dfhack/library/modules
Quietust 8861e93848 Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings 2012-01-24 12:02:12 -06:00
..
Buildings.cpp Buildings aren't a module anymore, fix probe segfaults. 2012-01-08 02:22:13 +01:00
Constructions.cpp Remove DfVector, break MSVC builds until further notice. 2012-01-04 01:45:11 +01:00
Engravings.cpp Tweak Engravings.h 2012-01-24 11:57:47 -06:00
Graphic.cpp Remove bad assert from Translation, as well as <cassert> from other modules that don't use it 2012-01-24 10:57:25 -06:00
Gui.cpp Support showing announcements, as suggested by Q. 2012-01-15 15:19:20 +04:00
Items.cpp Kill the Units module, and add another pair of methods to the Items module to simplify some things 2012-01-24 11:32:34 -06:00
Job.cpp Only use #include <> for system libraries - for everything else, use "" 2012-01-15 14:54:14 -06:00
Maps.cpp Remove bad assert from Translation, as well as <cassert> from other modules that don't use it 2012-01-24 10:57:25 -06:00
Materials.cpp Tweak showmood, add a few validity checks, commit a dfhack.init example. 2012-01-24 15:36:30 +04:00
Notes.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Translation.cpp Remove bad assert from Translation, as well as <cassert> from other modules that don't use it 2012-01-24 10:57:25 -06:00
Units.cpp Kill the Units module, and add another pair of methods to the Items module to simplify some things 2012-01-24 11:32:34 -06:00
Vegetation.cpp Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings 2012-01-24 12:02:12 -06:00
Vermin.cpp Update code to accomodate the new coord/coord2d/coord_path structs. 2012-01-19 14:30:22 +04:00
World.cpp Move a few functions into the core, and add some more. 2012-01-08 20:02:12 +04:00
kitchen.cpp Kill the Kitchen module (which was never really a proper module to begin with) 2012-01-16 21:22:42 -06:00