131 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
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			131 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			ReStructuredText
		
	
| zone
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| ====
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| Helps a bit with managing activity zones (pens, pastures and pits) and cages.
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| 
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| :dfhack-keybind:`zone`
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| 
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| Options:
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| 
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| :set:         Set zone or cage under cursor as default for future assigns.
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| :assign:      Assign unit(s) to the pen or pit marked with the 'set' command.
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|               If no filters are set a unit must be selected in the in-game ui.
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|               Can also be followed by a valid zone id which will be set
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|               instead.
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| :unassign:    Unassign selected creature from it's zone.
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| :nick:        Mass-assign nicknames, must be followed by the name you want
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|               to set.
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| :remnick:     Mass-remove nicknames.
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| :enumnick:    Assign enumerated nicknames (e.g. "Hen 1", "Hen 2"...). Must be
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|               followed by the prefix to use in nicknames.
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| :tocages:     Assign unit(s) to cages inside a pasture.
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| :uinfo:       Print info about unit(s). If no filters are set a unit must
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|               be selected in the in-game ui.
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| :zinfo:       Print info about zone(s). If no filters are set zones under
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|               the cursor are listed.
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| :verbose:     Print some more info.
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| :filters:     Print list of valid filter options.
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| :examples:    Print some usage examples.
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| :not:         Negates the next filter keyword.
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| 
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| Filters:
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| 
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| :all:           Process all units (to be used with additional filters).
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| :count:         Must be followed by a number. Process only n units (to be used
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|                 with additional filters).
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| :unassigned:    Not assigned to zone, chain or built cage.
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| :minage:        Minimum age. Must be followed by number.
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| :maxage:        Maximum age. Must be followed by number.
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| :race:          Must be followed by a race RAW ID (e.g. BIRD_TURKEY, ALPACA,
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|                 etc). Negatable.
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| :caged:         In a built cage. Negatable.
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| :own:           From own civilization. Negatable.
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| :merchant:      Is a merchant / belongs to a merchant. Should only be used for
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|                 pitting, not for stealing animals (slaughter should work).
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| :war:           Trained war creature. Negatable.
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| :hunting:       Trained hunting creature. Negatable.
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| :tamed:         Creature is tame. Negatable.
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| :trained:       Creature is trained. Finds war/hunting creatures as well as
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|                 creatures who have a training level greater than 'domesticated'.
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|                 If you want to specifically search for war/hunting creatures use
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|                 'war' or 'hunting' Negatable.
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| :trainablewar:  Creature can be trained for war (and is not already trained for
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|                 war/hunt). Negatable.
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| :trainablehunt: Creature can be trained for hunting (and is not already trained
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|                 for war/hunt). Negatable.
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| :male:          Creature is male. Negatable.
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| :female:        Creature is female. Negatable.
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| :egglayer:      Race lays eggs. Negatable.
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| :grazer:        Race is a grazer. Negatable.
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| :milkable:      Race is milkable. Negatable.
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| 
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| Usage with single units
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| -----------------------
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| One convenient way to use the zone tool is to bind the command 'zone assign' to
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| a hotkey, maybe also the command 'zone set'. Place the in-game cursor over
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| a pen/pasture or pit, use 'zone set' to mark it. Then you can select units
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| on the map (in 'v' or 'k' mode), in the unit list or from inside cages
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| and use 'zone assign' to assign them to their new home. Allows pitting your
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| own dwarves, by the way.
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| 
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| Usage with filters
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| ------------------
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| All filters can be used together with the 'assign' command.
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| 
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| Restrictions: It's not possible to assign units who are inside built cages
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| or chained because in most cases that won't be desirable anyways.
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| It's not possible to cage owned pets because in that case the owner
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| uncages them after a while which results in infinite hauling back and forth.
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| 
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| Usually you should always use the filter 'own' (which implies tame) unless you
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| want to use the zone tool for pitting hostiles. 'own' ignores own dwarves unless
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| you specify 'race DWARF' (so it's safe to use 'assign all own' to one big
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| pasture if you want to have all your animals at the same place). 'egglayer' and
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| 'milkable' should be used together with 'female' unless you have a mod with
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| egg-laying male elves who give milk or whatever. Merchants and their animals are
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| ignored unless you specify 'merchant' (pitting them should be no problem,
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| but stealing and pasturing their animals is not a good idea since currently they
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| are not properly added to your own stocks; slaughtering them should work).
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| 
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| Most filters can be negated (e.g. 'not grazer' -> race is not a grazer).
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| 
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| Mass-renaming
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| -------------
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| Using the 'nick' command you can set the same nickname for multiple units.
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| If used without 'assign', 'all' or 'count' it will rename all units in the
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| current default target zone. Combined with 'assign', 'all' or 'count' (and
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| further optional filters) it will rename units matching the filter conditions.
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| 
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| Cage zones
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| ----------
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| Using the 'tocages' command you can assign units to a set of cages, for example
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| a room next to your butcher shop(s). They will be spread evenly among available
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| cages to optimize hauling to and butchering from them. For this to work you need
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| to build cages and then place one pen/pasture activity zone above them, covering
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| all cages you want to use. Then use 'zone set' (like with 'assign') and use
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| 'zone tocages filter1 filter2 ...'. 'tocages' overwrites 'assign' because it
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| would make no sense, but can be used together with 'nick' or 'remnick' and all
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| the usual filters.
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| 
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| Examples
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| --------
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| ``zone assign all own ALPACA minage 3 maxage 10``
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|    Assign all own alpacas who are between 3 and 10 years old to the selected
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|    pasture.
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| ``zone assign all own caged grazer nick ineedgrass``
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|    Assign all own grazers who are sitting in cages on stockpiles (e.g. after
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|    buying them from merchants) to the selected pasture and give them
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|    the nickname 'ineedgrass'.
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| ``zone assign all own not grazer not race CAT``
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|    Assign all own animals who are not grazers, excluding cats.
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| ``zone assign count 5 own female milkable``
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|    Assign up to 5 own female milkable creatures to the selected pasture.
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| ``zone assign all own race DWARF maxage 2``
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|    Throw all useless kids into a pit :)
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| ``zone nick donttouchme``
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|    Nicknames all units in the current default zone or cage to 'donttouchme'.
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|    Mostly intended to be used for special pastures or cages which are not marked
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|    as rooms you want to protect from autobutcher.
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| ``zone tocages count 50 own tame male not grazer``
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|    Stuff up to 50 owned tame male animals who are not grazers into cages built
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|    on the current default zone.
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