229 lines
8.8 KiB
C++
229 lines
8.8 KiB
C++
/*
|
|
https://github.com/peterix/dfhack
|
|
Copyright (c) 2009-2012 Petr Mrázek (peterix@gmail.com)
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any
|
|
damages arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any
|
|
purpose, including commercial applications, and to alter it and
|
|
redistribute it freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must
|
|
not claim that you wrote the original software. If you use this
|
|
software in a product, an acknowledgment in the product documentation
|
|
would be appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and
|
|
must not be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
/*
|
|
* Units
|
|
*/
|
|
#include "Export.h"
|
|
#include "modules/Items.h"
|
|
#include "DataDefs.h"
|
|
|
|
#include "df/caste_raw_flags.h"
|
|
#include "df/goal_type.h"
|
|
#include "df/job_skill.h"
|
|
#include "df/mental_attribute_type.h"
|
|
#include "df/misc_trait_type.h"
|
|
#include "df/physical_attribute_type.h"
|
|
#include "df/unit.h"
|
|
|
|
namespace df
|
|
{
|
|
struct activity_entry;
|
|
struct activity_event;
|
|
struct nemesis_record;
|
|
struct burrow;
|
|
struct identity;
|
|
struct historical_entity;
|
|
struct entity_position_assignment;
|
|
struct entity_position;
|
|
struct unit_misc_trait;
|
|
}
|
|
|
|
/**
|
|
* \defgroup grp_units Unit module parts
|
|
* @ingroup grp_modules
|
|
*/
|
|
namespace DFHack
|
|
{
|
|
namespace Units
|
|
{
|
|
|
|
static const int MAX_COLORS = 15;
|
|
|
|
|
|
/**
|
|
* The Units module - allows reading all non-vermin units and their properties
|
|
*/
|
|
|
|
DFHACK_EXPORT bool isUnitInBox(df::unit* u,
|
|
int16_t x1, int16_t y1, int16_t z1,
|
|
int16_t x2, int16_t y2, int16_t z2);
|
|
|
|
DFHACK_EXPORT bool isActive(df::unit *unit);
|
|
DFHACK_EXPORT bool isVisible(df::unit* unit);
|
|
DFHACK_EXPORT bool isCitizen(df::unit *unit, bool ignore_sanity = false);
|
|
DFHACK_EXPORT bool isFortControlled(df::unit *unit);
|
|
DFHACK_EXPORT bool isOwnCiv(df::unit* unit);
|
|
DFHACK_EXPORT bool isOwnGroup(df::unit* unit);
|
|
DFHACK_EXPORT bool isOwnRace(df::unit* unit);
|
|
|
|
DFHACK_EXPORT bool isAlive(df::unit *unit);
|
|
DFHACK_EXPORT bool isDead(df::unit *unit);
|
|
DFHACK_EXPORT bool isKilled(df::unit *unit);
|
|
DFHACK_EXPORT bool isSane(df::unit *unit);
|
|
DFHACK_EXPORT bool isCrazed(df::unit *unit);
|
|
DFHACK_EXPORT bool isGhost(df::unit *unit);
|
|
/// is unit hidden to the player? accounts for ambushing
|
|
DFHACK_EXPORT bool isHidden(df::unit *unit);
|
|
DFHACK_EXPORT bool isHidingCurse(df::unit *unit);
|
|
|
|
DFHACK_EXPORT bool isMale(df::unit* unit);
|
|
