dfhack/library/modules
expwnent 7972902c81 stepBetween: named a few things better, and fixed a lot. 2012-12-19 20:30:37 -05:00
..
Buildings.cpp ANY_FREE -> IN_PLAY, to match terminology used in DF's error messages 2012-10-23 12:14:21 -05:00
Burrows.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Constructions.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Engravings.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Graphic.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Gui.cpp Compute detailed focus string for the hauling menu. 2012-10-11 12:36:17 +04:00
Items.cpp Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
Job.cpp Add lua API functions for verifying item and material vs job_item flags. 2012-10-17 19:16:18 +04:00
Maps.cpp stepBetween: named a few things better, and fixed a lot. 2012-12-19 20:30:37 -05:00
Materials.cpp Fix representation and parsing of built-in materials. 2012-11-07 13:31:36 +04:00
Notes.cpp Make it build and run on linux (no stonesense, df2mc, dfusion) 2012-02-09 03:07:26 +01:00
Screen.cpp Link the renderer vtable from libgraphics on linux. 2012-10-30 10:38:32 +04:00
Translation.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Units.cpp Follow the change in the base-type of job_skill. 2012-10-26 20:29:21 +04:00
Vegetation.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Vermin.cpp Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
World.cpp Experimental API for associating tile bitmasks with persistent data. 2012-10-11 17:34:34 +04:00
kitchen.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00