug_mgr->ruby && plug_mgr->ruby->is_enabled() )
|
|
res = runRubyScript(con, plug_mgr, filename, parts);
|
|
else if ( try_autocomplete(con, first, completed) )
|
|
res = CR_NOT_IMPLEMENTED;
|
|
else
|
|
con.printerr("%s is not a recognized command.\n", first.c_str());
|
|
if (res == CR_NOT_IMPLEMENTED)
|
|
{
|
|
Plugin *p = plug_mgr->getPluginByName(first);
|
|
if (p)
|
|
{
|
|
con.printerr("%s is a plugin ", first.c_str());
|
|
if (p->getState() == Plugin::PS_UNLOADED)
|
|
con.printerr("that is not loaded - try \"load %s\" or check stderr.log\n",
|
|
first.c_str());
|
|
else if (p->size())
|
|
con.printerr("that implements %i commands - see \"ls %s\" for details\n",
|
|
p->size(), first.c_str());
|
|
else
|
|
con.printerr("but does not implement any commands\n");
|
|
}
|
|
}
|
|
}
|
|
else if (res == CR_NEEDS_CONSOLE)
|
|
con.printerr("%s needs interactive console to work.\n", first.c_str());
|
|
return res;
|
|
}
|
|
|
|
return CR_OK;
|
|
}
|
|
|
|
return CR_NOT_IMPLEMENTED;
|
|
}
|
|
|
|
bool Core::loadScriptFile(color_ostream &out, string fname, bool silent)
|
|
{
|
|
if(!silent)
|
|
out << "Loading script at " << fname << std::endl;
|
|
ifstream script(fname.c_str());
|
|
if ( !script.good() )
|
|
{
|
|
if(!silent)
|
|
out.printerr("Error loading script\n");
|
|
return false;
|
|
}
|
|
string command;
|
|
while(script.good()) {
|
|
string temp;
|
|
getline(script,temp);
|
|
bool doMore = false;
|
|
if ( temp.length() > 0 ) {
|
|
if ( temp[0] == '#' )
|
|
continue;
|
|
if ( temp[temp.length()-1] == '\r' )
|
|
temp = temp.substr(0,temp.length()-1);
|
|
if ( temp.length() > 0 ) {
|
|
if ( temp[temp.length()-1] == '\\' ) {
|
|
temp = temp.substr(0,temp.length()-1);
|
|
doMore = true;
|
|
}
|
|
}
|
|
}
|
|
command = command + temp;
|
|
if ( (!doMore || !script.good()) && !command.empty() ) {
|
|
runCommand(out, command);
|
|
command = "";
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void run_dfhack_init(color_ostream &out, Core *core)
|
|
{
|
|
if (!df::global::world || !df::global::ui || !df::global::gview)
|
|
{
|
|
out.printerr("Key globals are missing, skipping loading dfhack.init.\n");
|
|
return;
|
|
}
|
|
|
|
std::vector<std::string> prefixes(1, "dfhack");
|
|
size_t count = loadScriptFiles(core, out, prefixes, ".");
|
|
if (!count || !Filesystem::isfile("dfhack.init"))
|
|
{
|
|
core->runCommand(out, "gui/no-dfhack-init");
|
|
core->loadScriptFile(out, "dfhack.init-example", true);
|
|
}
|
|
}
|
|
|
|
// Load dfhack.init in a dedicated thread (non-interactive console mode)
|
|
void fInitthread(void * iodata)
|
|
{
|
|
IODATA * iod = ((IODATA*) iodata);
|
|
Core * core = iod->core;
|
|
color_ostream_proxy out(core->getConsole());
|
|
|
|
run_dfhack_init(out, core);
|
|
}
|
|
|
|
// A thread function... for the interactive console.
|
|
void fIOthread(void * iodata)
|
|
{
|
|
IODATA * iod = ((IODATA*) iodata);
|
|
Core * core = iod->core;
|
|
PluginManager * plug_mgr = ((IODATA*) iodata)->plug_mgr;
|
|
|
|
CommandHistory main_history;
|
|
main_history.load("dfhack.history");
|
|
|
|
Console & con = core->getConsole();
|
|
if (plug_mgr == 0)
|
|
{
|
|
con.printerr("Something horrible happened in Core's constructor...\n");
|
|
return;
|
|
}
|
|
|
|
run_dfhack_init(con, core);
|
|
|
|
con.print("DFHack is ready. Have a nice day!\n"
|
|
"DFHack version %s\n"
|
|
"Type in '?' or 'help' for general help, 'ls' to see all commands.\n",
|
|
dfhack_version_desc().c_str());
|
|
|
|
int clueless_counter = 0;
|
|
while (true)
|
|
{
|
|
string command = "";
|
|
int ret = con.lineedit("[DFHack]# ",command, main_history);
|
|
if(ret == -2)
|
|
{
|
|
cerr << "Console is shutting down properly." << endl;
|
|
return;
|
|
}
|
|
else if(ret == -1)
|
|
{
|
|
cerr << "Console caught an unspecified error." << endl;
|
|
continue;
|
|
}
|
|
else if(ret)
|
|
{
|
|
// a proper, non-empty command was entered
|
|
main_history.add(command);
|
|
main_history.save("dfhack.history");
|
|
}
|
|
|
|
auto rv = core->runCommand(con, command);
|
|
|
|
if (rv == CR_NOT_IMPLEMENTED)
|
|
clueless_counter++;
|
|
|
|
if(clueless_counter == 3)
|
|
{
|
|
con.print("Run 'help' or '?' for the list of available commands.\n");
|
|
clueless_counter = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
Core::Core()
|
|
{
|
|
d = new Private();
|
|
|
|
// init the console. This must be always the first step!
|
|
plug_mgr = 0;
|
|
vif = 0;
|
|
p = 0;
|
|
errorstate = false;
|
|
vinfo = 0;
|
|
started = false;
|
|
memset(&(s_mods), 0, sizeof(s_mods));
|
|
|
|
// set up hotkey capture
|
|
hotkey_set = false;
|
|
HotkeyMutex = 0;
|
|
HotkeyCond = 0;
|
|
alias_mutex = 0;
|
|
misc_data_mutex = 0;
|
|
last_world_data_ptr = NULL;
|
|
last_local_map_ptr = NULL;
|
|
last_pause_state = false;
|
|
top_viewscreen = NULL;
|
|
screen_window = NULL;
|
|
server = NULL;
|
|
|
|
color_ostream::log_errors_to_stderr = true;
|
|
|
|
script_path_mutex = new mutex();
|
|
};
|
|
|
|
void Core::fatal (std::string output)
|
|
{
|
|
errorstate = true;
|
|
stringstream out;
|
|
out << output ;
|
|
if (output[output.size() - 1] != '\n')
|
|
out << '\n';
|
|
out << "DFHack will now deactivate.\n";
|
|
if(con.isInited())
|
|
{
|
|
con.printerr("%s", out.str().c_str());
|
|
con.reset_color();
|
|
con.print("\n");
|
|
}
|
|
fprintf(stderr, "%s\n", out.str().c_str());
|
|
#ifndef LINUX_BUILD
|
|
out << "Check file stderr.log for details\n";
|
|
MessageBox(0,out.str().c_str(),"DFHack error!", MB_OK | MB_ICONERROR);
|
|
#else
|
|
cout << "DFHack fatal error: " << out.str() << std::endl;
|
|
#endif
|
|
}
|
|
|
|
std::string Core::getHackPath()
|
|
{
|
|
#ifdef LINUX_BUILD
|
|
return p->getPath() + "/hack/";
|
|
#else
|
|
return p->getPath() + "\\hack\\";
|
|
#endif
|
|
}
|
|
|
|
void init_screen_module(Core *);
|
|
|
|
bool Core::Init()
|
|
{
|
|
if(started)
|
|
return true;
|
|
if(errorstate)
|
|
return false;
|
|
|
|
// Re-route stdout and stderr again - DF seems to set up stdout and
|
|
// stderr.txt on Windows as of 0.43.05. Also, log before switching files to
|
|
// make it obvious what's going on if someone checks the *.txt files.
