dfhack/library
Petr Mrázek 9025066a2b Added SDLreal.dll on windows. 2011-07-16 10:32:18 +02:00
..
depends Nuke linenoise. Now it's integrated in Console. 2011-07-14 12:21:07 +02:00
doc Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
include cmake cleanup in library/ 2011-07-16 07:59:36 +02:00
modules Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-14 04:06:12 +02:00
private Vermin module and colonies plugin 2011-07-12 23:17:51 -07:00
CMakeLists.txt Added SDLreal.dll on windows. 2011-07-16 10:32:18 +02:00
Console-linux.cpp Extended escape sequences are 4 bytes, not 5. 2011-07-16 10:31:49 +02:00
Console-windows.cpp Disabled ctrl+c on windows (null signal handler). Some small fixes. 2011-07-16 08:00:13 +02:00
Core.cpp And nuke the rest of linenoise... 2011-07-14 12:28:41 +02:00
FakeSDL-linux.cpp Removed some silly data races from using cerr... 2011-07-11 23:07:42 +02:00
FakeSDL-windows.cpp Windows side of the Console rewrite 2011-07-14 04:05:27 +02:00
PluginManager.cpp Fix for a bug in command history queue access. dfhack script can run valgrind. 2011-07-14 08:02:29 +02:00
Process-linux.cpp Maps no longer copy the map block pointer array, blocks are structs, map data is public. 2011-07-07 07:00:36 +02:00
Process-windows.cpp Fix Windows build (untested, expect explosions). 2011-07-09 16:05:40 +02:00
TileTypes.cpp Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console. 2011-06-16 23:53:39 +02:00
VersionInfo.cpp Maps no longer copy the map block pointer array, blocks are structs, map data is public. 2011-07-07 07:00:36 +02:00
VersionInfoFactory.cpp Windows side of the Console rewrite 2011-07-14 04:05:27 +02:00
Virtual.cpp Forgot to commit a file. 2011-07-12 23:27:09 +02:00