107 lines
2.8 KiB
C++
107 lines
2.8 KiB
C++
/*
|
|
www.sourceforge.net/projects/dfhack
|
|
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any
|
|
damages arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any
|
|
purpose, including commercial applications, and to alter it and
|
|
redistribute it freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must
|
|
not claim that you wrote the original software. If you use this
|
|
software in a product, an acknowledgment in the product documentation
|
|
would be appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and
|
|
must not be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
*/
|
|
|
|
/*
|
|
* WARNING: Only include from API modules
|
|
*/
|
|
|
|
#ifndef APIPRIVATE_H_INCLUDED
|
|
#define APIPRIVATE_H_INCLUDED
|
|
|
|
namespace DFHack
|
|
{
|
|
class Materials;
|
|
class Gui;
|
|
class World;
|
|
class Position;
|
|
class Maps;
|
|
class Creatures;
|
|
class Items;
|
|
class Translation;
|
|
class Buildings;
|
|
class ProcessEnumerator;
|
|
class Process;
|
|
class Vegetation;
|
|
class Constructions;
|
|
class memory_info;
|
|
struct t_name;
|
|
class DFContextPrivate
|
|
{
|
|
public:
|
|
DFContextPrivate();
|
|
~DFContextPrivate();
|
|
|
|
// names, used by a few other modules.
|
|
void readName(t_name & name, uint32_t address);
|
|
// get the name offsets
|
|
bool InitReadNames();
|
|
uint32_t name_firstname_offset;
|
|
uint32_t name_nickname_offset;
|
|
uint32_t name_words_offset;
|
|
bool namesInited;
|
|
|
|
ProcessEnumerator* pm;
|
|
Process* p;
|
|
char * shm_start;
|
|
memory_info* offset_descriptor;
|
|
string xml;
|
|
|
|
// Modules
|
|
Creatures * creatures;
|
|
Maps * maps;
|
|
Position * position;
|
|
Gui * gui;
|
|
World * world;
|
|
Materials * materials;
|
|
Items * items;
|
|
Translation * translation;
|
|
Vegetation * vegetation;
|
|
Buildings * buildings;
|
|
Constructions * constructions;
|
|
|
|
/*
|
|
uint32_t item_material_offset;
|
|
|
|
uint32_t note_foreground_offset;
|
|
uint32_t note_background_offset;
|
|
uint32_t note_name_offset;
|
|
uint32_t note_xyz_offset;
|
|
|
|
uint32_t settlement_name_offset;
|
|
uint32_t settlement_world_xy_offset;
|
|
uint32_t settlement_local_xy_offset;
|
|
|
|
uint32_t dwarf_lang_table_offset;
|
|
|
|
DfVector *p_effect;
|
|
DfVector *p_itm;
|
|
DfVector *p_notes;
|
|
DfVector *p_settlements;
|
|
DfVector *p_current_settlement;
|
|
*/
|
|
};
|
|
}
|
|
#endif
|
|
|