dfhack/scripts
Alexander Gavrilov 20e98d4926 Add a script for viewing and poking at local populations. 2012-11-04 20:51:13 +04:00
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devel Implement feed-based finders for the remaining applicable globals. 2012-10-03 19:07:04 +04:00
fix Add yet one more performance-oriented tweak for temperature updates. 2012-09-14 12:14:36 +04:00
gui Add a script to complement the weapon rack binary patch. 2012-10-27 20:16:27 +04:00
deathcause.rb fix deathcause for new df-structures 2012-10-10 18:56:23 +02:00
digfort.rb add script/digfort.rb 2012-09-07 22:47:44 +02:00
drainaquifer.rb scripts/drainaquifer 2012-09-18 10:17:32 +02:00
fixnaked.lua Even more derp. 2012-07-12 11:54:03 +02:00
growcrops.rb growcrops: allow any unambiguous substring among existing seed types 2012-06-29 14:09:11 +02:00
magmasource.rb ruby: add spawn_water/spawn_magma methods to MapTile 2012-08-03 17:00:02 +02:00
putontable.lua Edited use_mode in moveToBuilding. It looks like df uses either 0 or 2 and 2 is structural. 2012-05-24 14:03:05 +03:00
quicksave.lua Support controllable error presentation verbosity in lua code. 2012-06-22 16:36:50 +04:00
region-pops.lua Add a script for viewing and poking at local populations. 2012-11-04 20:51:13 +04:00
removebadthoughts.rb removebadthoughts: add --dry-run option 2012-10-10 19:45:16 +02:00
setfps.lua Add yet one more performance-oriented tweak for temperature updates. 2012-09-14 12:14:36 +04:00
siren.lua follow rename unit.military.squad_index to squad_id in df-structures 2012-10-20 22:35:39 +02:00
slayrace.rb slayrace: show number of creatures per race 2012-10-10 19:25:30 +02:00
superdwarf.rb add scripts/superdwarf 2012-09-18 10:17:32 +02:00