391 lines
15 KiB
Lua
391 lines
15 KiB
Lua
-- Extended Item Viewscreens
|
|
-- Shows information on material properties, weapon or armour stats, and more.
|
|
-- By PeridexisErrant, adapted from nb_item_info by Raidau
|
|
--@ enable = true
|
|
|
|
local help = [[Extended Item Viewscreen
|
|
|
|
A script to extend the item or unit viewscreen with additional information
|
|
including properties such as material info, weapon and attack properties,
|
|
armor thickness and coverage, and more - including custom item descriptions.]]
|
|
|
|
vi_label = 'More information (DFHack):'
|
|
|
|
function isInList(list, item, helper)
|
|
if not helper then
|
|
helper = function(v) return v end
|
|
end
|
|
for k,v in pairs (list) do
|
|
if item == helper(v) then
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
|
|
if dfhack_flags and dfhack_flags.enable then
|
|
enabled = dfhack_flags.enable_state
|
|
end
|
|
|
|
local args = {...}
|
|
local lastframe = df.global.enabler.frame_last
|
|
if isInList(args, "help") or isInList(args, "?") then
|
|
print(help)
|
|
return
|
|
elseif isInList(args, "enable") then
|
|
enabled = true
|
|
elseif isInList(args, "disable") then
|
|
enabled = false
|
|
end
|
|
|
|
function append (list, str, indent)
|
|
local str = str or " "
|
|
local indent = indent or 0
|
|
table.insert(list, {str, indent * 4})
|
|
end
|
|
|
|
function add_lines_to_list(t1,t2)
|
|
for i=1,#t2 do
|
|
t1[#t1+1] = t2[i]
|
|
end
|
|
return t1
|
|
end
|
|
|
|
function GetMatPlant (item)
|
|
if dfhack.matinfo.decode(item).mode == "plant" then
|
|
return dfhack.matinfo.decode(item).plant
|
|
end
|
|
end
|
|
|
|
function get_textid (item)
|
|
return string.match(tostring(item._type),"<type: item_(.+)st>"):upper()
|
|
end
|
|
|
|
function compare_iron (mat_prop, iron_prop)
|
|
return " "..mat_prop.." ("..math.floor(mat_prop/iron_prop*100).."% of iron)"
|
|
end
|
|
|
|
function GetMatPropertiesStringList (item)
|
|
local mat = dfhack.matinfo.decode(item).material
|
|
local list = {}
|
|
local deg_U = item.temperature.whole
|
|
local deg_C = math.floor((deg_U-10000)*5/9)
|
|
append(list,"Temperature: "..deg_C.."\248C ("..deg_U.."U)")
|
|
append(list,"Color: "..df.global.world.raws.language.colors[mat.state_color.Solid].name)
|
|
local function GetStrainDescription (number)
|
|
if tonumber(number) >= 50000 then return "very elastic"
|
|
elseif tonumber(number) < 50000 then return "elastic"
|
|
elseif tonumber(number) < 15001 then return "medium"
|
|
elseif tonumber(number) < 5001 then return "stiff"
|
|
elseif tonumber(number) < 1000 then return "very stiff"
|
|
elseif tonumber(number) < 1 then return "crystalline"
|
|
else return "unknown" end
|
|
end
|
|
local mat_properties_for = {"BAR", "SMALLGEM", "BOULDER", "ROUGH",
|
|
"WOOD", "GEM", "ANVIL", "THREAD", "SHOES", "CLOTH", "ROCK", "WEAPON", "TRAPCOMP",
|
|
"ORTHOPEDIC_CAST", "SIEGEAMMO", "SHIELD", "PANTS", "HELM", "GLOVES", "ARMOR", "AMMO"}
|
|
if isInList(mat_properties_for, get_textid (item)) then
|
|
append(list,"Material name: "..mat.state_name.Solid)
|
|
append(list,"Material properties: ")
|
|
append(list,"Solid density: "..mat.solid_density..'g/cm^3',1)
|
|
local maxedge = mat.strength.max_edge
|
|
append(list,"Maximum sharpness: "..maxedge.." ("..maxedge/standard.strength.max_edge*100 .."%)",1)
|
|
if mat.molar_mass > 0 then
|
|
append(list,"Molar mass: "..mat.molar_mass,1)
|
|
end
|
|
append(list,"Shear strength:",1)
|
|
append(list, "yield:"..compare_iron(mat.strength.yield.SHEAR, standard.strength.yield.SHEAR), 2)
|
|
append(list, "fracture:"..compare_iron(mat.strength.fracture.SHEAR, standard.strength.fracture.SHEAR), 2)
|
|
local s_strain = mat.strength.strain_at_yield.SHEAR