|
|
#ifndef LINUX_BUILD
|
|
// Don't do this on Linux because it will break PRINT_MODE:TEXT
|
|
fprintf(stdout, "dfhack: redirecting stdout to stdout.log (again)\n");
|
|
fprintf(stderr, "dfhack: redirecting stderr to stderr.log (again)\n");
|
|
freopen("stdout.log", "w", stdout);
|
|
freopen("stderr.log", "w", stderr);
|
|
#endif
|
|
|
|
fprintf(stderr, "DFHack build: %s\n", Version::git_description());
|
|
|
|
// find out what we are...
|
|
#ifdef LINUX_BUILD
|
|
const char * path = "hack/symbols.xml";
|
|
#else
|
|
const char * path = "hack\\symbols.xml";
|
|
#endif
|
|
vif = new DFHack::VersionInfoFactory();
|
|
cerr << "Identifying DF version.\n";
|
|
try
|
|
{
|
|
vif->loadFile(path);
|
|
}
|
|
catch(Error::All & err)
|
|
{
|
|
std::stringstream out;
|
|
out << "Error while reading symbols.xml:\n";
|
|
out << err.what() << std::endl;
|
|
delete vif;
|
|
vif = NULL;
|
|
errorstate = true;
|
|
fatal(out.str());
|
|
return false;
|
|
}
|
|
p = new DFHack::Process(vif);
|
|
vinfo = p->getDescriptor();
|
|
|
|
if(!vinfo || !p->isIdentified())
|
|
{
|
|
if (!Version::git_xml_match())
|
|
{
|
|
const char *msg = (
|
|
"*******************************************************\n"
|
|
"* BIG, UGLY ERROR MESSAGE *\n"
|
|
"*******************************************************\n"
|
|
"\n"
|
|
"This DF version is missing from hack/symbols.xml, and\n"
|
|
"you have compiled DFHack with a df-structures (xml)\n"
|
|
"version that does *not* match the version tracked in git.\n"
|
|
"\n"
|
|
"If you are not actively working on df-structures and you\n"
|
|
"expected DFHack to work, you probably forgot to run\n"
|
|
"\n"
|
|
" git submodule update\n"
|
|
"\n"
|
|
"If this does not sound familiar, read Compile.rst and \n"
|
|
"recompile.\n"
|
|
"More details can be found in stderr.log in this folder.\n"
|
|
);
|
|
cout << msg << endl;
|
|
cerr << msg << endl;
|
|
fatal("Not a known DF version - XML version mismatch (see console or stderr.log)");
|
|
}
|
|
else
|
|
{
|
|
fatal("Not a known DF version.\n");
|
|
}
|
|
errorstate = true;
|
|
delete p;
|
|
p = NULL;
|
|
return false;
|
|
}
|
|
cerr << "Version: " << vinfo->getVersion() << endl;
|
|
|
|
#if defined(_WIN32)
|
|
const OSType expected = OS_WINDOWS;
|
|
#elif defined(_DARWIN)
|
|
const OSType expected = OS_APPLE;
|
|
#else
|
|
const OSType expected = OS_LINUX;
|
|
#endif
|
|
if (expected != vinfo->getOS()) {
|
|
cerr << "OS mismatch; resetting to " << int(expected) << endl;
|
|
vinfo->setOS(expected);
|
|
}
|
|
|
|
// Init global object pointers
|
|
df::global::InitGlobals();
|
|
alias_mutex = new recursive_mutex();
|
|
|
|
cerr << "Initializing Console.\n";
|
|
// init the console.
|
|
bool is_text_mode = (init && init->display.flag.is_set(init_display_flags::TEXT));
|
|
bool is_headless = bool(getenv("DFHACK_HEADLESS"));
|
|
if (is_headless)
|
|
{
|
|
#ifdef LINUX_BUILD
|
|
auto endwin = (int(*)(void))dlsym(RTLD_DEFAULT, "endwin");
|
|
if (endwin)
|
|
{
|
|
endwin();
|
|
}
|
|
else
|
|
{
|
|
cerr << "endwin(): bind failed" << endl;
|
|
}
|
|
#else
|
|
cerr << "Headless mode not supported on Windows" << endl;
|
|
#endif
|
|
}
|
|
if ((is_text_mode && !is_headless) || getenv("DFHACK_DISABLE_CONSOLE"))
|
|
{
|
|
con.init(true);
|
|
cerr << "Console is not available. Use dfhack-run to send commands.\n";
|
|
if (!is_text_mode)
|
|
{
|
|
cout << "Console disabled.\n";
|
|
}
|
|
}
|
|
else if(con.init(false))
|
|
cerr << "Console is running.\n";
|
|
else
|
|
cerr << "Console has failed to initialize!\n";
|
|
/*
|
|
// dump offsets to a file
|
|
std::ofstream dump("offsets.log");
|
|
if(!dump.fail())
|
|
{
|
|
//dump << vinfo->PrintOffsets();
|
|
dump.close();
|
|
}
|
|
*/
|
|
// initialize data defs
|
|
virtual_identity::Init(this);
|
|
init_screen_module(this);
|
|
|
|
// copy over default config files if necessary
|
|
std::vector<std::string> config_files;
|
|
std::vector<std::string> default_config_files;
|
|
if (Filesystem::listdir("dfhack-config", config_files) != 0)
|
|
con.printerr("Failed to list directory: dfhack-config");
|
|
else if (Filesystem::listdir("dfhack-config/default", default_config_files) != 0)
|
|
con.printerr("Failed to list directory: dfhack-config/default");
|
|
else
|
|
{
|
|
for (auto it = default_config_files.begin(); it != default_config_files.end(); ++it)
|
|
{
|
|
std::string filename = *it;
|
|
if (std::find(config_files.begin(), config_files.end(), filename) == config_files.end())
|
|
{
|
|
std::string src_file = std::string("dfhack-config/default/") + filename;
|
|
if (!Filesystem::isfile(src_file))
|
|
continue;
|
|
std::string dest_file = std::string("dfhack-config/") + filename;
