dfhack/plugins/lua/overlay.lua

345 lines
11 KiB
Lua

local _ENV = mkmodule('plugins.overlay')
local gui = require('gui')
local json = require('json')
local utils = require('utils')
local widgets = require('gui.widgets')
local WIDGETS_ENABLED_FILE = 'dfhack-config/overlay/widgets.json'
local WIDGETS_STATE_DIR = 'dfhack-config/overlay/widgets/'
local widget_db = {} -- map of widget name to state
local widget_index = {} -- list of widget names
local active_hotspot_widgets = {} -- map of widget names to the db entry
local active_viewscreen_widgets = {} -- map of vs_name to map of w.names -> db
local active_triggered_screen = nil
local function load_config(path)
local ok, config = safecall(json.decode_file, path)
return ok and config or {}
end
local function save_config(data, path)
if not safecall(json.encode_file, data, path) then
dfhack.printerr(('failed to save overlay config file: "%s"')
:format(path))
end
end
local function normalize_list(element_or_list)
if type(element_or_list) == 'table' then return element_or_list end
return {element_or_list}
end
-- allow "short form" to be specified, but use "long form"
local function normalize_viewscreen_name(vs_name)
if vs_name:match('viewscreen_.*st') then return vs_name end
return 'viewscreen_' .. vs_name .. 'st'
end
local function is_empty(tbl)
for _ in pairs(tbl) do
return false
end
return true
end
local function get_name(name_or_number)
local num = tonumber(name_or_number)
if num and widget_index[num] then
return widget_index[num]
end
return tostring(name_or_number)
end
local function do_by_names_or_numbers(args, fn)
for _,name_or_number in ipairs(normalize_list(args)) do
local name = get_name(name_or_number)
local db_entry = widget_db[name]
if not db_entry then
dfhack.printerr(('widget not found: "%s"'):format(name))
else
fn(name, db_entry)
end
end
end
local function save_enabled()
local enabled_map = {}
for name,db_entry in pairs(widget_db) do
enabled_map[name] = db_entry.enabled
end
save_config(enabled_map, WIDGETS_ENABLED_FILE)
end
local function do_enable(args)
do_by_names_or_numbers(args, function(name, db_entry)
db_entry.enabled = true
if db_entry.config.hotspot then
active_hotspot_widgets[name] = db_entry
end
for _,vs_name in ipairs(normalize_list(db_entry.config.viewscreens)) do
vs_name = normalize_viewscreen_name(vs_name)
ensure_key(active_viewscreen_widgets, vs_name)[name] = db_entry
end
end)
save_enabled()
end
local function do_disable(args)
do_by_names_or_numbers(args, function(name, db_entry)
db_entry.enabled = false
if db_entry.config.hotspot then
active_hotspot_widgets[name] = nil
end
for _,vs_name in ipairs(normalize_list(db_entry.config.viewscreens)) do
vs_name = normalize_viewscreen_name(vs_name)
ensure_key(active_viewscreen_widgets, vs_name)[name] = nil
if is_empty(active_viewscreen_widgets[vs_name]) then
active_viewscreen_widgets[vs_name] = nil
end
end
end)
save_enabled()
end
local function do_list(args)
local filter = args and #args > 0
for i,name in ipairs(widget_index) do
if filter then
local passes = false
for _,str in ipairs(args) do
if name:find(str) then
passes = true
break
end
end
if not passes then goto continue end
end
local enabled = widget_db[name].enabled
dfhack.color(enabled and COLOR_YELLOW or COLOR_LIGHTGREEN)
dfhack.print(enabled and '[enabled] ' or '[disabled]')
dfhack.color()
print((' %d) %s%s'):format(i, name,
widget_db[name].widget.overlay_trigger and ' (can trigger)' or ''))
::continue::
end
end
local function make_frame(config, old_frame)
local old_frame, frame = old_frame or {}, {}
frame.w, frame.h = old_frame.w, old_frame.h
local pos = utils.assign({x=-1, y=20}, config.pos or {})
-- if someone accidentally uses 1-based instead of 0-based indexing, fix it
if pos.x == 0 then pos.x = 1 end
if pos.y == 0 then pos.y = 1 end
if pos.x < 0 then frame.r = math.abs(pos.x) - 1 else frame.l = pos.x - 1 end
if pos.y < 0 then frame.b = math.abs(pos.y) - 1 else frame.t = pos.y - 1 end
return frame
end
local function get_screen_rect()
local w, h = dfhack.screen.getWindowSize()
return gui.ViewRect{rect=gui.mkdims_wh(0, 0, w, h)}
end
local function do_reposition(args)
local name_or_number, x, y = table.unpack(args)
local name = get_name(name_or_number)
local db_entry = widget_db[name]
local config = db_entry.config
config.pos.x, config.pos.y = tonumber(x), tonumber(y)
db_entry.widget.frame = make_frame(config, db_entry.widget.frame)
db_entry.widget:updateLayout(get_screen_rect())
save_config(config, WIDGETS_STATE_DIR .. name .. '.json')
end
local function do_trigger(args)
local target = args[1]
do_by_names_or_numbers(target, function(name, db_entry)
if db_entry.widget.overlay_trigger then
db_entry.widget:overlay_trigger()
end
end)
end
local command_fns = {
enable=do_enable,
disable=do_disable,
list=do_list,
reload=function() reload() end,
reposition=do_reposition,
trigger=do_trigger,
}
local HELP_ARGS = utils.invert{'help', '--help', '-h'}
function overlay_command(args)
local command = table.remove(args, 1) or 'help'
if HELP_ARGS[command] or not command_fns[command] then return false end
command_fns[command](args)
return true
end
local function instantiate_widget(name, config)
local provider = config.provider
local ok, provider_env = pcall(require, provider)
if not ok then
ok, provider_env = pcall(require, 'plugins.'..provider)
end
if not ok then
ok, provider_env = pcall(reqscript, provider)
end
if not ok then
dfhack.printerr(
('error loading overlay widget "%s": could not find provider' ..
