dfhack/library/include/modules
lethosor 17ba492992 Add some exclusion functions to Kitchen module, expose to Lua, fix build 2018-05-17 19:34:03 -04:00
..
Buildings.h Add Buildings::getRoomDescription(), moved from search plugin, +cleanup 2018-05-12 17:00:21 -04:00
Burrows.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Constructions.h Fix for construction over existing construction & on top of walls 2015-11-06 19:00:43 +01:00
Designations.h Designate the correct tile for trees with multi-tile trunks 2017-05-05 21:25:25 -04:00
Engravings.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
EventManager.h Initial 64-bit support 2016-07-03 23:32:43 -04:00
Filesystem.h Implement a function to list directories recursively 2015-01-30 17:29:17 -05:00
Graphic.h Get rid of tabs 2012-11-16 15:33:36 -06:00
Gui.h Add Gui::inRenameBuilding 2018-05-09 10:23:05 -04:00
GuiHooks.h Track state of gui hooks 2015-11-15 11:54:34 -05:00
Items.h Move isRouteVehicle, isSquadEquipment from workflow to Items module 2018-05-12 14:49:30 -04:00
Job.h Reverse the param order of these two methods 2016-12-01 20:13:49 -08:00
Kitchen.h Add some exclusion functions to Kitchen module, expose to Lua, fix build 2018-05-17 19:34:03 -04:00
MapCache.h Add designation priority support to MapCache and dig plugin 2018-01-21 19:27:16 -05:00
Maps.h Add designation priority support to MapCache and dig plugin 2018-01-21 19:27:16 -05:00
Materials.h Implement a MapCache api for writing base layer tiles of arbitrary stone. 2013-10-10 12:15:50 +04:00
Notes.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Once.h New module: Once. Intended to help prevent debug error message spam. 2013-03-23 22:38:33 -04:00
PerlinNoise.inc Use a cast instead of floor in perlin noise for performance. 2013-10-10 12:15:50 +04:00
Random.h Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Renderer.h Add Renderer module - safer way to install custom renderers 2015-10-21 17:18:39 -04:00
Screen.h Move some checks in paintTile/readTile after hooks are called 2017-06-02 00:40:14 -04:00
Translation.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Units.h Add unit and tile visibility functions 2017-06-10 21:54:08 -04:00
Vermin.h Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.h Fix whitespace issues 2015-02-14 22:53:06 -05:00
World.h Add gametype checks to World.cpp 2015-03-09 20:08:21 -04:00