dfhack/plugins/autoSyndrome.cpp

482 lines
19 KiB
C++

#include "Core.h"
#include "DataDefs.h"
#include "Export.h"
#include "PluginManager.h"
#include "modules/EventManager.h"
#include "modules/Job.h"
#include "modules/Maps.h"
#include "modules/Once.h"
#include "modules/World.h"
#include "df/building.h"
#include "df/caste_raw.h"
#include "df/creature_interaction_effect.h"
#include "df/creature_raw.h"
#include "df/general_ref.h"
#include "df/general_ref_building_holderst.h"
#include "df/general_ref_type.h"
#include "df/general_ref_unit_workerst.h"
#include "df/global_objects.h"
#include "df/item.h"
#include "df/item_boulderst.h"
#include "df/job.h"
#include "df/job_type.h"
#include "df/reaction.h"
#include "df/reaction_product.h"
#include "df/reaction_product_type.h"
#include "df/reaction_product_itemst.h"
#include "df/syndrome.h"
#include "df/unit_syndrome.h"
#include "df/ui.h"
#include "df/unit.h"
#include <string>
#include <vector>
#include <unordered_set>
#include <unordered_map>
using namespace std;
using namespace DFHack;
static bool enabled = false;
namespace ResetPolicy {
typedef enum {DoNothing, ResetDuration, AddDuration, NewInstance} ResetPolicy;
}
DFHACK_PLUGIN("autoSyndrome");
command_result autoSyndrome(color_ostream& out, vector<string>& parameters);
void processJob(color_ostream& out, void* jobPtr);
int32_t giveSyndrome(color_ostream& out, int32_t workerId, df::syndrome* syndrome, ResetPolicy::ResetPolicy policy);
DFhackCExport command_result plugin_init(color_ostream& out, vector<PluginCommand> &commands) {
commands.push_back(PluginCommand("autoSyndrome", "Automatically give units syndromes when they complete jobs, as configured in the raw files.\n", &autoSyndrome, false,
"autoSyndrome:\n"
" autoSyndrome 0 //disable\n"
" autoSyndrome 1 //enable\n"
" autoSyndrome disable //disable\n"
" autoSyndrome enable //enable\n"
"\n"
"autoSyndrome looks for recently completed jobs matching certain conditions, and if it finds one, then it will give the unit that finished that job the syndrome specified in the raw files. See Readme.rst for full details.\n"
));
//EventManager::EventHandler handle(processJob, 5);
//EventManager::registerListener(EventManager::EventType::JOB_COMPLETED, handle, plugin_self);
return CR_OK;
}
DFhackCExport command_result plugin_shutdown(color_ostream& out) {
return CR_OK;
}
/*DFhackCExport command_result plugin_onstatechange(color_ostream& out, state_change_event e) {
return CR_OK;
}*/
command_result autoSyndrome(color_ostream& out, vector<string>& parameters) {
if ( parameters.size() > 1 )
return CR_WRONG_USAGE;
bool wasEnabled = enabled;
if ( parameters.size() == 1 ) {
if ( parameters[0] == "enable" ) {
enabled = true;
} else if ( parameters[0] == "disable" ) {
enabled = false;
} else {
int32_t a = atoi(parameters[0].c_str());
if ( a < 0 || a > 1 )
return CR_WRONG_USAGE;
enabled = (bool)a;
}
}
out.print("autoSyndrome is %s\n", enabled ? "enabled" : "disabled");
if ( enabled == wasEnabled )
return CR_OK;
EventManager::unregisterAll(plugin_self);
if ( enabled ) {
EventManager::EventHandler handle(processJob, 0);
EventManager::registerListener(EventManager::EventType::JOB_COMPLETED, handle, plugin_self);
}
return CR_OK;
}
bool maybeApply(color_ostream& out, df::syndrome* syndrome, int32_t workerId, df::unit* unit, ResetPolicy::ResetPolicy policy) {
df::creature_raw* creature = df::global::world->raws.creatures.all[unit->race];
df::caste_raw* caste = creature->caste[unit->caste];
std::string& creature_name = creature->creature_id;
std::string& creature_caste = caste->caste_id;
//check that the syndrome applies to that guy
/*
* If there is no affected class or affected creature, then anybody who isn't immune is fair game.
