548 lines
12 KiB
Lua
548 lines
12 KiB
Lua
dofile("dfusion/offsets_misc.lua")
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STD_STRING=0
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DWORD=1
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WORD=2
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BYTE=3
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QWORD=4
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DOUBLE=5
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FLOAT=6
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getline=function (inp)
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return Console.lineedit(inp or "")
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end
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io.stdin=nil
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function printd(...)
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if DEBUG then
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print(...)
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end
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end
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function GetTextRegion()
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if __TEXT ~=nil then --Chache this, not going to change.
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return __TEXT
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end
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ranges__=Process.getMemRanges()
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--print("Ranges:"..#ranges__)
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for k,v in pairs(ranges__) do
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for k2,v2 in pairs(v) do
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--print(string.format("%d %s->%s",k,tostring(k2),tostring(v2)))
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end
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--local num
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--flgs=""
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--if(v["read"])then flgs=flgs..'r' end
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--if(v["write"])then flgs=flgs..'w' end
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--if(v["execute"]) then flgs=flgs..'e' end
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--if num>=100 then
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--print(string.format("%d %x->%x %s %s",k,v["start"],v["end"],v.name or "",flgs))
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--end
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local pos=string.find(v.name,"Dwarf Fortress.exe") or string.find(v.name,"libs/Dwarf_Fortress")
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if(pos~=nil) and v["execute"] then
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__TEXT=v;
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return v;
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end
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end
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error(".Text region not found!")
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end
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function UpdateRanges()
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ranges__=Process.getMemRanges()
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end
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function GetRegionIn(pos)
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ranges__=ranges__ or Process.getMemRanges()
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for k,v in pairs(ranges__) do
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if pos>=v.start and pos<v["end"] then
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return v
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end
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end
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return nil
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end
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function GetRegionIn2(pos)
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ranges__=ranges__ or Process.getMemRanges()
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local cr=nil
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for k,v in pairs(ranges__) do
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--for k2,v2 in pairs(v) do
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-- print(string.format("%d %s->%s",k,tostring(k2),tostring(v2)))
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--end
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--local num
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--num=0
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--if(v["read"])then num=num+1 end
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--if(v["write"])then num=num+10 end
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--if(v["execute"]) then num=num+100 end
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--print(string.format("%d %x->%x %s %x",k,v["start"],v["end"],v.name,pos))
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if pos>=v.start then --This is a hack to counter .text region suddenly shrinking.
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if cr~=nil then
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if v.start < cr.start then -- find region that start is closest
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cr=v
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end
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else
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cr=v
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end
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end
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end
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return cr
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end
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function ValidOffset(pos)
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ranges__=ranges__ or Process.getMemRanges()
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return GetRegionIn(pos)~=nil
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end
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function unlockDF()
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local reg=GetTextRegion()
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reg["write"]=true
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Process.setPermisions(reg,reg)
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end
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function lockDF()
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local reg=GetTextRegion()
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reg["write"]=false
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Process.setPermisions(reg,reg)
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end
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function SetExecute(pos)
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UpdateRanges()
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local reg=GetRegionIn(pos)
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reg.execute=true
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reg["write"]=true
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Process.setPermisions(reg,reg) -- TODO maybe make a page with only execute permisions or sth
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end
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-- engine bindings
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engine=engine or {}
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--[=[ use default peek/pokes for now
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engine.peekd=Process.readDWord
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engine.poked=Process.writeDWord
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engine.peekb=Process.readByte
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engine.pokeb=Process.writeByte
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engine.peekw=Process.readWord
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engine.pokew=Process.writeWord
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engine.peekstr_stl=Process.readSTLString
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engine.pokestr_stl=Process.writeSTLString
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engine.peekstr=Process.readCString
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--engine.pokestr=Process.readCString
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engine.peekarb=Process.read
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engine.pokearb=Process.write
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--]=]
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function engine.peek(offset,rtype)