|
|
append(list, "elasticity: "..s_strain.." ("..GetStrainDescription(s_strain)..")", 2)
|
|
append(list,"Impact strength:",1)
|
|
append(list, "yield:"..compare_iron(mat.strength.yield.IMPACT, standard.strength.yield.IMPACT), 2)
|
|
append(list, "fracture:"..compare_iron(mat.strength.fracture.IMPACT, standard.strength.fracture.IMPACT), 2)
|
|
local i_strain = mat.strength.strain_at_yield.IMPACT
|
|
append(list, "elasticity: "..i_strain.." ("..GetStrainDescription(i_strain)..")", 2)
|
|
end
|
|
return list
|
|
end
|
|
|
|
function GetArmorPropertiesStringList (item)
|
|
local mat = dfhack.matinfo.decode(item).material
|
|
local list = {}
|
|
append(list,"Armor properties: ")
|
|
append(list,"Thickness: "..item.subtype.props.layer_size,1)
|
|
append(list,"Coverage: "..item.subtype.props.coverage.."%",1)
|
|
append(list,"Fit for "..df.creature_raw.find(item.maker_race).name[0],1)
|
|
return list
|
|
end
|
|
|
|
function GetShieldPropertiesStringList (item)
|
|
local mat = dfhack.matinfo.decode(item).material
|
|
local list = {}
|
|
append(list,"Shield properties:")
|
|
append(list,"Base block chance: "..item.subtype.blockchance,1)
|
|
append(list,"Fit for "..df.creature_raw.find(item.maker_race).name[0],1)
|
|
return list
|
|
end
|
|
|
|
function GetWeaponPropertiesStringList (item)
|
|
local mat = dfhack.matinfo.decode(item).material
|
|
local list = {}
|
|
if item._type == df.item_toolst and #item.subtype.attacks < 1 then
|
|
return list
|
|
end
|
|
append(list,"Weapon properties: ")
|
|
if item.sharpness > 0 then
|
|
append(list,"Sharpness:"..compare_iron(item.sharpness, standard.strength.max_edge),1)
|
|
else
|
|
append(list,"Not edged",1)
|
|
end
|
|
if string.len(item.subtype.ranged_ammo) > 0 then
|
|
append(list,"Ranged weapon",1)
|
|
append(list,"Ammo: "..item.subtype.ranged_ammo:lower(),2)
|
|
if item.subtype.shoot_force > 0 then
|
|
append(list,"Shoot force: "..item.subtype.shoot_force,2)
|
|
end
|
|
if item.subtype.shoot_maxvel > 0 then
|
|
append(list,"Maximum projectile velocity: "..item.subtype.shoot_maxvel,2)
|
|
end
|
|
end
|
|
append(list,"Required size: "..item.subtype.minimum_size*10,1)
|
|
if item.subtype.two_handed*10 > item.subtype.minimum_size*10 then
|
|
append(list,"Used as 2-handed until unit size: "..item.subtype.two_handed*10,2)
|
|
end
|
|
append(list,"Attacks: ",1)
|
|
for k,attack in pairs (item.subtype.attacks) do
|
|
local name = attack.verb_2nd
|
|
if attack.noun ~= "NO_SUB" then
|
|
name = name.." with "..attack.noun
|
|
end
|
|
if attack.edged then
|
|
name = name.." (edged)"
|
|
else
|
|
name = name.." (blunt)"
|
|
end
|
|
append(list,name,2)
|
|
append(list,"Contact area: "..attack.contact,3)
|
|
if attack.edged then
|
|
append(list,"Penetration: "..attack.penetration,3)
|
|
end
|
|
append(list,"Velocity multiplier: "..attack.velocity_mult/1000,3)
|
|
if attack.flags.bad_multiattack then
|
|
append(list,"Bad multiattack",3)
|
|
end
|
|
append(list,"Prepare "..attack.prepare.." / recover "..attack.recover,3)
|
|
end
|
|
return list
|
|
end
|
|
|
|
function GetAmmoPropertiesStringList (item)
|
|
local mat = dfhack.matinfo.decode(item).material
|
|
local list = {}
|
|
if item._type == df.item_toolst and #item.subtype.attacks < 1 then
|
|
return list
|
|
end
|
|
append(list,"Ammo properties: ")
|
|
if item.sharpness > 0 then
|
|
append(list,"Sharpness: "..item.sharpness,1)
|
|
else
|
|
append(list,"Not edged",1)
|
|
end
|
|
append(list,"Attacks: ", 1)
|
|
for k,attack in pairs (item.subtype.attacks) do
|
|
local name = attack.verb_2nd
|
|
if attack.noun ~= "NO_SUB" then
|
|
name = name.." with "..attack.noun
|
|
end
|
|
if attack.edged then
|
|
name = name.." (edged)"
