.. |
Buildings.h
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Update bprobe to print civzone subtypes
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2012-03-15 20:09:56 -05:00 |
Constructions.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Engravings.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Graphic.h
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Header changes/cleanup.
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2011-12-31 12:48:42 +01:00 |
Gui.h
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
Items.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Job.h
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
MapCache.h
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Update MapCache to allow decoding tiles underneath ice and constructions, and allow revflood to take those into account
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2012-03-13 15:40:38 -05:00 |
Maps.h
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Fix advtools metal-detector
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2012-03-07 18:10:53 +04:00 |
Materials.h
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Make it build and run on linux (no stonesense, df2mc, dfusion)
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2012-02-09 03:07:26 +01:00 |
Notes.h
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Header changes/cleanup.
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2011-12-31 12:48:42 +01:00 |
Translation.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Units.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Vegetation.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Vermin.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Windows.h
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Use tile buffers!
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2012-03-05 02:24:02 +01:00 |
World.h
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Add persistent data storage in fake historical figure names.
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2012-01-07 19:21:31 +04:00 |
kitchen.h
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |