188 lines
6.4 KiB
C++
188 lines
6.4 KiB
C++
/*
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www.sourceforge.net/projects/dfhack
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Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#ifndef MEMINFO_H_INCLUDED
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#define MEMINFO_H_INCLUDED
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#include "Tranquility.h"
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#include "Export.h"
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#include <map>
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#include <vector>
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#include <string>
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namespace DFHack
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{
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/*
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* Common data types
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*/
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struct t_type
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{
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t_type(uint32_t assign, uint32_t type, string classname)
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:classname(classname),assign(assign),type(type){};
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string classname;
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uint32_t assign;
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uint32_t type;
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};
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struct t_class
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{
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t_class(const t_class &old)
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{
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classname = old.classname;
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vtable = old.vtable;
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assign = old.assign;
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type_offset = old.type_offset;
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for(uint32_t i = 0; i < old.subs.size();i++)
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{
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t_type * t = new t_type (*old.subs[i]);
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subs.push_back(t);
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}
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}
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t_class ()
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{
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vtable = 0;
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assign = 0;
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type_offset = 0;
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}
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~t_class()
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{
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for(int i = 0; i < subs.size();i++)
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{
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delete subs[i];
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}
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subs.clear();
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}
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string classname;
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uint32_t vtable;
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uint32_t assign;// index to typeclass array if multiclass. return value if not.
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uint32_t type_offset; // offset of type data for multiclass
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vector<t_type *> subs;
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};
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class DFHACK_EXPORT memory_info
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{
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private:
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class Private;
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Private * d;
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public:
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enum OSType
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{
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OS_WINDOWS,
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OS_LINUX,
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OS_BAD
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};
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memory_info();
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memory_info(const memory_info&);
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~memory_info();
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void RebaseAddresses(const int32_t new_base);
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void RebaseAll(const int32_t new_base);
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uint32_t getBase () const;
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void setBase (const string&);
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void setBase (const uint32_t);
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uint32_t getOffset (const string&);
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uint32_t getAddress (const string&);
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uint32_t getHexValue (const string&);
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uint32_t getOffset (const char *);
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uint32_t getAddress (const char *);
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uint32_t getHexValue (const char *);
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string getString (const string&);
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string getProfession(const uint32_t) const;
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string getJob(const uint32_t) const;
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string getSkill (const uint32_t) const;
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string getTrait (const uint32_t, const uint32_t) const;
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string getTraitName(const uint32_t) const;
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string getLabor (const uint32_t);
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void setVersion(const char *);
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void setVersion(const string&);
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string getVersion();
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void setOS(const char *);
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void setOS(const string&);
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void setOS(const OSType);
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OSType getOS() const;
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void setOffset (const string &, const int32_t);
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void setAddress (const string &, const uint32_t);
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void setHexValue (const string &, const uint32_t);
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void setOffset (const string &, const char *);
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void setAddress (const string &, const char *);
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void setHexValue (const string &, const char *);
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void setString (const string &, const char *);
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void setOffset (const string &, const string &);
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void setAddress (const string &, const string &);
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void setHexValue (const string &, const string &);
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void setString (const string &, const string &);
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void setProfession(const string &, const string &);
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void setJob(const string &, const string &);
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void setSkill(const string &, const string &);
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void setTrait(const string &,const string &,const string &,const string &,const string &,const string &,const string &,const string &);
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void setLabor(const string &, const string &);
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void RebaseVTable(const int32_t offset);
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t_class * setClass (const char * classname, uint32_t vptr = 0, uint32_t typeoffset = 0);
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void setClassChild (t_class * parent, const char * classname, const char * type);
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/*
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* Get a classID from an address. The address has to point to the start of a virtual object (one with a virtual base class)
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* uses memory reading directly, needs suspend. input = address of the object
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* fails if it's unable to read from memory
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*/
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bool resolveObjectToClassID (const uint32_t address, int32_t & classID);
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/*
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* Get a classID from an address. The address has to point to the start of a virtual object (one with a virtual base class)
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* can fail if the class is not in the cache
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*/
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bool resolveClassnameToClassID (const string classname, int32_t & classID);
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//bool resolveClassnameToClassID (const char * classname, int32_t & classID);
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/*
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* Get a vptr from a classname. Can fail if the type is not in the cache
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* limited to normal classes, variable-dependent types will resolve to the base class
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*/
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bool resolveClassnameToVPtr ( const string classname, uint32_t & vptr );
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//bool resolveClassnameToVPtr ( const char * classname, uint32_t & vptr );
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/*
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* Get a classname from a previous classID. Can fail if the type is not in the cache (you use bogus classID)
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*/
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bool resolveClassIDToClassname (const int32_t classID, string & classname);
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/*
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* Get the internal classID->classname mapping (for speed). DO NOT MANIPULATE THE VECTOR!
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*/
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const vector<string> * getClassIDMapping();
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};
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}
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#endif // MEMINFO_H_INCLUDED
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