dfhack/library/Core-linux.cpp

206 lines
5.7 KiB
C++

/*
https://github.com/peterix/dfhack
Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include <stdio.h>
#include <dlfcn.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <sys/shm.h>
#include <sys/types.h>
#include <sys/ipc.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <vector>
#include <string>
#include <map>
#include "DFHack.h"
#include "dfhack/Core.h"
#include "dfhack/FakeSDL.h"
#include <iostream>
/*
* Plugin loading functions
*/
namespace DFHack
{
DFLibrary * OpenPlugin (const char * filename)
{
dlerror();
DFLibrary * ret = (DFLibrary *) dlopen(filename, RTLD_NOW);
if(!ret)
{
std::cerr << dlerror() << std::endl;
}
return ret;
}
void * LookupPlugin (DFLibrary * plugin ,const char * function)
{
return (DFLibrary *) dlsym((void *)plugin, function);
}
void ClosePlugin (DFLibrary * plugin)
{
dlclose((void *) plugin);
}
}
/*******************************************************************************
* SDL part starts here *
*******************************************************************************/
bool FirstCall(void);
bool inited = false;
DFhackCExport int SDL_NumJoysticks(void)
{
DFHack::Core & c = DFHack::Core::getInstance();
return c.Update();
}
// ptr to the real functions
//static void (*_SDL_GL_SwapBuffers)(void) = 0;
static void (*_SDL_Quit)(void) = 0;
static int (*_SDL_Init)(uint32_t flags) = 0;
static DFThread * (*_SDL_CreateThread)(int (*fn)(void *), void *data) = 0;
//static int (*_SDL_Flip)(void * some_ptr) = 0;
/*
// hook - called every tick in OpenGL mode of DF
DFhackCExport void SDL_GL_SwapBuffers(void)
{
if(_SDL_GL_SwapBuffers)
{
if(!errorstate)
{
SHM_Act();
}
counter ++;
_SDL_GL_SwapBuffers();
}
}
*/
/*
// hook - called every tick in the 2D mode of DF
DFhackCExport int SDL_Flip(void * some_ptr)
{
if(_SDL_Flip)
{
if(!errorstate)
{
SHM_Act();
}
counter ++;
return _SDL_Flip(some_ptr);
}
return 0;
}
*/
static DFMutex * (*_SDL_CreateMutex)(void) = 0;
DFhackCExport DFMutex * SDL_CreateMutex(void)
{
return _SDL_CreateMutex();
}
static int (*_SDL_mutexP)(DFMutex * mutex) = 0;
DFhackCExport int SDL_mutexP(DFMutex * mutex)
{
return _SDL_mutexP(mutex);
}
static int (*_SDL_mutexV)(DFMutex * mutex) = 0;
DFhackCExport int SDL_mutexV(DFMutex * mutex)
{
return _SDL_mutexV(mutex);
}
static void (*_SDL_DestroyMutex)(DFMutex * mutex) = 0;
DFhackCExport void SDL_DestroyMutex(DFMutex * mutex)
{
_SDL_DestroyMutex(mutex);
}
static void * (*_SDL_LoadFunction)(DFLibrary *handle, const char *name) = 0;
DFhackCExport void * SDL_LoadFunction(DFLibrary *handle, const char *name)
{
return _SDL_LoadFunction(handle, name);
}
static DFLibrary * (*_SDL_LoadObject)(const char *sofile) = 0;
DFhackCExport DFLibrary * SDL_LoadObject(const char *sofile)
{
return _SDL_LoadObject(sofile);
}
static void (*_SDL_UnloadObject)(DFLibrary * handle) = 0;
DFhackCExport void SDL_UnloadObject(DFLibrary * handle)
{
_SDL_UnloadObject(handle);
}
// hook - called at program exit
DFhackCExport void SDL_Quit(void)
{
DFHack::Core & c = DFHack::Core::getInstance();
c.Shutdown();
if(_SDL_Quit)
{
_SDL_Quit();
}
}
// hook - called at program start, initialize some stuffs we'll use later
DFhackCExport int SDL_Init(uint32_t flags)
{
freopen("stdout.log", "w", stdout);
freopen("stderr.log", "w", stderr);
// find real functions
//_SDL_GL_SwapBuffers = (void (*)( void )) dlsym(RTLD_NEXT, "SDL_GL_SwapBuffers");
_SDL_Init = (int (*)( uint32_t )) dlsym(RTLD_NEXT, "SDL_Init");
//_SDL_Flip = (int (*)( void * )) dlsym(RTLD_NEXT, "SDL_Flip");
_SDL_Quit = (void (*)( void )) dlsym(RTLD_NEXT, "SDL_Quit");
_SDL_CreateThread = (DFThread* (*)(int (*fn)(void *), void *data))dlsym(RTLD_NEXT, "SDL_CreateThread");
_SDL_CreateMutex = (DFMutex*(*)())dlsym(RTLD_NEXT,"SDL_CreateMutex");
_SDL_DestroyMutex = (void (*)(DFMutex*))dlsym(RTLD_NEXT,"SDL_DestroyMutex");
_SDL_mutexP = (int (*)(DFMutex*))dlsym(RTLD_NEXT,"SDL_mutexP");
_SDL_mutexV = (int (*)(DFMutex*))dlsym(RTLD_NEXT,"SDL_mutexV");
_SDL_LoadFunction = (void*(*)(DFLibrary*, const char*))dlsym(RTLD_NEXT,"SDL_LoadFunction");
_SDL_LoadObject = (DFLibrary*(*)(const char*))dlsym(RTLD_NEXT,"SDL_LoadObject");
_SDL_UnloadObject = (void (*)(DFLibrary*))dlsym(RTLD_NEXT,"SDL_UnloadObject");
// check if we got them
if(_SDL_Init && _SDL_Quit && _SDL_CreateThread && _SDL_CreateMutex && _SDL_DestroyMutex && _SDL_mutexP && _SDL_mutexV)
{
fprintf(stderr,"dfhack: hooking successful\n");
}
else
{
// bail, this would be a disaster otherwise
fprintf(stderr,"dfhack: something went horribly wrong\n");
exit(1);
}
return _SDL_Init(flags);
}