332 lines
10 KiB
C++
332 lines
10 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2012 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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/*******************************************************************************
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M A P S
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Read and write DF's map
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*******************************************************************************/
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#pragma once
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#ifndef CL_MOD_MAPS
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#define CL_MOD_MAPS
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#include "Export.h"
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#include "Module.h"
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#include <vector>
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#include "BitArray.h"
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#include "modules/Materials.h"
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#include "df/block_flags.h"
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#include "df/feature_type.h"
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#include "df/flow_type.h"
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#include "df/tile_dig_designation.h"
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#include "df/tile_liquid.h"
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#include "df/tile_traffic.h"
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#include "df/tiletype.h"
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namespace df {
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struct block_square_event;
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struct block_square_event_frozen_liquidst;
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struct block_square_event_grassst;
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struct block_square_event_item_spatterst;
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struct block_square_event_material_spatterst;
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struct block_square_event_mineralst;
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struct block_square_event_spoorst;
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struct block_square_event_world_constructionst;
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struct feature_init;
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struct map_block;
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struct map_block_column;
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struct region_map_entry;
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struct world;
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struct world_data;
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struct world_geo_biome;
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union tile_designation;
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union tile_occupancy;
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}
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/**
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* \defgroup grp_maps Maps module and its types
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* @ingroup grp_modules
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*/
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namespace df
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{
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struct burrow;
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struct world_data;
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struct block_burrow;
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}
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namespace DFHack
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{
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/***************************************************************************
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T Y P E S
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***************************************************************************/
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/**
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* Function for translating feature index to its name
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* \ingroup grp_maps
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*/
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extern DFHACK_EXPORT const char * sa_feature(df::feature_type index);
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typedef df::coord DFCoord;
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typedef DFCoord planecoord;
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/**
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* A local or global map feature
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* \ingroup grp_maps
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*/
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struct t_feature
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{
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df::feature_type type;
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/// main material type - decides between stuff like bodily fluids, inorganics, vomit, amber, etc.
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int16_t main_material;
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/// generally some index to a vector of material types.
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int32_t sub_material;
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/// placeholder
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bool discovered;
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/// this is NOT part of the DF feature, but an address of the feature as seen by DFhack.
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df::feature_init * origin;
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};
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/**
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* \ingroup grp_maps
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*/
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enum BiomeOffset
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{
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eNorthWest,
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eNorth,
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eNorthEast,
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eWest,
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eHere,
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eEast,
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eSouthWest,
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eSouth,
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eSouthEast,
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eBiomeCount
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};
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/**
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* map block flags wrapper
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* \ingroup grp_maps
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*/
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typedef df::block_flags t_blockflags;
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/**
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* 16x16 array of tile types
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* \ingroup grp_maps
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*/
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typedef df::tiletype tiletypes40d [16][16];
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/**
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* 16x16 array used for squashed block materials
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* \ingroup grp_maps
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*/
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typedef int16_t t_blockmaterials [16][16];
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/**
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* 16x16 array of designation flags
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* \ingroup grp_maps
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*/
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typedef df::tile_designation t_designation;
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typedef t_designation designations40d [16][16];
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/**
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* 16x16 array of occupancy flags
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* \ingroup grp_maps
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*/
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typedef df::tile_occupancy t_occupancy;
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typedef t_occupancy occupancies40d [16][16];
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/**
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* array of 16 biome indexes valid for the block
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* \ingroup grp_maps
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*/
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typedef uint8_t biome_indices40d [9];
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/**
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* 16x16 array of temperatures
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* \ingroup grp_maps
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*/
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typedef uint16_t t_temperatures [16][16];
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/**
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* Index a tile array by a 2D coordinate, clipping it to mod 16
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*/
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template<class R, class T> inline R index_tile(T &v, df::coord2d p) {
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return v[p.x&15][p.y&15];
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}
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/**
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* Check if a 2D coordinate is in the 0-15 range.
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*/
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inline bool is_valid_tile_coord(df::coord2d p) {
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return (p.x & ~15) == 0 && (p.y & ~15) == 0;
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}
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/**
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* The Maps module
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* \ingroup grp_modules
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* \ingroup grp_maps
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*/
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namespace Maps
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{
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extern DFHACK_EXPORT bool IsValid();
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/**
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* Method for reading the geological surrounding of the currently loaded region.
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* assign is a reference to an array of nine vectors of unsigned words that are to be filled with the data
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* array is indexed by the BiomeOffset enum
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*
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* I omitted resolving the layer matgloss in this API, because it would
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* introduce overhead by calling some method for each tile. You have to do it
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* yourself.
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*
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* First get the stuff from ReadGeology and then for each block get the RegionOffsets.
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* For each tile get the real region from RegionOffsets and cross-reference it with
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* the geology stuff (region -- array of vectors, depth -- vector).
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* I'm thinking about turning that Geology stuff into a two-dimensional array
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* with static size.
