536 lines
15 KiB
C++
536 lines
15 KiB
C++
#include "Core.h"
|
|
#include <Console.h>
|
|
#include <Export.h>
|
|
#include <PluginManager.h>
|
|
#include <modules/Gui.h>
|
|
#include <modules/Screen.h>
|
|
#include <vector>
|
|
#include <cstdio>
|
|
#include <stack>
|
|
#include <string>
|
|
#include <cmath>
|
|
#include <string.h>
|
|
|
|
#include <VTableInterpose.h>
|
|
#include "df/graphic.h"
|
|
#include "df/building_workshopst.h"
|
|
#include "df/building_def_workshopst.h"
|
|
#include "df/item_liquid_miscst.h"
|
|
#include "df/power_info.h"
|
|
#include "df/workshop_type.h"
|
|
#include "df/builtin_mats.h"
|
|
#include "df/world.h"
|
|
#include "df/buildings_other_id.h"
|
|
#include "df/machine.h"
|
|
#include "df/job.h"
|
|
#include "df/building_drawbuffer.h"
|
|
|
|
#include "MiscUtils.h"
|
|
|
|
using std::vector;
|
|
using std::string;
|
|
using std::stack;
|
|
using namespace DFHack;
|
|
using namespace df::enums;
|
|
|
|
using df::global::gps;
|
|
using df::global::world;
|
|
using df::global::ui_build_selector;
|
|
|
|
DFHACK_PLUGIN("steam-engine");
|
|
|
|
struct steam_engine_workshop {
|
|
int id;
|
|
df::building_def_workshopst *def;
|
|
bool is_magma;
|
|
int max_power, max_capacity;
|
|
std::vector<df::coord2d> gear_tiles;
|
|
df::coord2d hearth_tile;
|
|
df::coord2d water_tile;
|
|
df::coord2d magma_tile;
|
|
};
|
|
|
|
std::vector<steam_engine_workshop> engines;
|
|
|
|
steam_engine_workshop *find_steam_engine(int id)
|
|
{
|
|
for (size_t i = 0; i < engines.size(); i++)
|
|
if (engines[i].id == id)
|
|
return &engines[i];
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static const int hearth_colors[6][2] = {
|
|
{ COLOR_BLACK, 1 },
|
|
{ COLOR_BROWN, 0 },
|
|
{ COLOR_RED, 0 },
|
|
{ COLOR_RED, 1 },
|
|
{ COLOR_BROWN, 1 },
|
|
{ COLOR_GREY, 1 }
|
|
};
|
|
|
|
struct liquid_hook : df::item_liquid_miscst {
|
|
typedef df::item_liquid_miscst interpose_base;
|
|
|
|
static const uint32_t BOILING_FLAG = 0x80000000U;
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(void, getItemDescription, (std::string *buf, int8_t mode))
|
|
{
|
|
if (mat_state.whole & BOILING_FLAG)
|
|
buf->append("boiling ");
|
|
|
|
INTERPOSE_NEXT(getItemDescription)(buf, mode);
|
|
}
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(bool, adjustTemperature, (uint16_t temp, int32_t unk))
|
|
{
|
|
if (mat_state.whole & BOILING_FLAG)
|
|
temp = std::max(int(temp), getBoilingPoint()-1);
|
|
|
|
return INTERPOSE_NEXT(adjustTemperature)(temp, unk);
|
|
}
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(bool, checkTemperatureDamage, ())
|
|
{
|
|
if (mat_state.whole & BOILING_FLAG)
|
|
temperature = std::max(int(temperature), getBoilingPoint()-1);
|
|
|
|
return INTERPOSE_NEXT(checkTemperatureDamage)();
|
|
}
|
|
};
|
|
|
|
IMPLEMENT_VMETHOD_INTERPOSE(liquid_hook, getItemDescription);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(liquid_hook, adjustTemperature);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(liquid_hook, checkTemperatureDamage);
|
|
|
|
struct workshop_hook : df::building_workshopst {
|
|
typedef df::building_workshopst interpose_base;
|
|
|
|
steam_engine_workshop *get_steam_engine()
|
|
{
|
|
if (type == workshop_type::Custom)
|
|
return find_steam_engine(custom_type);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// Use high bits of flags to store current steam amount.
|
|
// This is necessary for consistency if items disappear unexpectedly.
