412 lines
14 KiB
C++
412 lines
14 KiB
C++
// - full automation of handling mini-pastures over nestboxes:
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// go through all pens, check if they are empty and placed over a nestbox
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// find female tame egg-layer who is not assigned to another pen and assign it to nestbox pasture
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// maybe check for minimum age? it's not that useful to fill nestboxes with freshly hatched birds
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// state and sleep setting is saved the first time autonestbox is started (to avoid writing stuff if the plugin is never used)
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#include <string>
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#include <vector>
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#include "df/building_cagest.h"
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#include "df/building_civzonest.h"
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#include "df/building_nest_boxst.h"
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#include "df/general_ref_building_civzone_assignedst.h"
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#include "df/world.h"
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#include "Debug.h"
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#include "LuaTools.h"
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#include "PluginManager.h"
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#include "modules/Buildings.h"
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#include "modules/Gui.h"
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#include "modules/Persistence.h"
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#include "modules/Units.h"
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#include "modules/World.h"
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using std::string;
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using std::vector;
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using namespace DFHack;
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DFHACK_PLUGIN("autonestbox");
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DFHACK_PLUGIN_IS_ENABLED(is_enabled);
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REQUIRE_GLOBAL(world);
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namespace DFHack {
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// for configuration-related logging
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DBG_DECLARE(autonestbox, status, DebugCategory::LINFO);
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// for logging during the periodic scan
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DBG_DECLARE(autonestbox, cycle, DebugCategory::LINFO);
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}
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static const string CONFIG_KEY = string(plugin_name) + "/config";
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static PersistentDataItem config;
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enum ConfigValues {
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CONFIG_IS_ENABLED = 0,
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CONFIG_CYCLE_TICKS = 1,
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};
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static int get_config_val(int index) {
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if (!config.isValid())
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return -1;
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return config.ival(index);
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}
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static bool get_config_bool(int index) {
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return get_config_val(index) == 1;
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}
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static void set_config_val(int index, int value) {
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if (config.isValid())
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config.ival(index) = value;
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}
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static void set_config_bool(int index, bool value) {
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set_config_val(index, value ? 1 : 0);
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}
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static bool did_complain = false; // avoids message spam
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static int32_t cycle_timestamp = 0; // world->frame_counter at last cycle
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static command_result df_autonestbox(color_ostream &out, vector<string> ¶meters);
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static void autonestbox_cycle(color_ostream &out);
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DFhackCExport command_result plugin_init(color_ostream &out, std::vector <PluginCommand> &commands) {
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commands.push_back(PluginCommand(
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plugin_name,
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"Auto-assign egg-laying female pets to nestbox zones.",
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df_autonestbox));
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return CR_OK;
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}
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DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) {
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if (!Core::getInstance().isWorldLoaded()) {
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out.printerr("Cannot enable %s without a loaded world.\n", plugin_name);
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return CR_FAILURE;
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}
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if (enable != is_enabled) {
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is_enabled = enable;
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DEBUG(status,out).print("%s from the API; persisting\n",
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is_enabled ? "enabled" : "disabled");
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set_config_bool(CONFIG_IS_ENABLED, is_enabled);
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} else {
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DEBUG(status,out).print("%s from the API, but already %s; no action\n",
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is_enabled ? "enabled" : "disabled",
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is_enabled ? "enabled" : "disabled");
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}
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return CR_OK;
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}
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DFhackCExport command_result plugin_load_data (color_ostream &out) {
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cycle_timestamp = 0;
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config = World::GetPersistentData(CONFIG_KEY);
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if (!config.isValid()) {
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DEBUG(status,out).print("no config found in this save; initializing\n");
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config = World::AddPersistentData(CONFIG_KEY);
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set_config_bool(CONFIG_IS_ENABLED, is_enabled);
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set_config_val(CONFIG_CYCLE_TICKS, 6000);
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}
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// we have to copy our enabled flag into the global plugin variable, but
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// all the other state we can directly read/modify from the persistent
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// data structure.