|
|
else
|
|
name = name.." (blunt)"
|
|
end
|
|
append(list,name,2)
|
|
append(list,"Contact area: "..attack.contact,3)
|
|
if attack.edged then
|
|
append(list,"Penetration: "..attack.penetration,3)
|
|
end
|
|
append(list,"Velocity multiplier: "..attack.velocity_mult/1000,3)
|
|
if attack.flags.bad_multiattack then
|
|
append(list,"Bad multiattack",3)
|
|
end
|
|
append(list,"Prepare "..attack.prepare.." / recover "..attack.recover,3)
|
|
end
|
|
return list
|
|
end
|
|
|
|
function edible_string (mat)
|
|
local edible_string = "Edible"
|
|
if mat.flags.EDIBLE_RAW or mat.flags.EDIBLE_COOKED then
|
|
if mat.flags.EDIBLE_RAW then
|
|
edible_string = edible_string.." raw"
|
|
if mat.flags.EDIBLE_COOKED then
|
|
edible_string = edible_string.." and cooked"
|
|
end
|
|
elseif mat.flags.EDIBLE_COOKED then
|
|
edible_string = edible_string.." only when cooked"
|
|
end
|
|
else
|
|
edible_string = "Not edible"
|
|
end
|
|
return edible_string
|
|
end
|
|
|
|
function GetReactionProduct (inmat, reaction)
|
|
for k,v in pairs (inmat.reaction_product.id) do
|
|
if v.value == reaction then
|
|
return {inmat.reaction_product.material.mat_type[k],
|
|
inmat.reaction_product.material.mat_index[k]}
|
|
end
|
|
end
|
|
end
|
|
|
|
function add_react_prod (list, mat, product, str)
|
|
local mat_type, mat_index = GetReactionProduct (mat, product)
|
|
if mat_type then
|
|
local result = dfhack.matinfo.decode(mat_type, mat_index).material.state_name.Liquid
|
|
append(list, str..result)
|
|
end
|
|
end
|
|
|
|
function get_plant_reaction_products (mat)
|
|
local list = {}
|
|
add_react_prod (list, mat, "DRINK_MAT", "Used to brew ")
|
|
add_react_prod (list, mat, "GROWTH_JUICE_PROD", "Pressed into ")
|
|
add_react_prod (list, mat, "PRESS_LIQUID_MAT", "Pressed into ")
|
|
add_react_prod (list, mat, "LIQUID_EXTRACTABLE", "Extractable product: ")
|
|
add_react_prod (list, mat, "WATER_SOLUTION_PROD", "Can be mixed with water to make ")
|
|
add_react_prod (list, mat, "RENDER_MAT", "Rendered into ")
|
|
add_react_prod (list, mat, "SOAP_MAT", "Used to make soap")
|
|
if GetReactionProduct (mat, "SUGARABLE") then
|
|
append(list,"Used to make sugar")
|
|
end
|
|
if GetReactionProduct (mat, "MILLABLE") or
|
|
GetReactionProduct (mat, "GRAIN_MILLABLE") or
|
|
GetReactionProduct (mat, "GROWTH_MILLABLE") then
|
|
append(list,"Can be milled")
|
|
end
|
|
if GetReactionProduct(mat, "GRAIN_THRESHABLE") then
|
|
append(list,"Grain can be threshed")
|
|
end
|
|
if GetReactionProduct (mat, "CHEESE_MAT") then
|
|
local mat_type, mat_index = GetReactionProduct (mat, "CHEESE_MAT")
|
|
append(list,"Used to make "..dfhack.matinfo.decode(mat_type, mat_index).material.state_name.Solid)
|
|
end
|
|
return list
|
|
end
|
|
|
|
function GetFoodPropertiesStringList (item)
|
|
local mat = dfhack.matinfo.decode(item).material
|
|
local list = {{" ", 0}}
|
|
append(list,edible_string(mat))
|
|
if item._type == df.item_foodst then
|
|
append(list,"This is prepared meal")
|
|
return list
|
|
end
|
|
if mat == dfhack.matinfo.find ("WATER") then
|
|
append(list,"Water is drinkable")
|
|
return list
|
|
end
|
|
add_lines_to_list(list, get_plant_reaction_products(mat))
|
|
if item._type == df.item_plantst and GetMatPlant (item) then
|
|
local plant = GetMatPlant (item)
|
|
for k,v in pairs (plant.material_defs) do
|
|
if v ~= -1 and string.find (k,"type_") and not string.find (k,"type_basic")
|
|
or string.find (k,"type_seed") or string.find (k,"type_tree") then
|
|
local targetmat = dfhack.matinfo.decode (v,
|
|
plant.material_defs["idx_"..string.match (k,"type_(.+)")])
|
|
local state = "Liquid"
|
|
if string.find (k,"type_mill") then state = "Powder"
|
|
