Units can be selected via 'u', 'j', 'v' and 'k'; full-screen unit details view not supported. Items can be selected via 't', 'k', 'v'->inventory. Also, when viewing a container item full-screen, the selected contained item or unit is returned; never the container itself. The api is used in rename to allow setting nicknames for arbitrary units, including animals and enemies.  | 
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|---|---|---|
| .. | ||
| Buildings.h | ||
| Constructions.h | ||
| Engravings.h | ||
| Graphic.h | ||
| Gui.h | ||
| Items.h | ||
| Job.h | ||
| MapCache.h | ||
| Maps.h | ||
| Materials.h | ||
| Notes.h | ||
| Translation.h | ||
| Units.h | ||
| Vegetation.h | ||
| Vermin.h | ||
| World.h | ||
| kitchen.h | ||