dfhack/plugins/lua/overlay.lua

515 lines
16 KiB
Lua

local _ENV = mkmodule('plugins.overlay')
local gui = require('gui')
local json = require('json')
local scriptmanager = require('script-manager')
local utils = require('utils')
local widgets = require('gui.widgets')
local OVERLAY_CONFIG_FILE = 'dfhack-config/overlay.json'
local OVERLAY_WIDGETS_VAR = 'OVERLAY_WIDGETS'
local DEFAULT_X_POS, DEFAULT_Y_POS = -2, -2
-- ---------------- --
-- state and config --
-- ---------------- --
local trigger_lock_holder_description = nil
local trigger_lock_holder_screen = nil -- if non-nil, no triggering allowed
local widget_db = {} -- map of widget name to ephermeral state
local widget_index = {} -- ordered list of widget names
local overlay_config = {} -- map of widget name to persisted state
local active_hotspot_widgets = {} -- map of widget names to the db entry
local active_viewscreen_widgets = {} -- map of vs_name to map of w.names -> db
function get_state()
return {index=widget_index, config=overlay_config, db=widget_db}
end
function register_trigger_lock_screen(scr, desc)
if trigger_lock_holder_screen then
if not trigger_lock_holder_screen:isActive() then
trigger_lock_holder_screen:dismiss()
end
trigger_lock_holder_description = nil
end
trigger_lock_holder_screen = scr
if trigger_lock_holder_screen then
trigger_lock_holder_description = desc
return true
end
end
local function triggered_screen_has_lock()
if not trigger_lock_holder_screen then return false end
if trigger_lock_holder_screen:isActive() then
if trigger_lock_holder_screen.raise then
trigger_lock_holder_screen:raise()
end
return true
end
return register_trigger_lock_screen(nil, nil)
end
local function reset()
register_trigger_lock_screen(nil, nil)
widget_db = {}
widget_index = {}
local ok, config = pcall(json.decode_file, OVERLAY_CONFIG_FILE)
overlay_config = ok and config or {}
active_hotspot_widgets = {}
active_viewscreen_widgets = {}
end
local function save_config()
if not safecall(json.encode_file, overlay_config, OVERLAY_CONFIG_FILE) then
dfhack.printerr(('failed to save overlay config file: "%s"')
:format(path))
end
end
-- ----------- --
-- utility fns --
-- ----------- --
function normalize_list(element_or_list)
if type(element_or_list) == 'table' then return element_or_list end
return {element_or_list}
end
-- normalize "short form" viewscreen names to "long form"
local function normalize_viewscreen_name(vs_name)
if vs_name == 'all' or vs_name:match('viewscreen_.*st') then
return vs_name
end
return 'viewscreen_' .. vs_name .. 'st'
end
-- reduce "long form" viewscreen names to "short form"
function simplify_viewscreen_name(vs_name)
_,_,short_name = vs_name:find('^viewscreen_(.*)st$')
if short_name then return short_name end
return vs_name
end
local function is_empty(tbl)
for _ in pairs(tbl) do
return false
end
return true
end
local function sanitize_pos(pos)
local x = math.floor(tonumber(pos.x) or DEFAULT_X_POS)
local y = math.floor(tonumber(pos.y) or DEFAULT_Y_POS)
-- if someone accidentally uses 0-based instead of 1-based indexing, fix it
if x == 0 then x = 1 end
if y == 0 then y = 1 end
return {x=x, y=y}
end
local function make_frame(pos, old_frame)
old_frame = old_frame or {}
local frame = {w=old_frame.w, h=old_frame.h}
if pos.x < 0 then frame.r = math.abs(pos.x) - 1 else frame.l = pos.x - 1 end
if pos.y < 0 then frame.b = math.abs(pos.y) - 1 else frame.t = pos.y - 1 end
return frame
end
local function get_screen_rect()
local w, h = dfhack.screen.getWindowSize()
return gui.ViewRect{rect=gui.mkdims_wh(0, 0, w, h)}