DFHACK_EXPORT bool isFemale(df::unit* unit);
|
|
DFHACK_EXPORT bool isBaby(df::unit* unit);
|
|
DFHACK_EXPORT bool isChild(df::unit* unit);
|
|
DFHACK_EXPORT bool isAdult(df::unit* unit);
|
|
DFHACK_EXPORT bool isGay(df::unit* unit);
|
|
DFHACK_EXPORT bool isNaked(df::unit* unit);
|
|
DFHACK_EXPORT bool isVisiting(df::unit* unit);
|
|
|
|
DFHACK_EXPORT bool isTrainableHunting(df::unit* unit);
|
|
DFHACK_EXPORT bool isTrainableWar(df::unit* unit);
|
|
DFHACK_EXPORT bool isTrained(df::unit* unit);
|
|
DFHACK_EXPORT bool isHunter(df::unit* unit);
|
|
DFHACK_EXPORT bool isWar(df::unit* unit);
|
|
DFHACK_EXPORT bool isTame(df::unit* unit);
|
|
DFHACK_EXPORT bool isTamable(df::unit* unit);
|
|
DFHACK_EXPORT bool isDomesticated(df::unit* unit);
|
|
DFHACK_EXPORT bool isMarkedForSlaughter(df::unit* unit);
|
|
DFHACK_EXPORT bool isGelded(df::unit* unit);
|
|
DFHACK_EXPORT bool isEggLayer(df::unit* unit);
|
|
DFHACK_EXPORT bool isGrazer(df::unit* unit);
|
|
DFHACK_EXPORT bool isMilkable(df::unit* unit);
|
|
DFHACK_EXPORT bool isForest(df::unit* unit);
|
|
DFHACK_EXPORT bool isMischievous(df::unit *unit);
|
|
DFHACK_EXPORT bool isAvailableForAdoption(df::unit* unit);
|
|
|
|
DFHACK_EXPORT bool hasExtravision(df::unit *unit);
|
|
DFHACK_EXPORT bool isOpposedToLife(df::unit *unit);
|
|
DFHACK_EXPORT bool isBloodsucker(df::unit *unit);
|
|
|
|
DFHACK_EXPORT bool isDwarf(df::unit *unit);
|
|
DFHACK_EXPORT bool isAnimal(df::unit* unit);
|
|
DFHACK_EXPORT bool isMerchant(df::unit* unit);
|
|
DFHACK_EXPORT bool isDiplomat(df::unit* unit);
|
|
DFHACK_EXPORT bool isVisitor(df::unit* unit);
|
|
DFHACK_EXPORT bool isInvader(df::unit* unit);
|
|
DFHACK_EXPORT bool isUndead(df::unit* unit, bool include_vamps = false);
|
|
DFHACK_EXPORT bool isNightCreature(df::unit* unit);
|
|
DFHACK_EXPORT bool isSemiMegabeast(df::unit* unit);
|
|
DFHACK_EXPORT bool isMegabeast(df::unit* unit);
|
|
DFHACK_EXPORT bool isTitan(df::unit* unit);
|
|
DFHACK_EXPORT bool isDemon(df::unit* unit);
|
|
DFHACK_EXPORT bool isDanger(df::unit* unit);
|
|
DFHACK_EXPORT bool isGreatDanger(df::unit* unit);
|
|
|
|
/* Read Functions */
|
|
// Read units in a box, starting with index. Returns -1 if no more units
|
|
// found. Call repeatedly do get all units in a specified box (uses tile coords)
|
|
DFHACK_EXPORT int32_t getNumUnits();
|
|
DFHACK_EXPORT df::unit *getUnit(const int32_t index);
|
|
DFHACK_EXPORT bool getUnitsInBox(std::vector<df::unit*> &units,
|
|
int16_t x1, int16_t y1, int16_t z1,
|
|
int16_t x2, int16_t y2, int16_t z2);
|
|
|
|
DFHACK_EXPORT int32_t findIndexById(int32_t id);
|
|
|
|
/// Returns the true position of the unit (non-trivial in case of caged).
