dfhack/library/include/dfhack-c/modules
doomchild f4be3ef4fe updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00
..
Buildings_C.h updated to use pre-registered callbacks like everything else 2010-08-18 12:59:11 -05:00
Constructions_C.h cleaned up header includes 2010-05-26 14:51:21 -05:00
Creatures_C.h added ReadInventoryIdx and ReadInventoryPtr wrappers 2010-09-16 13:04:19 -05:00
Gui_C.h added SetPauseState wrapper 2010-09-16 13:10:13 -05:00
Items_C.h updated to match C++ additions 2010-08-18 16:00:58 -05:00
Maps_C.h added grass vein and world construction readers 2011-03-01 14:38:18 -06:00
Materials_C.h added getType 2010-08-27 09:19:43 -05:00
Position_C.h added ReadHotkeys and getScreenTiles 2010-08-27 09:29:55 -05:00
Translation_C.h updated to use pre-registered callbacks like everything else 2010-08-18 12:59:11 -05:00
Vegetation_C.h cleaned up header includes 2010-05-26 14:51:21 -05:00
WindowIO_C.h cleaned up header includes 2010-05-26 14:51:21 -05:00
World_C.h updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00