|
|
std::ifstream src(src_file, std::ios::binary);
|
|
std::ofstream dest(dest_file, std::ios::binary);
|
|
if (!src.good() || !dest.good())
|
|
{
|
|
con.printerr("Copy failed: %s\n", filename.c_str());
|
|
continue;
|
|
}
|
|
dest << src.rdbuf();
|
|
src.close();
|
|
dest.close();
|
|
}
|
|
}
|
|
}
|
|
|
|
loadScriptPaths(con);
|
|
|
|
// initialize common lua context
|
|
if (!Lua::Core::Init(con))
|
|
{
|
|
fatal("Lua failed to initialize");
|
|
return false;
|
|
}
|
|
|
|
// create mutex for syncing with interactive tasks
|
|
misc_data_mutex=new mutex();
|
|
cerr << "Initializing Plugins.\n";
|
|
// create plugin manager
|
|
plug_mgr = new PluginManager(this);
|
|
plug_mgr->init();
|
|
IODATA *temp = new IODATA;
|
|
temp->core = this;
|
|
temp->plug_mgr = plug_mgr;
|
|
|
|
HotkeyMutex = new mutex();
|
|
HotkeyCond = new condition_variable();
|
|
|
|
if (!is_text_mode || is_headless)
|
|
{
|
|
cerr << "Starting IO thread.\n";
|
|
// create IO thread
|
|
thread * IO = new thread(fIOthread, (void *) temp);
|
|
(void)IO;
|
|
}
|
|
else
|
|
{
|
|
cerr << "Starting dfhack.init thread.\n";
|
|
thread * init = new thread(fInitthread, (void *) temp);
|
|
(void)init;
|
|
}
|
|
|
|
cerr << "Starting DF input capture thread.\n";
|
|
// set up hotkey capture
|
|
thread * HK = new thread(fHKthread, (void *) temp);
|
|
(void)HK;
|
|
screen_window = new Windows::top_level_window();
|
|
screen_window->addChild(new Windows::dfhack_dummy(5,10));
|
|
started = true;
|
|
modstate = 0;
|
|
|
|
cerr << "Starting the TCP listener.\n";
|
|
server = new ServerMain();
|
|
if (!server->listen(RemoteClient::GetDefaultPort()))
|
|
cerr << "TCP listen failed.\n";
|
|
|
|
if (df::global::ui_sidebar_menus)
|
|
{
|
|
vector<string> args;
|
|
const string & raw = df::global::ui_sidebar_menus->command_line.raw;
|
|
size_t offset = 0;
|
|
while (offset < raw.size())
|
|
{
|
|
if (raw[offset] == '"')
|
|
{
|
|
offset++;
|
|
size_t next = raw.find("\"", offset);
|
|
args.push_back(raw.substr(offset, next - offset));
|
|
offset = next + 2;
|
|
}
|
|
else
|
|
{
|
|
size_t next = raw.find(" ", offset);
|
|
if (next == string::npos)
|
|
{
|
|
args.push_back(raw.substr(offset));
|
|
offset = raw.size();
|
|
}
|
|
else
|
|
{
|
|
args.push_back(raw.substr(offset, next - offset));
|
|
offset = next + 1;
|
|
}
|
|
}
|
|
}
|
|
for (auto it = args.begin(); it != args.end(); )
|
|
{
|
|
const string & first = *it;
|
|
if (first.length() > 0 && first[0] == '+')
|
|
{
|
|
vector<string> cmd;
|
|
for (it++; it != args.end(); it++) {
|
|
const string & arg = *it;
|
|
if (arg.length() > 0 && arg[0] == '+')
|
|
{
|
|
break;
|
|
}
|
|
cmd.push_back(arg);
|
|
}
|
|
|
|
if (runCommand(con, first.substr(1), cmd) != CR_OK)
|
|
{
|
|
cerr << "Error running command: " << first.substr(1);
|
|
for (auto it2 = cmd.begin(); it2 != cmd.end(); it2++)
|
|
{
|
|
cerr << " \"" << *it2 << "\"";
|
|
}
|
|
cerr << "\n";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
it++;
|
|
}
|
|
}
|
|
}
|
|
|
|
cerr << "DFHack is running.\n";
|
|
return true;
|
|
}
|
|
/// sets the current hotkey command
|
|
bool Core::setHotkeyCmd( std::string cmd )
|
|
{
|
|
// access command
|
|
HotkeyMutex->lock();
|
|
{
|
|
hotkey_set = true;
|
|
hotkey_cmd = cmd;
|
|
HotkeyCond->notify_all();
|
|
}
|
|
HotkeyMutex->unlock();
|
|
return true;
|
|
}
|
|
/// removes the hotkey command and gives it to the caller thread
|
|
std::string Core::getHotkeyCmd( void )
|
|
{
|
|
string returner;
|
|
HotkeyMutex->lock();
|
|
while ( ! hotkey_set )
|
|
{
|
|
HotkeyCond->wait(*HotkeyMutex);
|
|
}
|
|
hotkey_set = false;
|
|
returner = hotkey_cmd;
|
|
hotkey_cmd.clear();
|
|
HotkeyMutex->unlock();
|
|
return returner;
|
|
}
|
|
|
|
void Core::print(const char *format, ...)
|
|
{
|
|
color_ostream_proxy proxy(getInstance().con);
|
|
|
|
va_list args;
|
|
va_start(args,format);
|
|
proxy.vprint(format,args);
|
|
va_end(args);
|
|
}
|
|
|
|
void Core::printerr(const char *format, ...)
|
|
{
|
|
color_ostream_proxy proxy(getInstance().con);
|
|
|
|
va_list args;
|
|
va_start(args,format);
|
|
proxy.vprinterr(format,args);
|
|
va_end(args);
|
|
}
|
|
|
|
void Core::RegisterData( void *p, std::string key )
|
|
{
|
|
misc_data_mutex->lock();
|
|
misc_data_map[key] = p;
|
|
misc_data_mutex->unlock();
|
|
}
|
|
|
|
void *Core::GetData( std::string key )
|
|
{
|
|
misc_data_mutex->lock();
|
|
std::map<std::string,void*>::iterator it=misc_data_map.find(key);
|
|
|
|
if ( it != misc_data_map.end() )
|
|
{
|
|
void *p=it->second;
|
|
misc_data_mutex->unlock();
|
|
return p;
|
|
}
|
|
else
|
|
{
|
|
misc_data_mutex->unlock();
|
|
return 0;// or throw an error.
