dfhack/library/ContextShared.cpp

70 lines
1.9 KiB
C++

#include "Internal.h"
#include <shms.h>
#include <mod-core.h>
#include <mod-maps.h>
#include <mod-creature40d.h>
#include "private/ContextShared.h"
#include "dfhack/DFMemInfo.h"
#include "dfhack/DFProcess.h"
#include "dfhack/modules/Materials.h"
#include "dfhack/modules/Creatures.h"
#include "dfhack/modules/Maps.h"
#include "dfhack/modules/Position.h"
#include "dfhack/modules/Translation.h"
#include "dfhack/modules/Vegetation.h"
#include "dfhack/modules/Gui.h"
#include "dfhack/modules/World.h"
#include "dfhack/modules/Buildings.h"
#include "dfhack/modules/Constructions.h"
#include "dfhack/modules/WindowIO.h"
using namespace DFHack;
DFContextShared::DFContextShared()
{
// init modules
creatures = 0;
maps = 0;
position = 0;
gui = 0;
world = 0;
materials = 0;
translation = 0;
vegetation = 0;
buildings = 0;
constructions = 0;
items = 0;
windowio = 0;
}
DFContextShared::~DFContextShared()
{
if(creatures) delete creatures;
if(maps) delete maps;
if(position) delete position;
if(gui) delete gui;
if(materials) delete materials;
if(translation) delete translation;
if(vegetation) delete vegetation;
if(buildings) delete buildings;
if(constructions) delete constructions;
if(world) delete world;
if(windowio) delete windowio;
}
bool DFContextShared::InitReadNames()
{
name_firstname_offset = offset_descriptor->getOffset("name_firstname");
name_nickname_offset = offset_descriptor->getOffset("name_nickname");
name_words_offset = offset_descriptor->getOffset("name_words");
return true;
}
void DFContextShared::readName(t_name & name, uint32_t address)
{
p->readSTLString(address + name_firstname_offset , name.first_name, 128);
p->readSTLString(address + name_nickname_offset , name.nickname, 128);
p->read(address + name_words_offset ,48, (uint8_t *) name.words);
}