|
|
|
|
int get_steam_amount()
|
|
{
|
|
return (flags.whole >> 28) & 15;
|
|
}
|
|
|
|
void set_steam_amount(int count)
|
|
{
|
|
flags.whole = (flags.whole & 0x0FFFFFFFU) | uint32_t((count & 15) << 28);
|
|
}
|
|
|
|
void absorb_unit(steam_engine_workshop *engine, df::item_liquid_miscst *liquid)
|
|
{
|
|
liquid->flags.bits.in_building = true;
|
|
liquid->mat_state.whole |= liquid_hook::BOILING_FLAG;
|
|
liquid->temperature = liquid->getBoilingPoint()-1;
|
|
liquid->temperature_fraction = 0;
|
|
|
|
// This affects where the steam appears to come from
|
|
if (engine->hearth_tile.isValid())
|
|
liquid->pos = df::coord(x1+engine->hearth_tile.x, y1+engine->hearth_tile.y, z);
|
|
}
|
|
|
|
bool boil_unit(df::item_liquid_miscst *liquid)
|
|
{
|
|
liquid->wear = 4;
|
|
liquid->flags.bits.in_building = false;
|
|
liquid->temperature = liquid->getBoilingPoint() + 10;
|
|
|
|
return liquid->checkMeltBoil();
|
|
}
|
|
|
|
void suspend_jobs(bool suspend)
|
|
{
|
|
for (size_t i = 0; i < jobs.size(); i++)
|
|
if (jobs[i]->job_type == job_type::CustomReaction)
|
|
jobs[i]->flags.bits.suspend = suspend;
|
|
}
|
|
|
|
df::item_liquid_miscst *collect_steam(steam_engine_workshop *engine, int *count)
|
|
{
|
|
df::item_liquid_miscst *first = NULL;
|
|
*count = 0;
|
|
|
|
for (int i = contained_items.size()-1; i >= 0; i--)
|
|
{
|
|
auto item = contained_items[i];
|
|
if (item->use_mode != 0)
|
|
continue;
|
|
|
|
auto liquid = strict_virtual_cast<df::item_liquid_miscst>(item->item);
|
|
if (!liquid)
|
|
continue;
|
|
|
|
if (!liquid->flags.bits.in_building)
|
|
{
|
|
if (liquid->mat_type != builtin_mats::WATER ||
|
|
liquid->age > 1 ||
|
|
liquid->wear != 0)
|
|
continue;
|
|
|
|
absorb_unit(engine, liquid);
|
|
}
|
|
|
|
if (*count < engine->max_capacity)
|
|
{
|
|
first = liquid;
|
|
++*count;
|
|
}
|
|
else
|
|
{
|
|
// Overpressure valve
|
|
boil_unit(liquid);
|
|
}
|
|
}
|
|
|
|
return first;
|
|
}
|
|
|
|
void random_boil()
|
|
{
|
|
int cnt = 0;
|
|
|
|
for (int i = contained_items.size()-1; i >= 0; i--)
|
|
{
|
|
auto item = contained_items[i];
|
|
if (item->use_mode != 0 || !item->item->flags.bits.in_building)
|
|
continue;
|
|
|
|
auto liquid = strict_virtual_cast<df::item_liquid_miscst>(item->item);
|
|
if (!liquid)
|
|
continue;
|
|
|
|
if (cnt == 0 || random() < RAND_MAX/2)
|
|
{
|
|
cnt++;
|
|
boil_unit(liquid);
|
|
}
|
|
}
|
|
}
|
|
|
|
static const int WEAR_TICKS = 806400;
|
|
|
|
int get_steam_use_rate(steam_engine_workshop *engine, int dimension, int power_level)
|
|
{
|
|
// total ticks to wear off completely
|
|
float ticks = WEAR_TICKS * 4.0f;
|
|
// dimension == days it lasts * 100
|
|
ticks /= 1200.0f * dimension / 100.0f;
|
|
// true power use
|
|
float power_rate = 1.0f;
|
|
// check the actual load
|
|
if (auto mptr = df::machine::find(machine.machine_id))
|
|
{
|
|
if (mptr->cur_power >= mptr->min_power)
|
|
power_rate = float(mptr->min_power) / mptr->cur_power;
|
|
else
|
|
power_rate = 0.0f;
|
|
}
|
|
// apply rate; 10% steam is wasted anyway
|
|
ticks *= (0.1f + 0.9f*power_rate)*power_level;
|
|
// end result
|
|
return std::max(1, int(ticks));
|
|
}
|
|
|
|
// Furnaces need architecture, and this is a workshop
|
|
// only because furnaces cannot connect to machines.