|
|
}
|
|
}
|
|
|
|
bool Core::isSuspended(void)
|
|
{
|
|
lock_guard<mutex> lock(d->AccessMutex);
|
|
|
|
return (d->df_suspend_depth > 0 && d->df_suspend_thread == this_thread::get_id());
|
|
}
|
|
|
|
void Core::Suspend()
|
|
{
|
|
auto tid = this_thread::get_id();
|
|
|
|
// If recursive, just increment the count
|
|
{
|
|
lock_guard<mutex> lock(d->AccessMutex);
|
|
|
|
if (d->df_suspend_depth > 0 && d->df_suspend_thread == tid)
|
|
{
|
|
d->df_suspend_depth++;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// put the condition on a stack
|
|
Core::Cond *nc = new Core::Cond();
|
|
|
|
{
|
|
lock_guard<mutex> lock2(d->StackMutex);
|
|
|
|
d->suspended_tools.push(nc);
|
|
}
|
|
|
|
// wait until Core::Update() wakes up the tool
|
|
{
|
|
lock_guard<mutex> lock(d->AccessMutex);
|
|
|
|
nc->Lock(&d->AccessMutex);
|
|
|
|
assert(d->df_suspend_depth == 0);
|
|
d->df_suspend_thread = tid;
|
|
d->df_suspend_depth = 1;
|
|
}
|
|
}
|
|
|
|
void Core::Resume()
|
|
{
|
|
auto tid = this_thread::get_id();
|
|
lock_guard<mutex> lock(d->AccessMutex);
|
|
|
|
assert(d->df_suspend_depth > 0 && d->df_suspend_thread == tid);
|
|
(void)tid;
|
|
|
|
if (--d->df_suspend_depth == 0)
|
|
d->core_cond.Unlock();
|
|
}
|
|
|
|
int Core::TileUpdate()
|
|
{
|
|
if(!started)
|
|
return false;
|
|
screen_window->paint();
|
|
return true;
|
|
}
|
|
|
|
int Core::ClaimSuspend(bool force_base)
|
|
{
|
|
auto tid = this_thread::get_id();
|
|
lock_guard<mutex> lock(d->AccessMutex);
|
|
|
|
if (force_base || d->df_suspend_depth <= 0)
|
|
{
|
|
assert(d->df_suspend_depth == 0);
|
|
|
|
d->df_suspend_thread = tid;
|
|
d->df_suspend_depth = 1000000;
|
|
return 1000000;
|
|
}
|
|
else
|
|
{
|
|
assert(d->df_suspend_thread == tid);
|
|
return ++d->df_suspend_depth;
|
|
}
|
|
}
|
|
|
|
void Core::DisclaimSuspend(int level)
|
|
{
|
|
auto tid = this_thread::get_id();
|
|
lock_guard<mutex> lock(d->AccessMutex);
|
|
|
|
assert(d->df_suspend_depth == level && d->df_suspend_thread == tid);
|
|
(void)tid;
|
|
|
|
if (level == 1000000)
|
|
d->df_suspend_depth = 0;
|
|
else
|
|
--d->df_suspend_depth;
|
|
}
|
|
|
|
void Core::doUpdate(color_ostream &out, bool first_update)
|
|
{
|
|
Lua::Core::Reset(out, "DF code execution");
|
|
|
|
if (first_update)
|
|
onStateChange(out, SC_CORE_INITIALIZED);
|
|
|
|
// find the current viewscreen
|
|
df::viewscreen *screen = NULL;
|
|
if (df::global::gview)
|
|
{
|
|
screen = &df::global::gview->view;
|
|
while (screen->child)
|
|
screen = screen->child;
|
|
}
|
|
|
|
// detect if the viewscreen changed, and trigger events later
|
|
bool vs_changed = false;
|
|
if (screen != top_viewscreen)
|
|
{
|
|
top_viewscreen = screen;
|
|
vs_changed = true;
|
|
}
|
|
|
|
bool is_load_save =
|
|
strict_virtual_cast<df::viewscreen_game_cleanerst>(screen) ||
|
|
strict_virtual_cast<df::viewscreen_loadgamest>(screen) ||
|
|
strict_virtual_cast<df::viewscreen_savegamest>(screen);
|
|
|
|
// detect if the game was loaded or unloaded in the meantime
|
|
void *new_wdata = NULL;
|
|
void *new_mapdata = NULL;
|
|
if (df::global::world && !is_load_save)
|
|
{
|
|
df::world_data *wdata = df::global::world->world_data;
|
|
// when the game is unloaded, world_data isn't deleted, but its contents are
|
|
// regions work to detect arena too
|
|
if (wdata && !wdata->regions.empty())
|
|
new_wdata = wdata;
|
|
new_mapdata = df::global::world->map.block_index;
|
|
}
|
|
|
|
// if the world changes
|
|
if (new_wdata != last_world_data_ptr)
|
|
{
|
|
// we check for map change too
|
|
bool had_map = isMapLoaded();
|
|
last_world_data_ptr = new_wdata;
|
|
last_local_map_ptr = new_mapdata;
|
|
|
|
World::ClearPersistentCache();
|
|
|
|
// and if the world is going away, we report the map change first
|
|
if(had_map)
|
|
onStateChange(out, SC_MAP_UNLOADED);
|
|
// and if the world is appearing, we report map change after that
|
|
onStateChange(out, new_wdata ? SC_WORLD_LOADED : SC_WORLD_UNLOADED);
|
|
if(isMapLoaded())
|
|
onStateChange(out, SC_MAP_LOADED);
|
|
}
|
|
// otherwise just check for map change...
|
|
else if (new_mapdata != last_local_map_ptr)
|
|
{
|
|
bool had_map = isMapLoaded();
|
|
last_local_map_ptr = new_mapdata;
|
|
|
|
if (isMapLoaded() != had_map)
|
|
{
|
|
World::ClearPersistentCache();
|
|
onStateChange(out, new_mapdata ? SC_MAP_LOADED : SC_MAP_UNLOADED);
|
|
}
|
|
}
|
|
|
|
if (vs_changed)
|
|
onStateChange(out, SC_VIEWSCREEN_CHANGED);
|
|
|
|
if (df::global::pause_state)
|
|
{
|
|
if (*df::global::pause_state != last_pause_state)
|
|
{
|
|
onStateChange(out, last_pause_state ? SC_UNPAUSED : SC_PAUSED);
|
|
last_pause_state = *df::global::pause_state;
|
|
}
|
|
}
|
|
|
|
// Execute per-frame handlers
|
|
onUpdate(out);
|
|
|
|
out << std::flush;
|
|
}
|
|
|
|
// should always be from simulation thread!
|
|
int Core::Update()
|
|
{
|
|
if(errorstate)
|
|
return -1;
|
|
|
|
color_ostream_proxy out(con);
|
|
|
|
// Pretend this thread has suspended the core in the usual way,
|
|
// and run various processing hooks.
