278 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			Plaintext
		
	
			
		
		
	
	
			278 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			Plaintext
		
	
| ##############################
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| # Generic dwarfmode bindings #
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| ##############################
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| 
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| # show all current key bindings
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| keybinding add Ctrl-F1 hotkeys
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| keybinding add Alt-F1 hotkeys
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| 
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| # toggle the display of water level as 1-7 tiles
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| keybinding add Ctrl-W twaterlvl
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| 
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| # with cursor:
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| 
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| # designate the whole vein for digging
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| keybinding add Ctrl-V digv
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| keybinding add Ctrl-Shift-V "digv x"
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| 
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| # clean the selected tile of blood etc
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| keybinding add Ctrl-C spotclean
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| 
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| # destroy items designated for dump in the selected tile
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| keybinding add Ctrl-Shift-K autodump-destroy-here
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| 
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| # set the zone or cage under the cursor as the default
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| keybinding add Alt-Shift-I@dwarfmode/Zones "zone set"
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| 
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| # with an item selected:
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| 
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| # destroy the selected item
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| keybinding add Ctrl-K autodump-destroy-item
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| 
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| # scripts:
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| 
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| # quicksave, only in main dwarfmode screen and menu page
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| keybinding add Ctrl-Alt-S@dwarfmode/Default quicksave
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| 
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| # gui/rename script - rename units and buildings
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| keybinding add Ctrl-Shift-N gui/rename
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| keybinding add Ctrl-Shift-T "gui/rename unit-profession"
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| 
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| # a dfhack prompt in df. Sublime text like.
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| keybinding add Ctrl-Shift-P command-prompt
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| 
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| # show information collected by dwarfmonitor
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| keybinding add Alt-M@dwarfmode/Default "dwarfmonitor prefs"
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| keybinding add Ctrl-F@dwarfmode/Default "dwarfmonitor stats"
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| 
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| # export a Dwarf's preferences screen in BBCode to post to a forum
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| keybinding add Ctrl-Shift-F@dwarfmode forum-dwarves
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| 
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| # an in-game init file editor
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| keybinding add Alt-S@title gui/settings-manager
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| keybinding add Alt-S@dwarfmode/Default gui/settings-manager
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| 
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| # change quantity of manager orders
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| keybinding add Alt-Q@jobmanagement/Main gui/manager-quantity
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| 
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| ##############################
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| # Generic adv mode bindings  #
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| ##############################
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| 
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| keybinding add Ctrl-B@dungeonmode adv-bodyswap
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| keybinding add Ctrl-Shift-B@dungeonmode "adv-bodyswap force"
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| keybinding add Shift-O@dungeonmode gui/companion-order
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| 
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| ##############################
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| # Generic legends bindings   #
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| ##############################
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| 
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| # export all information, or just the detailed maps (doesn't handle site maps)
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| keybinding add Ctrl-A@legends "exportlegends all"
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| 
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| #############################
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| # Context-specific bindings #
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| #############################
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| 
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| # Stocks plugin
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| keybinding add Ctrl-Shift-Z@dwarfmode/Default "stocks show"
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| 
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| # open an overview window summarising some stocks (dfstatus)
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| keybinding add Ctrl-Shift-I@dwarfmode/Default "gui/dfstatus"
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| keybinding add Ctrl-Shift-I@dfhack/lua/dfstatus "gui/dfstatus"
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| 
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| # q->stockpile - copy & paste stockpiles
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| keybinding add Alt-P copystock
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| 
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| # q->stockpile - load and save stockpile settings out of game
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| keybinding add Alt-L@dwarfmode/QueryBuilding/Some/Stockpile "gui/stockpiles -load"
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| keybinding add Alt-S@dwarfmode/QueryBuilding/Some/Stockpile "gui/stockpiles -save"
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| 
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| # q->workshop - duplicate the selected job
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| keybinding add Ctrl-D job-duplicate
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| 
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| # materials: q->workshop; b->select items
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| keybinding add Shift-A "job-material ALUNITE"
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| keybinding add Shift-M "job-material MICROCLINE"
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| keybinding add Shift-D "job-material DACITE"
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| keybinding add Shift-R "job-material RHYOLITE"
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| keybinding add Shift-I "job-material CINNABAR"
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| keybinding add Shift-B "job-material COBALTITE"
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| keybinding add Shift-O "job-material OBSIDIAN"
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| keybinding add Shift-T "job-material ORTHOCLASE"
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| keybinding add Shift-G "job-material GLASS_GREEN"
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| 
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| # sort units and items in the on-screen list
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| keybinding add Alt-Shift-N "sort-units name" "sort-items description"
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| keybinding add Alt-Shift-R "sort-units arrival"
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| keybinding add Alt-Shift-T "sort-units profession" "sort-items type material"
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| keybinding add Alt-Shift-Q "sort-units squad_position" "sort-items quality"
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| 
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| # browse linked mechanisms
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| keybinding add Ctrl-M@dwarfmode/QueryBuilding/Some gui/mechanisms
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| 
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| # browse rooms of same owner
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| keybinding add Alt-R@dwarfmode/QueryBuilding/Some gui/room-list
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| 
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| # interface for the liquids plugin - spawn water/magma/obsidian
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| keybinding add Alt-L@dwarfmode/LookAround gui/liquids
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| 
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| # machine power sensitive pressure plate construction
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| keybinding add Ctrl-Shift-M@dwarfmode/Build/Position/Trap gui/power-meter
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| 
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| # siege engine control
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| keybinding add Alt-A@dwarfmode/QueryBuilding/Some/SiegeEngine gui/siege-engine
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| 
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| # military weapon auto-select
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| keybinding add Ctrl-W@layer_military/Equip/Customize/View gui/choose-weapons
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| 
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| # military copy uniform
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| keybinding add Ctrl-C@layer_military/Uniforms gui/clone-uniform
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| 
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| # minecart Guide path
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| keybinding add Alt-P@dwarfmode/Hauling/DefineStop/Cond/Guide gui/guide-path
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| 
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| # workshop job details
