dfhack/library/modules
Myk 3cddea9b61
Merge branch 'develop' into myk_clear_tile
2023-02-26 09:25:05 -08:00
..
Buildings.cpp Update Buildings.cpp 2023-02-15 15:31:50 +11:00
Burrows.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Constructions.cpp
DFSDL.cpp move SDL shims to a new DFSDL module 2023-01-04 17:15:32 -08:00
Designations.cpp
EventManager.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Filesystem.cpp
Graphic.cpp
Gui.cpp keep focus strings if they are already labeled 2023-02-24 17:20:12 -08:00
Items.cpp fix usage of squad equipment vector 2023-02-24 15:50:56 -08:00
Job.cpp get things to compile with the recent structure updates 2023-01-08 11:33:14 -08:00
Kitchen.cpp properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
MapCache.cpp
Maps.cpp getbiometype naming, docs 2023-01-21 20:33:40 +00:00
Materials.cpp better detection of fire and magma safety 2023-02-24 16:57:44 -08:00
Once.cpp
Persistence.cpp fix persistence for changed file structure 2023-01-06 21:24:01 -06:00
Random.cpp
Renderer.cpp comment out problematic code from Renderer 2022-12-21 14:06:58 -08:00
Screen.cpp Merge branch 'develop' into myk_clear_tile 2023-02-26 09:25:05 -08:00
Textures.cpp add new control panel textures 2023-01-31 23:52:30 -08:00
Translation.cpp
Units.cpp Add isGeldable, isMarkedForGelding, isPet 2023-02-11 05:44:45 -05:00
World.cpp