|
|
DFHACK_EXPORT df::coord getPosition(df::unit *unit);
|
|
|
|
// moves unit and any riders to the target coordinates
|
|
DFHACK_EXPORT bool teleport(df::unit *unit, df::coord target_pos);
|
|
|
|
DFHACK_EXPORT df::general_ref *getGeneralRef(df::unit *unit, df::general_ref_type type);
|
|
DFHACK_EXPORT df::specific_ref *getSpecificRef(df::unit *unit, df::specific_ref_type type);
|
|
|
|
DFHACK_EXPORT df::item *getContainer(df::unit *unit);
|
|
/// what is the outermost object it is contained in? Possible ref types: UNIT, ITEM_GENERAL, VERMIN_EVENT
|
|
DFHACK_EXPORT void getOuterContainerRef(df::specific_ref &spec_ref, df::unit *unit, bool init_ref=true);
|
|
DFHACK_EXPORT inline df::specific_ref getOuterContainerRef(df::unit *unit) { df::specific_ref s; getOuterContainerRef(s, unit); return s; }
|
|
|
|
DFHACK_EXPORT void setNickname(df::unit *unit, std::string nick);
|
|
DFHACK_EXPORT df::language_name *getVisibleName(df::unit *unit);
|
|
|
|
DFHACK_EXPORT df::identity *getIdentity(df::unit *unit);
|
|
DFHACK_EXPORT df::nemesis_record *getNemesis(df::unit *unit);
|
|
|
|
DFHACK_EXPORT int getPhysicalAttrValue(df::unit *unit, df::physical_attribute_type attr);
|
|
DFHACK_EXPORT int getMentalAttrValue(df::unit *unit, df::mental_attribute_type attr);
|
|
DFHACK_EXPORT bool casteFlagSet(int race, int caste, df::caste_raw_flags flag);
|
|
|
|
DFHACK_EXPORT df::unit_misc_trait *getMiscTrait(df::unit *unit, df::misc_trait_type type, bool create = false);
|
|
|
|
DFHACK_EXPORT std::string getRaceNameById(int32_t race_id);
|
|
DFHACK_EXPORT std::string getRaceName(df::unit* unit);
|
|
DFHACK_EXPORT std::string getPhysicalDescription(df::unit* unit);
|
|
DFHACK_EXPORT std::string getRaceNamePluralById(int32_t race_id);
|
|
DFHACK_EXPORT std::string getRaceNamePlural(df::unit* unit);
|
|
DFHACK_EXPORT std::string getRaceBabyNameById(int32_t race_id);
|
|
DFHACK_EXPORT std::string getRaceBabyName(df::unit* unit);
|
|
DFHACK_EXPORT std::string getRaceChildNameById(int32_t race_id);
|
|
DFHACK_EXPORT std::string getRaceChildName(df::unit* unit);
|
|
|
|
|
|
DFHACK_EXPORT double getAge(df::unit *unit, bool true_age = false);
|
|
DFHACK_EXPORT int getKillCount(df::unit *unit);
|
|
|
|
DFHACK_EXPORT int getNominalSkill(df::unit *unit, df::job_skill skill_id, bool use_rust = false);
|
|
DFHACK_EXPORT int getEffectiveSkill(df::unit *unit, df::job_skill skill_id);
|
|
DFHACK_EXPORT int getExperience(df::unit *unit, df::job_skill skill_id, bool total = false);
|
|
|
|
DFHACK_EXPORT bool isValidLabor(df::unit *unit, df::unit_labor labor);
|
|
DFHACK_EXPORT bool setLaborValidity(df::unit_labor labor, bool isValid);
|
|
|
|
DFHACK_EXPORT int computeMovementSpeed(df::unit *unit);
|
|
DFHACK_EXPORT float computeSlowdownFactor(df::unit *unit);
|
|
|
|
struct NoblePosition {
|
|
df::historical_entity *entity;
|
|
df::entity_position_assignment *assignment;
|
|
df::entity_position *position;
|
|
};
|
|
|
|
DFHACK_EXPORT bool getNoblePositions(std::vector<NoblePosition> *pvec, df::unit *unit);
|
|
|
|
DFHACK_EXPORT std::string getProfessionName(df::unit *unit, bool ignore_noble = false, bool plural = false);
|
|
DFHACK_EXPORT std::string getCasteProfessionName(int race, int caste, df::profession pid, bool plural = false);
|
|
|
|
DFHACK_EXPORT int8_t getProfessionColor(df::unit *unit, bool ignore_noble = false);
|
|
DFHACK_EXPORT int8_t getCasteProfessionColor(int race, int caste, df::profession pid);
|
|
|
|
DFHACK_EXPORT df::goal_type getGoalType(df::unit *unit, size_t goalIndex = 0);
|
|
DFHACK_EXPORT std::string getGoalName(df::unit *unit, size_t goalIndex = 0);
|
|
DFHACK_EXPORT bool isGoalAchieved(df::unit *unit, size_t goalIndex = 0);
|
|
|
|
DFHACK_EXPORT std::string getSquadName(df::unit *unit);
|
|
|
|
DFHACK_EXPORT df::activity_entry *getMainSocialActivity(df::unit *unit);
|
|
DFHACK_EXPORT df::activity_event *getMainSocialEvent(df::unit *unit);
|
|
|
|
// stress categories - 0 is highest stress
|
|
DFHACK_EXPORT extern const std::vector<int32_t> stress_cutoffs;
|
|
DFHACK_EXPORT int getStressCategory(df::unit *unit);
|
|
DFHACK_EXPORT int getStressCategoryRaw(int32_t stress_level);
|
|
|
|
}
|
|
}
|