dfhack/library/include/modules
lethosor ef69522d93 Merge branch 'develop' into filesystem-module-pr 2014-06-18 15:45:42 -04:00
..
Buildings.h Merge branch 'recent' into eventManager-unstable 2013-01-02 03:16:45 -05:00
Burrows.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Constructions.h EventManager: made Buildings module keep track of buildings so that it 2013-01-01 22:22:31 -05:00
Engravings.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
EventManager.h EventManager: added EQUIPMENT_CHANGE event and exposed it to lua. 2013-10-24 19:32:52 -04:00
Filesystem.h Filesystem module 2014-06-15 22:38:17 -04:00
Graphic.h Get rid of tabs 2012-11-16 15:33:36 -06:00
Gui.h Add new API functions for creating announcements and combat reports. 2014-04-15 19:50:23 +04:00
Items.h Add Items::getItemBaseValue and Items::getValue, available from Lua 2014-04-25 11:04:21 -05:00
Job.h Add Job::getName(job *), also available from Lua 2014-04-23 08:03:10 -05:00
MapCache.h Update aquifers when generating 3D vein layout. 2013-10-11 19:23:32 +04:00
Maps.h Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
Materials.h Implement a MapCache api for writing base layer tiles of arbitrary stone. 2013-10-10 12:15:50 +04:00
Notes.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Once.h New module: Once. Intended to help prevent debug error message spam. 2013-03-23 22:38:33 -04:00
PerlinNoise.inc Use a cast instead of floor in perlin noise for performance. 2013-10-10 12:15:50 +04:00
Random.h Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Screen.h Add docs for the automaterial plugin, and use the new Painter class. 2012-11-22 19:38:45 +04:00
Translation.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Units.h Util method (in the Units class) to get a unit squad name (the translated name, or alias if set) 2014-06-09 21:51:52 -04:00
Vermin.h Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
World.h Add persistent history of per-constraint item counts in workflow. 2012-11-28 19:25:01 +04:00
kitchen.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00