*
* Otherwise, it works like this:
* add all the affected class creatures
* add all the affected creatures
* remove all the immune class creatures
* remove all the immune creatures
* you're affected if and only if you're in the remaining list after all of that
**/
bool applies = syndrome->syn_affected_class.size() == 0 && syndrome->syn_affected_creature.size() == 0;
for ( size_t c = 0; c < syndrome->syn_affected_class.size(); c++ ) {
if ( applies )
break;
for ( size_t d = 0; d < caste->creature_class.size(); d++ ) {
if ( *syndrome->syn_affected_class[c] == *caste->creature_class[d] ) {
applies = true;
break;
}
}
}
for ( size_t c = 0; c < syndrome->syn_immune_class.size(); c++ ) {
if ( !applies )
break;
for ( size_t d = 0; d < caste->creature_class.size(); d++ ) {
if ( *syndrome->syn_immune_class[c] == *caste->creature_class[d] ) {
applies = false;
return false;
}
}
}
if ( syndrome->syn_affected_creature.size() != syndrome->syn_affected_caste.size() ) {
if ( DFHack::Once::doOnce("autoSyndrome: different affected creature/caste sizes.") ) {
out.print("%s, line %d: different affected creature/caste sizes.\n", __FILE__, __LINE__);
}
return false;
}
for ( size_t c = 0; c < syndrome->syn_affected_creature.size(); c++ ) {
if ( creature_name != *syndrome->syn_affected_creature[c] )
continue;
if ( *syndrome->syn_affected_caste[c] == "ALL" ||
*syndrome->syn_affected_caste[c] == creature_caste ) {
applies = true;
break;
}
}
for ( size_t c = 0; c < syndrome->syn_immune_creature.size(); c++ ) {
if ( creature_name != *syndrome->syn_immune_creature[c] )
continue;
if ( *syndrome->syn_immune_caste[c] == "ALL" ||
*syndrome->syn_immune_caste[c] == creature_caste ) {
applies = false;
return false;
}
}
if ( !applies ) {
return false;
}
if ( giveSyndrome(out, workerId, syndrome, policy) < 0 )
return false;
return true;
}
void processJob(color_ostream& out, void* jobPtr) {
CoreSuspender suspender;
df::job* job = (df::job*)jobPtr;
if ( job == NULL ) {
if ( DFHack::Once::doOnce("autoSyndrome_processJob_null job") )
out.print("Error %s line %d: null job.\n", __FILE__, __LINE__);
return;
}
if ( job->completion_timer > 0 )
return;
if ( job->job_type != df::job_type::CustomReaction )
return;
df::reaction* reaction = NULL;
for ( size_t a = 0; a < df::global::world->raws.reactions.size(); a++ ) {
df::reaction* candidate = df::global::world->raws.reactions[a];
if ( candidate->code != job->reaction_name )
continue;
reaction = candidate;
break;
}
if ( reaction == NULL ) {
if ( DFHack::Once::doOnce("autoSyndrome processJob couldNotFind") )
out.print("%s, line %d: could not find reaction \"%s\".\n", __FILE__, __LINE__, job->reaction_name.c_str() );
return;
}
int32_t workerId = -1;
for ( size_t a = 0; a < job->general_refs.size(); a++ ) {
if ( job->general_refs[a]->getType() != df::enums::general_ref_type::UNIT_WORKER )
continue;
if ( workerId != -1 ) {
if ( DFHack::Once::doOnce("autoSyndrome processJob two workers same job") )
out.print("%s, line %d: Found two workers on the same job.\n", __FILE__, __LINE__);
}
workerId = ((df::general_ref_unit_workerst*)job->general_refs[a])->unit_id;
if (workerId == -1) {
if ( DFHack::Once::doOnce("autoSyndrome processJob invalid worker") )
out.print("%s, line %d: invalid worker.\n", __FILE__, __LINE__);
continue;
}
}
df::unit* worker = df::unit::find(workerId);
if ( worker == NULL ) {
//out.print("%s, line %d: invalid worker.\n", __FILE__, __LINE__);
//this probably means that it finished before EventManager could get a copy of the job while the job was running
//TODO: consider printing a warning once
return;
}
//find the building that made it
int32_t buildingId = -1;
for ( size_t a = 0; a < job->general_refs.size(); a++ ) {
if ( job->general_refs[a]->getType() != df::enums::general_ref_type::BUILDING_HOLDER )
continue;
if ( buildingId != -1 ) {
if ( DFHack::Once::doOnce("autoSyndrome processJob two buildings same job") )
out.print("%s, line %d: Found two buildings for the same job.\n", __FILE__, __LINE__);
}
buildingId = ((df::general_ref_building_holderst*)job->general_refs[a])->building_id;
if (buildingId == -1) {
if ( DFHack::Once::doOnce("autoSyndrome processJob invalid building") )
out.print("%s, line %d: invalid building.\n", __FILE__, __LINE__);
continue;
}
}
df::building* building = df::building::find(buildingId);
if ( building == NULL ) {
if ( DFHack::Once::doOnce("autoSyndrome processJob couldn't find building") )
out.print("%s, line %d: error: couldn't find building %d.\n", __FILE__, __LINE__, buildingId);
return;
}
//find all of the products it makes. Look for a stone.