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if type(rtype)=="table" then
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if rtype.off ==nil then
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return engine.peekpattern(offset,rtype)
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else
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return engine.peek(rtype.off+offset,rtype.rtype)
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end
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end
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if rtype==STD_STRING then
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return engine.peekstr2(offset)
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elseif rtype==DWORD then
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return engine.peekd(offset)
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elseif rtype==WORD then
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return engine.peekw(offset)
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elseif rtype==BYTE then
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return engine.peekb(offset)
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elseif rtype==QWORD then
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return engine.peekq(offset)
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elseif rtype==FLOAT then
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return engine.peekfloat(offset)
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elseif rtype==DOUBLE then
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return engine.peekdouble(offset)
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else
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error("Invalid peek type")
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return
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end
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end
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function engine.poke(offset,rtype,val)
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if type(rtype)=="table" then
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if rtype.off ==nil then
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return engine.pokepattern(offset,rtype,val)
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else
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return engine.poke(rtype.off+offset,rtype.rtype,val)
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end
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end
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if rtype==STD_STRING then
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return engine.pokestr2(offset,val)
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elseif rtype==DWORD then
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return engine.poked(offset,val)
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elseif rtype==WORD then
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return engine.pokew(offset,val)
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elseif rtype==BYTE then
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return engine.pokeb(offset,val)
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elseif rtype==QWORD then
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return engine.pokeq(offset,val)
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elseif rtype==FLOAT then
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return engine.pokefloat(offset,val)
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elseif rtype==DOUBLE then
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return engine.pokedouble(offset,val)
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else
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error("Invalid poke type:"..tostring(rtype))
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return
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end
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end
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function engine.sizeof(rtype)
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if rtype==STD_STRING then
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error("String has no constant size")
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return
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elseif rtype==DWORD then
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return 4;
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elseif rtype==WORD then
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return 2;
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elseif rtype==BYTE then
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return 1;
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else
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error("Invalid sizeof type")
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return
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end
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end
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function engine.peekpattern(offset,pattern)
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local ret={}
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for k,v in pairs(pattern) do
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--print("k:"..k.." v:"..type(v))
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if type(v)=="table" then
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ret[k]=engine.peek(offset+v.off,v.rtype)
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--print(k.." peeked:"..offset+v.off)
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else
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ret[k]=v
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end
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end
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ret.__offset=offset
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return ret
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end
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function engine.pokepattern(offset,pattern,val)
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for k,v in pairs(pattern) do
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--print("k:"..k.." v:"..type(v))
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if type(v)=="table" then
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engine.poke(offset+v.off,v.rtype,val[k])
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end
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end
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end
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function engine.LoadModData(file)
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local T2={}
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T2.symbols={}
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T2.data,T2.size=engine.loadobj(file)
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data,modsize=engine.loadobj(file)
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local T=engine.loadobjsymbols(file)
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for k,v in pairs(T) do
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if v.pos~=0 then
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T2.symbols[v.name]=v.pos
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end
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end
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return T2
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end
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function engine.FindMarkerCall(moddata,name)
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if moddata.symbols[name] ~=nil then
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return moddata.symbols[name]+1
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end
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end
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function engine.FindMarker(moddata,name)
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if moddata.symbols[name] ~=nil then
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return engine.findmarker(0xDEADBEEF,moddata.data,moddata.size,moddata.symbols[name])
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end
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end
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function engine.installMod(file,name,bonussize)
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local T=engine.LoadModData(file)
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local modpos,modsize=engine.loadmod(file,name,bonussize)
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T.pos=modpos
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return T
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end
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it_menu={}
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it_menu.__index=it_menu
