61 lines
2.2 KiB
ReStructuredText
61 lines
2.2 KiB
ReStructuredText
######################
|
|
Contributing to DFHACK
|
|
######################
|
|
|
|
.. contents::
|
|
|
|
Contributing to DFHack
|
|
======================
|
|
|
|
Several things should be kept in mind when contributing to DFHack.
|
|
|
|
-----------
|
|
Code Format
|
|
-----------
|
|
|
|
* Four space indents for C++. Never use tabs for indentation in any language.
|
|
* LF (Unix style) line terminators
|
|
* Avoid trailing whitespace
|
|
* UTF-8 encoding
|
|
* For C++:
|
|
|
|
* Opening and closing braces on their own lines or opening brace at the end of the previous line
|
|
* Braces placed at original indent level if on their own lines
|
|
* #includes should be sorted. C++ libraries first, then dfhack modules, then df structures, then local includes. Within each category they should be sorted alphabetically. This policy is currently broken by most C++ files but try to follow it if you can.
|
|
|
|
-------------------------------
|
|
How to get new code into DFHack
|
|
-------------------------------
|
|
|
|
* Submit pull requests to the develop branch, not the master branch. The master branch always points at the most recent release.
|
|
* Use new branches for each feature/fix so that your changes can be merged independently.
|
|
* If possible, compile on multiple platforms
|
|
* Do update NEWS/Contributors.rst
|
|
* Do **NOT** run fix-texts.sh or update .html files (except to locally test changes to .rst files)
|
|
* Create a Github Pull Request once finished
|
|
* Work done against `issues <http://github.com/DFHack/dfhack/issues>`_ that are tagged "bug report" gets priority
|
|
|
|
* Submit ideas and bug reports as issues on github. Posts in the forum thread are also acceptable but can get missed or forgotten more easily.
|
|
|
|
---------------
|
|
Memory research
|
|
---------------
|
|
If you want to do memory research, you'll need some tools and some knowledge.
|
|
In general, you'll need a good memory viewer and optionally something
|
|
to look at machine code without getting crazy :)
|
|
|
|
Good windows tools include:
|
|
|
|
* Cheat Engine
|
|
* IDA Pro 5.0 (freely available for non-commercial use)
|
|
|
|
Good linux tools:
|
|
|
|
* angavrilov's df-structures gui (visit us on IRC for details).
|
|
* edb (Evan's Debugger)
|
|
* IDA Pro 5.0 running under Wine
|
|
* Some of the tools residing in the ``legacy`` dfhack branch.
|
|
|
|
Using publicly known information and analyzing the game's data is preferred.
|
|
|