for ( size_t a = 0; a < reaction->products.size(); a++ ) {
bool appliedSomething = false;
df::reaction_product_type type = reaction->products[a]->getType();
//out.print("type = %d\n", (int32_t)type);
if ( type != df::enums::reaction_product_type::item )
continue;
df::reaction_product_itemst* bob = (df::reaction_product_itemst*)reaction->products[a];
//out.print("item_type = %d\n", (int32_t)bob->item_type);
if ( bob->item_type != df::enums::item_type::BOULDER )
continue;
if ( bob->mat_index < 0 )
continue;
//for now don't worry about subtype
df::inorganic_raw* inorganic = df::global::world->raws.inorganics[bob->mat_index];
//maybe add each syndrome to the guy who did the job, or someone in the building, and maybe execute a command
for ( size_t b = 0; b < inorganic->material.syndrome.size(); b++ ) {
df::syndrome* syndrome = inorganic->material.syndrome[b];
bool workerOnly = true;
bool allowMultipleTargets = false;
bool foundCommand = false;
bool destroyRock = true;
bool foundAutoSyndrome = false;
ResetPolicy::ResetPolicy policy = ResetPolicy::NewInstance;
string commandStr;
vector<string> args;
for ( size_t c = 0; c < syndrome->syn_class.size(); c++ ) {
std::string& clazz = *syndrome->syn_class[c];
//special syn_classes
if ( clazz == "\\AUTO_SYNDROME" ) {
foundAutoSyndrome = true;
continue;
} else if ( clazz == "\\ALLOW_NONWORKER_TARGETS" ) {
workerOnly = false;
continue;
} else if ( clazz == "\\ALLOW_MULTIPLE_TARGETS" ) {
allowMultipleTargets = true;
continue;
} else if ( clazz == "\\PRESERVE_ROCK" ) {
destroyRock = false;
continue;
} else if ( clazz == "\\RESET_POLICY DoNothing" ) {
policy = ResetPolicy::DoNothing;
continue;
} else if ( clazz == "\\RESET_POLICY ResetDuration" ) {
policy = ResetPolicy::ResetDuration;
continue;
} else if ( clazz == "\\RESET_POLICY AddDuration" ) {
policy = ResetPolicy::AddDuration;
continue;
} else if ( clazz == "\\RESET_POLICY NewInstance" ) {
policy = ResetPolicy::NewInstance;
continue;
}
//special arguments for a DFHack console command
if ( foundCommand ) {
if ( commandStr == "" ) {
commandStr = clazz;
} else {
stringstream bob;
if ( clazz == "\\LOCATION" ) {
bob << job->pos.x;
args.push_back(bob.str());
bob.str("");
bob.clear();
bob << job->pos.y;
args.push_back(bob.str());
bob.str("");
bob.clear();
bob << job->pos.z;
args.push_back(bob.str());
bob.str("");
bob.clear();
} else if ( clazz == "\\WORKER_ID" ) {
bob << workerId;
args.push_back(bob.str());
} else if ( clazz == "\\REACTION_INDEX" ) {
bob << reaction->index;
args.push_back(bob.str());
} else {
args.push_back(clazz);
}
}
} else if ( clazz == "\\COMMAND" ) {
foundCommand = true;
}
}
if ( !foundAutoSyndrome ) {
continue;
}
if ( commandStr != "" ) {
Core::getInstance().runCommand(out, commandStr, args);
}
if ( destroyRock ) {
//find the rock and kill it before it can boil and cause problems and ugliness
for ( size_t c = 0; c < df::global::world->items.all.size(); c++ ) {
df::item* item = df::global::world->items.all[c];
if ( item->pos.z != building->z )
continue;
if ( item->pos.x < building->x1 || item->pos.x > building->x2 )
continue;
if ( item->pos.y < building->y1 || item->pos.y > building->y2 )
continue;
if ( item->getType() != df::enums::item_type::BOULDER )
continue;
//make sure it's the right type of boulder
df::item_boulderst* boulder = (df::item_boulderst*)item;