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function it_menu:add(name,func)
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table.insert(self.items,{func,name})
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end
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function it_menu:display()
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print("Select choice (q exits):")
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for p,c in pairs(self.items) do
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print(string.format("%3d).%s",p,c[2]))
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end
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local ans
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repeat
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local r
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r=getline("")
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if r==nil then return end
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if r=='q' then return end
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ans=tonumber(r)
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if ans==nil or not(ans<=#self.items and ans>0) then
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print("incorrect choice")
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end
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until ans~=nil and (ans<=#self.items and ans>0)
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self.items[ans][1]()
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end
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function MakeMenu()
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local ret={}
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ret.items={}
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setmetatable(ret,it_menu)
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return ret
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end
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function PrintPattern(loadedpattern)
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for k,v in pairs(loadedpattern) do
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if type(v)== "string" then
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print(k.." "..v)
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else
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print(string.format("%s %d inhex:%x",k,v,v))
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end
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end
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end
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function printPattern(pattern)
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local i=0;
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local names={}
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names[STD_STRING]="std_string (STD_STRING)"
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names[DWORD]= "Double word (DWORD)"
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names[WORD]= "Word (WORD)"
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names[STD_STRING]="Byte (BYTE)"
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ret={}
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for k,v in pairs(pattern) do
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if type(v)=="table" and v.off~=nil then
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if names[v.rtype]~=nil then
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lname=names[v.rtype]
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else
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if type(v.rtype)=="table" then
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lname="Table (prob subpattern)"
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else
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lname="Other"
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end
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end
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print(string.format("%d. %s is %s with offset %x",i,k,lname,v.off))
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table.insert(ret,k)
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else
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print(string.format("%d. %s",i,k))
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end
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i=i+1
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end
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return ret;
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end
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function editPattern(offset,pattern,name)
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if type(pattern[name].rtype)=="table" then
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if pattern[name].rtype.setval~=nil then
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print(string.format("%x",offset+pattern[name].off))
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local t=engine.peek(offset+pattern[name].off,pattern[name].rtype)
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print("Value is now:"..t:getval())
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print("Enter new value:")
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val=io.stdin:read()
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t:setval(val)
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else
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ModPattern(offset+pattern[name].off,pattern[name].rtype)
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end
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return
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end
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val=engine.peek(offset,pattern[name])
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print("Value is now:"..val)
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print("Enter new value:")
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if pattern[name].rtype==STD_STRING then
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val=io.stdin:read()
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else
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val=tonumber(io.stdin:read())
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end
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engine.poke(offset,pattern[name],val)
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end
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function ModPattern(itemoffset,pattern)
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print("Select what to edit:")
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nm=printPattern(pattern)
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q=tonumber(io.stdin:read())
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if q~=nil and q<#nm then
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editPattern(itemoffset,pattern,nm[q+1])
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end
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end
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function findVectors()
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if __VECTORS ~=nil then --chache
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return __VECTORS
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end
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local text=GetTextRegion()
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local h=hexsearch(text.start,text["end"],0x8b,ANYBYTE,ANYDWORD,0x8b,ANYBYTE,ANYDWORD,0x2b)
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local pos=h:findall()
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local T={}
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for k,v in pairs(pos) do
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local loc1,loc2
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loc1=engine.peekd(v+2)
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loc2=engine.peekd(v+8)
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--print(string.format("%x - %x=%x",loc1,loc2,loc1-loc2))
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if(loc1-loc2==4) then
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if T[loc1-4]~=nil then
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T[loc1-4]=T[loc1-4]+1
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else
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T[loc1-4]=1
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end
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end
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end
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__VECTORS=T
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return T
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end
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function GetRaceToken(p) --actually gets token...