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is_enabled = get_config_bool(CONFIG_IS_ENABLED);
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DEBUG(status,out).print("loading persisted enabled state: %s\n",
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is_enabled ? "true" : "false");
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did_complain = false;
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return CR_OK;
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}
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DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event) {
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if (event == DFHack::SC_WORLD_UNLOADED) {
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if (is_enabled) {
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DEBUG(status,out).print("world unloaded; disabling %s\n",
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plugin_name);
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is_enabled = false;
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}
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}
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return CR_OK;
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}
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DFhackCExport command_result plugin_onupdate(color_ostream &out) {
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if (is_enabled && world->frame_counter - cycle_timestamp >= get_config_val(CONFIG_CYCLE_TICKS))
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autonestbox_cycle(out);
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return CR_OK;
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}
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/////////////////////////////////////////////////////
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// configuration interface
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//
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struct autonestbox_options {
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// whether to display help
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bool help = false;
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// whether to run a cycle right now
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bool now = false;
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// how many ticks to wait between automatic cycles, -1 means unset
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int32_t ticks = -1;
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static struct_identity _identity;
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};
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static const struct_field_info autonestbox_options_fields[] = {
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{ struct_field_info::PRIMITIVE, "help", offsetof(autonestbox_options, help), &df::identity_traits<bool>::identity, 0, 0 },
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{ struct_field_info::PRIMITIVE, "now", offsetof(autonestbox_options, now), &df::identity_traits<bool>::identity, 0, 0 },
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{ struct_field_info::PRIMITIVE, "ticks", offsetof(autonestbox_options, ticks), &df::identity_traits<int32_t>::identity, 0, 0 },
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{ struct_field_info::END }
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};
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struct_identity autonestbox_options::_identity(sizeof(autonestbox_options), &df::allocator_fn<autonestbox_options>, NULL, "autonestbox_options", NULL, autonestbox_options_fields);
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static bool get_options(color_ostream &out,
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autonestbox_options &opts,
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const vector<string> ¶meters)
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{
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auto L = Lua::Core::State;
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Lua::StackUnwinder top(L);
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if (!lua_checkstack(L, parameters.size() + 2) ||
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!Lua::PushModulePublic(
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out, L, "plugins.autonestbox", "parse_commandline")) {
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out.printerr("Failed to load autonestbox Lua code\n");
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return false;
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}
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Lua::Push(L, &opts);
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for (const string ¶m : parameters)
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Lua::Push(L, param);
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if (!Lua::SafeCall(out, L, parameters.size() + 1, 0))
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return false;
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return true;
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}
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static command_result df_autonestbox(color_ostream &out, vector<string> ¶meters) {
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CoreSuspender suspend;
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if (!Core::getInstance().isWorldLoaded()) {
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out.printerr("Cannot run %s without a loaded world.\n", plugin_name);
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return CR_FAILURE;
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}
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autonestbox_options opts;
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if (!get_options(out, opts, parameters) || opts.help)
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return CR_WRONG_USAGE;
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if (opts.ticks > -1) {
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set_config_val(CONFIG_CYCLE_TICKS, opts.ticks);
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INFO(status,out).print("New cycle timer: %d ticks.\n", opts.ticks);
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}
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else if (opts.now) {
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autonestbox_cycle(out);
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}
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else {
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out << "autonestbox is " << (is_enabled ? "" : "not ") << "running" << std::endl;
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}
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return CR_OK;
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}
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/////////////////////////////////////////////////////
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// cycle logic
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//
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static bool isEmptyPasture(df::building *building) {
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if (!Buildings::isPenPasture(building))
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return false;
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df::building_civzonest *civ = (df::building_civzonest *)building;
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return (civ->assigned_units.size() == 0);
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}
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static bool isFreeNestboxAtPos(int32_t x, int32_t y, int32_t z) {
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for (auto building : world->buildings.all) {
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if (building->getType() == df::building_type::NestBox
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&& building->x1 == x
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&& building->y1 == y
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&& building->z == z) {
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df::building_nest_boxst *nestbox = (df::building_nest_boxst *)building;
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if (nestbox->claimed_by == -1 && nestbox->contained_items.size() == 1) {
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return true;
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}
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}
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}
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return false;
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}
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static df::building* findFreeNestboxZone() {
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for (auto building : world->buildings.all) {
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if (isEmptyPasture(building) &&
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Buildings::isActive(building) &&
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isFreeNestboxAtPos(building->x1, building->y1, building->z)) {
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return building;
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}
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}
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return NULL;
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}
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static bool isInBuiltCage(df::unit *unit) {
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for (auto building : world->buildings.all) {
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if (building->getType() == df::building_type::Cage) {
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df::building_cagest* cage = (df::building_cagest *)building;
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for (auto unitid : cage->assigned_units) {
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if (unitid == unit->id)
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return true;
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}
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}
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}
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return false;
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}
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// check if assigned to pen, pit, (built) cage or chain
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// note: BUILDING_CAGED is not set for animals (maybe it's used for dwarves who get caged as sentence)
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// animals in cages (no matter if built or on stockpile) get the ref CONTAINED_IN_ITEM instead
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// removing them from cages on stockpiles is no problem even without clearing the ref
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// and usually it will be desired behavior to do so.