' environment "%s"')
:format(name, provider))
return nil
end
local classname = config.class
if not provider_env[classname] then
dfhack.printerr(
('error loading overlay widget "%s": could not find class "%s"')
:format(name, classname))
return nil
end
return provider_env[classname]{frame=make_frame(config)}
end
local function load_widget(name, config, enabled)
local widget = instantiate_widget(name, config)
if not widget then return end
local db_entry = {
enabled=enabled,
config=config,
widget=widget,
next_update_ms=widget.overlay_onupdate and 0 or math.huge,
}
widget_db[name] = db_entry
if enabled then do_enable(name) end
end
function reload()
widget_db = {}
widget_index = {}
active_hotspot_widgets = {}
active_viewscreen_widgets = {}
active_triggered_screen = nil
local enabled_map = load_config(WIDGETS_ENABLED_FILE)
for _,fname in ipairs(dfhack.filesystem.listdir(WIDGETS_STATE_DIR)) do
local _,_,name = fname:find('^(.*)%.json$')
if not name then goto continue end
local widget_config = load_config(WIDGETS_STATE_DIR..fname)
if not widget_config.provider or not widget_config.class then
dfhack.printerr(
('error loading overlay widget "%s": "provider" and' ..
' "class" must be specified in %s%s')
:format(name, WIDGETS_STATE_DIR, fname))
goto continue
end
load_widget(name, widget_config, not not enabled_map[name])
::continue::
end
for name in pairs(widget_db) do
table.insert(widget_index, name)
end
table.sort(widget_index)
reposition_widgets()
end
local function detect_frame_change(widget, fn)
local frame = widget.frame
local w, h = frame.w, frame.h
local ret = fn()
if w ~= frame.w or h ~= frame.h then
widget:updateLayout()
end
return ret
end
-- reduces the next call by a small random amount to introduce jitter into the
-- widget processing timings
local function do_update(db_entry, now_ms, vs)
if db_entry.next_update_ms > now_ms then return end
local w = db_entry.widget
local freq_ms = w.overlay_onupdate_max_freq_seconds * 1000
local jitter = math.random(0, freq_ms // 8) -- up to ~12% jitter
db_entry.next_update_ms = now_ms + freq_ms - jitter
if detect_frame_change(w,
function() return w:overlay_onupdate(vs) end) then
active_triggered_screen = w:overlay_trigger()
if active_triggered_screen then return true end
end
end
function update_hotspot_widgets()
if active_triggered_screen then
if active_triggered_screen:isActive() then return end
active_triggered_screen = nil
end
local now_ms = dfhack.getTickCount()
for _,db_entry in pairs(active_hotspot_widgets) do
if do_update(db_entry, now_ms) then return end
end
end
function update_viewscreen_widgets(vs_name, vs)
local vs_widgets = active_viewscreen_widgets[vs_name]
if not vs_widgets then return end
local now_ms = dfhack.getTickCount()
for _,db_entry in pairs(vs_widgets) do
if do_update(db_entry, now_ms, vs) then return end
end
end
function feed_viewscreen_widgets(vs_name, keys)
local vs_widgets = active_viewscreen_widgets[vs_name]
if not vs_widgets then return false end
for _,db_entry in pairs(vs_widgets) do
local widget = db_entry.widget
if detect_frame_change(widget,
function() return widget:onInput(keys) end) then
return true
end
end
return false
end
function render_viewscreen_widgets(vs_name)
local vs_widgets = active_viewscreen_widgets[vs_name]
if not vs_widgets then return false end
local dc = gui.Painter.new()
for _,db_entry in pairs(vs_widgets) do
local widget = db_entry.widget
detect_frame_change(widget, function() widget:render(dc) end)
end
end
-- called when the DF window is resized
function reposition_widgets()
local sr = get_screen_rect()
for _,db_entry in pairs(widget_db) do
db_entry.widget:updateLayout(sr)
end
end
OverlayWidget = defclass(OverlayWidget, widgets.Widget)
OverlayWidget.ATTRS{
overlay_onupdate_max_freq_seconds=5,
}
function OverlayWidget:preinit(info)
info.frame = info.frame or {}
info.frame.w = info.frame.w or 5
info.frame.h = info.frame.h or 1
end
return _ENV