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*
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* this is the algorithm for applying matgloss:
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* @code
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void DfMap::applyGeoMatgloss(Block * b)
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{
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// load layer matgloss
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for(int x_b = 0; x_b < BLOCK_SIZE; x_b++)
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{
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for(int y_b = 0; y_b < BLOCK_SIZE; y_b++)
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{
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int geolayer = b->designation[x_b][y_b].bits.geolayer_index;
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int biome = b->designation[x_b][y_b].bits.biome;
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b->material[x_b][y_b].type = Mat_Stone;
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b->material[x_b][y_b].index = v_geology[b->RegionOffsets[biome]][geolayer];
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}
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}
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}
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* @endcode
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*/
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extern DFHACK_EXPORT bool ReadGeology(std::vector<std::vector<int16_t> > *layer_mats,
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std::vector<df::coord2d> *geoidx);
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/**
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* Get pointers to features of a block
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*/
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extern DFHACK_EXPORT bool ReadFeatures(uint32_t x, uint32_t y, uint32_t z, t_feature * local, t_feature * global);
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/**
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* Get pointers to features of an already read block
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*/
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extern DFHACK_EXPORT bool ReadFeatures(df::map_block * block,t_feature * local, t_feature * global);
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/**
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* Get a pointer to a specific global feature directly.
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*/
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DFHACK_EXPORT df::feature_init *getGlobalInitFeature(int32_t index);
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/**
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* Get a pointer to a specific local feature directly. rgn_coord is in the world region grid.
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*/
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DFHACK_EXPORT df::feature_init *getLocalInitFeature(df::coord2d rgn_coord, int32_t index);
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/**
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* Read a specific global or local feature directly
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*/
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extern DFHACK_EXPORT bool GetGlobalFeature(t_feature &feature, int32_t index);
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//extern DFHACK_EXPORT bool GetLocalFeature(t_feature &feature, df::coord2d rgn_coord, int32_t index);
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/*
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* BLOCK DATA
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*/
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/// get size of the map in tiles
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extern DFHACK_EXPORT void getSize(uint32_t& x, uint32_t& y, uint32_t& z);
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/// get the position of the map on world map
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extern DFHACK_EXPORT void getPosition(int32_t& x, int32_t& y, int32_t& z);
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extern DFHACK_EXPORT bool isValidTilePos(int32_t x, int32_t y, int32_t z);
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inline bool isValidTilePos(df::coord pos) { return isValidTilePos(pos.x, pos.y, pos.z); }
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/**
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* Get the map block or NULL if block is not valid
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*/
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extern DFHACK_EXPORT df::map_block * getBlock (int32_t blockx, int32_t blocky, int32_t blockz);
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extern DFHACK_EXPORT df::map_block * getTileBlock (int32_t x, int32_t y, int32_t z);
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extern DFHACK_EXPORT df::map_block * ensureTileBlock (int32_t x, int32_t y, int32_t z);
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extern DFHACK_EXPORT df::map_block_column * getBlockColumn(int32_t blockx, int32_t blocky);
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inline df::map_block * getBlock (df::coord pos) { return getBlock(pos.x, pos.y, pos.z); }
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inline df::map_block * getTileBlock (df::coord pos) { return getTileBlock(pos.x, pos.y, pos.z); }
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inline df::map_block * ensureTileBlock (df::coord pos) { return ensureTileBlock(pos.x, pos.y, pos.z); }
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extern DFHACK_EXPORT df::tiletype *getTileType(int32_t x, int32_t y, int32_t z);
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extern DFHACK_EXPORT df::tile_designation *getTileDesignation(int32_t x, int32_t y, int32_t z);
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extern DFHACK_EXPORT df::tile_occupancy *getTileOccupancy(int32_t x, int32_t y, int32_t z);
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inline df::tiletype *getTileType(df::coord pos) {
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return getTileType(pos.x, pos.y, pos.z);
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}
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inline df::tile_designation *getTileDesignation(df::coord pos) {
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return getTileDesignation(pos.x, pos.y, pos.z);
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}
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inline df::tile_occupancy *getTileOccupancy(df::coord pos) {
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return getTileOccupancy(pos.x, pos.y, pos.z);
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}
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/**
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* Returns biome info about the specified world region.
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*/
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DFHACK_EXPORT df::region_map_entry *getRegionBiome(df::coord2d rgn_pos);
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/**
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* Returns biome world region coordinates for the given tile within given block.
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*/
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DFHACK_EXPORT df::coord2d getBlockTileBiomeRgn(df::map_block *block, df::coord2d pos);
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inline df::coord2d getTileBiomeRgn(df::coord pos) {
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return getBlockTileBiomeRgn(getTileBlock(pos), pos);
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}
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// Enables per-frame updates for liquid flow and/or temperature.
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DFHACK_EXPORT void enableBlockUpdates(df::map_block *blk, bool flow = false, bool temperature = false);
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DFHACK_EXPORT df::flow_info *spawnFlow(df::coord pos, df::flow_type type, int mat_type = 0, int mat_index = -1, int density = 100);
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/// sorts the block event vector into multiple vectors by type
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/// mineral veins, what's under ice, blood smears and mud
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extern DFHACK_EXPORT bool SortBlockEvents(df::map_block *block,
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std::vector<df::block_square_event_mineralst *>* veins,
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std::vector<df::block_square_event_frozen_liquidst *>* ices = 0,
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std::vector<df::block_square_event_material_spatterst *>* materials = 0,
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std::vector<df::block_square_event_grassst *>* grass = 0,
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std::vector<df::block_square_event_world_constructionst *>* constructions = 0,
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std::vector<df::block_square_event_spoorst *>* spoors = 0,
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std::vector<df::block_square_event_item_spatterst *>* items = 0
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);
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/// remove a block event from the block by address
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extern DFHACK_EXPORT bool RemoveBlockEvent(uint32_t x, uint32_t y, uint32_t z, df::block_square_event * which );
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DFHACK_EXPORT bool canWalkBetween(df::coord pos1, df::coord pos2);
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DFHACK_EXPORT bool canStepBetween(df::coord pos1, df::coord pos2);
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}
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}
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#endif
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