90 lines
2.9 KiB
CMake
90 lines
2.9 KiB
CMake
# don't use this file directly. use the one in the root folder of the project
|
|
|
|
# this is required to ensure we use the right configuration for the system.
|
|
IF(UNIX)
|
|
add_definitions(-DLINUX_BUILD)
|
|
ENDIF(UNIX)
|
|
|
|
# a benchmark program, reads the map 1000x
|
|
ADD_EXECUTABLE(dfexpbench expbench.cpp)
|
|
TARGET_LINK_LIBRARIES(dfexpbench dfhack)
|
|
|
|
# a reveal clone
|
|
ADD_EXECUTABLE(dfreveal reveal.cpp)
|
|
TARGET_LINK_LIBRARIES(dfreveal dfhack)
|
|
|
|
# prospector - produces a list of available materials and their quantities
|
|
ADD_EXECUTABLE(dfprospector prospector.cpp)
|
|
TARGET_LINK_LIBRARIES(dfprospector dfhack)
|
|
|
|
# cleanmap - removes mud, snow, blood and similar stuff from a map. farmers beware
|
|
ADD_EXECUTABLE(dfcleanmap cleanmap.cpp)
|
|
TARGET_LINK_LIBRARIES(dfcleanmap dfhack)
|
|
|
|
# creaturedump - basic creature dump - a test of the creature related exports
|
|
ADD_EXECUTABLE(dfcreaturedump creaturedump.cpp)
|
|
TARGET_LINK_LIBRARIES(dfcreaturedump dfhack)
|
|
|
|
# buildingsdump - dump buildings and their raw data filtered by type
|
|
ADD_EXECUTABLE(dfbuildingsdump buildingsdump.cpp)
|
|
TARGET_LINK_LIBRARIES(dfbuildingsdump dfhack)
|
|
|
|
|
|
# attachtest - 100x attach/detach, 100x reads, 100x writes
|
|
ADD_EXECUTABLE(dfattachtest attachtest.cpp)
|
|
TARGET_LINK_LIBRARIES(dfattachtest dfhack)
|
|
|
|
# materialtest - just list the first material of each type
|
|
ADD_EXECUTABLE(dfmaterialtest materialtest.cpp)
|
|
TARGET_LINK_LIBRARIES(dfmaterialtest dfhack)
|
|
|
|
# materialtest - just list the first material of each type
|
|
ADD_EXECUTABLE(dfposition position.cpp)
|
|
TARGET_LINK_LIBRARIES(dfposition dfhack)
|
|
|
|
#currently only stable on linux
|
|
IF(UNIX)
|
|
# incremental - incremental memory search tool, a foreshadowing of the future direction of dfhack
|
|
ADD_EXECUTABLE(dfincremental incrementalsearch.cpp)
|
|
TARGET_LINK_LIBRARIES(dfincremental dfhack)
|
|
ENDIF(UNIX)
|
|
|
|
# suspendtest - test if suspend works. df should stop responding when suspended by dfhack
|
|
ADD_EXECUTABLE(dfsuspend suspendtest.cpp)
|
|
TARGET_LINK_LIBRARIES(dfsuspend dfhack)
|
|
|
|
# itemdump - dump the item under the cursor
|
|
ADD_EXECUTABLE(dfitemdump dfitemdump.cpp)
|
|
TARGET_LINK_LIBRARIES(dfitemdump dfhack)
|
|
|
|
# bauxite - turn all mechanisms into bauxite mechanisms
|
|
# Author: Alex Legg
|
|
ADD_EXECUTABLE(dfbauxite dfbauxite.cpp)
|
|
TARGET_LINK_LIBRARIES(dfbauxite dfhack)
|
|
|
|
# itemdesignator - change some item designations (dump, forbid, on-fire) for all items of a given type and material
|
|
ADD_EXECUTABLE(dfitemdesignator itemdesignator.cpp)
|
|
TARGET_LINK_LIBRARIES(dfitemdesignator dfhack)
|
|
|
|
# customCtreatureNameProf - change the custom names and professions of creatures, sends keys to df directly
|
|
ADD_EXECUTABLE(dfcustomCreatureNameProf customCreatureNameProf.cpp)
|
|
TARGET_LINK_LIBRARIES(dfcustomCreatureNameProf dfhack)
|
|
|
|
IF(UNIX)
|
|
install(TARGETS
|
|
dfexpbench
|
|
dfreveal
|
|
dfreveal
|
|
dfprospector
|
|
dfcleanmap
|
|
dfcreaturedump
|
|
dfattachtest
|
|
dfmaterialtest
|
|
dfbuildingsdump
|
|
dfposition
|
|
dfincremental
|
|
dfitemdump
|
|
dfsuspend
|
|
RUNTIME DESTINATION bin
|
|
)
|
|
ENDIF(UNIX) |