|
|
DEFINE_VMETHOD_INTERPOSE(bool, needsDesign, ())
|
|
{
|
|
if (get_steam_engine())
|
|
return true;
|
|
|
|
return INTERPOSE_NEXT(needsDesign)();
|
|
}
|
|
|
|
// Machine interface
|
|
DEFINE_VMETHOD_INTERPOSE(void, getPowerInfo, (df::power_info *info))
|
|
{
|
|
if (auto engine = get_steam_engine())
|
|
{
|
|
info->produced = std::min(engine->max_power, get_steam_amount())*100;
|
|
info->consumed = 10;
|
|
return;
|
|
}
|
|
|
|
INTERPOSE_NEXT(getPowerInfo)(info);
|
|
}
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(df::machine_info*, getMachineInfo, ())
|
|
{
|
|
if (get_steam_engine())
|
|
return &machine;
|
|
|
|
return INTERPOSE_NEXT(getMachineInfo)();
|
|
}
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(bool, isPowerSource, ())
|
|
{
|
|
if (get_steam_engine())
|
|
return true;
|
|
|
|
return INTERPOSE_NEXT(isPowerSource)();
|
|
}
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(void, categorize, (bool free))
|
|
{
|
|
if (get_steam_engine())
|
|
{
|
|
auto &vec = world->buildings.other[buildings_other_id::ANY_MACHINE];
|
|
insert_into_vector(vec, &df::building::id, (df::building*)this);
|
|
}
|
|
|
|
INTERPOSE_NEXT(categorize)(free);
|
|
}
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(void, uncategorize, ())
|
|
{
|
|
if (get_steam_engine())
|
|
{
|
|
auto &vec = world->buildings.other[buildings_other_id::ANY_MACHINE];
|
|
erase_from_vector(vec, &df::building::id, id);
|
|
}
|
|
|
|
INTERPOSE_NEXT(uncategorize)();
|
|
}
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(bool, canConnectToMachine, (df::machine_tile_set *info))
|
|
{
|
|
if (auto engine = get_steam_engine())
|
|
{
|
|
int real_cx = centerx, real_cy = centery;
|
|
bool ok = false;
|
|
|
|
for (size_t i = 0; i < engine->gear_tiles.size(); i++)
|
|
{
|
|
// the original function connects to the center tile
|
|
centerx = x1 + engine->gear_tiles[i].x;
|
|
centery = y1 + engine->gear_tiles[i].y;
|
|
|
|
if (!INTERPOSE_NEXT(canConnectToMachine)(info))
|
|
continue;
|
|
|
|
ok = true;
|
|
break;
|
|
}
|
|
|
|
centerx = real_cx; centery = real_cy;
|
|
return ok;
|
|
}
|
|
else
|
|
return INTERPOSE_NEXT(canConnectToMachine)(info);
|
|
}
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(void, updateAction, ())
|
|
{
|
|
if (auto engine = get_steam_engine())
|
|
{
|
|
int old_count = get_steam_amount();
|
|
int old_power = std::min(engine->max_power, old_count);
|
|
int cur_count = 0;
|
|
|
|
if (auto first = collect_steam(engine, &cur_count))
|
|
{
|
|
int rate = get_steam_use_rate(engine, first->dimension, old_power);
|
|
|
|
if (first->incWearTimer(rate))
|
|
{
|
|
while (first->wear_timer >= WEAR_TICKS)
|
|
{
|
|
first->wear_timer -= WEAR_TICKS;
|
|
first->wear++;
|
|
}
|
|
|
|
if (first->wear > 3)
|
|
{
|
|
boil_unit(first);
|
|
cur_count--;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (old_count < engine->max_capacity && cur_count == engine->max_capacity)
|
|
suspend_jobs(true);
|
|
else if (cur_count <= engine->max_power+1 && old_count > engine->max_power+1)
|
|
suspend_jobs(false);
|
|
|
|
set_steam_amount(cur_count);
|
|
|
|
int cur_power = std::min(engine->max_power, cur_count);
|
|
if (cur_power != old_power)
|
|
{
|
|
auto mptr = df::machine::find(machine.machine_id);
|
|
if (mptr)
|
|
mptr->cur_power += (cur_power - old_power)*100;
|
|
}
|
|
}
|
|
|
|
INTERPOSE_NEXT(updateAction)();
|
|
}
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(void, drawBuilding, (df::building_drawbuffer *db, void *unk))
|
|
{
|
|
INTERPOSE_NEXT(drawBuilding)(db, unk);
|
|
|
|
if (auto engine = get_steam_engine())
|
|
{
|
|
// If machine is running, tweak gear assemblies
|
|
auto mptr = df::machine::find(machine.machine_id);
|
|
if (mptr && (mptr->visual_phase & 1) != 0)
|
|
{
|
|
for (size_t i = 0; i < engine->gear_tiles.size(); i++)
|
|
{
|
|
auto pos = engine->gear_tiles[i];
|
|
db->tile[pos.x][pos.y] = 42;
|
|
}
|
|
}
|
|
|
|
// Use the hearth color to display power level
|
|