if ( boulder->mat_index != bob->mat_index )
continue;
boulder->flags.bits.hidden = true;
boulder->flags.bits.forbid = true;
boulder->flags.bits.garbage_collect = true;
}
}
if ( maybeApply(out, syndrome, workerId, worker, policy) ) {
appliedSomething = true;
}
if ( workerOnly )
continue;
if ( appliedSomething && !allowMultipleTargets )
continue;
//now try applying it to everybody inside the building
for ( size_t a = 0; a < df::global::world->units.active.size(); a++ ) {
df::unit* unit = df::global::world->units.active[a];
if ( unit == worker )
continue; //we already tried giving it to him, so no doubling up
if ( unit->pos.z != building->z )
continue;
if ( unit->pos.x < building->x1 || unit->pos.x > building->x2 )
continue;
if ( unit->pos.y < building->y1 || unit->pos.y > building->y2 )
continue;
if ( maybeApply(out, syndrome, unit->id, unit, policy) ) {
appliedSomething = true;
if ( !allowMultipleTargets )
break;
}
}
}
}
return;
}
/*
* Heavily based on https://gist.github.com/4061959/
**/
int32_t giveSyndrome(color_ostream& out, int32_t workerId, df::syndrome* syndrome, ResetPolicy::ResetPolicy policy) {
df::unit* unit = df::unit::find(workerId);
if ( !unit ) {
if ( DFHack::Once::doOnce("autoSyndrome giveSyndrome couldn't find unit") )
out.print("%s line %d: Couldn't find unit %d.\n", __FILE__, __LINE__, workerId);
return -1;
}
if ( policy != ResetPolicy::NewInstance ) {
//figure out if already there
for ( size_t a = 0; a < unit->syndromes.active.size(); a++ ) {
df::unit_syndrome* unitSyndrome = unit->syndromes.active[a];
if ( unitSyndrome->type != syndrome->id )
continue;
int32_t most = 0;
switch(policy) {
case ResetPolicy::DoNothing:
return -1;
case ResetPolicy::ResetDuration:
for ( size_t b = 0; b < unitSyndrome->symptoms.size(); b++ ) {
unitSyndrome->symptoms[b]->ticks = 0; //might cause crashes with transformations
}
unitSyndrome->ticks = 0;
break;
case ResetPolicy::AddDuration:
if ( unitSyndrome->symptoms.size() != syndrome->ce.size() ) {
if ( DFHack::Once::doOnce("autoSyndrome giveSyndrome incorrect symptom count") )
out.print("%s, line %d. Incorrect symptom count %d != %d\n", __FILE__, __LINE__, unitSyndrome->symptoms.size(), syndrome->ce.size());
break;
}
for ( size_t b = 0; b < unitSyndrome->symptoms.size(); b++ ) {
if ( syndrome->ce[b]->end == -1 )
continue;
unitSyndrome->symptoms[b]->ticks -= syndrome->ce[b]->end;
if ( syndrome->ce[b]->end > most )
most = syndrome->ce[b]->end;
}
unitSyndrome->ticks -= most;
break;
default:
if ( DFHack::Once::doOnce("autoSyndrome giveSyndrome invalid reset policy") )
out.print("%s, line %d: invalid reset policy %d.\n", __FILE__, __LINE__, policy);
return -1;
}
return 0;
}
}
df::unit_syndrome* unitSyndrome = new df::unit_syndrome();
unitSyndrome->type = syndrome->id;
unitSyndrome->year = DFHack::World::ReadCurrentYear();
unitSyndrome->year_time = DFHack::World::ReadCurrentTick();
unitSyndrome->ticks = 0;
unitSyndrome->unk1 = 0;
unitSyndrome->flags = 0; //TODO: typecast?
for ( size_t a = 0; a < syndrome->ce.size(); a++ ) {
df::unit_syndrome::T_symptoms* symptom = new df::unit_syndrome::T_symptoms();
symptom->unk1 = 0;
symptom->unk2 = 0;
symptom->ticks = 0;
symptom->flags = 2; //TODO: ???
unitSyndrome->symptoms.push_back(symptom);
}
unit->syndromes.active.push_back(unitSyndrome);
return 0;
}