171 lines
4.3 KiB
C++
171 lines
4.3 KiB
C++
#include "Core.h"
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#include "Console.h"
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#include "Export.h"
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#include "PluginManager.h"
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#include "modules/Gui.h"
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#include "DataDefs.h"
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#include "df/ui.h"
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#include "df/world.h"
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#include "df/squad.h"
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#include "df/unit.h"
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#include "df/unit_soul.h"
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#include "df/historical_entity.h"
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#include "df/historical_figure.h"
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#include "df/historical_figure_info.h"
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#include "df/assumed_identity.h"
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#include "df/language_name.h"
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#include <stdlib.h>
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using std::vector;
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using std::string;
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using std::endl;
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using namespace DFHack;
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using namespace df::enums;
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using df::global::ui;
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using df::global::world;
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static command_result rename(Core * c, vector <string> & parameters);
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DFHACK_PLUGIN("rename");
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DFhackCExport command_result plugin_init (Core *c, std::vector <PluginCommand> &commands)
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{
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commands.clear();
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if (world && ui) {
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commands.push_back(PluginCommand(
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"rename", "Rename various things.", rename, false,
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" rename squad <index> \"name\"\n"
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" rename hotkey <index> \"name\"\n"
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" (identified by ordinal index)\n"
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" rename unit \"nickname\"\n"
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" rename unit-profession \"custom profession\"\n"
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" (a unit must be highlighted in the ui)\n"
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));
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}
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( Core * c )
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{
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return CR_OK;
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}
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static void set_nickname(df::language_name *name, std::string nick)
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{
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if (!name->has_name)
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{
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*name = df::language_name();
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name->language = 0;
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name->has_name = true;
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}
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name->nickname = nick;
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}
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static df::squad *getSquadByIndex(unsigned idx)
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{
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auto entity = df::historical_entity::find(ui->group_id);
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if (!entity)
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return NULL;
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if (idx >= entity->squads.size())
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return NULL;
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return df::squad::find(entity->squads[idx]);
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}
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static command_result rename(Core * c, vector <string> ¶meters)
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{
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CoreSuspender suspend(c);
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string cmd;
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if (!parameters.empty())
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cmd = parameters[0];
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if (cmd == "squad")
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{
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if (parameters.size() != 3)
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return CR_WRONG_USAGE;
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int id = atoi(parameters[1].c_str());
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df::squad *squad = getSquadByIndex(id-1);
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if (!squad) {
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c->con.printerr("Couldn't find squad with index %d.\n", id);
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return CR_WRONG_USAGE;
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}
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squad->alias = parameters[2];
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}
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else if (cmd == "hotkey")
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{
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if (parameters.size() != 3)
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return CR_WRONG_USAGE;
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int id = atoi(parameters[1].c_str());
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if (id < 1 || id > 16) {
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c->con.printerr("Invalid hotkey index\n");
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return CR_WRONG_USAGE;
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}
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ui->main.hotkeys[id-1].name = parameters[2];
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}
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else if (cmd == "unit")
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{
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if (parameters.size() != 2)
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return CR_WRONG_USAGE;
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df::unit *unit = getSelectedUnit(c);
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if (!unit)
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return CR_WRONG_USAGE;
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// There are 3 copies of the name, and the one
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// in the unit is not the authoritative one.
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// This is the reason why military units often
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// lose nicknames set from Dwarf Therapist.
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set_nickname(&unit->name, parameters[1]);
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if (unit->status.current_soul)
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set_nickname(&unit->status.current_soul->name, parameters[1]);
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df::historical_figure *figure = df::historical_figure::find(unit->hist_figure_id);
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if (figure)
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{
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set_nickname(&figure->name, parameters[1]);
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// v0.34.01: added the vampire's assumed identity
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if (figure->info && figure->info->reputation)
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{
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auto identity = df::assumed_identity::find(figure->info->reputation->cur_identity);
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if (identity)
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set_nickname(&identity->name, parameters[1]);
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}
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}
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}
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else if (cmd == "unit-profession")
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{
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if (parameters.size() != 2)
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return CR_WRONG_USAGE;
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df::unit *unit = getSelectedUnit(c);
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if (!unit)
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return CR_WRONG_USAGE;
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unit->custom_profession = parameters[1];
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}
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else
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{
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if (!parameters.empty() && cmd != "?")
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c->con.printerr("Invalid command: %s\n", cmd.c_str());
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return CR_WRONG_USAGE;
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}
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return CR_OK;
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}
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