dfhack/library/modules
Roxy 826f918954 remove isHospital as hospitals are no longer civzones 2023-02-06 19:11:00 -05:00
..
Buildings.cpp remove isHospital as hospitals are no longer civzones 2023-02-06 19:11:00 -05:00
Burrows.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Constructions.cpp
DFSDL.cpp
Designations.cpp
EventManager.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Filesystem.cpp
Graphic.cpp
Gui.cpp implement some Gui module hotkey guards 2023-02-06 00:58:57 -08:00
Items.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Job.cpp get things to compile with the recent structure updates 2023-01-08 11:33:14 -08:00
Kitchen.cpp properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
MapCache.cpp
Maps.cpp getbiometype naming, docs 2023-01-21 20:33:40 +00:00
Materials.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Once.cpp
Persistence.cpp fix persistence for changed file structure 2023-01-06 21:24:01 -06:00
Random.cpp
Renderer.cpp
Screen.cpp allow focus string generation to fall through unfocuses ZScreens 2023-02-05 18:01:46 -08:00
Textures.cpp add new control panel textures 2023-01-31 23:52:30 -08:00
Translation.cpp
Units.cpp agitated_wilderness_creature is in unit->flags4 2023-02-04 19:29:37 -08:00
World.cpp