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Dfusion
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Start of building hacking
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2011-10-02 13:21:36 +03:00 |
devel
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Renaming Creatures to Units
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2011-12-02 10:56:40 +01:00 |
df2mc@8ffad51635
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Update df2mc.
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2011-11-06 03:28:38 +01:00 |
qtplug
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Make qtplug compile again.
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2011-09-27 00:11:13 +02:00 |
server
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zeromq windows version
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2011-11-25 23:21:31 +01:00 |
skeleton
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STUFF!
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2011-10-07 03:53:58 +02:00 |
stonesense@dbfeaf935d
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Renaming Creatures to Units
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2011-12-02 10:56:40 +01:00 |
.keep
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Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
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2011-06-20 01:12:07 +02:00 |
CMakeLists.txt
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Add a plugin to rename squads and hotkeys (without the 9 char limit).
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2011-12-29 17:37:07 +04:00 |
Plugins.cmake
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Add a salt/stagnant flag removal command to the liquids tool.
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2011-09-02 01:25:01 +02:00 |
autodump.cpp
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Kill item variable accessors. YES.
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2011-10-25 04:48:06 +02:00 |
cleaners.cpp
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Renaming Creatures to Units
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2011-12-02 10:56:40 +01:00 |
cleanowned.cpp
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Renaming Creatures to Units
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2011-12-02 10:56:40 +01:00 |
colonies.cpp
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Add 'help' options to a bunch of commands.
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2011-08-09 01:50:22 +02:00 |
deramp.cpp
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Many tweaks to plugins, reorganized the build system and removed more cruft.
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2011-08-14 08:42:21 +02:00 |
drybuckets.cpp
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Add an enum for base material types.
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2011-10-30 21:32:43 +01:00 |
fastdwarf.cpp
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Renaming Creatures to Units
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2011-12-02 10:56:40 +01:00 |
filltraffic.cpp
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Windows offset for save name, some tweaks, updated stonesense submodule to current.
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2011-10-23 22:23:54 +02:00 |
flows.cpp
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Many tweaks to plugins, reorganized the build system and removed more cruft.
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2011-08-14 08:42:21 +02:00 |
getplants.cpp
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Better handling of plants in getplants plugin.
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2011-10-29 02:15:36 +02:00 |
initflags.cpp
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Add infrastructure necessary to use the generated headers.
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2011-12-24 14:51:58 +04:00 |
liquids.cpp
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Fix liquids bug with block brush, fix liquids bug with out-of-map painting.
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2011-10-25 02:38:21 +02:00 |
mode.cpp
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Command history separated from Console.
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2011-08-13 14:42:09 +02:00 |
plants.cpp
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Add 'help' options to a bunch of commands.
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2011-08-09 01:50:22 +02:00 |
probe.cpp
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Renaming Creatures to Units
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2011-12-02 10:56:40 +01:00 |
prospector.cpp
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More init hardening.
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2011-11-04 09:08:29 +01:00 |
rename.cpp
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Add a plugin to rename squads and hotkeys (without the 9 char limit).
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2011-12-29 17:37:07 +04:00 |
reveal.cpp
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Add nopause command.
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2011-11-06 01:26:57 +01:00 |
seedwatch.cpp
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Messing with materials.
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2011-11-03 04:30:59 +01:00 |
stockpiles.cpp
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Properly cleanup state when copystock in q during rect selection.
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2011-12-29 16:46:08 +04:00 |
tiletypes.cpp
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designed -> designated in tiletypes plugin
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2011-12-30 03:05:53 +01:00 |
tubefill.cpp
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Many tweaks to plugins, reorganized the build system and removed more cruft.
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2011-08-14 08:42:21 +02:00 |
vdig.cpp
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Killed lambas :(, fixed bug with 'digcircle unset' that made it behave exactly like 'digcircle set'
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2011-11-15 21:58:38 +01:00 |
versionosd.cpp
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Slight reformat in versionosd.
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2011-12-24 12:27:34 +01:00 |
weather.cpp
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Command history separated from Console.
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2011-08-13 14:42:09 +02:00 |