214 lines
6.8 KiB
C++
214 lines
6.8 KiB
C++
#include "Debug.h"
|
|
#include "PluginManager.h"
|
|
#include "TileTypes.h"
|
|
|
|
#include "modules/Gui.h"
|
|
#include "modules/Maps.h"
|
|
#include "modules/Screen.h"
|
|
#include "modules/Textures.h"
|
|
|
|
#include "df/init.h"
|
|
#include "df/map_block.h"
|
|
#include "df/tile_designation.h"
|
|
|
|
#include <functional>
|
|
|
|
using namespace DFHack;
|
|
|
|
DFHACK_PLUGIN("pathable");
|
|
|
|
REQUIRE_GLOBAL(init);
|
|
REQUIRE_GLOBAL(window_x);
|
|
REQUIRE_GLOBAL(window_y);
|
|
REQUIRE_GLOBAL(window_z);
|
|
|
|
namespace DFHack {
|
|
DBG_DECLARE(pathable, log, DebugCategory::LINFO);
|
|
}
|
|
|
|
DFhackCExport command_result plugin_init(color_ostream &out, std::vector<PluginCommand> &commands) {
|
|
return CR_OK;
|
|
}
|
|
|
|
DFhackCExport command_result plugin_shutdown(color_ostream &out) {
|
|
return CR_OK;
|
|
}
|
|
|
|
static void paintScreenPathable(df::coord target, bool show_hidden = false) {
|
|
DEBUG(log).print("entering paintScreen\n");
|
|
|
|
bool use_graphics = Screen::inGraphicsMode();
|
|
|
|
int selected_tile_texpos = 0;
|
|
Screen::findGraphicsTile("CURSORS", 4, 3, &selected_tile_texpos);
|
|
|
|
long pathable_tile_texpos = init->load_bar_texpos[1];
|
|
long unpathable_tile_texpos = init->load_bar_texpos[4];
|
|
long on_off_texpos = Textures::getMapPathableTexposStart();
|
|
if (on_off_texpos > 0) {
|
|
pathable_tile_texpos = on_off_texpos + 0;
|
|
unpathable_tile_texpos = on_off_texpos + 1;
|
|
}
|
|
|
|
auto dims = Gui::getDwarfmodeViewDims().map();
|
|
for (int y = dims.first.y; y <= dims.second.y; ++y) {
|
|
for (int x = dims.first.x; x <= dims.second.x; ++x) {
|
|
df::coord map_pos(*window_x + x, *window_y + y, *window_z);
|
|
|
|
if (!Maps::isValidTilePos(map_pos))
|
|
continue;
|
|
|
|
// don't overwrite the target tile
|
|
if (!use_graphics && map_pos == target) {
|
|
TRACE(log).print("skipping target tile\n");
|
|
continue;
|
|
}
|
|
|
|
if (!show_hidden && !Maps::isTileVisible(map_pos)) {
|
|
TRACE(log).print("skipping hidden tile\n");
|
|
continue;
|
|
}
|
|
|
|
DEBUG(log).print("scanning map tile at offset %d, %d\n", x, y);
|
|
Screen::Pen cur_tile = Screen::readTile(x, y, true);
|
|
DEBUG(log).print("tile data: ch=%d, fg=%d, bg=%d, bold=%s\n",
|
|
cur_tile.ch, cur_tile.fg, cur_tile.bg, cur_tile.bold ? "true" : "false");
|
|
DEBUG(log).print("tile data: tile=%d, tile_mode=%d, tile_fg=%d, tile_bg=%d\n",
|
|
cur_tile.tile, cur_tile.tile_mode, cur_tile.tile_fg, cur_tile.tile_bg);
|
|
|
|
if (!cur_tile.valid()) {
|
|
DEBUG(log).print("cannot read tile at offset %d, %d\n", x, y);
|
|
continue;
|
|
}
|
|
|
|
bool can_walk = Maps::canWalkBetween(target, map_pos);
|
|
DEBUG(log).print("tile is %swalkable at offset %d, %d\n",
|
|
can_walk ? "" : "not ", x, y);
|
|
|
|
if (use_graphics) {
|
|
if (map_pos == target) {
|
|
cur_tile.tile = selected_tile_texpos;
|
|
} else{
|
|
cur_tile.tile = can_walk ?