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static bool isAssigned(df::unit *unit) {
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for (auto ref : unit->general_refs) {
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auto rtype = ref->getType();
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if(rtype == df::general_ref_type::BUILDING_CIVZONE_ASSIGNED
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|| rtype == df::general_ref_type::BUILDING_CAGED
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|| rtype == df::general_ref_type::BUILDING_CHAIN
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|| (rtype == df::general_ref_type::CONTAINED_IN_ITEM && isInBuiltCage(unit))) {
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return true;
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}
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}
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return false;
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}
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static bool isFreeEgglayer(df::unit *unit)
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{
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return Units::isActive(unit) && !Units::isUndead(unit)
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&& Units::isFemale(unit)
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&& Units::isTame(unit)
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&& Units::isOwnCiv(unit)
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&& Units::isEggLayer(unit)
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&& !isAssigned(unit)
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&& !Units::isGrazer(unit) // exclude grazing birds because they're messy
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&& !Units::isMerchant(unit) // don't steal merchant mounts
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&& !Units::isForest(unit); // don't steal birds from traders, they hate that
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}
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static df::unit * findFreeEgglayer() {
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for (auto unit : world->units.all) {
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if (isFreeEgglayer(unit))
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return unit;
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}
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return NULL;
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}
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static df::general_ref_building_civzone_assignedst * createCivzoneRef() {
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static bool vt_initialized = false;
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// after having run successfully for the first time it's safe to simply create the object
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if (vt_initialized) {
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return (df::general_ref_building_civzone_assignedst *)
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df::general_ref_building_civzone_assignedst::_identity.instantiate();
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}
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// being called for the first time, need to initialize the vtable
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for (auto creature : world->units.all) {
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for (auto ref : creature->general_refs) {
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if (ref->getType() == df::general_ref_type::BUILDING_CIVZONE_ASSIGNED) {
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if (strict_virtual_cast<df::general_ref_building_civzone_assignedst>(ref)) {
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vt_initialized = true;
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// !! calling new() doesn't work, need _identity.instantiate() instead !!
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return (df::general_ref_building_civzone_assignedst *)
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df::general_ref_building_civzone_assignedst::_identity.instantiate();
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}
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}
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}
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}
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return NULL;
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}
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static bool assignUnitToZone(color_ostream &out, df::unit *unit, df::building *building) {
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// try to get a fresh civzone ref
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df::general_ref_building_civzone_assignedst *ref = createCivzoneRef();
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if (!ref) {
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ERR(cycle,out).print("Could not find a clonable activity zone reference!"
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" You need to manually pen/pasture/pit at least one creature"
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" before autonestbox can function.\n");
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return false;
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}
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ref->building_id = building->id;
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unit->general_refs.push_back(ref);
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df::building_civzonest *civz = (df::building_civzonest *)building;
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civz->assigned_units.push_back(unit->id);
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INFO(cycle,out).print("Unit %d (%s) assigned to nestbox zone %d (%s)\n",
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unit->id, Units::getRaceName(unit).c_str(),
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building->id, building->name.c_str());
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return true;
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}
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static size_t countFreeEgglayers() {
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size_t count = 0;
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for (auto unit : world->units.all) {
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if (isFreeEgglayer(unit))
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++count;
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}
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return count;
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}
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static size_t assign_nestboxes(color_ostream &out) {
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size_t processed = 0;
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df::building *free_building = NULL;
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df::unit *free_unit = NULL;
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do {
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free_building = findFreeNestboxZone();
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free_unit = findFreeEgglayer();
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if (free_building && free_unit) {
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if (!assignUnitToZone(out, free_unit, free_building)) {
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DEBUG(cycle,out).print("Failed to assign unit to building.\n");
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return processed;
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}
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DEBUG(cycle,out).print("assigned unit %d to zone %d\n",
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free_unit->id, free_building->id);
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++processed;
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}
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} while (free_unit && free_building);
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if (free_unit && !free_building) {
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static size_t old_count = 0;
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size_t freeEgglayers = countFreeEgglayers();
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// avoid spamming the same message
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if (old_count != freeEgglayers)
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did_complain = false;
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old_count = freeEgglayers;
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if (!did_complain) {
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std::stringstream ss;
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ss << freeEgglayers;
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string announce = "Not enough free nestbox zones found! You need " + ss.str() + " more.";
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Gui::showAnnouncement(announce, 6, true);
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out << announce << std::endl;
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did_complain = true;
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}
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}
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return processed;
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}
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static void autonestbox_cycle(color_ostream &out) {
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// mark that we have recently run
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cycle_timestamp = world->frame_counter;
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DEBUG(cycle,out).print("running autonestbox cycle\n");
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size_t processed = assign_nestboxes(out);
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if (processed > 0) {
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std::stringstream ss;
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ss << processed << " nestboxes were assigned.";
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string announce = ss.str();
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DEBUG(cycle,out).print("%s\n", announce.c_str());
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Gui::showAnnouncement(announce, 2, false);
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out << announce << std::endl;
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// can complain again
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// (might lead to spamming the same message twice, but catches the case
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// where for example 2 new egglayers hatched right after 2 zones were created and assigned)
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did_complain = false;
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}
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}
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