end
-- ------------- --
-- CLI functions --
-- ------------- --
local function get_name(name_or_number)
local num = tonumber(name_or_number)
if num and widget_index[num] then
return widget_index[num]
end
return tostring(name_or_number)
end
local function do_by_names_or_numbers(args, fn)
local arglist = normalize_list(args)
if #arglist == 0 then
dfhack.printerr('please specify a widget name or list number')
return
end
for _,name_or_number in ipairs(arglist) do
local name = get_name(name_or_number)
local db_entry = widget_db[name]
if not db_entry then
dfhack.printerr(('widget not found: "%s"'):format(name))
else
fn(name, db_entry)
end
end
end
local function do_enable(args, quiet, skip_save)
local enable_fn = function(name, db_entry)
overlay_config[name].enabled = true
if db_entry.widget.hotspot then
active_hotspot_widgets[name] = db_entry
end
for _,vs_name in ipairs(normalize_list(db_entry.widget.viewscreens)) do
vs_name = normalize_viewscreen_name(vs_name)
ensure_key(active_viewscreen_widgets, vs_name)[name] = db_entry
end
if not quiet then
print(('enabled widget %s'):format(name))
end
end
if args[1] == 'all' then
for name,db_entry in pairs(widget_db) do
if not overlay_config[name].enabled then
enable_fn(name, db_entry)
end
end
else
do_by_names_or_numbers(args, enable_fn)
end
if not skip_save then
save_config()
end
end
local function do_disable(args, quiet)
local disable_fn = function(name, db_entry)
overlay_config[name].enabled = false
if db_entry.widget.hotspot then
active_hotspot_widgets[name] = nil
end
for _,vs_name in ipairs(normalize_list(db_entry.widget.viewscreens)) do
vs_name = normalize_viewscreen_name(vs_name)
ensure_key(active_viewscreen_widgets, vs_name)[name] = nil
if is_empty(active_viewscreen_widgets[vs_name]) then
active_viewscreen_widgets[vs_name] = nil
end
end
if not quiet then
print(('disabled widget %s'):format(name))
end
end
if args[1] == 'all' then
for name,db_entry in pairs(widget_db) do
if overlay_config[name].enabled then
disable_fn(name, db_entry)
end
end
else
do_by_names_or_numbers(args, disable_fn)
end
save_config()
end
local function do_list(args)
local filter = args and #args > 0
local num_filtered = 0
for i,name in ipairs(widget_index) do
if filter then
local passes = false
for _,str in ipairs(args) do
if name:find(str) then
passes = true
break
end
end
if not passes then
num_filtered = num_filtered + 1
goto continue
end
end
local db_entry = widget_db[name]
local enabled = overlay_config[name].enabled
dfhack.color(enabled and COLOR_LIGHTGREEN or COLOR_YELLOW)
dfhack.print(enabled and '[enabled] ' or '[disabled]')
dfhack.color()
print((' %d) %s'):format(i, name))
::continue::
end
if num_filtered > 0 then
print(('(%d widgets filtered out)'):format(num_filtered))
end
end
local function load_widget(name, widget_class)
local widget = widget_class{name=name}
widget_db[name] = {
widget=widget,
next_update_ms=widget.overlay_onupdate and 0 or math.huge,
}
if not overlay_config[name] then overlay_config[name] = {} end
local config = overlay_config[name]
if config.enabled == nil then
config.enabled = widget.default_enabled
end
config.pos = sanitize_pos(config.pos or widget.default_pos)
widget.frame = make_frame(config.pos, widget.frame)
if config.enabled then
do_enable(name, true, true)
else
config.enabled = false
end
end
local function load_widgets(env_name, env)
local overlay_widgets = env[OVERLAY_WIDGETS_VAR]
if not overlay_widgets then return end
if type(overlay_widgets) ~= 'table' then
dfhack.printerr(