|
|
{
|
|
CoreSuspendClaimer suspend(true);
|
|
|
|
// Initialize the core
|
|
bool first_update = false;
|
|
|
|
if(!started)
|
|
{
|
|
first_update = true;
|
|
Init();
|
|
if(errorstate)
|
|
return -1;
|
|
Lua::Core::Reset(con, "core init");
|
|
}
|
|
|
|
doUpdate(out, first_update);
|
|
}
|
|
|
|
// wake waiting tools
|
|
// do not allow more tools to join in while we process stuff here
|
|
lock_guard<mutex> lock_stack(d->StackMutex);
|
|
|
|
while (!d->suspended_tools.empty())
|
|
{
|
|
Core::Cond * nc = d->suspended_tools.top();
|
|
d->suspended_tools.pop();
|
|
|
|
lock_guard<mutex> lock(d->AccessMutex);
|
|
// wake tool
|
|
nc->Unlock();
|
|
// wait for tool to wake us
|
|
d->core_cond.Lock(&d->AccessMutex);
|
|
// verify
|
|
assert(d->df_suspend_depth == 0);
|
|
// destroy condition
|
|
delete nc;
|
|
// check lua stack depth
|
|
Lua::Core::Reset(out, "suspend");
|
|
}
|
|
|
|
return 0;
|
|
};
|
|
|
|
extern bool buildings_do_onupdate;
|
|
void buildings_onStateChange(color_ostream &out, state_change_event event);
|
|
void buildings_onUpdate(color_ostream &out);
|
|
|
|
static int buildings_timer = 0;
|
|
|
|
void Core::onUpdate(color_ostream &out)
|
|
{
|
|
EventManager::manageEvents(out);
|
|
|
|
// convert building reagents
|
|
if (buildings_do_onupdate && (++buildings_timer & 1))
|
|
buildings_onUpdate(out);
|
|
|
|
// notify all the plugins that a game tick is finished
|
|
plug_mgr->OnUpdate(out);
|
|
|
|
// process timers in lua
|
|
Lua::Core::onUpdate(out);
|
|
}
|
|
|
|
void getFilesWithPrefixAndSuffix(const std::string& folder, const std::string& prefix, const std::string& suffix, std::vector<std::string>& result) {
|
|
//DFHACK_EXPORT int listdir (std::string dir, std::vector<std::string> &files);
|
|
std::vector<std::string> files;
|
|
DFHack::Filesystem::listdir(folder, files);
|
|
for ( size_t a = 0; a < files.size(); a++ ) {
|
|
if ( prefix.length() > files[a].length() )
|
|
continue;
|
|
if ( suffix.length() > files[a].length() )
|
|
continue;
|
|
if ( files[a].compare(0, prefix.length(), prefix) != 0 )
|
|
continue;
|
|
if ( files[a].compare(files[a].length()-suffix.length(), suffix.length(), suffix) != 0 )
|
|
continue;
|
|
result.push_back(files[a]);
|
|
}
|
|
return;
|
|
}
|
|
|
|
size_t loadScriptFiles(Core* core, color_ostream& out, const vector<std::string>& prefix, const std::string& folder) {
|
|
vector<std::string> scriptFiles;
|
|
for ( size_t a = 0; a < prefix.size(); a++ ) {
|
|
getFilesWithPrefixAndSuffix(folder, prefix[a], ".init", scriptFiles);
|
|
}
|
|
std::sort(scriptFiles.begin(), scriptFiles.end());
|
|
size_t result = 0;
|
|
for ( size_t a = 0; a < scriptFiles.size(); a++ ) {
|
|
result++;
|
|
core->loadScriptFile(out, folder + "/" + scriptFiles[a], true);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
namespace DFHack {
|
|
namespace X {
|
|
typedef state_change_event Key;
|
|
typedef vector<string> Val;
|
|
typedef pair<Key,Val> Entry;
|
|
typedef vector<Entry> EntryVector;
|
|
typedef map<Key,Val> InitVariationTable;
|
|
|
|
EntryVector computeInitVariationTable(void* none, ...) {
|
|
va_list list;
|
|
va_start(list,none);
|
|
EntryVector result;
|
|
while(true) {
|
|
Key key = (Key)va_arg(list,int);
|
|
if ( key == SC_UNKNOWN )
|
|
break;
|
|
Val val;
|
|
while (true) {
|
|
const char *v = va_arg(list, const char *);
|
|
if (!v || !v[0])
|
|
break;
|
|
val.push_back(string(v));
|
|
}
|
|
result.push_back(Entry(key,val));
|
|
}
|
|
va_end(list);
|
|
return result;
|
|
}
|
|
|
|
InitVariationTable getTable(const EntryVector& vec) {
|
|
return InitVariationTable(vec.begin(),vec.end());
|
|
}
|
|
}
|
|
}
|
|
|
|
void Core::handleLoadAndUnloadScripts(color_ostream& out, state_change_event event) {
|
|
static const X::InitVariationTable table = X::getTable(X::computeInitVariationTable(0,
|
|
(int)SC_WORLD_LOADED, "onLoad", "onLoadWorld", "onWorldLoaded", "",
|
|
(int)SC_WORLD_UNLOADED, "onUnload", "onUnloadWorld", "onWorldUnloaded", "",
|
|
(int)SC_MAP_LOADED, "onMapLoad", "onLoadMap", "",
|
|
(int)SC_MAP_UNLOADED, "onMapUnload", "onUnloadMap", "",
|
|
(int)SC_UNKNOWN
|
|
));
|
|
|
|
if (!df::global::world)
|
|
return;
|
|
std::string rawFolder = "data/save/" + (df::global::world->cur_savegame.save_dir) + "/raw/";
|
|
|
|
auto i = table.find(event);
|
|
if ( i != table.end() ) {
|
|
const std::vector<std::string>& set = i->second;
|
|
loadScriptFiles(this, out, set, "." );
|
|
loadScriptFiles(this, out, set, rawFolder);
|
|
loadScriptFiles(this, out, set, rawFolder + "objects/");
|
|
}
|
|
|
|
for (auto it = state_change_scripts.begin(); it != state_change_scripts.end(); ++it)
|
|
{
|
|
if (it->event == event)
|
|
{
|
|
if (!it->save_specific)
|
|
{
|
|
if (!loadScriptFile(out, it->path, true))
|
|
out.printerr("Could not load script: %s\n", it->path.c_str());
|
|
}
|
|
else if (it->save_specific && isWorldLoaded())
|
|
{
|
|
loadScriptFile(out, rawFolder + it->path, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Core::onStateChange(color_ostream &out, state_change_event event)
|
|
{
|
|
using df::global::gametype;
|
|
static md5wrapper md5w;
|
|
static std::string ostype = "";
|
|
|
|
if (!ostype.size())
|
|
{
|
|
ostype = "unknown OS";
|
|
if (vinfo) {
|
|
switch (vinfo->getOS())
|
|
{
|
|
case OS_WINDOWS:
|
|
ostype = "Windows";
|
|
break;
|
|
case OS_APPLE:
|
|
ostype = "OS X";
|
|
break;
|
|
case OS_LINUX:
|
|
ostype = "Linux";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (event)
|
|
{
|
|
case SC_WORLD_LOADED:
|
|
case SC_WORLD_UNLOADED:
|
|
case SC_MAP_LOADED:
|
|
case SC_MAP_UNLOADED:
|
|
if (world && world->cur_savegame.save_dir.size())
|
|
{
|
|
std::string save_dir = "data/save/" + world->cur_savegame.save_dir;
|
|
std::string evtlogpath = save_dir + "/events-dfhack.log";
|
|
std::ofstream evtlog;
|
|
evtlog.open(evtlogpath, std::ios_base::app); // append
|
|
if (evtlog.fail())
|
|
{
|
|
if (DFHack::Filesystem::isdir(save_dir))
|
|
out.printerr("Could not append to %s\n", evtlogpath.c_str());
|
|
}
|
|
else
|
|
{
|
|
char timebuf[30];
|
|
time_t rawtime = time(NULL);
|
|
struct tm * timeinfo = localtime(&rawtime);
|
|
strftime(timebuf, sizeof(timebuf), "[%Y-%m-%dT%H:%M:%S%z] ", timeinfo);
|
|
evtlog << timebuf;
|
|
evtlog << "DFHack " << Version::git_description() << " on " << ostype << "; ";
|
|
evtlog << "cwd md5: " << md5w.getHashFromString(getHackPath()).substr(0, 10) << "; ";
|
|
evtlog << "save: " << world->cur_savegame.save_dir << "; ";
|
|
evtlog << sc_event_name(event) << "; ";
|
|
if (gametype)
|
|
evtlog << "game type " << ENUM_KEY_STR(game_type, *gametype) << " (" << *gametype << ")";
|
|
else
|
|
evtlog << "game type unavailable";
|
|
evtlog << std::endl;
|
|
}
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (event == SC_WORLD_LOADED && Version::is_prerelease())
|
|
{
|
|
runCommand(out, "gui/prerelease-warning");
|
|
std::cerr << "loaded map in prerelease build" << std::endl;
|
|
}
|
|
|
|
EventManager::onStateChange(out, event);
|
|
|
|
buildings_onStateChange(out, event);
|
|
|
|
plug_mgr->OnStateChange(out, event);
|
|
|
|
Lua::Core::onStateChange(out, event);
|
|
|
|
handleLoadAndUnloadScripts(out, event);
|
|
}
|
|
|
|
// FIXME: needs to terminate the IO threads and properly dismantle all the machinery involved.
