64 lines
1.8 KiB
ReStructuredText
64 lines
1.8 KiB
ReStructuredText
.. _tools:
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DFHack tools
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============
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DFHack has **a lot** of tools. This page attempts to make it clearer what they
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are, how they work, and how to find the ones you want.
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.. contents:: Contents
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:local:
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What tools are and how they work
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--------------------------------
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DFHack is a Dwarf Fortress memory access and modification framework, so DFHack
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tools normally access Dwarf Fortress internals and make some specific changes.
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Some tools just make a targeted change when you run them, like `unforbid`, which
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scans through all your items and removes the ``forbidden`` flag from each of
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them.
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Some tools need to be enabled, and then they run in the background and make
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changes to the game on your behalf, like `autobutcher`, which monitors your
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livestock population and automatically marks excess animals for butchering.
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And some tools just exist to give you information that is otherwise hard to
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come by, like `gui/petitions`, which shows you the active petitions for
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guildhalls and temples that you have agreed to.
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Finding the tool you need
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-------------------------
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DFHack tools are tagged with categories to make them easier to find. These
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categories are listed in the next few sections. Note that a tool can belong to
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more than one category. If you already know what you're looking for, try the
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`search` or Ctrl-F on this page. If you'd like to see the full list of tools in
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one flat list, please refer to the `annotated index <all-tag-index>`.
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DFHack tools by game mode
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-------------------------
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.. include:: tags/bywhen.rst
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DFHack tools by theme
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---------------------
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.. include:: tags/bywhy.rst
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DFHack tools by what they affect
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--------------------------------
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.. include:: tags/bywhat.rst
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All DFHack tools alphabetically
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-------------------------------
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.. toctree::
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:glob:
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:maxdepth: 1
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:titlesonly:
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tools/*
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tools/*/*
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