('error loading overlay widgets from "%s": %s map is malformed')
:format(env_name, OVERLAY_WIDGETS_VAR))
return
end
for widget_name,widget_class in pairs(overlay_widgets) do
local name = env_name .. '.' .. widget_name
if not safecall(load_widget, name, widget_class) then
dfhack.printerr(('error loading overlay widget "%s"'):format(name))
end
end
end
-- called directly from cpp on plugin enable
function reload()
reset()
for _,plugin in ipairs(dfhack.internal.listPlugins()) do
local env_name = 'plugins.' .. plugin
local ok, plugin_env = pcall(require, env_name)
if ok then
load_widgets(plugin, plugin_env)
end
end
scriptmanager.foreach_module_script(load_widgets)
for name in pairs(widget_db) do
table.insert(widget_index, name)
end
table.sort(widget_index)
reposition_widgets()
end
local function dump_widget_config(name, widget)
local pos = overlay_config[name].pos
print(('widget %s is positioned at x=%d, y=%d'):format(name, pos.x, pos.y))
local viewscreens = normalize_list(widget.viewscreens)
if #viewscreens > 0 then
print(' it will be attached to the following viewscreens:')
for _,vs in ipairs(viewscreens) do
print((' %s'):format(simplify_viewscreen_name(vs)))
end
end
if widget.hotspot then
print(' it will act as a hotspot on all screens')
end
end
local function do_position(args, quiet)
local name_or_number, x, y = table.unpack(args)
local name = get_name(name_or_number)
if not widget_db[name] then
if not name_or_number then
dfhack.printerr('please specify a widget name or list number')
else
dfhack.printerr(('widget not found: "%s"'):format(name))
end
return
end
local widget = widget_db[name].widget
local pos
if x == 'default' then
pos = sanitize_pos(widget.default_pos)
else
x, y = tonumber(x), tonumber(y)
if not x or not y then
dump_widget_config(name, widget)
return
end
pos = sanitize_pos{x=x, y=y}
end
overlay_config[name].pos = pos
widget.frame = make_frame(pos, widget.frame)
widget:updateLayout(get_screen_rect())
save_config()
if not quiet then
print(('repositioned widget %s to x=%d, y=%d'):format(name, pos.x, pos.y))
end
end
-- note that the widget does not have to be enabled to be triggered
local function do_trigger(args, quiet)
if triggered_screen_has_lock() then
dfhack.printerr(('cannot trigger widget; widget "%s" is already active')
:format(trigger_lock_holder_description))
return
end
do_by_names_or_numbers(args[1], function(name, db_entry)
local widget = db_entry.widget
if widget.overlay_trigger then
register_trigger_lock_screen(widget:overlay_trigger(), name)
if not quiet then
print(('triggered widget %s'):format(name))
end
end
end)
end
local command_fns = {
enable=do_enable,
disable=do_disable,
list=do_list,
position=do_position,
trigger=do_trigger,
}
local HELP_ARGS = utils.invert{'help', '--help', '-h'}
function overlay_command(args, quiet)
local command = table.remove(args, 1) or 'help'
if HELP_ARGS[command] or not command_fns[command] then return false end
command_fns[command](args, quiet)
return true
end
-- ---------------- --
-- event management --
-- ---------------- --
local function detect_frame_change(widget, fn)
local frame = widget.frame
local w, h = frame.w, frame.h
local ret = fn()
if w ~= frame.w or h ~= frame.h then
widget:updateLayout()
end
return ret
end
local function get_next_onupdate_timestamp(now_ms, widget)
local freq_s = widget.overlay_onupdate_max_freq_seconds
if freq_s == 0 then
return now_ms
end
local freq_ms = math.floor(freq_s * 1000)
local jitter = math.random(0, freq_ms // 8) -- up to ~12% jitter
return now_ms + freq_ms - jitter
end