|
|
int Core::Shutdown ( void )
|
|
{
|
|
if(errorstate)
|
|
return true;
|
|
errorstate = 1;
|
|
CoreSuspendClaimer suspend;
|
|
if(plug_mgr)
|
|
{
|
|
delete plug_mgr;
|
|
plug_mgr = 0;
|
|
}
|
|
// invalidate all modules
|
|
for(size_t i = 0 ; i < allModules.size(); i++)
|
|
{
|
|
delete allModules[i];
|
|
}
|
|
allModules.clear();
|
|
memset(&(s_mods), 0, sizeof(s_mods));
|
|
con.shutdown();
|
|
return -1;
|
|
}
|
|
|
|
// FIXME: this is HORRIBLY broken
|
|
// from ncurses
|
|
#define KEY_F0 0410 /* Function keys. Space for 64 */
|
|
#define KEY_F(n) (KEY_F0+(n)) /* Value of function key n */
|
|
|
|
bool Core::ncurses_wgetch(int in, int & out)
|
|
{
|
|
if(!started)
|
|
{
|
|
out = in;
|
|
return true;
|
|
}
|
|
if(in >= KEY_F(1) && in <= KEY_F(8))
|
|
{
|
|
int idx = in - KEY_F(1);
|
|
// FIXME: copypasta, push into a method!
|
|
if(df::global::ui && df::global::gview)
|
|
{
|
|
df::viewscreen * ws = Gui::getCurViewscreen();
|
|
if (strict_virtual_cast<df::viewscreen_dwarfmodest>(ws) &&
|
|
df::global::ui->main.mode != ui_sidebar_mode::Hotkeys &&
|
|
df::global::ui->main.hotkeys[idx].cmd == df::ui_hotkey::T_cmd::None)
|
|
{
|
|
setHotkeyCmd(df::global::ui->main.hotkeys[idx].name);
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
out = in;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
out = in;
|
|
return true;
|
|
}
|
|
|
|
int UnicodeAwareSym(const SDL::KeyboardEvent& ke)
|
|
{
|
|
// Assume keyboard layouts don't change the order of numbers:
|
|
if( '0' <= ke.ksym.sym && ke.ksym.sym <= '9') return ke.ksym.sym;
|
|
if(SDL::K_F1 <= ke.ksym.sym && ke.ksym.sym <= SDL::K_F12) return ke.ksym.sym;
|
|
|
|
// These keys are mapped to the same control codes as Ctrl-?
|
|
switch (ke.ksym.sym)
|
|
{
|
|
case SDL::K_RETURN:
|
|
case SDL::K_KP_ENTER:
|
|
case SDL::K_TAB:
|
|
case SDL::K_ESCAPE:
|
|
case SDL::K_DELETE:
|
|
return ke.ksym.sym;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
int unicode = ke.ksym.unicode;
|
|
|
|
// convert Ctrl characters to their 0x40-0x5F counterparts:
|
|
if (unicode < ' ')
|
|
{
|
|
unicode += 'A' - 1;
|
|
}
|
|
|
|
// convert A-Z to their a-z counterparts:
|
|
if('A' <= unicode && unicode <= 'Z')
|
|
{
|
|
unicode += 'a' - 'A';
|
|
}
|
|
|
|
// convert various other punctuation marks:
|
|
if('\"' == unicode) unicode = '\'';
|
|
if('+' == unicode) unicode = '=';
|
|
if(':' == unicode) unicode = ';';
|
|
if('<' == unicode) unicode = ',';
|
|
if('>' == unicode) unicode = '.';
|
|
if('?' == unicode) unicode = '/';
|
|
if('{' == unicode) unicode = '[';
|
|
if('|' == unicode) unicode = '\\';
|
|
if('}' == unicode) unicode = ']';
|
|
if('~' == unicode) unicode = '`';
|
|
|
|
return unicode;
|
|
}
|
|
|
|
|
|
//MEMO: return false if event is consumed
|
|
int Core::DFH_SDL_Event(SDL::Event* ev)
|
|
{
|
|
//static bool alt = 0;
|
|
|
|
// do NOT process events before we are ready.
|
|
if(!started) return true;
|
|
if(!ev)
|
|
return true;
|
|
if(ev && (ev->type == SDL::ET_KEYDOWN || ev->type == SDL::ET_KEYUP))
|
|
{
|
|
auto ke = (SDL::KeyboardEvent *)ev;
|
|
|
|
if (ke->ksym.sym == SDL::K_LSHIFT || ke->ksym.sym == SDL::K_RSHIFT)
|
|
modstate = (ev->type == SDL::ET_KEYDOWN) ? modstate | DFH_MOD_SHIFT : modstate & ~DFH_MOD_SHIFT;
|
|
else if (ke->ksym.sym == SDL::K_LCTRL || ke->ksym.sym == SDL::K_RCTRL)
|
|
modstate = (ev->type == SDL::ET_KEYDOWN) ? modstate | DFH_MOD_CTRL : modstate & ~DFH_MOD_CTRL;
|
|
else if (ke->ksym.sym == SDL::K_LALT || ke->ksym.sym == SDL::K_RALT)
|
|
modstate = (ev->type == SDL::ET_KEYDOWN) ? modstate | DFH_MOD_ALT : modstate & ~DFH_MOD_ALT;
|
|
else if(ke->state == SDL::BTN_PRESSED && !hotkey_states[ke->ksym.sym])
|
|
{
|
|
hotkey_states[ke->ksym.sym] = true;
|
|
|
|
// Use unicode so Windows gives the correct value for the
|
|
// user's Input Language
|
|
if(ke->ksym.unicode && ((ke->ksym.unicode & 0xff80) == 0))
|
|
{
|
|
int key = UnicodeAwareSym(*ke);
|
|
SelectHotkey(key, modstate);
|
|
}
|
|
else
|
|
{
|
|
// Pretend non-ascii characters don't happen:
|
|
SelectHotkey(ke->ksym.sym, modstate);
|
|
}
|
|
}
|
|
else if(ke->state == SDL::BTN_RELEASED)
|
|
{
|
|
hotkey_states[ke->ksym.sym] = false;
|
|
}
|
|
}
|
|
return true;
|
|
// do stuff with the events...