|
|
pathable_tile_texpos : unpathable_tile_texpos;
|
|
}
|
|
} else {
|
|
int color = can_walk ? COLOR_GREEN : COLOR_RED;
|
|
if (cur_tile.fg && cur_tile.ch != ' ') {
|
|
cur_tile.fg = color;
|
|
cur_tile.bg = 0;
|
|
} else {
|
|
cur_tile.fg = 0;
|
|
cur_tile.bg = color;
|
|
}
|
|
|
|
cur_tile.bold = false;
|
|
|
|
if (cur_tile.tile)
|
|
cur_tile.tile_mode = Screen::Pen::CharColor;
|
|
}
|
|
|
|
Screen::paintTile(cur_tile, x, y, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool is_warm(const df::coord &pos) {
|
|
auto block = Maps::getTileBlock(pos);
|
|
if (!block)
|
|
return false;
|
|
return block->temperature_1[pos.x&15][pos.y&15] >= 10075;
|
|
}
|
|
|
|
static bool is_rough_wall(int16_t x, int16_t y, int16_t z) {
|
|
df::tiletype *tt = Maps::getTileType(x, y, z);
|
|
if (!tt)
|
|
return false;
|
|
|
|
return tileShape(*tt) == df::tiletype_shape::WALL &&
|
|
tileSpecial(*tt) != df::tiletype_special::SMOOTH;
|
|
}
|
|
|
|
static bool will_leak(int16_t x, int16_t y, int16_t z) {
|
|
auto des = Maps::getTileDesignation(x, y, z);
|
|
if (!des)
|
|
return false;
|
|
if (des->bits.liquid_type == df::tile_liquid::Water && des->bits.flow_size >= 1)
|
|
return true;
|
|
if (des->bits.water_table && is_rough_wall(x, y, z))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
static bool is_damp(const df::coord &pos) {
|
|
return will_leak(pos.x-1, pos.y-1, pos.z) ||
|
|
will_leak(pos.x, pos.y-1, pos.z) ||
|
|
will_leak(pos.x+1, pos.y-1, pos.z) ||
|
|
will_leak(pos.x-1, pos.y, pos.z) ||
|
|
will_leak(pos.x+1, pos.y, pos.z) ||
|
|
will_leak(pos.x-1, pos.y+1, pos.z) ||
|
|
will_leak(pos.x, pos.y+1, pos.z) ||
|
|
will_leak(pos.x+1, pos.y+1, pos.z);
|
|
will_leak(pos.x, pos.y+1, pos.z+1);
|
|
}
|
|
|
|
static void paintScreenWarmDamp(bool show_hidden = false) {
|
|
DEBUG(log).print("entering paintScreenDampWarm\n");
|
|
|
|
if (Screen::inGraphicsMode())
|
|
return;
|
|
|
|
auto dims = Gui::getDwarfmodeViewDims().map();
|
|
for (int y = dims.first.y; y <= dims.second.y; ++y) {
|
|
for (int x = dims.first.x; x <= dims.second.x; ++x) {
|
|
df::coord map_pos(*window_x + x, *window_y + y, *window_z);
|
|
|
|
if (!Maps::isValidTilePos(map_pos))
|
|
continue;
|
|
|
|
if (!show_hidden && !Maps::isTileVisible(map_pos)) {
|
|
TRACE(log).print("skipping hidden tile\n");
|
|
continue;
|
|
}
|
|
|
|
TRACE(log).print("scanning map tile at (%d, %d, %d) screen offset (%d, %d)\n",
|
|
map_pos.x, map_pos.y, map_pos.z, x, y);
|
|
|
|
Screen::Pen cur_tile = Screen::readTile(x, y, true);
|
|
if (!cur_tile.valid()) {
|
|
DEBUG(log).print("cannot read tile at offset %d, %d\n", x, y);
|
|
continue;
|
|
}
|
|
|
|
int color = is_warm(map_pos) ? COLOR_RED : is_damp(map_pos) ? COLOR_BLUE : COLOR_BLACK;
|
|
if (color == COLOR_BLACK) {
|
|
TRACE(log).print("skipping non-warm, non-damp tile\n");
|
|
continue;
|
|
}
|
|
|
|
// this will also change the color of the cursor or any selection box that overlaps
|
|
// the tile. this is intentional since it makes the UI more readable
|
|
if (cur_tile.fg && cur_tile.ch != ' ') {
|
|
cur_tile.fg = color;
|
|
cur_tile.bg = 0;
|
|
} else {
|
|
cur_tile.fg = 0;
|
|
cur_tile.bg = color;
|
|
}
|
|
|
|
cur_tile.bold = false;
|
|
|
|
if (cur_tile.tile)
|
|
cur_tile.tile_mode = Screen::Pen::CharColor;
|
|
|
|
Screen::paintTile(cur_tile, x, y, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
DFHACK_PLUGIN_LUA_FUNCTIONS {
|
|
DFHACK_LUA_FUNCTION(paintScreenPathable),
|
|
DFHACK_LUA_FUNCTION(paintScreenWarmDamp),
|
|
DFHACK_LUA_END
|
|
};
|