Alter World to use Persistence instead of storing data in historical figures. Fake historical figures will be converted to the new format when a world is loaded. Added plugin_save and plugin_load functions to the plugin API. Made the weird int7/int28 code that was in the old persistence API slightly safer. |
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.. | ||
Buildings.cpp | ||
Burrows.cpp | ||
Constructions.cpp | ||
Designations.cpp | ||
Engravings.cpp | ||
EventManager.cpp | ||
Filesystem.cpp | ||
Graphic.cpp | ||
Gui.cpp | ||
Items.cpp | ||
Job.cpp | ||
Kitchen.cpp | ||
MapCache.cpp | ||
Maps.cpp | ||
Materials.cpp | ||
Notes.cpp | ||
Once.cpp | ||
Persistence.cpp | ||
Random.cpp | ||
Renderer.cpp | ||
Screen.cpp | ||
Translation.cpp | ||
Units.cpp | ||
Windows.cpp | ||
World.cpp |