76 lines
2.3 KiB
YAML
76 lines
2.3 KiB
YAML
name: Deploy to Steam
|
|
|
|
on:
|
|
workflow_dispatch:
|
|
inputs:
|
|
ref:
|
|
description: Branch or commit hash
|
|
type: string
|
|
required: true
|
|
default: develop
|
|
version:
|
|
description: Version or build description
|
|
type: string
|
|
required: true
|
|
release_channel:
|
|
description: Release channel
|
|
type: string
|
|
required: true
|
|
default: staging
|
|
|
|
jobs:
|
|
deploy-to-steam:
|
|
name: Deploy to Steam
|
|
runs-on: ubuntu-22.04
|
|
steps:
|
|
- name: Install dependencies
|
|
run: |
|
|
sudo apt-get update
|
|
sudo apt-get install ccache
|
|
- name: Clone DFHack
|
|
uses: actions/checkout@v3
|
|
with:
|
|
submodules: true
|
|
fetch-depth: 0
|
|
ref: ${{ github.event.inputs.ref }}
|
|
- name: Get 3rd party SDKs
|
|
uses: actions/checkout@v3
|
|
with:
|
|
repository: DFHack/3rdparty
|
|
ref: main
|
|
ssh-key: ${{ secrets.DFHACK_3RDPARTY_TOKEN }}
|
|
path: depends/steam
|
|
- name: Fetch ccache
|
|
uses: actions/cache@v3
|
|
with:
|
|
path: build/win64-cross/ccache
|
|
key: ccache-win64-cross-msvc-${{ github.sha }}
|
|
restore-keys: |
|
|
ccache-win64-cross-msvc
|
|
- name: Cross-compile win64 artifacts
|
|
env:
|
|
CMAKE_EXTRA_ARGS: '-DBUILD_STONESENSE:BOOL=1 -DBUILD_DFLAUNCH:BOOL=1'
|
|
steam_username: ${{ secrets.STEAM_SDK_USERNAME }}
|
|
steam_password: ${{ secrets.STEAM_SDK_PASSWORD }}
|
|
run: |
|
|
echo "ref: ${{ github.event.inputs.ref }}"
|
|
echo "sha: ${{ github.sha }}"
|
|
echo "version: ${{ github.event.inputs.version }}"
|
|
echo "release_channel: ${{ github.event.inputs.release_channel }}"
|
|
echo
|
|
cd build
|
|
bash -x build-win64-from-linux.sh
|
|
ccache -d win64-cross/ccache --max-size 200M
|
|
ccache -d win64-cross/ccache --cleanup
|
|
ccache -d win64-cross/ccache --show-stats
|
|
- name: Steam deploy
|
|
uses: game-ci/steam-deploy@v3
|
|
with:
|
|
username: ${{ secrets.STEAM_USERNAME }}
|
|
configVdf: ${{ secrets.STEAM_CONFIG_VDF}}
|
|
appId: 2346660
|
|
buildDescription: ${{ github.event.inputs.version }}
|
|
rootPath: build
|
|
depot1Path: win64-cross/output
|
|
releaseBranch: ${{ github.event.inputs.release_channel }}
|