dfhack/library/modules
Myk Taylor 75e7e6462d
add focus strings for viewscreen_worldst
2023-10-10 16:40:20 -07:00
..
Buildings.cpp change dynamic_cast -> virtual_cast 2023-06-01 10:53:08 -07:00
Burrows.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Constructions.cpp Implement/change/expose constructions findAtTile & insert (not building) 2022-10-12 21:10:22 +01:00
DFSDL.cpp Check that SDL_ShowSimpleMessageBox has been bound first 2023-09-21 01:18:56 -04:00
DFSteam.cpp get compiling on windows 2023-06-17 22:14:11 -07:00
Designations.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
EventManager.cpp manageJobStartedEvent handle moved to inner loop and iterates from previous in linked list in case it is removed. fix a bug with item change events and using invalidated stack pointer as item data. swapped order of destroyed and created building event calls, and a couple other improvements 2023-09-28 16:19:32 +01:00
Filesystem.cpp ensure elements in deepest dir are added to output list 2023-03-11 02:01:50 -08:00
Graphic.cpp replace `dts:make_unique` with `std::make_unique` 2023-07-07 21:38:15 -05:00
Gui.cpp add focus strings for viewscreen_worldst 2023-10-10 16:40:20 -07:00
Items.cpp add note about handling bags 2023-09-03 07:12:30 -07:00
Job.cpp fix and reinstate heat safety filter 2023-09-03 11:54:32 -07:00
Kitchen.cpp properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
MapCache.cpp adjust code to new tree root type 2023-04-11 10:14:28 -07:00
Maps.cpp adjust code to new tree root type 2023-04-11 10:14:28 -07:00
Materials.cpp fix and reinstate heat safety filter 2023-09-03 11:54:32 -07:00
Military.cpp use insert_into_vector, tweak docs again 2023-02-27 02:15:26 +00:00
Once.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Persistence.cpp fix persistence for changed file structure 2023-01-06 21:24:01 -06:00
Random.cpp Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Renderer.cpp comment out problematic code from Renderer 2022-12-21 14:06:58 -08:00
Screen.cpp centralize management of mouse state 2023-10-01 16:28:18 -07:00
Textures.cpp remove doubled check 2023-09-24 13:01:31 +03:00
Translation.cpp protect against bad values in TranslateName 2023-09-28 16:35:29 -07:00
Units.cpp label war and hunt trained animals in readable names 2023-10-09 17:24:13 -07:00
World.cpp Add Persistence module. 2018-08-26 18:27:58 -05:00