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| keybinding add Alt-A@dwarfmode/QueryBuilding/Some/Workshop/Job gui/workshop-job
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| 
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| # workflow front-end
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| keybinding add Alt-W@dwarfmode/QueryBuilding/Some/Workshop/Job gui/workflow
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| keybinding add Alt-W@overallstatus "gui/workflow status"
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| # equivalent to the one above when gui/extended-status is enabled
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| keybinding add Alt-W@dfhack/lua/status_overlay "gui/workflow status"
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| 
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| # autobutcher front-end
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| keybinding add Shift-B@pet/List/Unit "gui/autobutcher"
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| 
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| # assign weapon racks to squads so that they can be used
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| keybinding add P@dwarfmode/QueryBuilding/Some/Weaponrack gui/assign-rack
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| 
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| # view pathable tiles from active cursor
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| keybinding add Alt-Shift-P@dwarfmode/LookAround gui/pathable
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| 
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| ############################
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| # UI and game logic tweaks #
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| ############################
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| 
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| # stabilize the cursor of dwarfmode when switching menus
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| tweak stable-cursor
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| 
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| # stop stacked liquid/bar/thread/cloth items from lasting forever
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| # if used in reactions that use only a fraction of the dimension.
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| # might be fixed by DF
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| # tweak fix-dimensions
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| 
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| # make reactions requiring containers usable in advmode - the issue is
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| # that the screen asks for those reagents to be selected directly
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| tweak advmode-contained
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| 
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| # support Shift-Enter in Trade and Move Goods to Depot screens for faster
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| # selection; it selects the current item or stack and scrolls down one line
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| tweak fast-trade
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| 
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| # stop the right list in military->positions from resetting to top all the time
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| tweak military-stable-assign
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| # in same list, color units already assigned to squads in brown & green
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| tweak military-color-assigned
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| 
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| # remove inverse dependency of squad training speed on unit list size and use more sparring
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| # tweak military-training
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| 
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| # make crafted cloth items wear out with time like in old versions (bug 6003)
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| tweak craft-age-wear
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| 
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| # stop adamantine clothing from wearing out (bug 6481)
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| #tweak adamantine-cloth-wear
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| 
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| # Add "Select all" and "Deselect all" options to farm plot menus
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| tweak farm-plot-select
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| 
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| # Add Shift-Left/Right controls to import agreement screen
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| tweak import-priority-category
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| 
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| # Fixes a crash in the work order contition material list (bug 9905).
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| tweak condition-material
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| 
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| # Adds an option to clear currently-bound hotkeys
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| tweak hotkey-clear
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| 
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| # Allows lowercase letters in embark profile names, and allows exiting the name prompt without saving
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| tweak embark-profile-name
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| 
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| # Misc. UI tweaks
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| tweak block-labors              # Prevents labors that can't be used from being toggled
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| tweak burrow-name-cancel
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| tweak cage-butcher
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| tweak civ-view-agreement
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| tweak eggs-fertile
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| tweak fps-min
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| tweak hide-priority
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| tweak kitchen-keys
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| tweak kitchen-prefs-empty
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| tweak max-wheelbarrow
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| tweak shift-8-scroll
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| tweak title-start-rename
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| tweak tradereq-pet-gender
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| 
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| ###########################
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| # Globally acting plugins #
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| ###########################
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| 
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| # Display DFHack version on title screen
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| enable title-version
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| 
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| # Dwarf Manipulator (simple in-game Dwarf Therapist replacement)
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| enable manipulator
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| 
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| # Search tool in various screens (by falconne)
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| enable search
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| 
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| # Improved build material selection interface (by falconne)
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| enable automaterial
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| 
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| # Other interface improvement tools
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| enable \
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|  confirm \
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|  dwarfmonitor \
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|  mousequery \
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|  autogems \
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|  automelt \
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|  autotrade \
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|  buildingplan \
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|  resume \
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|  trackstop \
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|  zone \
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|  stocks \
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|  autochop \
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|  stockpiles
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| #end a line with a backslash to make it continue to the next line. The \ is deleted for the final command.
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| # Multiline commands are ONLY supported for scripts like dfhack.init. You cannot do multiline command manually on the DFHack console.
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| # You cannot extend a commented line.
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| # You can comment out the extension of a line.
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| 
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| # enable mouse controls and sand indicator in embark screen
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| embark-tools enable sticky sand mouse
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| 
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| ###########
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| # Scripts #
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| ###########
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| 
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| # write extra information to the gamelog
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| modtools/extra-gamelog enable
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| 
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| # extended status screen (bedrooms page)
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| enable gui/extended-status
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| 
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| # add information to item viewscreens
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| view-item-info enable
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| 
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| # a replacement for the "load game" screen
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| gui/load-screen enable
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| 
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| ##############################
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| # Extra DFHack command files #
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| ##############################
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| 
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| # Run commands in this file when a world loads
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| sc-script add SC_WORLD_LOADED onLoad.init-example
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