-- reduces the next call by a small random amount to introduce jitter into the
-- widget processing timings
local function do_update(name, db_entry, now_ms, vs)
if db_entry.next_update_ms > now_ms then return end
local w = db_entry.widget
db_entry.next_update_ms = get_next_onupdate_timestamp(now_ms, w)
if detect_frame_change(w, function() return w:overlay_onupdate(vs) end) then
if register_trigger_lock_screen(w:overlay_trigger(), name) then
return true
end
end
end
function update_hotspot_widgets()
if triggered_screen_has_lock() then return end
local now_ms = dfhack.getTickCount()
for name,db_entry in pairs(active_hotspot_widgets) do
if do_update(name, db_entry, now_ms) then return end
end
end
local function _update_viewscreen_widgets(vs_name, vs, now_ms)
local vs_widgets = active_viewscreen_widgets[vs_name]
if not vs_widgets then return end
now_ms = now_ms or dfhack.getTickCount()
for name,db_entry in pairs(vs_widgets) do
if do_update(name, db_entry, now_ms, vs) then return end
end
return now_ms
end
function update_viewscreen_widgets(vs_name, vs)
if triggered_screen_has_lock() then return end
local now_ms = _update_viewscreen_widgets(vs_name, vs, nil)
_update_viewscreen_widgets('all', vs, now_ms)
end
local function _feed_viewscreen_widgets(vs_name, keys)
local vs_widgets = active_viewscreen_widgets[vs_name]
if not vs_widgets then return false end
for _,db_entry in pairs(vs_widgets) do
local w = db_entry.widget
if detect_frame_change(w, function() return w:onInput(keys) end) then
return true
end
end
return false
end
function feed_viewscreen_widgets(vs_name, keys)
return _feed_viewscreen_widgets(vs_name, keys) or
_feed_viewscreen_widgets('all', keys)
end
local function _render_viewscreen_widgets(vs_name, dc)
local vs_widgets = active_viewscreen_widgets[vs_name]
if not vs_widgets then return false end
dc = dc or gui.Painter.new()
for _,db_entry in pairs(vs_widgets) do
local w = db_entry.widget
detect_frame_change(w, function() w:render(dc) end)
end
end
function render_viewscreen_widgets(vs_name)
local dc = _render_viewscreen_widgets(vs_name, nil)
_render_viewscreen_widgets('all', dc)
end
-- called when the DF window is resized
function reposition_widgets()
local sr = get_screen_rect()
for _,db_entry in pairs(widget_db) do
db_entry.widget:updateLayout(sr)
end
end
-- ------------------------------------------------- --
-- OverlayWidget (base class of all overlay widgets) --
-- ------------------------------------------------- --
OverlayWidget = defclass(OverlayWidget, widgets.Panel)
OverlayWidget.ATTRS{
name=DEFAULT_NIL, -- this is set by the framework to the widget name
default_pos={x=DEFAULT_X_POS, y=DEFAULT_Y_POS}, -- 1-based widget screen pos
default_enabled=false, -- initial enabled state if not in config
overlay_only=false, -- true if there is no widget to reposition
hotspot=false, -- whether to call overlay_onupdate on all screens
viewscreens={}, -- override with associated viewscreen or list of viewscrens
overlay_onupdate_max_freq_seconds=5, -- throttle calls to overlay_onupdate
}
function OverlayWidget:init()
if self.overlay_onupdate_max_freq_seconds < 0 then
error(('overlay_onupdate_max_freq_seconds must be >= 0: %s')
:format(tostring(self.overlay_onupdate_max_freq_seconds)))
end
-- set defaults for frame. the widget is expected to keep these up to date
-- when display contents change so the widget position can shift if the
-- frame is relative to the right or bottom edges.
self.frame = self.frame or {}
self.frame.w = self.frame.w or 5
self.frame.h = self.frame.h or 1
end
return _ENV