elseif string.find (k,"type_thread") then state = "Solid" end
|
|
local st_name = targetmat.material.state_name[state]
|
|
append(list,"Used to make "..targetmat.material.prefix..''..st_name)
|
|
end
|
|
end
|
|
end
|
|
return list
|
|
end
|
|
|
|
function get_all_uses_strings (item)
|
|
local all_lines = {}
|
|
local FoodsAndPlants = {df.item_meatst, df.item_globst,
|
|
df.item_plantst, df.item_plant_growthst, df.item_liquid_miscst,
|
|
df.item_powder_miscst, df.item_cheesest, df.item_foodst}
|
|
local ArmourTypes = {df.item_armorst, df.item_pantsst,
|
|
df.item_helmst, df.item_glovesst, df.item_shoesst}
|
|
if df.global.gamemode == df.game_mode.ADVENTURE and item ~= "COIN" then
|
|
add_lines_to_list(all_lines, {{"Value: "..dfhack.items.getValue(item),0}})
|
|
elseif isInList(ArmourTypes, item._type) then
|
|
add_lines_to_list(all_lines, GetArmorPropertiesStringList(item))
|
|
elseif item._type == df.item_weaponst or item._type == df.item_toolst then
|
|
add_lines_to_list(all_lines, GetWeaponPropertiesStringList(item))
|
|
elseif item._type == df.item_ammost then
|
|
add_lines_to_list(all_lines, GetAmmoPropertiesStringList(item))
|
|
elseif item._type == df.item_shieldst then
|
|
add_lines_to_list(all_lines, GetShieldPropertiesStringList(item))
|
|
elseif item._type == df.item_seedsst then
|
|
local str = math.floor(GetMatPlant(item).growdur/12).." days"
|
|
add_lines_to_list(all_lines, {{"Growth time: "..str, 0}})
|
|
elseif isInList(FoodsAndPlants, item._type) then
|
|
add_lines_to_list(all_lines, GetFoodPropertiesStringList(item))
|
|
end
|
|
if not dfhack.items.isCasteMaterial(df.item_type[get_textid(item)]) then
|
|
add_lines_to_list(all_lines, GetMatPropertiesStringList(item))
|
|
end
|
|
return all_lines
|
|
end
|
|
|
|
function get_custom_item_desc (item)
|
|
local desc
|
|
local ID = get_textid (item)
|
|
if ID and dfhack.items.getSubtypeCount(df.item_type[ID]) ~= -1 then
|
|
ID = item.subtype.id end
|
|
if not ID then return nil end
|
|
if dfhack.findScript("item-descriptions") then
|
|
desc = dfhack.script_environment("item-descriptions").descriptions[ID]
|
|
end
|
|
if dfhack.findScript("more-item-descriptions") then
|
|
desc = dfhack.script_environment("more-item-descriptions").descriptions[ID] or desc
|
|
end
|
|
if desc then add_lines_to_list(desc, {""}) end
|
|
return desc
|
|
end
|
|
|
|
function AddUsesString (viewscreen,line,indent)
|
|
local str = df.new("string")
|
|
str.value = tostring(line)
|
|
local indent = indent or 0
|
|
viewscreen.entry_ref:insert('#', nil)
|
|
viewscreen.entry_indent:insert('#', indent)
|
|
viewscreen.unk_34:insert('#', nil) -- TODO: get this into structures, and fix usage!
|
|
viewscreen.entry_string:insert('#', str)
|
|
viewscreen.entry_reaction:insert('#', -1)
|
|
end
|
|
|
|
function dfhack.onStateChange.item_info (code)
|
|
if not enabled then return end
|
|
if code == SC_VIEWSCREEN_CHANGED and dfhack.isWorldLoaded() then
|
|
standard = dfhack.matinfo.find("INORGANIC:IRON").material
|
|
if not standard then return end
|
|
local scr = dfhack.gui.getCurViewscreen()
|
|
if scr._type == df.viewscreen_itemst then
|
|
if isInList(scr.entry_string, vi_label, function(v) return v.value end) then
|
|
return
|
|
end
|
|
if #scr.entry_string > 0 then
|
|
AddUsesString(scr, '')
|
|
end
|
|
AddUsesString(scr, vi_label)
|
|
AddUsesString(scr, '')
|
|
local description = get_custom_item_desc (scr.item) or ""
|
|
for i = 1, #description do
|
|
AddUsesString(scr,description[i])
|
|
end
|
|
local all_lines = get_all_uses_strings(scr.item)
|
|
for i = 1, #all_lines do
|
|
AddUsesString(scr,all_lines[i][1],all_lines[i][2])
|
|
end
|
|
scr.caption_uses = true
|
|
end
|
|
end
|
|
end
|