dfhack/library/include/modules
Alexander Gavrilov 48da06ec37 Add an API function for reading the nominal skill level. 2012-09-29 15:18:04 +04:00
..
Buildings.h Expose a few API functions to lua, and implement a room browser overlay. 2012-08-24 18:26:18 +04:00
Burrows.h Split off the burrows api from Maps and Units. 2012-04-26 12:56:28 +04:00
Constructions.h Add code for adding abstract buildings and removing constructions. 2012-05-06 19:09:11 +04:00
Engravings.h Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Graphic.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Gui.h Add an API function that returns the selected building. 2012-09-20 10:41:03 +04:00
Items.h Add an api function for destroying items. 2012-09-14 18:49:02 +04:00
Job.h Add api for enabling liquid and temperature updates for blocks. 2012-05-12 20:12:09 +04:00
MapCache.h Experimental creation of map blocks in gui/liquids script. 2012-09-06 22:45:19 +04:00
Maps.h Experimental creation of map blocks in gui/liquids script. 2012-09-06 22:45:19 +04:00
Materials.h Add a plugin implementing 'add spatter to item' reactions. 2012-09-17 21:15:51 +04:00
Notes.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Screen.h Add unit/item/job/building getter hook vmethods to dfhack_viewscreen. 2012-09-20 11:11:20 +04:00
Translation.h Add a few more lua api functions, documentation, and unit sort orders. 2012-04-23 21:30:53 +04:00
Units.h Add an API function for reading the nominal skill level. 2012-09-29 15:18:04 +04:00
Vegetation.h Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Vermin.h Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.h Enable warnings correctly on linux and fix a lot of them. 2012-04-20 13:30:37 +04:00
World.h Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
kitchen.h Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00