31 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			ReStructuredText
		
	
			
		
		
	
	
			31 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			ReStructuredText
		
	
| .. _revflood:
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| 
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| reveal
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| ======
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| This reveals the map. By default, HFS will remain hidden so that the demons
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| don't spawn. You can use ``reveal hell`` to reveal everything. With hell revealed,
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| you won't be able to unpause until you hide the map again. If you really want
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| to unpause with hell revealed, use ``reveal demons``.
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| 
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| Reveal also works in adventure mode, but any of its effects are negated once
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| you move. When you use it this way, you don't need to run ``unreveal``.
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| 
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| Usage and related commands:
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| 
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| :reveal:        Reveal the whole map, except for HFS to avoid demons spawning
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| :reveal hell:   Also show hell, but requires ``unreveal`` before unpausing
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| :reveal demon:  Reveals everything and allows unpausing - good luck!
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| :unreveal:      Reverts the effects of ``reveal``
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| :revtoggle:     Switches between ``reveal`` and ``unreveal``
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| :revflood:      Hide everything, then reveal tiles with a path to the cursor.
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|                 Note that tiles behind constructed walls are also revealed as a
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|                 workaround for :bug:`1871`.
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| :revforget:     Discard info about what was visible before revealing the map.
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|                 Only useful where (e.g.) you abandoned with the fort revealed
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|                 and no longer want the data.
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| 
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| nopause
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| =======
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| Disables pausing (both manual and automatic) with the exception of pause forced
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| by `reveal` ``hell``. This is nice for digging under rivers.
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