if (engine->hearth_tile.isValid())
|
|
{
|
|
auto pos = engine->hearth_tile;
|
|
int power = std::min(engine->max_power, get_steam_amount());
|
|
db->fore[pos.x][pos.y] = hearth_colors[power][0];
|
|
db->bright[pos.x][pos.y] = hearth_colors[power][1];
|
|
}
|
|
}
|
|
}
|
|
|
|
DEFINE_VMETHOD_INTERPOSE(void, deconstructItems, (bool noscatter, bool lost))
|
|
{
|
|
if (get_steam_engine())
|
|
random_boil();
|
|
|
|
INTERPOSE_NEXT(deconstructItems)(noscatter, lost);
|
|
}
|
|
};
|
|
|
|
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, needsDesign);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, getPowerInfo);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, getMachineInfo);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, isPowerSource);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, categorize);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, uncategorize);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, canConnectToMachine);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, updateAction);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, drawBuilding);
|
|
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, deconstructItems);
|
|
|
|
static bool find_engines()
|
|
{
|
|
engines.clear();
|
|
|
|
auto &wslist = world->raws.buildings.workshops;
|
|
|
|
for (size_t i = 0; i < wslist.size(); i++)
|
|
{
|
|
if (strstr(wslist[i]->code.c_str(), "STEAM_ENGINE") == NULL)
|
|
continue;
|
|
|
|
steam_engine_workshop ws;
|
|
ws.def = wslist[i];
|
|
ws.id = ws.def->id;
|
|
|
|
int bs = ws.def->build_stages;
|
|
for (int x = 0; x < ws.def->dim_x; x++)
|
|
{
|
|
for (int y = 0; y < ws.def->dim_y; y++)
|
|
{
|
|
if (ws.def->tile[bs][x][y] == 15)
|
|
ws.gear_tiles.push_back(df::coord2d(x,y));
|
|
|
|
if (ws.def->tile_color[2][bs][x][y])
|
|
{
|
|
switch (ws.def->tile_color[0][bs][x][y])
|
|
{
|
|
case 0:
|
|
ws.hearth_tile = df::coord2d(x,y);
|
|
break;
|
|
case 1:
|
|
ws.water_tile = df::coord2d(x,y);
|
|
break;
|
|
case 4:
|
|
ws.magma_tile = df::coord2d(x,y);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ws.is_magma = ws.def->needs_magma;
|
|
ws.max_power = ws.is_magma ? 5 : 3;
|
|
ws.max_capacity = ws.is_magma ? 10 : 6;
|
|
|
|
if (!ws.gear_tiles.empty())
|
|
engines.push_back(ws);
|
|
}
|
|
|
|
return !engines.empty();
|
|
}
|
|
|
|
static void enable_hooks(bool enable)
|
|
{
|
|
INTERPOSE_HOOK(liquid_hook, getItemDescription).apply(enable);
|
|
INTERPOSE_HOOK(liquid_hook, adjustTemperature).apply(enable);
|
|
INTERPOSE_HOOK(liquid_hook, checkTemperatureDamage).apply(enable);
|
|
|
|
INTERPOSE_HOOK(workshop_hook, needsDesign).apply(enable);
|
|
INTERPOSE_HOOK(workshop_hook, getPowerInfo).apply(enable);
|
|
INTERPOSE_HOOK(workshop_hook, getMachineInfo).apply(enable);
|
|
INTERPOSE_HOOK(workshop_hook, isPowerSource).apply(enable);
|
|
INTERPOSE_HOOK(workshop_hook, categorize).apply(enable);
|
|
INTERPOSE_HOOK(workshop_hook, uncategorize).apply(enable);
|
|
INTERPOSE_HOOK(workshop_hook, canConnectToMachine).apply(enable);
|
|
INTERPOSE_HOOK(workshop_hook, updateAction).apply(enable);
|
|
INTERPOSE_HOOK(workshop_hook, drawBuilding).apply(enable);
|
|
INTERPOSE_HOOK(workshop_hook, deconstructItems).apply(enable);
|
|
}
|
|
|
|
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
|
|
{
|
|
switch (event) {
|
|
case SC_MAP_LOADED:
|
|
if (find_engines())
|
|
{
|
|
out.print("Detected steam engine workshops - enabling plugin.\n");
|
|
enable_hooks(true);
|
|
}
|
|
else
|
|
enable_hooks(false);
|
|
break;
|
|
case SC_MAP_UNLOADED:
|
|
enable_hooks(false);
|
|
engines.clear();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return CR_OK;
|
|
}
|
|
|
|
DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
|
|
{
|
|
if (Core::getInstance().isMapLoaded())
|
|
plugin_onstatechange(out, SC_MAP_LOADED);
|
|
|
|
return CR_OK;
|
|
}
|
|
|
|
DFhackCExport command_result plugin_shutdown ( color_ostream &out )
|
|
{
|
|
enable_hooks(false);
|
|
return CR_OK;
|
|
}
|