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Buildings.cpp
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Update Buildings.cpp
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2023-02-15 15:31:50 +11:00 |
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DFSDL.cpp
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move SDL shims to a new DFSDL module
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2023-01-04 17:15:32 -08:00 |
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Gui.cpp
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keep focus strings if they are already labeled
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2023-02-24 17:20:12 -08:00 |
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Items.cpp
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fix usage of squad equipment vector
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2023-02-24 15:50:56 -08:00 |
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Kitchen.cpp
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properly cast for unsigned comparisons
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2023-02-02 23:57:52 -08:00 |
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Maps.cpp
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getbiometype naming, docs
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2023-01-21 20:33:40 +00:00 |
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Materials.cpp
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better detection of fire and magma safety
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2023-02-24 16:57:44 -08:00 |
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Renderer.cpp
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comment out problematic code from Renderer
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2022-12-21 14:06:58 -08:00 |
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Screen.cpp
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Merge branch 'develop' into myk_clear_tile
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2023-02-26 09:25:05 -08:00 |
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Textures.cpp
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add new control panel textures
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2023-01-31 23:52:30 -08:00 |
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Units.cpp
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Add isGeldable, isMarkedForGelding, isPet
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2023-02-11 05:44:45 -05:00 |