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local vec=df.global.world.raws.creatures.all
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return vec[p].creature_id
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end
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function BuildNameTable()
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local rtbl={}
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local vec=df.global.world.raws.creatures.all
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--print(string.format("Vector start:%x",vec.st))
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--print(string.format("Vector end:%x",vec.en))
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--print("Creature count:"..vec.size)
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for k=0,#vec-1 do
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local name=vec[k].creature_id
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--print(k.." "..tostring(name))
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rtbl[name]=k
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end
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return rtbl;
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end
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function BuildMaterialTable()
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local rtbl={}
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local vec=engine.peek(offsets.getEx('Materials'),ptr_vector)
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--print(string.format("Vector start:%x",vec.st))
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--print(string.format("Vector end:%x",vec.en))
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--local i=0
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for p=0,vec:size()-1 do
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local off=vec:getval(p)
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--print("First member:"..off)
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local name=engine.peek(off,ptt_dfstring)
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--print("Loading:"..p.."="..name:getval())
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rtbl[name:getval()]=p
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--i=i+1
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--if i>100 then
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-- io.stdin:read()
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-- i=0
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--end
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end
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return rtbl;
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end
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function BuildWordTables()
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local names={}
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local rnames={}
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local vector=engine.peek(offsets.getEx('WordVec'),ptr_vector)
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for i =0,vector:size()-1 do
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local off=vector:getval(i)
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local n=engine.peekstr(off)
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names[i]=n
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rnames[n]=i
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end
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return names,rnames
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end
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function ParseScript(file)
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io.input(file)
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f=""
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first=0
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nobraces=0
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function updFunction()
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if f~="" then
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first=0
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if nobraces==0 then
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f=f.."}"
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end
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nobraces=0
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print("Doing:"..f)
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assert(loadstring(f))()
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f=""
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end
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end
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while true do
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local line = io.read("*line")
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if line == nil then break end
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if string.sub(line,1,2)==">>" then
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updFunction()
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if string.find(line,"%b()") then
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f=string.sub(line,3)
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nobraces=1
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else
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f=string.sub(line,3).."{"
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end
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--print(string.sub(line,3)..)
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else
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if first~=0 then
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f=f..","
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else
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first=1
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end
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f=f..string.format('%q',line)
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end
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end
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updFunction()
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end
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function ParseNames(path)
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local ret={}
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local ff=io.open(path)
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for n in ff:lines() do
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table.insert(ret,n)
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end
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return ret
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end
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function getSelectedUnit()
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if df.global.ui.main.mode~=23 then
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return nil
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end
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local unit_indx=df.global.ui_selected_unit
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if unit_indx<#df.global.world.units.active-1 then
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return df.global.world.units.active[unit_indx]
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else
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return nil
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end
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end
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function getxyz() -- this will return pointers x,y and z coordinates.
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local x=df.global.cursor.x
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local y=df.global.cursor.y
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local z=df.global.cursor.z
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return x,y,z -- return the coords
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end
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function getCreatureAtPos(x,y,z) -- gets the creature index @ x,y,z coord
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--local x,y,z=getxyz() --get 'X' coords
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local vector=df.global.world.units.all -- load all creatures
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for i = 0, #vector-1 do -- look into all creatures offsets
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local curpos=vector[i].pos --get its coordinates
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local cx=curpos.x
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local cy=curpos.y
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local cz=curpos.z
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if cx==x and cy==y and cz==z then --compare them
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return vector[i] --return index
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end
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end
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--print("Creature not found!")
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return nil
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end
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function getCreatureAtPointer()
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return getCreatureAtPos(getxyz())
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end
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function getCreature()
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local unit=getSelectedUnit()
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if unit==nil then
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unit=getCreatureAtPointer()
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end
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--any other selection methods...
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return unit
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end
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function getNemesisId(unit)
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for k,v in pairs(unit.refs) do
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if df.general_ref_is_nemesisst:is_instance(v) then
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return v.nemesis_id
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end
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end
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end
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function getNemesis(unit)
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local id=getNemesisId(unit)
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if id then
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return df.nemesis_record.find(id)
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end
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end
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function Allocate(size)
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local ptr=engine.getmod('General_Space')
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if ptr==nil then
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ptr=engine.newmod("General_Space",4096) -- some time later maybe make some more space
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engine.poked(ptr,4)
|
|
end
|
|
|
|
local curptr=engine.peekd(ptr)
|
|
curptr=curptr+size
|
|
engine.poked(ptr,curptr)
|
|
return curptr-size+ptr
|
|
end
|
|
dofile("dfusion/patterns.lua")
|
|
dofile("dfusion/patterns2.lua")
|
|
dofile("dfusion/itempatterns.lua")
|
|
dofile("dfusion/buildingpatterns.lua") |