128 lines
3.9 KiB
Lua
128 lines
3.9 KiB
Lua
--fullheal.lua
|
|
--author Kurik Amudnil, Urist DaVinci
|
|
--edited by expwnent
|
|
|
|
-- attempt to fully heal a selected unit, option -r to attempt to resurrect the unit
|
|
local args = {...}
|
|
local resurrect = false
|
|
local i=0
|
|
for _,arg in ipairs(args) do
|
|
if arg == '-r' or arg == '-R' then
|
|
resurrect = true
|
|
elseif tonumber(arg) then
|
|
unit = df.unit.find(tonumber(arg))
|
|
elseif arg == 'help' or arg == '-help' or arg == '-h' then
|
|
print('fullheal: heal a unit completely from anything, optionally including death.')
|
|
print(' fullheal [unitId]')
|
|
print(' heal the unit with the given id')
|
|
print(' fullheal -r [unitId]')
|
|
print(' heal the unit with the given id and bring them back from death if they are dead')
|
|
print(' fullheal')
|
|
print(' heal the currently selected unit')
|
|
print(' fullheal -r')
|
|
print(' heal the currently selected unit and bring them back from death if they are dead')
|
|
print(' fullheal help')
|
|
print(' print this help message')
|
|
return
|
|
end
|
|
end
|
|
unit = unit or dfhack.gui.getSelectedUnit()
|
|
if not unit then
|
|
qerror('Error: please select a unit or pass its id as an argument.')
|
|
end
|
|
|
|
if unit then
|
|
if resurrect then
|
|
if unit.flags1.dead then
|
|
--print("Resurrecting...")
|
|
unit.flags2.slaughter = false
|
|
unit.flags3.scuttle = false
|
|
end
|
|
unit.flags1.dead = false
|
|
unit.flags2.killed = false
|
|
unit.flags3.ghostly = false
|
|
--unit.unk_100 = 3
|
|
end
|
|
|
|
--print("Erasing wounds...")
|
|
while #unit.body.wounds > 0 do
|
|
unit.body.wounds:erase(#unit.body.wounds-1)
|
|
end
|
|
unit.body.wound_next_id=1
|
|
|
|
--print("Refilling blood...")
|
|
unit.body.blood_count=unit.body.blood_max
|
|
|
|
--print("Resetting grasp/stand status...")
|
|
unit.status2.limbs_stand_count=unit.status2.limbs_stand_max
|
|
unit.status2.limbs_grasp_count=unit.status2.limbs_grasp_max
|
|
|
|
--print("Resetting status flags...")
|
|
unit.flags2.has_breaks=false
|
|
unit.flags2.gutted=false
|
|
unit.flags2.circulatory_spray=false
|
|
unit.flags2.vision_good=true
|
|
unit.flags2.vision_damaged=false
|
|
unit.flags2.vision_missing=false
|
|
unit.flags2.breathing_good=true
|
|
unit.flags2.breathing_problem=false
|
|
|
|
unit.flags2.calculated_nerves=false
|
|
unit.flags2.calculated_bodyparts=false
|
|
unit.flags2.calculated_insulation=false
|
|
unit.flags3.compute_health=true
|
|
|
|
--print("Resetting counters...")
|
|
unit.counters.winded=0
|
|
unit.counters.stunned=0
|
|
unit.counters.unconscious=0
|
|
unit.counters.webbed=0
|
|
unit.counters.pain=0
|
|
unit.counters.nausea=0
|
|
unit.counters.dizziness=0
|
|
|
|
unit.counters2.paralysis=0
|
|
unit.counters2.fever=0
|
|
unit.counters2.exhaustion=0
|
|
unit.counters2.hunger_timer=0
|
|
unit.counters2.thirst_timer=0
|
|
unit.counters2.sleepiness_timer=0
|
|
unit.counters2.vomit_timeout=0
|
|
|
|
--print("Resetting body part status...")
|
|
v=unit.body.components
|
|
for i=0,#v.nonsolid_remaining - 1,1 do
|
|
v.nonsolid_remaining[i] = 100 -- percent remaining of fluid layers (Urist Da Vinci)
|
|
end
|
|
|
|
v=unit.body.components
|
|
for i=0,#v.layer_wound_area - 1,1 do
|
|
v.layer_status[i].whole = 0 -- severed, leaking layers (Urist Da Vinci)
|
|
v.layer_wound_area[i] = 0 -- wound contact areas (Urist Da Vinci)
|
|
v.layer_cut_fraction[i] = 0 -- 100*surface percentage of cuts/fractures on the body part layer (Urist Da Vinci)
|
|
v.layer_dent_fraction[i] = 0 -- 100*surface percentage of dents on the body part layer (Urist Da Vinci)
|
|
v.layer_effect_fraction[i] = 0 -- 100*surface percentage of "effects" on the body part layer (Urist Da Vinci)
|
|
end
|
|
|
|
v=unit.body.components.body_part_status
|
|
for i=0,#v-1,1 do
|
|
v[i].on_fire = false
|
|
v[i].missing = false
|
|
v[i].organ_loss = false
|
|
v[i].organ_damage = false
|
|
v[i].muscle_loss = false
|
|
v[i].muscle_damage = false
|
|
v[i].bone_loss = false
|
|
v[i].bone_damage = false
|
|
v[i].skin_damage = false
|
|
v[i].motor_nerve_severed = false
|
|
v[i].sensory_nerve_severed = false
|
|
end
|
|
|
|
if unit.job.current_job and unit.job.current_job.job_type == df.job_type.Rest then
|
|
--print("Wake from rest -> clean self...")
|
|
unit.job.current_job = df.job_type.CleanSelf
|
|
end
|
|
end
|
|
|