46 lines
1.9 KiB
ReStructuredText
46 lines
1.9 KiB
ReStructuredText
.. _search-plugin:
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search
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======
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**Tags:** `tag/fort`, `tag/productivity`, `tag/interface`
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Adds search capabilities to the UI. The Stocks, Animals, Trading, Stockpile,
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Noble (assignment candidates), Military (position candidates), Burrows (unit
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list), Rooms, Announcements, Job List, and Unit List screens all get hotkeys
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that allow you to dynamically filter the displayed lists.
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Usage::
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enable search
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.. image:: ../images/search.png
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Searching works the same way as the search option in :guilabel:`Move to Depot`.
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You will see the Search option displayed on screen with a hotkey
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(usually :kbd:`s`). Pressing it lets you start typing a query and the relevant
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list will start filtering automatically.
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Pressing :kbd:`Enter`, :kbd:`Esc` or the arrow keys will return you to browsing
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the now filtered list, which still functions as normal. You can clear the filter
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by either going back into search mode and backspacing to delete it, or pressing
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the "shifted" version of the search hotkey while browsing the list (e.g. if the
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hotkey is :kbd:`s`, then hitting :kbd:`Shift`:kbd:`s` will clear any filter).
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Leaving any screen automatically clears the filter.
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In the Trade screen, the actual trade will always only act on items that are
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actually visible in the list; the same effect applies to the Trade Value numbers
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displayed by the screen. Because of this, the :kbd:`t` key is blocked while
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search is active, so you have to reset the filters first. Pressing
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:kbd:`Alt`:kbd:`C` will clear both search strings.
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In the stockpile screen the option only appears if the cursor is in the
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rightmost list:
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.. image:: ../images/search-stockpile.png
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Note that the 'Permit XXX'/'Forbid XXX' keys conveniently operate only on items
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actually shown in the rightmost list, so it is possible to select only fat or
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tallow by forbidding fats, then searching for fat/tallow, and using Permit Fats
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again while the list is filtered.
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