|
|
}
|
|
|
|
bool Core::SelectHotkey(int sym, int modifiers)
|
|
{
|
|
// Find the topmost viewscreen
|
|
if (!df::global::gview || !df::global::ui)
|
|
return false;
|
|
|
|
df::viewscreen *screen = &df::global::gview->view;
|
|
while (screen->child)
|
|
screen = screen->child;
|
|
|
|
if (sym == SDL::K_KP_ENTER)
|
|
sym = SDL::K_RETURN;
|
|
|
|
std::string cmd;
|
|
|
|
{
|
|
tthread::lock_guard<tthread::mutex> lock(*HotkeyMutex);
|
|
|
|
// Check the internal keybindings
|
|
std::vector<KeyBinding> &bindings = key_bindings[sym];
|
|
for (int i = bindings.size()-1; i >= 0; --i) {
|
|
if (bindings[i].modifiers != modifiers)
|
|
continue;
|
|
if (!bindings[i].focus.empty() &&
|
|
!prefix_matches(bindings[i].focus, Gui::getFocusString(screen)))
|
|
continue;
|
|
if (!plug_mgr->CanInvokeHotkey(bindings[i].command[0], screen))
|
|
continue;
|
|
cmd = bindings[i].cmdline;
|
|
break;
|
|
}
|
|
|
|
if (cmd.empty()) {
|
|
// Check the hotkey keybindings
|
|
int idx = sym - SDL::K_F1;
|
|
if(idx >= 0 && idx < 8)
|
|
{
|
|
if (modifiers & 1)
|
|
idx += 8;
|
|
|
|
if (strict_virtual_cast<df::viewscreen_dwarfmodest>(screen) &&
|
|
df::global::ui->main.mode != ui_sidebar_mode::Hotkeys &&
|
|
df::global::ui->main.hotkeys[idx].cmd == df::ui_hotkey::T_cmd::None)
|
|
{
|
|
cmd = df::global::ui->main.hotkeys[idx].name;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!cmd.empty()) {
|
|
setHotkeyCmd(cmd);
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
static bool parseKeySpec(std::string keyspec, int *psym, int *pmod, std::string *pfocus)
|
|
{
|
|
*pmod = 0;
|
|
|
|
if (pfocus)
|
|
{
|
|
*pfocus = "";
|
|
|
|
size_t idx = keyspec.find('@');
|
|
if (idx != std::string::npos)
|
|
{
|
|
*pfocus = keyspec.substr(idx+1);
|
|
keyspec = keyspec.substr(0, idx);
|
|
}
|
|
}
|
|
|
|
// ugh, ugly
|
|
for (;;) {
|
|
if (keyspec.size() > 6 && keyspec.substr(0, 6) == "Shift-") {
|
|
*pmod |= 1;
|
|
keyspec = keyspec.substr(6);
|
|
} else if (keyspec.size() > 5 && keyspec.substr(0, 5) == "Ctrl-") {
|
|
*pmod |= 2;
|
|
keyspec = keyspec.substr(5);
|
|
} else if (keyspec.size() > 4 && keyspec.substr(0, 4) == "Alt-") {
|
|
*pmod |= 4;
|
|
keyspec = keyspec.substr(4);
|
|
} else
|
|
break;
|
|
}
|
|
|
|
if (keyspec.size() == 1 && keyspec[0] >= 'A' && keyspec[0] <= 'Z') {
|
|
*psym = SDL::K_a + (keyspec[0]-'A');
|
|
return true;
|
|
} else if (keyspec.size() == 1 && keyspec[0] >= '0' && keyspec[0] <= '9') {
|
|
*psym = SDL::K_0 + (keyspec[0]-'0');
|
|
return true;
|
|
} else if (keyspec.size() == 2 && keyspec[0] == 'F' && keyspec[1] >= '1' && keyspec[1] <= '9') {
|
|
*psym = SDL::K_F1 + (keyspec[1]-'1');
|
|
return true;
|
|
} else if (keyspec.size() == 3 && keyspec.substr(0, 2) == "F1" && keyspec[2] >= '0' && keyspec[2] <= '2') {
|
|
*psym = SDL::K_F10 + (keyspec[2]-'0');
|
|
return true;
|
|
} else if (keyspec == "Enter") {
|
|
*psym = SDL::K_RETURN;
|
|
return true;
|
|
} else
|
|
return false;
|
|
}
|
|
|
|
bool Core::ClearKeyBindings(std::string keyspec)
|
|
{
|
|
int sym, mod;
|
|
std::string focus;
|
|
if (!parseKeySpec(keyspec, &sym, &mod, &focus))
|
|
return false;
|
|
|
|
tthread::lock_guard<tthread::mutex> lock(*HotkeyMutex);
|
|
|
|
std::vector<KeyBinding> &bindings = key_bindings[sym];
|
|
for (int i = bindings.size()-1; i >= 0; --i) {
|
|
if (bindings[i].modifiers == mod && prefix_matches(focus, bindings[i].focus))
|
|
bindings.erase(bindings.begin()+i);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Core::AddKeyBinding(std::string keyspec, std::string cmdline)
|
|
{
|
|
size_t at_pos = keyspec.find('@');
|
|
if (at_pos != std::string::npos)
|
|
{
|
|
std::string raw_spec = keyspec.substr(0, at_pos);
|
|
std::string raw_focus = keyspec.substr(at_pos + 1);
|
|
if (raw_focus.find('|') != std::string::npos)
|
|
{
|
|
std::vector<std::string> focus_strings;
|
|
split_string(&focus_strings, raw_focus, "|");
|
|
for (size_t i = 0; i < focus_strings.size(); i++)
|
|
{
|
|
if (!AddKeyBinding(raw_spec + "@" + focus_strings[i], cmdline))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
int sym;
|
|
KeyBinding binding;
|
|
if (!parseKeySpec(keyspec, &sym, &binding.modifiers, &binding.focus))
|
|
return false;
|
|
|
|
cheap_tokenise(cmdline, binding.command);
|
|
if (binding.command.empty())
|
|
return false;
|
|
|
|
tthread::lock_guard<tthread::mutex> lock(*HotkeyMutex);
|
|
|
|
// Don't add duplicates
|
|
std::vector<KeyBinding> &bindings = key_bindings[sym];
|
|
for (int i = bindings.size()-1; i >= 0; --i) {
|
|
if (bindings[i].modifiers == binding.modifiers &&
|
|
bindings[i].cmdline == cmdline &&
|
|
bindings[i].focus == binding.focus)
|
|
return true;
|
|
}
|
|
|
|
binding.cmdline = cmdline;
|
|
bindings.push_back(binding);
|
|
return true;
|
|
}
|
|
|
|
std::vector<std::string> Core::ListKeyBindings(std::string keyspec)
|
|
{
|
|
int sym, mod;
|
|
std::vector<std::string> rv;
|
|
std::string focus;
|
|
if (!parseKeySpec(keyspec, &sym, &mod, &focus))
|
|
return rv;
|
|
|
|
tthread::lock_guard<tthread::mutex> lock(*HotkeyMutex);
|
|
|
|
std::vector<KeyBinding> &bindings = key_bindings[sym];
|
|
for (int i = bindings.size()-1; i >= 0; --i) {
|
|
if (focus.size() && focus != bindings[i].focus)
|
|
continue;
|
|
if (bindings[i].modifiers == mod)
|
|
{
|
|
std::string cmd = bindings[i].cmdline;
|
|
if (!bindings[i].focus.empty())
|
|
