.. |
Buildings.cpp
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cache civzones so lookup is O(1) instead of O(N)
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2022-02-26 15:32:25 -08:00 |
Burrows.cpp
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Apply initial pre-commit config
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2022-04-12 14:48:19 -04:00 |
Constructions.cpp
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Constructions module: remove some old/unused functions/types
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2022-06-29 23:35:14 -04:00 |
Designations.cpp
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Update xml and all uses of job_handler
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2017-11-25 00:59:59 -05:00 |
EventManager.cpp
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Fix UNIT_NEW_ACTIVE events (#2197)
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2022-06-17 09:34:41 -07:00 |
Filesystem.cpp
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Use initial working directory as process path on Linux, and expose to Lua
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2020-11-12 19:07:51 -05:00 |
Graphic.cpp
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Apply initial pre-commit config
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2022-04-12 14:48:19 -04:00 |
Gui.cpp
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Enable -Wunused-variable and fix most errors
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2021-09-07 01:16:21 -04:00 |
Items.cpp
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Add functions reverse-engineered from ambushing unit code (#1992)
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2022-03-13 17:19:35 -07:00 |
Job.cpp
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manually handle DestroyBuilding jobs (#2209)
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2022-06-21 16:38:04 -07:00 |
Kitchen.cpp
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Cleanup Kitchen module (and the seedwatch plugin which uses it)
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2022-03-12 12:04:34 -08:00 |
MapCache.cpp
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update for DFHack/df-structures#7dfea1f1d4e453b97d5529785701db46360596ce
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2020-06-29 16:16:44 -05:00 |
Maps.cpp
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Update Maps.cpp
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2022-05-30 16:26:30 -07:00 |
Materials.cpp
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undo unnecessary edits
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2020-11-12 22:49:06 -08:00 |
Once.cpp
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Apply initial pre-commit config
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2022-04-12 14:48:19 -04:00 |
Persistence.cpp
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update structures; fix some minor compile warnings
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2020-02-05 12:35:43 -06:00 |
Random.cpp
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Add missing import/export info for MersenneRNG::unitvector<>
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2014-03-25 13:30:21 -05:00 |
Renderer.cpp
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Add Renderer module - safer way to install custom renderers
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2015-10-21 17:18:39 -04:00 |
Screen.cpp
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Ensure that command-prompt is dismissed after a command creates a new screen
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2021-03-21 20:42:50 -04:00 |
Translation.cpp
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update structures
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2020-07-01 23:10:34 -05:00 |
Units.cpp
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Apply initial pre-commit config
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2022-04-12 14:48:19 -04:00 |
World.cpp
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Add Persistence module.
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2018-08-26 18:27:58 -05:00 |