dfhack/library/python/pydfhack
doomchild f4be3ef4fe updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00
..
__init__.py add __init__ file 2010-06-17 16:26:53 -05:00
buildings.py "import pydftypes" changed to "import dftypes" 2010-08-19 12:51:02 -05:00
constructions.py "import pydftypes" changed to "import dftypes" 2010-08-19 12:51:02 -05:00
context.py "import pydftypes" changed to "import dftypes" 2010-08-19 12:51:02 -05:00
creatures.py "import pydftypes" changed to "import dftypes" 2010-08-19 12:51:02 -05:00
dfhack_api_ctypes.py moved the old Python/C stuff to python/deprecated 2010-06-17 15:32:53 -05:00
dftypes.py updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00
enum.py moved the old Python/C stuff to python/deprecated 2010-06-17 15:32:53 -05:00
flags.py add __init__ file 2010-06-17 16:26:53 -05:00
gui.py moved the old Python/C stuff to python/deprecated 2010-06-17 15:32:53 -05:00
items.py "import pydftypes" changed to "import dftypes" 2010-08-19 12:51:02 -05:00
maps.py added grass vein and world construction readers 2011-03-01 14:39:56 -06:00
materials.py "import pydftypes" changed to "import dftypes" 2010-08-19 12:51:02 -05:00
position.py "import pydftypes" changed to "import dftypes" 2010-08-19 12:51:02 -05:00
util.py moved the old Python/C stuff to python/deprecated 2010-06-17 15:32:53 -05:00
vegetation.py "import pydftypes" changed to "import dftypes" 2010-08-19 12:51:02 -05:00
world.py updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00