cmd = "@" + bindings[i].focus + ": " + cmd;
|
|
rv.push_back(cmd);
|
|
}
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
bool Core::AddAlias(const std::string &name, const std::vector<std::string> &command, bool replace)
|
|
{
|
|
tthread::lock_guard<tthread::recursive_mutex> lock(*alias_mutex);
|
|
if (!IsAlias(name) || replace)
|
|
{
|
|
aliases[name] = command;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Core::RemoveAlias(const std::string &name)
|
|
{
|
|
tthread::lock_guard<tthread::recursive_mutex> lock(*alias_mutex);
|
|
if (IsAlias(name))
|
|
{
|
|
aliases.erase(name);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Core::IsAlias(const std::string &name)
|
|
{
|
|
tthread::lock_guard<tthread::recursive_mutex> lock(*alias_mutex);
|
|
return aliases.find(name) != aliases.end();
|
|
}
|
|
|
|
bool Core::RunAlias(color_ostream &out, const std::string &name,
|
|
const std::vector<std::string> ¶meters, command_result &result)
|
|
{
|
|
tthread::lock_guard<tthread::recursive_mutex> lock(*alias_mutex);
|
|
if (!IsAlias(name))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
const string &first = aliases[name][0];
|
|
vector<string> parts(aliases[name].begin() + 1, aliases[name].end());
|
|
parts.insert(parts.end(), parameters.begin(), parameters.end());
|
|
result = runCommand(out, first, parts);
|
|
return true;
|
|
}
|
|
|
|
std::map<std::string, std::vector<std::string>> Core::ListAliases()
|
|
{
|
|
tthread::lock_guard<tthread::recursive_mutex> lock(*alias_mutex);
|
|
return aliases;
|
|
}
|
|
|
|
std::string Core::GetAliasCommand(const std::string &name, const std::string &default_)
|
|
{
|
|
tthread::lock_guard<tthread::recursive_mutex> lock(*alias_mutex);
|
|
if (IsAlias(name))
|
|
return join_strings(" ", aliases[name]);
|
|
else
|
|
return default_;
|
|
}
|
|
|
|
/////////////////
|
|
// ClassNameCheck
|
|
/////////////////
|
|
|
|
// Since there is no Process.cpp, put ClassNameCheck stuff in Core.cpp
|
|
|
|
static std::set<std::string> known_class_names;
|
|
static std::map<std::string, void*> known_vptrs;
|
|
|
|
ClassNameCheck::ClassNameCheck(std::string _name) : name(_name), vptr(0)
|
|
{
|
|
known_class_names.insert(name);
|
|
}
|
|
|
|
ClassNameCheck &ClassNameCheck::operator= (const ClassNameCheck &b)
|
|
{
|
|
name = b.name; vptr = b.vptr; return *this;
|
|
}
|
|
|
|
bool ClassNameCheck::operator() (Process *p, void * ptr) const {
|
|
if (vptr == 0 && p->readClassName(ptr) == name)
|
|
{
|
|
vptr = ptr;
|
|
known_vptrs[name] = ptr;
|
|
}
|
|
return (vptr && vptr == ptr);
|
|
}
|
|
|
|
void ClassNameCheck::getKnownClassNames(std::vector<std::string> &names)
|
|
{
|
|
std::set<std::string>::iterator it = known_class_names.begin();
|
|
|
|
for (; it != known_class_names.end(); it++)
|
|
names.push_back(*it);
|
|
}
|
|
|
|
MemoryPatcher::MemoryPatcher(Process *p_) : p(p_)
|
|
{
|
|
if (!p)
|
|
p = Core::getInstance().p;
|
|
}
|
|
|
|
MemoryPatcher::~MemoryPatcher()
|
|
{
|
|
close();
|
|
}
|
|
|
|
bool MemoryPatcher::verifyAccess(void *target, size_t count, bool write)
|
|
{
|
|
uint8_t *sptr = (uint8_t*)target;
|
|
uint8_t *eptr = sptr + count;
|
|
|
|
// Find the valid memory ranges
|
|
if (ranges.empty())
|
|
p->getMemRanges(ranges);
|
|
|
|
// Find the ranges that this area spans
|
|
unsigned start = 0;
|
|
while (start < ranges.size() && ranges[start].end <= sptr)
|
|
start++;
|
|
if (start >= ranges.size() || ranges[start].start > sptr)
|
|
return false;
|
|
|
|
unsigned end = start+1;
|
|
while (end < ranges.size() && ranges[end].start < eptr)
|
|
{
|
|
if (ranges[end].start != ranges[end-1].end)
|
|
return false;
|
|
end++;
|
|
}
|
|
if (ranges[end-1].end < eptr)
|
|
return false;
|
|
|
|
// Verify current permissions
|
|
for (unsigned i = start; i < end; i++)
|
|
if (!ranges[i].valid || !(ranges[i].read || ranges[i].execute) || ranges[i].shared)
|
|
return false;
|
|
|
|
// Apply writable permissions & update
|
|
for (unsigned i = start; i < end; i++)
|
|
{
|
|
auto &perms = ranges[i];
|
|
if ((perms.write || !write) && perms.read)
|
|
continue;
|
|
|
|
save.push_back(perms);
|
|
perms.write = perms.read = true;
|
|
if (!p->setPermisions(perms, perms))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool MemoryPatcher::write(void *target, const void *src, size_t size)
|
|
{
|
|
if (!makeWritable(target, size))
|
|
return false;
|
|
|
|
memmove(target, src, size);
|
|
return true;
|
|
}
|
|
|
|
void MemoryPatcher::close()
|
|
{
|
|
for (size_t i = 0; i < save.size(); i++)
|
|
p->setPermisions(save[i], save[i]);
|
|
|
|
save.clear();
|
|
ranges.clear();
|
|
};
|
|
|
|
|
|
bool Process::patchMemory(void *target, const void* src, size_t count)
|
|
{
|
|
MemoryPatcher patcher(this);
|
|
|
|
return patcher.write(target, src, count);
|
|
}
|
|
|
|
/*******************************************************************************
|
|
M O D U L E S
|
|
*******************************************************************************/
|
|
|
|
#define MODULE_GETTER(TYPE) \
|
|
TYPE * Core::get##TYPE() \
|
|
{ \
|
|
if(errorstate) return NULL;\
|
|
if(!s_mods.p##TYPE)\
|
|
{\
|
|
Module * mod = create##TYPE();\
|
|
s_mods.p##TYPE = (TYPE *) mod;\
|
|
allModules.push_back(mod);\
|
|
}\
|
|
return s_mods.p##TYPE;\
|
|
}
|
|
|
|
MODULE_GETTER(Materials);
|
|
MODULE_GETTER(Notes);
|
|
MODULE_GETTER(Graphic);
|