166 lines
4.1 KiB
C++
166 lines
4.1 KiB
C++
#include <dfhack/Core.h>
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#include <dfhack/Console.h>
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#include <dfhack/Export.h>
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#include <dfhack/PluginManager.h>
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#include <vector>
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#include <string>
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#include <dfhack/modules/Vermin.h>
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using std::vector;
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using std::string;
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using namespace DFHack;
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#include <DFHack.h>
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DFhackCExport command_result colonies (Core * c, vector <string> & parameters);
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DFhackCExport const char * plugin_name ( void )
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{
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return "colonies";
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}
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DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
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{
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commands.clear();
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commands.push_back(PluginCommand("colonies",
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"List or change wild colonies (ants hills and such)\
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\n Options: 'kill' = destroy all colonies\
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\n 'bees' = change all colonies to honey bees",
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colonies));
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( Core * c )
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{
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return CR_OK;
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}
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void destroyColonies(DFHack::SpawnPoints *points);
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void convertColonies(DFHack::SpawnPoints *points, DFHack::Materials *Materials);
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void showColonies(Core *c, DFHack::SpawnPoints *points,
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DFHack::Materials *Materials);
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DFhackCExport command_result colonies (Core * c, vector <string> & parameters)
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{
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bool destroy = false;
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bool convert = false;
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for(int i = 0; i < parameters.size();i++)
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{
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if(parameters[i] == "kill")
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destroy = true;
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else if(parameters[i] == "bees")
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convert = true;
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}
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if (destroy && convert)
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{
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c->con << "Kill or make bees? DECIDE!" << std::endl;
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return CR_FAILURE;
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}
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c->Suspend();
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Vermin * vermin = c->getVermin();
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Materials * materials = c->getMaterials();
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SpawnPoints *points = vermin->getSpawnPoints();
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if(!points->isValid())
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{
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c->con << "vermin not supported for this DF version" << std::endl;
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return CR_FAILURE;
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}
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materials->ReadCreatureTypesEx();
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if (destroy)
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destroyColonies(points);
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else if (convert)
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convertColonies(points, materials);
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else
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showColonies(c, points, materials);
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delete points;
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vermin->Finish();
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materials->Finish();
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c->Resume();
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return CR_OK;
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}
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void destroyColonies(DFHack::SpawnPoints *points)
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{
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uint32_t numSpawnPoints = points->size();
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for (uint32_t i = 0; i < numSpawnPoints; i++)
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{
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DFHack::t_spawnPoint sp;
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points->Read(i, sp);
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if (sp.in_use && DFHack::SpawnPoints::isWildColony(sp))
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{
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sp.in_use = false;
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points->Write(i, sp);
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}
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}
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}
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// Convert all colonies to honey bees.
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void convertColonies(DFHack::SpawnPoints *points, DFHack::Materials *Materials)
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{
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int bee_idx = -1;
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for (size_t i = 0; i < Materials->raceEx.size(); i++)
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if (strcmp(Materials->raceEx[i].rawname, "HONEY_BEE") == 0)
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{
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bee_idx = i;
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break;
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}
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if (bee_idx == -1)
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{
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std::cerr << "Honey bees not present in game." << std::endl;
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return;
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}
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uint32_t numSpawnPoints = points->size();
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for (uint32_t i = 0; i < numSpawnPoints; i++)
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{
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DFHack::t_spawnPoint sp;
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points->Read(i, sp);
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if (sp.in_use && DFHack::SpawnPoints::isWildColony(sp))
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{
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sp.race = bee_idx;
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points->Write(i, sp);
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}
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}
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}
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void showColonies(Core *c, DFHack::SpawnPoints *points,
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DFHack::Materials *Materials)
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{
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uint32_t numSpawnPoints = points->size();
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int numColonies = 0;
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for (uint32_t i = 0; i < numSpawnPoints; i++)
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{
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DFHack::t_spawnPoint sp;
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points->Read(i, sp);
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if (sp.in_use && DFHack::SpawnPoints::isWildColony(sp))
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{
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numColonies++;
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string race="(no race)";
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if (Materials->raceEx[sp.race].rawname[0])
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race = Materials->raceEx[sp.race].rawname;
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c->con.print("Spawn point %u: %s at %d:%d:%d\n", i,
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race.c_str(), sp.x, sp.y, sp.z);
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}
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}
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if (numColonies == 0)
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c->con << "No colonies present." << std::endl;
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}
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