37 lines
853 B
ReStructuredText
37 lines
853 B
ReStructuredText
misery
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======
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.. dfhack-tool::
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:summary: Increase the intensity of your citizens' negative thoughts.
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:tags: fort gameplay units
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When enabled, negative thoughts that your citizens have will multiply by the
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specified factor. This makes it more challenging to keep them happy.
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Usage
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-----
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::
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enable misery
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misery [status]
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misery <factor>
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misery clear
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The default misery factor is ``2``, meaning that your dwarves will become
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miserable twice as fast.
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Examples
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--------
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``enable misery``
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Start multiplying bad thoughts for your citizens!
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``misery 5``
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Make dwarves become unhappy 5 times faster than normal -- this is quite
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challenging to handle!
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``misery clear``
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Clear away negative thoughts added by ``misery``. Note that this will not
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clear negative thoughts that your dwarves accumulated "naturally".
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